fbx
index
c:\python33\lib\site-packages\fbx.pyd

 
Classes
       
builtins.int(builtins.object)
EFbxQuatInterpMode
EFbxRotationOrder
EFbxType
sip.wrapper(sip.simplewrapper)
BoolArray
DoubleArray
FbxAnimCurveDef
FbxAnimCurveFilter
FbxAnimCurveFilterConstantKeyReducer
FbxAnimCurveFilterGimbleKiller
FbxAnimCurveFilterKeyReducer
FbxAnimCurveFilterKeySync
FbxAnimCurveFilterMatrixConverter
FbxAnimCurveFilterResample
FbxAnimCurveFilterScale
FbxAnimCurveFilterTSS
FbxAnimCurveFilterUnroll
FbxAnimCurveKeyBase
FbxAnimCurveKey
FbxAnimCurveTangentInfo
FbxAnimUtilities
FbxAxisSystem
FbxBindingTableEntry
FbxBlob
FbxCharacterLink
FbxClassId
FbxColor
FbxConnection
FbxConnectionPointFilter
FbxControlSet
FbxControlSetLink
FbxCriteria
FbxDataType
FbxDateTime
FbxDistance
FbxDocumentArray
FbxDouble2
FbxDouble3
FbxDouble4
FbxQuaternion
FbxDouble4x4
FbxAMatrix
FbxMatrix
FbxEffector
FbxEuler
FbxFolder
FbxGeometryConverter
FbxGlobalCameraSettings
FbxGlobalLightSettings
FbxIO
FbxIODefaultRenderResolution
FbxIOFileHeaderInfo
FbxIOPluginRegistry
FbxLayer
FbxLayerElement
FbxLayerElementTemplate_FbxColor
FbxLayerElementVertexColor
FbxLayerElementTemplate_FbxVector2
FbxLayerElementUV
FbxLayerElementTemplate_FbxVector4
FbxLayerElementBinormal
FbxLayerElementNormal
FbxLayerElementTangent
FbxLayerElementTemplate_HFbxSurfaceMaterial
FbxLayerElementMaterial
FbxLayerElementTemplate_TexturePtr
FbxLayerElementTexture
FbxLayerElementTemplate_bool
FbxLayerElementVisibility
FbxLayerElementTemplate_double
FbxLayerElementCrease
FbxLayerElementTemplate_int
FbxLayerElementPolygonGroup
FbxLayerElementSmoothing
FbxLayerElementArray
FbxLayerElementArrayTemplate_FbxColor
FbxLayerElementArrayTemplate_FbxVector2
FbxLayerElementArrayTemplate_FbxVector4
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial
FbxLayerElementArrayTemplate_HFbxTexture
FbxLayerElementArrayTemplate_bool
FbxLayerElementArrayTemplate_double
FbxLayerElementArrayTemplate_int
FbxLayerElementTypeArray
FbxLimits
FbxLocalTime
FbxManager
FbxNameHandler
FbxNodeArray
FbxObject
FbxAnimCurveBase
FbxAnimCurve
FbxAnimCurveNode
FbxAnimEvaluator
FbxBindingTableBase
FbxBindingOperator
FbxBindingTable
FbxCache
FbxCharacterPose
FbxCollection
FbxAnimLayer
FbxAnimStack
FbxAudioLayer
FbxCollectionExclusive
FbxDisplayLayer
FbxDocument
FbxScene
FbxSelectionSet
FbxConstraint
FbxCharacter
FbxConstraintAim
FbxConstraintParent
FbxConstraintPosition
FbxConstraintRotation
FbxConstraintScale
FbxConstraintSingleChainIK
FbxControlSetPlug
FbxDeformer
FbxBlendShape
FbxSkin
FbxVertexCacheDeformer
FbxDocumentInfo
FbxGeometryWeightedMap
FbxGlobalSettings
FbxIOBase
FbxExporter
FbxImporter
FbxIOSettings
FbxImplementation
FbxMediaClip
FbxAudio
FbxVideo
FbxNode
FbxNodeAttribute
FbxCamera
FbxCameraStereo
FbxCameraSwitcher
FbxLODGroup
FbxLayerContainer
FbxGeometryBase
FbxGeometry
FbxBoundary
FbxLine
FbxMesh
FbxNurbs
FbxNurbsCurve
FbxNurbsSurface
FbxPatch
FbxTrimNurbsSurface
FbxShape
FbxLight
FbxMarker
FbxNull
FbxSkeleton
FbxPose
FbxSceneReference
FbxSelectionNode
FbxSubDeformer
FbxBlendShapeChannel
FbxCluster
FbxSurfaceMaterial
FbxSurfaceLambert
FbxSurfacePhong
FbxTexture
FbxFileTexture
FbxLayeredTexture
FbxProceduralTexture
FbxThumbnail
FbxObjectArray
FbxObjectFilter
FbxNameFilter
FbxPathUtils
FbxPeripheral
FbxPoseArray
FbxProgress
FbxProperty
FbxPropertyBlob
FbxPropertyBool1
FbxPropertyDateTime
FbxPropertyDouble1
FbxPropertyDouble2
FbxPropertyDouble3
FbxPropertyDouble4
FbxPropertyEAntialiasingMethod
FbxPropertyEApertureFormat
FbxPropertyEApertureMode
FbxPropertyEAreaLightShape
FbxPropertyEAspectRatioMode
FbxPropertyEBlendMode
FbxPropertyEDecayType
FbxPropertyEFbxQuatInterpMode
FbxPropertyEFbxRotationOrder
FbxPropertyEFilmRollOrder
FbxPropertyEFocusDistanceSource
FbxPropertyEFormat
FbxPropertyEFrontBackPlaneDisplayMode
FbxPropertyEFrontBackPlaneDistanceMode
FbxPropertyEGateFit
FbxPropertyELook
FbxPropertyEProjectionType
FbxPropertyESafeAreaStyle
FbxPropertyESamplingType
FbxPropertyETextureUse6
FbxPropertyEType
FbxPropertyEUnifiedMappingType
FbxPropertyEWrapMode
FbxPropertyEnum
FbxPropertyFbxCameraStereoEStereoType
FbxPropertyFbxCharacterEAutoUser
FbxPropertyFbxCharacterEContactBehaviour
FbxPropertyFbxCharacterEFingerContactMode
FbxPropertyFbxCharacterEFloorPivot
FbxPropertyFbxCharacterEFootContactType
FbxPropertyFbxCharacterEHandContactType
FbxPropertyFbxCharacterEHipsTranslationMode
FbxPropertyFbxCharacterEOffAutoUser
FbxPropertyFbxCharacterEPostureMode
FbxPropertyFbxCharacterERollExtractionMode
FbxPropertyFbxControlSetEType
FbxPropertyFbxMediaClipEAccessMode
FbxPropertyFbxNullELook
FbxPropertyFbxReference
FbxPropertyFbxTime
FbxPropertyFbxTransformEInheritType
FbxPropertyFbxVertexCacheDeformerType
FbxPropertyFbxVideoEInterlaceMode
FbxPropertyFloat1
FbxPropertyInteger1
FbxPropertyString
FbxPropertyUChar1
FbxPropertyXMatrix
FbxPropertyFlags
FbxPropertyValue
FbxReader
FbxReference
FbxRenamingStrategyInterface
FbxRenamingStrategy
FbxRenamingStrategyNumber
FbxRotationOrder
FbxSceneRenamer
FbxSelectionNodeArray
FbxStatistics
FbxStatus
FbxString
FbxStringArray
FbxStringList
FbxSurfaceMaterialArray
FbxSystemUnit
FbxTakeInfo
FbxTextureArray
FbxTime
FbxTimeSpan
FbxTransform
FbxUserNotification
FbxVector2
FbxVector2Array
FbxVector4
FbxVector4Array
FbxWeightedMapping
IntArray
LockAccessStatus

 
class BoolArray(sip.wrapper)
    BoolArray()
BoolArray(BoolArray)
 
 
Method resolution order:
BoolArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
BoolArray.Add(bool) -> int
AddArray(...)
BoolArray.AddArray(BoolArray)
AddArrayNoDuplicate(...)
BoolArray.AddArrayNoDuplicate(BoolArray)
AddUnique(...)
BoolArray.AddUnique(bool) -> int
Find(...)
BoolArray.Find(bool) -> int
GetAt(...)
BoolArray.GetAt(int) -> bool
GetCount(...)
BoolArray.GetCount() -> int
GetFirst(...)
BoolArray.GetFirst() -> bool
GetLast(...)
BoolArray.GetLast() -> bool
InsertAt(...)
BoolArray.InsertAt(int, bool) -> int
RemoveArray(...)
BoolArray.RemoveArray(BoolArray)
RemoveAt(...)
BoolArray.RemoveAt(int) -> bool
RemoveIt(...)
BoolArray.RemoveIt(bool) -> bool
RemoveLast(...)
BoolArray.RemoveLast() -> bool
SetAt(...)
BoolArray.SetAt(int, bool)
SetLast(...)
BoolArray.SetLast(bool)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class DoubleArray(sip.wrapper)
    DoubleArray()
DoubleArray(DoubleArray)
 
 
Method resolution order:
DoubleArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
DoubleArray.Add(float) -> int
AddArray(...)
DoubleArray.AddArray(DoubleArray)
AddArrayNoDuplicate(...)
DoubleArray.AddArrayNoDuplicate(DoubleArray)
AddUnique(...)
DoubleArray.AddUnique(float) -> int
Find(...)
DoubleArray.Find(float) -> int
GetAt(...)
DoubleArray.GetAt(int) -> float
GetCount(...)
DoubleArray.GetCount() -> int
GetFirst(...)
DoubleArray.GetFirst() -> float
GetLast(...)
DoubleArray.GetLast() -> float
InsertAt(...)
DoubleArray.InsertAt(int, float) -> int
RemoveArray(...)
DoubleArray.RemoveArray(DoubleArray)
RemoveAt(...)
DoubleArray.RemoveAt(int) -> float
RemoveIt(...)
DoubleArray.RemoveIt(float) -> bool
RemoveLast(...)
DoubleArray.RemoveLast() -> float
SetAt(...)
DoubleArray.SetAt(int, float)
SetLast(...)
DoubleArray.SetLast(float)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class EFbxQuatInterpMode(builtins.int)
    
Method resolution order:
EFbxQuatInterpMode
builtins.int
builtins.object

Data descriptors defined here:
__dict__
dictionary for instance variables (if defined)

Methods inherited from builtins.int:
__abs__(...)
x.__abs__() <==> abs(x)
__add__(...)
x.__add__(y) <==> x+y
__and__(...)
x.__and__(y) <==> x&y
__bool__(...)
x.__bool__() <==> x != 0
__ceil__(...)
Ceiling of an Integral returns itself.
__divmod__(...)
x.__divmod__(y) <==> divmod(x, y)
__eq__(...)
x.__eq__(y) <==> x==y
__float__(...)
x.__float__() <==> float(x)
__floor__(...)
Flooring an Integral returns itself.
__floordiv__(...)
x.__floordiv__(y) <==> x//y
__format__(...)
__ge__(...)
x.__ge__(y) <==> x>=y
__getattribute__(...)
x.__getattribute__('name') <==> x.name
__getnewargs__(...)
__gt__(...)
x.__gt__(y) <==> x>y
__hash__(...)
x.__hash__() <==> hash(x)
__index__(...)
x[y:z] <==> x[y.__index__():z.__index__()]
__int__(...)
x.__int__() <==> int(x)
__invert__(...)
x.__invert__() <==> ~x
__le__(...)
x.__le__(y) <==> x<=y
__lshift__(...)
x.__lshift__(y) <==> x<<y
__lt__(...)
x.__lt__(y) <==> x<y
__mod__(...)
x.__mod__(y) <==> x%y
__mul__(...)
x.__mul__(y) <==> x*y
__ne__(...)
x.__ne__(y) <==> x!=y
__neg__(...)
x.__neg__() <==> -x
__or__(...)
x.__or__(y) <==> x|y
__pos__(...)
x.__pos__() <==> +x
__pow__(...)
x.__pow__(y[, z]) <==> pow(x, y[, z])
__radd__(...)
x.__radd__(y) <==> y+x
__rand__(...)
x.__rand__(y) <==> y&x
__rdivmod__(...)
x.__rdivmod__(y) <==> divmod(y, x)
__repr__(...)
x.__repr__() <==> repr(x)
__rfloordiv__(...)
x.__rfloordiv__(y) <==> y//x
__rlshift__(...)
x.__rlshift__(y) <==> y<<x
__rmod__(...)
x.__rmod__(y) <==> y%x
__rmul__(...)
x.__rmul__(y) <==> y*x
__ror__(...)
x.__ror__(y) <==> y|x
__round__(...)
Rounding an Integral returns itself.
Rounding with an ndigits argument also returns an integer.
__rpow__(...)
y.__rpow__(x[, z]) <==> pow(x, y[, z])
__rrshift__(...)
x.__rrshift__(y) <==> y>>x
__rshift__(...)
x.__rshift__(y) <==> x>>y
__rsub__(...)
x.__rsub__(y) <==> y-x
__rtruediv__(...)
x.__rtruediv__(y) <==> y/x
__rxor__(...)
x.__rxor__(y) <==> y^x
__sizeof__(...)
Returns size in memory, in bytes
__str__(...)
x.__str__() <==> str(x)
__sub__(...)
x.__sub__(y) <==> x-y
__truediv__(...)
x.__truediv__(y) <==> x/y
__trunc__(...)
Truncating an Integral returns itself.
__xor__(...)
x.__xor__(y) <==> x^y
bit_length(...)
int.bit_length() -> int
 
Number of bits necessary to represent self in binary.
>>> bin(37)
'0b100101'
>>> (37).bit_length()
6
conjugate(...)
Returns self, the complex conjugate of any int.
from_bytes(...)
int.from_bytes(bytes, byteorder, *, signed=False) -> int
 
Return the integer represented by the given array of bytes.
 
The bytes argument must either support the buffer protocol or be an
iterable object producing bytes.  Bytes and bytearray are examples of
built-in objects that support the buffer protocol.
 
The byteorder argument determines the byte order used to represent the
integer.  If byteorder is 'big', the most significant byte is at the
beginning of the byte array.  If byteorder is 'little', the most
significant byte is at the end of the byte array.  To request the native
byte order of the host system, use `sys.byteorder' as the byte order value.
 
The signed keyword-only argument indicates whether two's complement is
used to represent the integer.
to_bytes(...)
int.to_bytes(length, byteorder, *, signed=False) -> bytes
 
Return an array of bytes representing an integer.
 
The integer is represented using length bytes.  An OverflowError is
raised if the integer is not representable with the given number of
bytes.
 
The byteorder argument determines the byte order used to represent the
integer.  If byteorder is 'big', the most significant byte is at the
beginning of the byte array.  If byteorder is 'little', the most
significant byte is at the end of the byte array.  To request the native
byte order of the host system, use `sys.byteorder' as the byte order value.
 
The signed keyword-only argument determines whether two's complement is
used to represent the integer.  If signed is False and a negative integer
is given, an OverflowError is raised.

Data descriptors inherited from builtins.int:
denominator
the denominator of a rational number in lowest terms
imag
the imaginary part of a complex number
numerator
the numerator of a rational number in lowest terms
real
the real part of a complex number

Data and other attributes inherited from builtins.int:
__new__ = <built-in method __new__ of type object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class EFbxRotationOrder(builtins.int)
    
Method resolution order:
EFbxRotationOrder
builtins.int
builtins.object

Data descriptors defined here:
__dict__
dictionary for instance variables (if defined)

Methods inherited from builtins.int:
__abs__(...)
x.__abs__() <==> abs(x)
__add__(...)
x.__add__(y) <==> x+y
__and__(...)
x.__and__(y) <==> x&y
__bool__(...)
x.__bool__() <==> x != 0
__ceil__(...)
Ceiling of an Integral returns itself.
__divmod__(...)
x.__divmod__(y) <==> divmod(x, y)
__eq__(...)
x.__eq__(y) <==> x==y
__float__(...)
x.__float__() <==> float(x)
__floor__(...)
Flooring an Integral returns itself.
__floordiv__(...)
x.__floordiv__(y) <==> x//y
__format__(...)
__ge__(...)
x.__ge__(y) <==> x>=y
__getattribute__(...)
x.__getattribute__('name') <==> x.name
__getnewargs__(...)
__gt__(...)
x.__gt__(y) <==> x>y
__hash__(...)
x.__hash__() <==> hash(x)
__index__(...)
x[y:z] <==> x[y.__index__():z.__index__()]
__int__(...)
x.__int__() <==> int(x)
__invert__(...)
x.__invert__() <==> ~x
__le__(...)
x.__le__(y) <==> x<=y
__lshift__(...)
x.__lshift__(y) <==> x<<y
__lt__(...)
x.__lt__(y) <==> x<y
__mod__(...)
x.__mod__(y) <==> x%y
__mul__(...)
x.__mul__(y) <==> x*y
__ne__(...)
x.__ne__(y) <==> x!=y
__neg__(...)
x.__neg__() <==> -x
__or__(...)
x.__or__(y) <==> x|y
__pos__(...)
x.__pos__() <==> +x
__pow__(...)
x.__pow__(y[, z]) <==> pow(x, y[, z])
__radd__(...)
x.__radd__(y) <==> y+x
__rand__(...)
x.__rand__(y) <==> y&x
__rdivmod__(...)
x.__rdivmod__(y) <==> divmod(y, x)
__repr__(...)
x.__repr__() <==> repr(x)
__rfloordiv__(...)
x.__rfloordiv__(y) <==> y//x
__rlshift__(...)
x.__rlshift__(y) <==> y<<x
__rmod__(...)
x.__rmod__(y) <==> y%x
__rmul__(...)
x.__rmul__(y) <==> y*x
__ror__(...)
x.__ror__(y) <==> y|x
__round__(...)
Rounding an Integral returns itself.
Rounding with an ndigits argument also returns an integer.
__rpow__(...)
y.__rpow__(x[, z]) <==> pow(x, y[, z])
__rrshift__(...)
x.__rrshift__(y) <==> y>>x
__rshift__(...)
x.__rshift__(y) <==> x>>y
__rsub__(...)
x.__rsub__(y) <==> y-x
__rtruediv__(...)
x.__rtruediv__(y) <==> y/x
__rxor__(...)
x.__rxor__(y) <==> y^x
__sizeof__(...)
Returns size in memory, in bytes
__str__(...)
x.__str__() <==> str(x)
__sub__(...)
x.__sub__(y) <==> x-y
__truediv__(...)
x.__truediv__(y) <==> x/y
__trunc__(...)
Truncating an Integral returns itself.
__xor__(...)
x.__xor__(y) <==> x^y
bit_length(...)
int.bit_length() -> int
 
Number of bits necessary to represent self in binary.
>>> bin(37)
'0b100101'
>>> (37).bit_length()
6
conjugate(...)
Returns self, the complex conjugate of any int.
from_bytes(...)
int.from_bytes(bytes, byteorder, *, signed=False) -> int
 
Return the integer represented by the given array of bytes.
 
The bytes argument must either support the buffer protocol or be an
iterable object producing bytes.  Bytes and bytearray are examples of
built-in objects that support the buffer protocol.
 
The byteorder argument determines the byte order used to represent the
integer.  If byteorder is 'big', the most significant byte is at the
beginning of the byte array.  If byteorder is 'little', the most
significant byte is at the end of the byte array.  To request the native
byte order of the host system, use `sys.byteorder' as the byte order value.
 
The signed keyword-only argument indicates whether two's complement is
used to represent the integer.
to_bytes(...)
int.to_bytes(length, byteorder, *, signed=False) -> bytes
 
Return an array of bytes representing an integer.
 
The integer is represented using length bytes.  An OverflowError is
raised if the integer is not representable with the given number of
bytes.
 
The byteorder argument determines the byte order used to represent the
integer.  If byteorder is 'big', the most significant byte is at the
beginning of the byte array.  If byteorder is 'little', the most
significant byte is at the end of the byte array.  To request the native
byte order of the host system, use `sys.byteorder' as the byte order value.
 
The signed keyword-only argument determines whether two's complement is
used to represent the integer.  If signed is False and a negative integer
is given, an OverflowError is raised.

Data descriptors inherited from builtins.int:
denominator
the denominator of a rational number in lowest terms
imag
the imaginary part of a complex number
numerator
the numerator of a rational number in lowest terms
real
the real part of a complex number

Data and other attributes inherited from builtins.int:
__new__ = <built-in method __new__ of type object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class EFbxType(builtins.int)
    
Method resolution order:
EFbxType
builtins.int
builtins.object

Data descriptors defined here:
__dict__
dictionary for instance variables (if defined)

Methods inherited from builtins.int:
__abs__(...)
x.__abs__() <==> abs(x)
__add__(...)
x.__add__(y) <==> x+y
__and__(...)
x.__and__(y) <==> x&y
__bool__(...)
x.__bool__() <==> x != 0
__ceil__(...)
Ceiling of an Integral returns itself.
__divmod__(...)
x.__divmod__(y) <==> divmod(x, y)
__eq__(...)
x.__eq__(y) <==> x==y
__float__(...)
x.__float__() <==> float(x)
__floor__(...)
Flooring an Integral returns itself.
__floordiv__(...)
x.__floordiv__(y) <==> x//y
__format__(...)
__ge__(...)
x.__ge__(y) <==> x>=y
__getattribute__(...)
x.__getattribute__('name') <==> x.name
__getnewargs__(...)
__gt__(...)
x.__gt__(y) <==> x>y
__hash__(...)
x.__hash__() <==> hash(x)
__index__(...)
x[y:z] <==> x[y.__index__():z.__index__()]
__int__(...)
x.__int__() <==> int(x)
__invert__(...)
x.__invert__() <==> ~x
__le__(...)
x.__le__(y) <==> x<=y
__lshift__(...)
x.__lshift__(y) <==> x<<y
__lt__(...)
x.__lt__(y) <==> x<y
__mod__(...)
x.__mod__(y) <==> x%y
__mul__(...)
x.__mul__(y) <==> x*y
__ne__(...)
x.__ne__(y) <==> x!=y
__neg__(...)
x.__neg__() <==> -x
__or__(...)
x.__or__(y) <==> x|y
__pos__(...)
x.__pos__() <==> +x
__pow__(...)
x.__pow__(y[, z]) <==> pow(x, y[, z])
__radd__(...)
x.__radd__(y) <==> y+x
__rand__(...)
x.__rand__(y) <==> y&x
__rdivmod__(...)
x.__rdivmod__(y) <==> divmod(y, x)
__repr__(...)
x.__repr__() <==> repr(x)
__rfloordiv__(...)
x.__rfloordiv__(y) <==> y//x
__rlshift__(...)
x.__rlshift__(y) <==> y<<x
__rmod__(...)
x.__rmod__(y) <==> y%x
__rmul__(...)
x.__rmul__(y) <==> y*x
__ror__(...)
x.__ror__(y) <==> y|x
__round__(...)
Rounding an Integral returns itself.
Rounding with an ndigits argument also returns an integer.
__rpow__(...)
y.__rpow__(x[, z]) <==> pow(x, y[, z])
__rrshift__(...)
x.__rrshift__(y) <==> y>>x
__rshift__(...)
x.__rshift__(y) <==> x>>y
__rsub__(...)
x.__rsub__(y) <==> y-x
__rtruediv__(...)
x.__rtruediv__(y) <==> y/x
__rxor__(...)
x.__rxor__(y) <==> y^x
__sizeof__(...)
Returns size in memory, in bytes
__str__(...)
x.__str__() <==> str(x)
__sub__(...)
x.__sub__(y) <==> x-y
__truediv__(...)
x.__truediv__(y) <==> x/y
__trunc__(...)
Truncating an Integral returns itself.
__xor__(...)
x.__xor__(y) <==> x^y
bit_length(...)
int.bit_length() -> int
 
Number of bits necessary to represent self in binary.
>>> bin(37)
'0b100101'
>>> (37).bit_length()
6
conjugate(...)
Returns self, the complex conjugate of any int.
from_bytes(...)
int.from_bytes(bytes, byteorder, *, signed=False) -> int
 
Return the integer represented by the given array of bytes.
 
The bytes argument must either support the buffer protocol or be an
iterable object producing bytes.  Bytes and bytearray are examples of
built-in objects that support the buffer protocol.
 
The byteorder argument determines the byte order used to represent the
integer.  If byteorder is 'big', the most significant byte is at the
beginning of the byte array.  If byteorder is 'little', the most
significant byte is at the end of the byte array.  To request the native
byte order of the host system, use `sys.byteorder' as the byte order value.
 
The signed keyword-only argument indicates whether two's complement is
used to represent the integer.
to_bytes(...)
int.to_bytes(length, byteorder, *, signed=False) -> bytes
 
Return an array of bytes representing an integer.
 
The integer is represented using length bytes.  An OverflowError is
raised if the integer is not representable with the given number of
bytes.
 
The byteorder argument determines the byte order used to represent the
integer.  If byteorder is 'big', the most significant byte is at the
beginning of the byte array.  If byteorder is 'little', the most
significant byte is at the end of the byte array.  To request the native
byte order of the host system, use `sys.byteorder' as the byte order value.
 
The signed keyword-only argument determines whether two's complement is
used to represent the integer.  If signed is False and a negative integer
is given, an OverflowError is raised.

Data descriptors inherited from builtins.int:
denominator
the denominator of a rational number in lowest terms
imag
the imaginary part of a complex number
numerator
the numerator of a rational number in lowest terms
real
the real part of a complex number

Data and other attributes inherited from builtins.int:
__new__ = <built-in method __new__ of type object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAMatrix(FbxDouble4x4)
    FbxAMatrix()
FbxAMatrix(FbxAMatrix)
FbxAMatrix(FbxVector4FbxVector4FbxVector4)
 
 
Method resolution order:
FbxAMatrix
FbxDouble4x4
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxAMatrix.Get(intint) -> float
GetColumn(...)
FbxAMatrix.GetColumn(int) -> FbxVector4
GetQ(...)
FbxAMatrix.GetQ() -> FbxQuaternion
GetR(...)
FbxAMatrix.GetR() -> FbxVector4
GetRow(...)
FbxAMatrix.GetRow(int) -> FbxVector4
GetS(...)
FbxAMatrix.GetS() -> FbxVector4
GetT(...)
FbxAMatrix.GetT() -> FbxVector4
Inverse(...)
FbxAMatrix.Inverse() -> FbxAMatrix
IsIdentity(...)
FbxAMatrix.IsIdentity(float pThreshold=FBXSDK_TOLERANCE) -> bool
MultQ(...)
FbxAMatrix.MultQ(FbxQuaternion) -> FbxQuaternion
MultR(...)
FbxAMatrix.MultR(FbxVector4) -> FbxVector4
MultS(...)
FbxAMatrix.MultS(FbxVector4) -> FbxVector4
MultT(...)
FbxAMatrix.MultT(FbxVector4) -> FbxVector4
SetIdentity(...)
FbxAMatrix.SetIdentity()
SetQ(...)
FbxAMatrix.SetQ(FbxQuaternion)
SetR(...)
FbxAMatrix.SetR(FbxVector4)
SetS(...)
FbxAMatrix.SetS(FbxVector4)
SetT(...)
FbxAMatrix.SetT(FbxVector4)
SetTQS(...)
FbxAMatrix.SetTQS(FbxVector4FbxQuaternionFbxVector4)
SetTRS(...)
FbxAMatrix.SetTRS(FbxVector4FbxVector4FbxVector4)
Transpose(...)
FbxAMatrix.Transpose() -> FbxAMatrix
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__imul__(...)
x.__imul__(y) <==> x*=y
__itruediv__(...)
x.__itruediv__(y) <==> x/y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__mul__(...)
x.__mul__(y) <==> x*y
__ne__(...)
x.__ne__(y) <==> x!=y
__neg__(...)
x.__neg__() <==> -x
__rmul__(...)
x.__rmul__(y) <==> y*x
__rtruediv__(...)
x.__rtruediv__(y) <==> y/x
__truediv__(...)
x.__truediv__(y) <==> x/y

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxDouble4x4:
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors inherited from FbxDouble4x4:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurve(FbxAnimCurveBase)
    
Method resolution order:
FbxAnimCurve
FbxAnimCurveBase
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
CopyFrom(...)
FbxAnimCurve.CopyFrom(FbxAnimCurve, bool pWithKeys=True)
Create(...)
FbxAnimCurve.Create(FbxManager, str) -> FbxAnimCurve
FbxAnimCurve.Create(FbxScene, str) -> FbxAnimCurve
Evaluate(...)
FbxAnimCurve.Evaluate(FbxTime) -> (float, int)
EvaluateIndex(...)
FbxAnimCurve.EvaluateIndex(float) -> float
EvaluateLeftDerivative(...)
FbxAnimCurve.EvaluateLeftDerivative(FbxTime) -> (float, int)
EvaluateRightDerivative(...)
FbxAnimCurve.EvaluateRightDerivative(FbxTime) -> (float, int)
GetClassId(...)
FbxAnimCurve.GetClassId() -> FbxClassId
GetTimeInterval(...)
FbxAnimCurve.GetTimeInterval(FbxTimeSpan) -> bool
KeyAdd(...)
FbxAnimCurve.KeyAdd(FbxTimeFbxAnimCurveKeyBase) -> (intint)
FbxAnimCurve.KeyAdd(FbxTime) -> (intint)
KeyClear(...)
FbxAnimCurve.KeyClear()
KeyFind(...)
FbxAnimCurve.KeyFind(FbxTime) -> (float, int)
KeyGet(...)
FbxAnimCurve.KeyGet(int) -> FbxAnimCurveKey
KeyGetBreak(...)
FbxAnimCurve.KeyGetBreak(int) -> bool
KeyGetConstantMode(...)
FbxAnimCurve.KeyGetConstantMode(int) -> FbxAnimCurveDef.EConstantMode
KeyGetCount(...)
FbxAnimCurve.KeyGetCount() -> int
KeyGetInterpolation(...)
FbxAnimCurve.KeyGetInterpolation(int) -> FbxAnimCurveDef.EInterpolationType
KeyGetLeftAuto(...)
FbxAnimCurve.KeyGetLeftAuto(int, bool pApplyOvershootProtection=False) -> float
KeyGetLeftDerivative(...)
FbxAnimCurve.KeyGetLeftDerivative(int) -> float
KeyGetLeftDerivativeInfo(...)
FbxAnimCurve.KeyGetLeftDerivativeInfo(int) -> FbxAnimCurveTangentInfo
KeyGetLeftTangentVelocity(...)
FbxAnimCurve.KeyGetLeftTangentVelocity(int) -> float
KeyGetLeftTangentWeight(...)
FbxAnimCurve.KeyGetLeftTangentWeight(int) -> float
KeyGetRightAuto(...)
FbxAnimCurve.KeyGetRightAuto(int, bool pApplyOvershootProtection=False) -> float
KeyGetRightDerivative(...)
FbxAnimCurve.KeyGetRightDerivative(int) -> float
KeyGetRightDerivativeInfo(...)
FbxAnimCurve.KeyGetRightDerivativeInfo(int) -> FbxAnimCurveTangentInfo
KeyGetRightTangentVelocity(...)
FbxAnimCurve.KeyGetRightTangentVelocity(int) -> float
KeyGetRightTangentWeight(...)
FbxAnimCurve.KeyGetRightTangentWeight(int) -> float
KeyGetTangentMode(...)
FbxAnimCurve.KeyGetTangentMode(int, bool pIncludeOverrides=False) -> FbxAnimCurveDef.ETangentMode
KeyGetTime(...)
FbxAnimCurve.KeyGetTime(int) -> FbxTime
KeyGetValue(...)
FbxAnimCurve.KeyGetValue(int) -> float
KeyIncValue(...)
FbxAnimCurve.KeyIncValue(int, float)
KeyInsert(...)
FbxAnimCurve.KeyInsert(FbxTime) -> (intint)
KeyIsLeftTangentWeighted(...)
FbxAnimCurve.KeyIsLeftTangentWeighted(int) -> bool
KeyIsRightTangentWeighted(...)
FbxAnimCurve.KeyIsRightTangentWeighted(int) -> bool
KeyModifyBegin(...)
FbxAnimCurve.KeyModifyBegin()
KeyModifyEnd(...)
FbxAnimCurve.KeyModifyEnd()
KeyMultTangent(...)
FbxAnimCurve.KeyMultTangent(int, float)
KeyMultValue(...)
FbxAnimCurve.KeyMultValue(int, float)
KeyRemove(...)
FbxAnimCurve.KeyRemove(int) -> bool
FbxAnimCurve.KeyRemove(intint) -> bool
KeyScaleValue(...)
FbxAnimCurve.KeyScaleValue(float) -> bool
KeyScaleValueAndTangent(...)
FbxAnimCurve.KeyScaleValueAndTangent(float) -> bool
KeySet(...)
FbxAnimCurve.KeySet(intFbxAnimCurveKeyBase) -> bool
FbxAnimCurve.KeySet(intFbxTime, float, FbxAnimCurveDef.EInterpolationType pInterpolation=FbxAnimCurveDef.eInterpolationCubic, FbxAnimCurveDef.ETangentMode pTangentMode=FbxAnimCurveDef.eTangentAuto, float pData0=0, float pData1=0, FbxAnimCurveDef.EWeightedMode pTangentWeightMode=FbxAnimCurveDef.eWeightedNone, float pWeight0=FbxAnimCurveDef.sDEFAULT_WEIGHT, float pWeight1=FbxAnimCurveDef.sDEFAULT_WEIGHT, float pVelocity0=FbxAnimCurveDef.sDEFAULT_VELOCITY, float pVelocity1=FbxAnimCurveDef.sDEFAULT_VELOCITY)
KeySetBreak(...)
FbxAnimCurve.KeySetBreak(int, bool)
KeySetConstantMode(...)
FbxAnimCurve.KeySetConstantMode(intFbxAnimCurveDef.EConstantMode)
KeySetInterpolation(...)
FbxAnimCurve.KeySetInterpolation(intFbxAnimCurveDef.EInterpolationType)
KeySetLeftDerivative(...)
FbxAnimCurve.KeySetLeftDerivative(int, float)
KeySetLeftDerivativeInfo(...)
FbxAnimCurve.KeySetLeftDerivativeInfo(intFbxAnimCurveTangentInfo, bool pForceDerivative=False)
KeySetLeftTangentWeight(...)
FbxAnimCurve.KeySetLeftTangentWeight(int, float, bool pAdjustTan=False)
KeySetRightDerivative(...)
FbxAnimCurve.KeySetRightDerivative(int, float)
KeySetRightDerivativeInfo(...)
FbxAnimCurve.KeySetRightDerivativeInfo(intFbxAnimCurveTangentInfo, bool pForceDerivative=False)
KeySetRightTangentWeight(...)
FbxAnimCurve.KeySetRightTangentWeight(int, float, bool pAdjustTan=False)
KeySetTCB(...)
FbxAnimCurve.KeySetTCB(intFbxTime, float, float pData0=0, float pData1=0, float pData2=0)
KeySetTangentMode(...)
FbxAnimCurve.KeySetTangentMode(intFbxAnimCurveDef.ETangentMode)
KeySetTime(...)
FbxAnimCurve.KeySetTime(intFbxTime)
KeySetValue(...)
FbxAnimCurve.KeySetValue(int, float)
ResizeKeyBuffer(...)
FbxAnimCurve.ResizeKeyBuffer(int)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxAnimCurveBase:
GetPostExtrapolation(...)
FbxAnimCurveBase.GetPostExtrapolation() -> FbxAnimCurveBase.EExtrapolationType
GetPostExtrapolationCount(...)
FbxAnimCurveBase.GetPostExtrapolationCount() -> int
GetPreExtrapolation(...)
FbxAnimCurveBase.GetPreExtrapolation() -> FbxAnimCurveBase.EExtrapolationType
GetPreExtrapolationCount(...)
FbxAnimCurveBase.GetPreExtrapolationCount() -> int
SetPostExtrapolation(...)
FbxAnimCurveBase.SetPostExtrapolation(FbxAnimCurveBase.EExtrapolationType)
SetPostExtrapolationCount(...)
FbxAnimCurveBase.SetPostExtrapolationCount(int)
SetPreExtrapolation(...)
FbxAnimCurveBase.SetPreExtrapolation(FbxAnimCurveBase.EExtrapolationType)
SetPreExtrapolationCount(...)
FbxAnimCurveBase.SetPreExtrapolationCount(int)

Data and other attributes inherited from FbxAnimCurveBase:
EExtrapolationType = <class 'fbx.EExtrapolationType'>
eConstant = 1
eKeepSlope = 4
eMirrorRepetition = 3
eRepetition = 2

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveBase(FbxObject)
    
Method resolution order:
FbxAnimCurveBase
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxAnimCurveBase.Create(FbxManager, str) -> FbxAnimCurveBase
Evaluate(...)
FbxAnimCurveBase.Evaluate(FbxTime) -> (float, int)
EvaluateIndex(...)
FbxAnimCurveBase.EvaluateIndex(float) -> float
GetClassId(...)
FbxAnimCurveBase.GetClassId() -> FbxClassId
GetPostExtrapolation(...)
FbxAnimCurveBase.GetPostExtrapolation() -> FbxAnimCurveBase.EExtrapolationType
GetPostExtrapolationCount(...)
FbxAnimCurveBase.GetPostExtrapolationCount() -> int
GetPreExtrapolation(...)
FbxAnimCurveBase.GetPreExtrapolation() -> FbxAnimCurveBase.EExtrapolationType
GetPreExtrapolationCount(...)
FbxAnimCurveBase.GetPreExtrapolationCount() -> int
GetTimeInterval(...)
FbxAnimCurveBase.GetTimeInterval(FbxTimeSpan) -> bool
KeyAdd(...)
FbxAnimCurveBase.KeyAdd(FbxTimeFbxAnimCurveKeyBase) -> (intint)
KeyClear(...)
FbxAnimCurveBase.KeyClear()
KeyGetCount(...)
FbxAnimCurveBase.KeyGetCount() -> int
KeyGetTime(...)
FbxAnimCurveBase.KeyGetTime(int) -> FbxTime
KeyRemove(...)
FbxAnimCurveBase.KeyRemove(int) -> bool
FbxAnimCurveBase.KeyRemove(intint) -> bool
KeySet(...)
FbxAnimCurveBase.KeySet(intFbxAnimCurveKeyBase) -> bool
KeySetTime(...)
FbxAnimCurveBase.KeySetTime(intFbxTime)
SetPostExtrapolation(...)
FbxAnimCurveBase.SetPostExtrapolation(FbxAnimCurveBase.EExtrapolationType)
SetPostExtrapolationCount(...)
FbxAnimCurveBase.SetPostExtrapolationCount(int)
SetPreExtrapolation(...)
FbxAnimCurveBase.SetPreExtrapolation(FbxAnimCurveBase.EExtrapolationType)
SetPreExtrapolationCount(...)
FbxAnimCurveBase.SetPreExtrapolationCount(int)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EExtrapolationType = <class 'fbx.EExtrapolationType'>
__hash__ = None
eConstant = 1
eKeepSlope = 4
eMirrorRepetition = 3
eRepetition = 2

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveDef(sip.wrapper)
    FbxAnimCurveDef()
FbxAnimCurveDef(FbxAnimCurveDef)
 
 
Method resolution order:
FbxAnimCurveDef
sip.wrapper
sip.simplewrapper
builtins.object

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
sDEFAULT_VELOCITY
sDEFAULT_WEIGHT
sMAX_WEIGHT
sMIN_WEIGHT

Data and other attributes defined here:
EConstantMode = <class 'fbx.EConstantMode'>
EDataIndex = <class 'fbx.EDataIndex'>
EInterpolationType = <class 'fbx.EInterpolationType'>
ETangentMode = <class 'fbx.ETangentMode'>
ETangentVisibility = <class 'fbx.ETangentVisibility'>
EVelocityMode = <class 'fbx.EVelocityMode'>
EWeightedMode = <class 'fbx.EWeightedMode'>
eConstantNext = 256
eConstantStandard = 0
eInterpolationConstant = 2
eInterpolationCubic = 8
eInterpolationLinear = 4
eNextLeftSlope = 1
eNextLeftVelocity = 5
eNextLeftWeight = 3
eRightSlope = 0
eRightVelocity = 4
eRightWeight = 2
eTCBBias = 2
eTCBContinuity = 1
eTCBTension = 0
eTangentAuto = 256
eTangentAutoBreak = 2304
eTangentBreak = 3072
eTangentGenericBreak = 2048
eTangentGenericClamp = 4096
eTangentGenericClampProgressive = 24576
eTangentGenericTimeIndependent = 8192
eTangentShowBoth = 3145728
eTangentShowLeft = 1048576
eTangentShowNone = 0
eTangentShowRight = 2097152
eTangentTCB = 512
eTangentUser = 1024
eVelocity = 4
eVelocityAll = 805306368
eVelocityNextLeft = 536870912
eVelocityNone = 0
eVelocityRight = 268435456
eWeightedAll = 50331648
eWeightedNextLeft = 33554432
eWeightedNone = 0
eWeightedRight = 16777216
eWeights = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilter(sip.wrapper)
    FbxAnimCurveFilter()
FbxAnimCurveFilter(FbxAnimCurveFilter)
 
 
Method resolution order:
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilter.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.Apply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilter.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetName(...)
FbxAnimCurveFilter.GetName() -> str
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
NeedApply(...)
FbxAnimCurveFilter.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilter.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool
Reset(...)
FbxAnimCurveFilter.Reset()
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilterConstantKeyReducer(FbxAnimCurveFilter)
    FbxAnimCurveFilterConstantKeyReducer()
FbxAnimCurveFilterConstantKeyReducer(FbxAnimCurveFilterConstantKeyReducer)
 
 
Method resolution order:
FbxAnimCurveFilterConstantKeyReducer
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilterConstantKeyReducer.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterConstantKeyReducer.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterConstantKeyReducer.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterConstantKeyReducer.Apply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterConstantKeyReducer.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetDerivativeTolerance(...)
FbxAnimCurveFilterConstantKeyReducer.GetDerivativeTolerance() -> float
GetKeepFirstAndLastKeys(...)
FbxAnimCurveFilterConstantKeyReducer.GetKeepFirstAndLastKeys() -> bool
GetKeepOneKey(...)
FbxAnimCurveFilterConstantKeyReducer.GetKeepOneKey() -> bool
GetName(...)
FbxAnimCurveFilterConstantKeyReducer.GetName() -> str
GetValueTolerance(...)
FbxAnimCurveFilterConstantKeyReducer.GetValueTolerance() -> float
Reset(...)
FbxAnimCurveFilterConstantKeyReducer.Reset()
SetDerivativeTolerance(...)
FbxAnimCurveFilterConstantKeyReducer.SetDerivativeTolerance(float)
SetKeepFirstAndLastKeys(...)
FbxAnimCurveFilterConstantKeyReducer.SetKeepFirstAndLastKeys(bool)
SetKeepNotPureAutoKeys(...)
FbxAnimCurveFilterConstantKeyReducer.SetKeepNotPureAutoKeys(bool)
SetKeepOneKey(...)
FbxAnimCurveFilterConstantKeyReducer.SetKeepOneKey(bool)
SetValueTolerance(...)
FbxAnimCurveFilterConstantKeyReducer.SetValueTolerance(float)

Methods inherited from FbxAnimCurveFilter:
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
NeedApply(...)
FbxAnimCurveFilter.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilter.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors inherited from FbxAnimCurveFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilterGimbleKiller(FbxAnimCurveFilter)
    FbxAnimCurveFilterGimbleKiller()
FbxAnimCurveFilterGimbleKiller(FbxAnimCurveFilterGimbleKiller)
 
 
Method resolution order:
FbxAnimCurveFilterGimbleKiller
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilterGimbleKiller.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterGimbleKiller.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterGimbleKiller.Apply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterGimbleKiller.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterGimbleKiller.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetApplyKeySyncFilter(...)
FbxAnimCurveFilterGimbleKiller.GetApplyKeySyncFilter() -> bool
GetName(...)
FbxAnimCurveFilterGimbleKiller.GetName() -> str
NeedApply(...)
FbxAnimCurveFilterGimbleKiller.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterGimbleKiller.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterGimbleKiller.NeedApply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterGimbleKiller.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterGimbleKiller.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool
Reset(...)
FbxAnimCurveFilterGimbleKiller.Reset()
SetApplyKeySyncFilter(...)
FbxAnimCurveFilterGimbleKiller.SetApplyKeySyncFilter(bool)

Methods inherited from FbxAnimCurveFilter:
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors inherited from FbxAnimCurveFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilterKeyReducer(FbxAnimCurveFilter)
    FbxAnimCurveFilterKeyReducer()
FbxAnimCurveFilterKeyReducer(FbxAnimCurveFilterKeyReducer)
 
 
Method resolution order:
FbxAnimCurveFilterKeyReducer
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilterKeyReducer.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterKeyReducer.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterKeyReducer.Apply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterKeyReducer.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterKeyReducer.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetKeySync(...)
FbxAnimCurveFilterKeyReducer.GetKeySync() -> bool
GetName(...)
FbxAnimCurveFilterKeyReducer.GetName() -> str
GetPrecision(...)
FbxAnimCurveFilterKeyReducer.GetPrecision() -> float
Reset(...)
FbxAnimCurveFilterKeyReducer.Reset()
SetKeySync(...)
FbxAnimCurveFilterKeyReducer.SetKeySync(bool)
SetPrecision(...)
FbxAnimCurveFilterKeyReducer.SetPrecision(float)

Methods inherited from FbxAnimCurveFilter:
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
NeedApply(...)
FbxAnimCurveFilter.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilter.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors inherited from FbxAnimCurveFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilterKeySync(FbxAnimCurveFilter)
    FbxAnimCurveFilterKeySync()
FbxAnimCurveFilterKeySync(FbxAnimCurveFilterKeySync)
 
 
Method resolution order:
FbxAnimCurveFilterKeySync
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilterKeySync.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterKeySync.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterKeySync.Apply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterKeySync.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterKeySync.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetName(...)
FbxAnimCurveFilterKeySync.GetName() -> str
NeedApply(...)
FbxAnimCurveFilterKeySync.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterKeySync.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterKeySync.NeedApply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterKeySync.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterKeySync.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool

Methods inherited from FbxAnimCurveFilter:
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
Reset(...)
FbxAnimCurveFilter.Reset()
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors inherited from FbxAnimCurveFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilterMatrixConverter(FbxAnimCurveFilter)
    FbxAnimCurveFilterMatrixConverter()
FbxAnimCurveFilterMatrixConverter(FbxAnimCurveFilterMatrixConverter)
 
 
Method resolution order:
FbxAnimCurveFilterMatrixConverter
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilterMatrixConverter.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterMatrixConverter.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterMatrixConverter.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterMatrixConverter.Apply(FbxStatus pStatus=None) -> (bool, FbxAnimCurve, float)
FbxAnimCurveFilterMatrixConverter.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetApplyConstantKeyReducer(...)
FbxAnimCurveFilterMatrixConverter.GetApplyConstantKeyReducer() -> bool
GetApplyUnroll(...)
FbxAnimCurveFilterMatrixConverter.GetApplyUnroll() -> bool
GetDestMatrix(...)
FbxAnimCurveFilterMatrixConverter.GetDestMatrix(FbxAnimCurveFilterMatrixConverter.EMatrixIndex, FbxAMatrix)
GetForceApply(...)
FbxAnimCurveFilterMatrixConverter.GetForceApply() -> bool
GetGenerateLastKeyExactlyAtEndTime(...)
FbxAnimCurveFilterMatrixConverter.GetGenerateLastKeyExactlyAtEndTime() -> bool
GetName(...)
FbxAnimCurveFilterMatrixConverter.GetName() -> str
GetResampleTranslation(...)
FbxAnimCurveFilterMatrixConverter.GetResampleTranslation() -> bool
GetResamplingOnFrameRateMultiple(...)
FbxAnimCurveFilterMatrixConverter.GetResamplingOnFrameRateMultiple() -> bool
GetResamplingPeriod(...)
FbxAnimCurveFilterMatrixConverter.GetResamplingPeriod() -> FbxTime
GetSourceMatrix(...)
FbxAnimCurveFilterMatrixConverter.GetSourceMatrix(FbxAnimCurveFilterMatrixConverter.EMatrixIndex, FbxAMatrix)
NeedApply(...)
FbxAnimCurveFilterMatrixConverter.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterMatrixConverter.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterMatrixConverter.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterMatrixConverter.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool
Reset(...)
FbxAnimCurveFilterMatrixConverter.Reset()
SetApplyConstantKeyReducer(...)
FbxAnimCurveFilterMatrixConverter.SetApplyConstantKeyReducer(bool)
SetApplyUnroll(...)
FbxAnimCurveFilterMatrixConverter.SetApplyUnroll(bool)
SetDestMatrix(...)
FbxAnimCurveFilterMatrixConverter.SetDestMatrix(FbxAnimCurveFilterMatrixConverter.EMatrixIndex, FbxAMatrix)
SetDestRotateOrder(...)
FbxAnimCurveFilterMatrixConverter.SetDestRotateOrder(FbxEuler.EOrder)
SetForceApply(...)
FbxAnimCurveFilterMatrixConverter.SetForceApply(bool)
SetGenerateLastKeyExactlyAtEndTime(...)
FbxAnimCurveFilterMatrixConverter.SetGenerateLastKeyExactlyAtEndTime(bool)
SetResampleTranslation(...)
FbxAnimCurveFilterMatrixConverter.SetResampleTranslation(bool)
SetResamplingOnFrameRateMultiple(...)
FbxAnimCurveFilterMatrixConverter.SetResamplingOnFrameRateMultiple(bool)
SetResamplingPeriod(...)
FbxAnimCurveFilterMatrixConverter.SetResamplingPeriod(FbxTime)
SetSourceMatrix(...)
FbxAnimCurveFilterMatrixConverter.SetSourceMatrix(FbxAnimCurveFilterMatrixConverter.EMatrixIndex, FbxAMatrix)
SetSrcRotateOrder(...)
FbxAnimCurveFilterMatrixConverter.SetSrcRotateOrder(FbxEuler.EOrder)

Data and other attributes defined here:
EMatrixIndex = <class 'fbx.EMatrixIndex'>
eInactivePost = 10
eInactivePre = 9
eMatrixIndexCount = 13
ePostGlobal = 7
ePostRotate = 4
ePostScale = 6
ePostTranslate = 2
ePreGlobal = 0
ePreRotate = 3
ePreScale = 5
ePreTranslate = 1
eRotationPivot = 11
eScaleOffset = 8
eScalingPivot = 12

Methods inherited from FbxAnimCurveFilter:
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors inherited from FbxAnimCurveFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilterResample(FbxAnimCurveFilter)
    FbxAnimCurveFilterResample()
FbxAnimCurveFilterResample(FbxAnimCurveFilterResample)
 
 
Method resolution order:
FbxAnimCurveFilterResample
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilterResample.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterResample.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterResample.Apply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterResample.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterResample.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetIntelligentMode(...)
FbxAnimCurveFilterResample.GetIntelligentMode() -> bool
GetKeysOnFrame(...)
FbxAnimCurveFilterResample.GetKeysOnFrame() -> bool
GetName(...)
FbxAnimCurveFilterResample.GetName() -> str
GetPeriodTime(...)
FbxAnimCurveFilterResample.GetPeriodTime() -> FbxTime
Reset(...)
FbxAnimCurveFilterResample.Reset()
SetIntelligentMode(...)
FbxAnimCurveFilterResample.SetIntelligentMode(bool)
SetKeysOnFrame(...)
FbxAnimCurveFilterResample.SetKeysOnFrame(bool)
SetPeriodTime(...)
FbxAnimCurveFilterResample.SetPeriodTime(FbxTime)

Methods inherited from FbxAnimCurveFilter:
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
NeedApply(...)
FbxAnimCurveFilter.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilter.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors inherited from FbxAnimCurveFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilterScale(FbxAnimCurveFilter)
    FbxAnimCurveFilterScale()
FbxAnimCurveFilterScale(FbxAnimCurveFilterScale)
 
 
Method resolution order:
FbxAnimCurveFilterScale
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilterScale.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterScale.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterScale.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterScale.Apply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterScale.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetName(...)
FbxAnimCurveFilterScale.GetName() -> str
GetScale(...)
FbxAnimCurveFilterScale.GetScale() -> float
Reset(...)
FbxAnimCurveFilterScale.Reset()
SetScale(...)
FbxAnimCurveFilterScale.SetScale(float)

Methods inherited from FbxAnimCurveFilter:
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
NeedApply(...)
FbxAnimCurveFilter.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilter.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors inherited from FbxAnimCurveFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilterTSS(FbxAnimCurveFilter)
    FbxAnimCurveFilterTSS()
FbxAnimCurveFilterTSS(FbxAnimCurveFilterTSS)
 
 
Method resolution order:
FbxAnimCurveFilterTSS
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilterTSS.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterTSS.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterTSS.Apply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterTSS.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterTSS.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetName(...)
FbxAnimCurveFilterTSS.GetName() -> str
GetScale(...)
FbxAnimCurveFilterTSS.GetScale() -> float
GetShift(...)
FbxAnimCurveFilterTSS.GetShift() -> FbxTime
Reset(...)
FbxAnimCurveFilterTSS.Reset()
SetScale(...)
FbxAnimCurveFilterTSS.SetScale(float)
SetShift(...)
FbxAnimCurveFilterTSS.SetShift(FbxTime)

Methods inherited from FbxAnimCurveFilter:
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
NeedApply(...)
FbxAnimCurveFilter.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilter.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilter.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors inherited from FbxAnimCurveFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveFilterUnroll(FbxAnimCurveFilter)
    FbxAnimCurveFilterUnroll()
FbxAnimCurveFilterUnroll(FbxAnimCurveFilterUnroll)
 
 
Method resolution order:
FbxAnimCurveFilterUnroll
FbxAnimCurveFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxAnimCurveFilterUnroll.Apply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterUnroll.Apply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterUnroll.Apply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterUnroll.Apply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterUnroll.Apply(FbxAnimCurveFbxStatus pStatus=None) -> bool
GetForceAutoTangents(...)
FbxAnimCurveFilterUnroll.GetForceAutoTangents() -> bool
GetName(...)
FbxAnimCurveFilterUnroll.GetName() -> str
GetQualityTolerance(...)
FbxAnimCurveFilterUnroll.GetQualityTolerance() -> float
GetTestForPath(...)
FbxAnimCurveFilterUnroll.GetTestForPath() -> bool
NeedApply(...)
FbxAnimCurveFilterUnroll.NeedApply(FbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterUnroll.NeedApply(FbxObjectFbxAnimStackFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterUnroll.NeedApply(FbxAnimCurveNodeFbxStatus pStatus=None) -> bool
FbxAnimCurveFilterUnroll.NeedApply(intFbxStatus pStatus=None) -> (bool, FbxAnimCurve)
FbxAnimCurveFilterUnroll.NeedApply(FbxAnimCurveFbxStatus pStatus=None) -> bool
Reset(...)
FbxAnimCurveFilterUnroll.Reset()
SetForceAutoTangents(...)
FbxAnimCurveFilterUnroll.SetForceAutoTangents(bool)
SetQualityTolerance(...)
FbxAnimCurveFilterUnroll.SetQualityTolerance(float)
SetTestForPath(...)
FbxAnimCurveFilterUnroll.SetTestForPath(bool)

Methods inherited from FbxAnimCurveFilter:
GetStartKey(...)
FbxAnimCurveFilter.GetStartKey(FbxAnimCurve) -> int
GetStartTime(...)
FbxAnimCurveFilter.GetStartTime() -> FbxTime
GetStopKey(...)
FbxAnimCurveFilter.GetStopKey(FbxAnimCurve) -> int
GetStopTime(...)
FbxAnimCurveFilter.GetStopTime() -> FbxTime
SetStartTime(...)
FbxAnimCurveFilter.SetStartTime(FbxTime)
SetStopTime(...)
FbxAnimCurveFilter.SetStopTime(FbxTime)

Data descriptors inherited from FbxAnimCurveFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveKey(FbxAnimCurveKeyBase)
    FbxAnimCurveKey()
FbxAnimCurveKey(FbxTime)
FbxAnimCurveKey(FbxTime, float)
FbxAnimCurveKey(FbxAnimCurveKey)
 
 
Method resolution order:
FbxAnimCurveKey
FbxAnimCurveKeyBase
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
GetBreak(...)
FbxAnimCurveKey.GetBreak() -> bool
GetConstantMode(...)
FbxAnimCurveKey.GetConstantMode() -> FbxAnimCurveDef.EConstantMode
GetDataFloat(...)
FbxAnimCurveKey.GetDataFloat(FbxAnimCurveDef.EDataIndex) -> float
GetInterpolation(...)
FbxAnimCurveKey.GetInterpolation() -> FbxAnimCurveDef.EInterpolationType
GetTangentMode(...)
FbxAnimCurveKey.GetTangentMode(bool pIncludeOverrides=False) -> FbxAnimCurveDef.ETangentMode
GetTangentVelocityMode(...)
FbxAnimCurveKey.GetTangentVelocityMode() -> FbxAnimCurveDef.EVelocityMode
GetTangentVisibility(...)
FbxAnimCurveKey.GetTangentVisibility() -> FbxAnimCurveDef.ETangentVisibility
GetTangentWeightMode(...)
FbxAnimCurveKey.GetTangentWeightMode() -> FbxAnimCurveDef.EWeightedMode
GetTime(...)
FbxAnimCurveKey.GetTime() -> FbxTime
GetValue(...)
FbxAnimCurveKey.GetValue() -> float
Set(...)
FbxAnimCurveKey.Set(FbxTime, float)
SetBreak(...)
FbxAnimCurveKey.SetBreak(bool)
SetConstantMode(...)
FbxAnimCurveKey.SetConstantMode(FbxAnimCurveDef.EConstantMode)
SetDataFloat(...)
FbxAnimCurveKey.SetDataFloat(FbxAnimCurveDef.EDataIndex, float)
SetInterpolation(...)
FbxAnimCurveKey.SetInterpolation(FbxAnimCurveDef.EInterpolationType)
SetTCB(...)
FbxAnimCurveKey.SetTCB(FbxTime, float, float pData0=0, float pData1=0, float pData2=0)
SetTangentMode(...)
FbxAnimCurveKey.SetTangentMode(FbxAnimCurveDef.ETangentMode)
SetTangentVelocityMode(...)
FbxAnimCurveKey.SetTangentVelocityMode(FbxAnimCurveDef.EVelocityMode, FbxAnimCurveDef.EVelocityMode pMask=FbxAnimCurveDef.eVelocityAll)
SetTangentVisibility(...)
FbxAnimCurveKey.SetTangentVisibility(FbxAnimCurveDef.ETangentVisibility)
SetTangentWeightMode(...)
FbxAnimCurveKey.SetTangentWeightMode(FbxAnimCurveDef.EWeightedMode, FbxAnimCurveDef.EWeightedMode pMask=FbxAnimCurveDef.eWeightedAll)
SetTime(...)
FbxAnimCurveKey.SetTime(FbxTime)
SetValue(...)
FbxAnimCurveKey.SetValue(float)

Data descriptors inherited from FbxAnimCurveKeyBase:
__weakref__
list of weak references to the object (if defined)
mTime

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveKeyBase(sip.wrapper)
    FbxAnimCurveKeyBase()
FbxAnimCurveKeyBase(FbxAnimCurveKeyBase)
 
 
Method resolution order:
FbxAnimCurveKeyBase
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
GetTime(...)
FbxAnimCurveKeyBase.GetTime() -> FbxTime
SetTime(...)
FbxAnimCurveKeyBase.SetTime(FbxTime)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mTime

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveNode(FbxObject)
    
Method resolution order:
FbxAnimCurveNode
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddChannel(...)
FbxAnimCurveNode.AddChannel(str, float) -> bool
FbxAnimCurveNode.AddChannel(str, FbxString) -> bool
ConnectToChannel(...)
FbxAnimCurveNode.ConnectToChannel(FbxAnimCurve, str, bool pInFront=False) -> bool
FbxAnimCurveNode.ConnectToChannel(FbxAnimCurveint, bool pInFront=False) -> bool
Create(...)
FbxAnimCurveNode.Create(FbxManager, str) -> FbxAnimCurveNode
FbxAnimCurveNode.Create(FbxObject, str) -> FbxAnimCurveNode
CreateCurve(...)
FbxAnimCurveNode.CreateCurve(str, str) -> FbxAnimCurve
FbxAnimCurveNode.CreateCurve(str, int pChannelId=0) -> FbxAnimCurve
CreateTypedCurveNode(...)
FbxAnimCurveNode.CreateTypedCurveNode(FbxPropertyFbxScene) -> FbxAnimCurveNode
DisconnectFromChannel(...)
FbxAnimCurveNode.DisconnectFromChannel(FbxAnimCurveint) -> bool
Find(...)
FbxAnimCurveNode.Find(str) -> FbxAnimCurveNode
GetAnimationInterval(...)
FbxAnimCurveNode.GetAnimationInterval(FbxTimeSpan) -> bool
GetChannelIndex(...)
FbxAnimCurveNode.GetChannelIndex(str) -> int
GetChannelName(...)
FbxAnimCurveNode.GetChannelName(int) -> FbxString
GetChannelValue(...)
FbxAnimCurveNode.GetChannelValue(str, float) -> float
FbxAnimCurveNode.GetChannelValue(int, float) -> float
FbxAnimCurveNode.GetChannelValue(str, FbxString) -> FbxString
FbxAnimCurveNode.GetChannelValue(intFbxString) -> FbxString
GetChannelsCount(...)
FbxAnimCurveNode.GetChannelsCount() -> int
GetClassId(...)
FbxAnimCurveNode.GetClassId() -> FbxClassId
GetCurve(...)
FbxAnimCurveNode.GetCurve(intint pId=0, str pCurveNodeName=None) -> FbxAnimCurve
GetCurveCount(...)
FbxAnimCurveNode.GetCurveCount(int, str pCurveNodeName=None) -> int
IsAnimated(...)
FbxAnimCurveNode.IsAnimated(bool pRecurse=False) -> bool
IsComposite(...)
FbxAnimCurveNode.IsComposite() -> bool
ResetChannels(...)
FbxAnimCurveNode.ResetChannels()
SetChannelValue(...)
FbxAnimCurveNode.SetChannelValue(str, float)
FbxAnimCurveNode.SetChannelValue(int, float)
FbxAnimCurveNode.SetChannelValue(str, FbxString)
FbxAnimCurveNode.SetChannelValue(intFbxString)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimCurveTangentInfo(sip.wrapper)
    FbxAnimCurveTangentInfo()
FbxAnimCurveTangentInfo(FbxAnimCurveTangentInfo)
 
 
Method resolution order:
FbxAnimCurveTangentInfo
sip.wrapper
sip.simplewrapper
builtins.object

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mAuto
mDerivative
mHasVelocity
mVelocity
mWeight
mWeighted

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimEvaluator(FbxObject)
    
Method resolution order:
FbxAnimEvaluator
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ComputeLocalTRSFromGlobal(...)
FbxAnimEvaluator.ComputeLocalTRSFromGlobal(FbxVector4FbxVector4FbxVector4FbxNodeFbxAMatrixFbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False)
Create(...)
FbxAnimEvaluator.Create(FbxManager, str) -> FbxAnimEvaluator
Flush(...)
FbxAnimEvaluator.Flush(FbxNode)
FbxAnimEvaluator.Flush(FbxProperty)
GetClassId(...)
FbxAnimEvaluator.GetClassId() -> FbxClassId
GetNodeGlobalTransform(...)
FbxAnimEvaluator.GetNodeGlobalTransform(FbxNodeFbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxAMatrix
GetNodeLocalRotation(...)
FbxAnimEvaluator.GetNodeLocalRotation(FbxNodeFbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxVector4
GetNodeLocalScaling(...)
FbxAnimEvaluator.GetNodeLocalScaling(FbxNodeFbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxVector4
GetNodeLocalTransform(...)
FbxAnimEvaluator.GetNodeLocalTransform(FbxNodeFbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxAMatrix
GetNodeLocalTranslation(...)
FbxAnimEvaluator.GetNodeLocalTranslation(FbxNodeFbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxVector4
GetPropertyCurveNode(...)
FbxAnimEvaluator.GetPropertyCurveNode(FbxPropertyFbxAnimLayer) -> FbxAnimCurveNode
GetPropertyValue(...)
FbxAnimEvaluator.GetPropertyValue(FbxPropertyFbxTime, bool pForceEval=False) -> FbxPropertyValue
Reset(...)
FbxAnimEvaluator.Reset()
ValidateTime(...)
FbxAnimEvaluator.ValidateTime(FbxTime) -> FbxTime

Data descriptors defined here:
ClassId

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
__hash__ = None
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimLayer(FbxCollection)
    
Method resolution order:
FbxAnimLayer
FbxCollection
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxAnimLayer.Create(FbxManager, str) -> FbxAnimLayer
FbxAnimLayer.Create(FbxObject, str) -> FbxAnimLayer
CreateCurveNode(...)
FbxAnimLayer.CreateCurveNode(FbxProperty) -> FbxAnimCurveNode
GetBlendModeBypass(...)
FbxAnimLayer.GetBlendModeBypass(EFbxType) -> bool
GetClassId(...)
FbxAnimLayer.GetClassId() -> FbxClassId
Reset(...)
FbxAnimLayer.Reset()
SetBlendModeBypass(...)
FbxAnimLayer.SetBlendModeBypass(EFbxType, bool)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
BlendMode
ClassId
Color
Lock
Mute
RotationAccumulationMode
ScaleAccumulationMode
Solo
Weight

Data and other attributes defined here:
EBlendMode = <class 'fbx.EBlendMode'>
ERotationAccumulationMode = <class 'fbx.ERotationAccumulationMode'>
EScaleAccumulationMode = <class 'fbx.EScaleAccumulationMode'>
__hash__ = None
eBlendAdditive = 0
eBlendOverride = 1
eBlendOverridePassthrough = 2
eRotationByChannel = 1
eRotationByLayer = 0
eScaleAdditive = 1
eScaleMultiply = 0

Methods inherited from FbxCollection:
AddMember(...)
FbxCollection.AddMember(FbxObject) -> bool
Clear(...)
FbxCollection.Clear()
FindMember(...)
FbxCollection.FindMember(FbxClassId, str) -> FbxObject
GetMember(...)
FbxCollection.GetMember(int pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxClassIdint pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxCriteriaint pIndex=0) -> FbxObject
GetMemberCount(...)
FbxCollection.GetMemberCount() -> int
FbxCollection.GetMemberCount(FbxClassId) -> int
FbxCollection.GetMemberCount(FbxCriteria) -> int
IsMember(...)
FbxCollection.IsMember(FbxObject) -> bool
RemoveMember(...)
FbxCollection.RemoveMember(FbxObject) -> bool
SetSelectedAll(...)
FbxCollection.SetSelectedAll(bool)

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimStack(FbxCollection)
    
Method resolution order:
FbxAnimStack
FbxCollection
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
BakeLayers(...)
FbxAnimStack.BakeLayers(FbxAnimEvaluatorFbxTimeFbxTimeFbxTime) -> bool
Create(...)
FbxAnimStack.Create(FbxManager, str) -> FbxAnimStack
FbxAnimStack.Create(FbxObject, str) -> FbxAnimStack
GetClassId(...)
FbxAnimStack.GetClassId() -> FbxClassId
GetLocalTimeSpan(...)
FbxAnimStack.GetLocalTimeSpan() -> FbxTimeSpan
GetReferenceTimeSpan(...)
FbxAnimStack.GetReferenceTimeSpan() -> FbxTimeSpan
Reset(...)
FbxAnimStack.Reset(FbxTakeInfo pTakeInfo=None)
SetLocalTimeSpan(...)
FbxAnimStack.SetLocalTimeSpan(FbxTimeSpan)
SetReferenceTimeSpan(...)
FbxAnimStack.SetReferenceTimeSpan(FbxTimeSpan)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
Description
LocalStart
LocalStop
ReferenceStart
ReferenceStop

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxCollection:
AddMember(...)
FbxCollection.AddMember(FbxObject) -> bool
Clear(...)
FbxCollection.Clear()
FindMember(...)
FbxCollection.FindMember(FbxClassId, str) -> FbxObject
GetMember(...)
FbxCollection.GetMember(int pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxClassIdint pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxCriteriaint pIndex=0) -> FbxObject
GetMemberCount(...)
FbxCollection.GetMemberCount() -> int
FbxCollection.GetMemberCount(FbxClassId) -> int
FbxCollection.GetMemberCount(FbxCriteria) -> int
IsMember(...)
FbxCollection.IsMember(FbxObject) -> bool
RemoveMember(...)
FbxCollection.RemoveMember(FbxObject) -> bool
SetSelectedAll(...)
FbxCollection.SetSelectedAll(bool)

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAnimUtilities(sip.wrapper)
    FbxAnimUtilities()
FbxAnimUtilities(FbxAnimUtilities)
 
 
Method resolution order:
FbxAnimUtilities
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
IsAnimated(...)
IsChannelAnimated(...)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAudio(FbxMediaClip)
    
Method resolution order:
FbxAudio
FbxMediaClip
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxAudio.Create(FbxManager, str) -> FbxAudio
FbxAudio.Create(FbxObject, str) -> FbxAudio
GetClassId(...)
FbxAudio.GetClassId() -> FbxClassId
Reset(...)
FbxAudio.Reset()
Volume(...)
FbxAudio.Volume() -> FbxProperty
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
AnimFX
BitRate
Channels
ClassId
Duration
SampleRate

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxMediaClip:
GetAccessMode(...)
FbxMediaClip.GetAccessMode() -> FbxMediaClip.EAccessMode
GetClipIn(...)
FbxMediaClip.GetClipIn() -> FbxTime
GetClipOut(...)
FbxMediaClip.GetClipOut() -> FbxTime
GetColor(...)
FbxMediaClip.GetColor() -> FbxColor
GetFileName(...)
FbxMediaClip.GetFileName() -> FbxString
GetFreeRunning(...)
FbxMediaClip.GetFreeRunning() -> bool
GetLoop(...)
FbxMediaClip.GetLoop() -> bool
GetMute(...)
FbxMediaClip.GetMute() -> bool
GetOffset(...)
FbxMediaClip.GetOffset() -> FbxTime
GetPlaySpeed(...)
FbxMediaClip.GetPlaySpeed() -> float
GetRelativeFileName(...)
FbxMediaClip.GetRelativeFileName() -> str
SetAccessMode(...)
FbxMediaClip.SetAccessMode(FbxMediaClip.EAccessMode)
SetClipIn(...)
FbxMediaClip.SetClipIn(FbxTime)
SetClipOut(...)
FbxMediaClip.SetClipOut(FbxTime)
SetColor(...)
FbxMediaClip.SetColor(FbxColor)
SetFileName(...)
FbxMediaClip.SetFileName(str) -> bool
SetFreeRunning(...)
FbxMediaClip.SetFreeRunning(bool)
SetLoop(...)
FbxMediaClip.SetLoop(bool)
SetMute(...)
FbxMediaClip.SetMute(bool)
SetOffset(...)
FbxMediaClip.SetOffset(FbxTime)
SetPlaySpeed(...)
FbxMediaClip.SetPlaySpeed(float)
SetRelativeFileName(...)
FbxMediaClip.SetRelativeFileName(str) -> bool

Data descriptors inherited from FbxMediaClip:
AccessMode
ClipIn
ClipOut
Color
FreeRunning
Loop
Mute
Offset
PlaySpeed

Data and other attributes inherited from FbxMediaClip:
EAccessMode = <class 'fbx.EAccessMode'>
eDisk = 0
eDiskAsync = 2
eMemory = 1

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAudioLayer(FbxCollection)
    
Method resolution order:
FbxAudioLayer
FbxCollection
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxAudioLayer.Create(FbxManager, str) -> FbxAudioLayer
FbxAudioLayer.Create(FbxObject, str) -> FbxAudioLayer
GetClassId(...)
FbxAudioLayer.GetClassId() -> FbxClassId
Reset(...)
FbxAudioLayer.Reset()
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
Color
Lock
Mute
Solo
Volume

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxCollection:
AddMember(...)
FbxCollection.AddMember(FbxObject) -> bool
Clear(...)
FbxCollection.Clear()
FindMember(...)
FbxCollection.FindMember(FbxClassId, str) -> FbxObject
GetMember(...)
FbxCollection.GetMember(int pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxClassIdint pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxCriteriaint pIndex=0) -> FbxObject
GetMemberCount(...)
FbxCollection.GetMemberCount() -> int
FbxCollection.GetMemberCount(FbxClassId) -> int
FbxCollection.GetMemberCount(FbxCriteria) -> int
IsMember(...)
FbxCollection.IsMember(FbxObject) -> bool
RemoveMember(...)
FbxCollection.RemoveMember(FbxObject) -> bool
SetSelectedAll(...)
FbxCollection.SetSelectedAll(bool)

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxAxisSystem(sip.wrapper)
    FbxAxisSystem(FbxAxisSystem.EUpVector, FbxAxisSystem.EFrontVector, FbxAxisSystem.ECoordSystem)
FbxAxisSystem(FbxAxisSystem)
FbxAxisSystem(FbxAxisSystem.EPreDefinedAxisSystem)
 
 
Method resolution order:
FbxAxisSystem
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ConvertChildren(...)
FbxAxisSystem.ConvertChildren(FbxNodeFbxAxisSystem)
ConvertScene(...)
FbxAxisSystem.ConvertScene(FbxScene)
FbxAxisSystem.ConvertScene(FbxSceneFbxNode)
GetCoorSystem(...)
FbxAxisSystem.GetCoorSystem() -> FbxAxisSystem.ECoordSystem
GetFrontVector(...)
FbxAxisSystem.GetFrontVector() -> (FbxAxisSystem.EFrontVector, int)
GetUpVector(...)
FbxAxisSystem.GetUpVector() -> (FbxAxisSystem.EUpVector, int)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
DirectX
Lightwave
Max
MayaYUp
MayaZUp
Motionbuilder
OpenGL
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
ECoordSystem = <class 'fbx.ECoordSystem'>
EFrontVector = <class 'fbx.EFrontVector'>
EPreDefinedAxisSystem = <class 'fbx.EPreDefinedAxisSystem'>
EUpVector = <class 'fbx.EUpVector'>
__hash__ = None
eDirectX = 5
eLeftHanded = 1
eLightwave = 6
eMax = 2
eMayaYUp = 1
eMayaZUp = 0
eMotionBuilder = 3
eOpenGL = 4
eParityEven = 1
eParityOdd = 2
eRightHanded = 0
eXAxis = 1
eYAxis = 2
eZAxis = 3

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxBindingOperator(FbxBindingTableBase)
    
Method resolution order:
FbxBindingOperator
FbxBindingTableBase
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxBindingOperator.Create(FbxManager, str) -> FbxBindingOperator
FbxBindingOperator.Create(FbxObject, str) -> FbxBindingOperator
GetClassId(...)
FbxBindingOperator.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
FunctionName
TargetName

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxBindingTableBase:
AddNewEntry(...)
FbxBindingTableBase.AddNewEntry() -> FbxBindingTableEntry
GetEntry(...)
FbxBindingTableBase.GetEntry(int) -> FbxBindingTableEntry
GetEntryCount(...)
FbxBindingTableBase.GetEntryCount() -> int
GetEntryForDestination(...)
FbxBindingTableBase.GetEntryForDestination(str) -> FbxBindingTableEntry
GetEntryForSource(...)
FbxBindingTableBase.GetEntryForSource(str) -> FbxBindingTableEntry

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxBindingTable(FbxBindingTableBase)
    FbxBindingTable(FbxManager, str)
 
 
Method resolution order:
FbxBindingTable
FbxBindingTableBase
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxBindingTable.Create(FbxManager, str) -> FbxBindingTable
FbxBindingTable.Create(FbxObject, str) -> FbxBindingTable
GetClassId(...)
FbxBindingTable.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
CodeAbsoluteURL
CodeRelativeURL
CodeTAG
DescAbsoluteURL
DescRelativeURL
DescTAG
TargetName
TargetType
sCodeAbsoluteURL
sCodeRelativeURL
sCodeTAG
sDefaultCodeAbsoluteURL
sDefaultCodeRelativeURL
sDefaultCodeTAG
sDefaultDescAbsoluteURL
sDefaultDescRelativeURL
sDefaultDescTAG
sDefaultTargetName
sDefaultTargetType
sDescAbsoluteURL
sDescRelativeURL
sDescTAG
sTargetName
sTargetType

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxBindingTableBase:
AddNewEntry(...)
FbxBindingTableBase.AddNewEntry() -> FbxBindingTableEntry
GetEntry(...)
FbxBindingTableBase.GetEntry(int) -> FbxBindingTableEntry
GetEntryCount(...)
FbxBindingTableBase.GetEntryCount() -> int
GetEntryForDestination(...)
FbxBindingTableBase.GetEntryForDestination(str) -> FbxBindingTableEntry
GetEntryForSource(...)
FbxBindingTableBase.GetEntryForSource(str) -> FbxBindingTableEntry

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxBindingTableBase(FbxObject)
    FbxBindingTableBase(FbxManager, str)
 
 
Method resolution order:
FbxBindingTableBase
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddNewEntry(...)
FbxBindingTableBase.AddNewEntry() -> FbxBindingTableEntry
Create(...)
FbxBindingTableBase.Create(FbxManager, str) -> FbxBindingTableBase
GetClassId(...)
FbxBindingTableBase.GetClassId() -> FbxClassId
GetEntry(...)
FbxBindingTableBase.GetEntry(int) -> FbxBindingTableEntry
GetEntryCount(...)
FbxBindingTableBase.GetEntryCount() -> int
GetEntryForDestination(...)
FbxBindingTableBase.GetEntryForDestination(str) -> FbxBindingTableEntry
GetEntryForSource(...)
FbxBindingTableBase.GetEntryForSource(str) -> FbxBindingTableEntry

Data descriptors defined here:
ClassId

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
__hash__ = None
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxBindingTableEntry(sip.wrapper)
    FbxBindingTableEntry()
FbxBindingTableEntry(FbxBindingTableEntry)
 
 
Method resolution order:
FbxBindingTableEntry
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
GetDestination(...)
FbxBindingTableEntry.GetDestination() -> str
GetEntryType(...)
FbxBindingTableEntry.GetEntryType(bool) -> str
GetSource(...)
FbxBindingTableEntry.GetSource() -> str
GetUserDataPtr(...)
FbxBindingTableEntry.GetUserDataPtr() -> sip.voidptr
SetDestination(...)
FbxBindingTableEntry.SetDestination(str)
SetEntryType(...)
FbxBindingTableEntry.SetEntryType(str, bool)
SetSource(...)
FbxBindingTableEntry.SetSource(str)
SetUserDataPtr(...)
FbxBindingTableEntry.SetUserDataPtr(sip.voidptr)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxBlendShape(FbxDeformer)
    
Method resolution order:
FbxBlendShape
FbxDeformer
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddBlendShapeChannel(...)
FbxBlendShape.AddBlendShapeChannel(FbxBlendShapeChannel) -> bool
Create(...)
FbxBlendShape.Create(FbxManager, str) -> FbxBlendShape
FbxBlendShape.Create(FbxObject, str) -> FbxBlendShape
GetBlendShapeChannel(...)
FbxBlendShape.GetBlendShapeChannel(int) -> FbxBlendShapeChannel
GetBlendShapeChannelCount(...)
FbxBlendShape.GetBlendShapeChannelCount() -> int
GetClassId(...)
FbxBlendShape.GetClassId() -> FbxClassId
GetDeformerType(...)
FbxBlendShape.GetDeformerType() -> FbxDeformer.EDeformerType
GetGeometry(...)
FbxBlendShape.GetGeometry() -> FbxGeometry
RemoveBlendShapeChannel(...)
FbxBlendShape.RemoveBlendShapeChannel(FbxBlendShapeChannel) -> FbxBlendShapeChannel
Reset(...)
FbxBlendShape.Reset()
SetGeometry(...)
FbxBlendShape.SetGeometry(FbxGeometry) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxDeformer:
GetMultiLayer(...)
FbxDeformer.GetMultiLayer() -> bool
SetMultiLayer(...)
FbxDeformer.SetMultiLayer(bool)

Data and other attributes inherited from FbxDeformer:
EDeformerType = <class 'fbx.EDeformerType'>
eBlendShape = 2
eSkin = 1
eUnknown = 0
eVertexCache = 3

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxBlendShapeChannel(FbxSubDeformer)
    
Method resolution order:
FbxBlendShapeChannel
FbxSubDeformer
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddTargetShape(...)
FbxBlendShapeChannel.AddTargetShape(FbxShape, float pFullDeformPercent=100) -> bool
Create(...)
FbxBlendShapeChannel.Create(FbxManager, str) -> FbxBlendShapeChannel
FbxBlendShapeChannel.Create(FbxObject, str) -> FbxBlendShapeChannel
GetBlendShapeDeformer(...)
FbxBlendShapeChannel.GetBlendShapeDeformer() -> FbxBlendShape
GetClassId(...)
FbxBlendShapeChannel.GetClassId() -> FbxClassId
GetSubDeformerType(...)
FbxBlendShapeChannel.GetSubDeformerType() -> FbxSubDeformer.EType
GetTargetShape(...)
FbxBlendShapeChannel.GetTargetShape(int) -> FbxShape
GetTargetShapeCount(...)
FbxBlendShapeChannel.GetTargetShapeCount() -> int
GetTargetShapeFullWeights(...)
FbxBlendShapeChannel.GetTargetShapeFullWeights() -> list
GetTargetShapeIndex(...)
FbxBlendShapeChannel.GetTargetShapeIndex(FbxShape) -> int
RemoveTargetShape(...)
FbxBlendShapeChannel.RemoveTargetShape(FbxShape) -> FbxShape
Reset(...)
FbxBlendShapeChannel.Reset()
SetBlendShapeDeformer(...)
FbxBlendShapeChannel.SetBlendShapeDeformer(FbxBlendShape) -> bool
SetFullWeightsCount(...)
FbxBlendShapeChannel.SetFullWeightsCount(int)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
DeformPercent

Data and other attributes defined here:
__hash__ = None

Data and other attributes inherited from FbxSubDeformer:
EType = <class 'fbx.EType'>
eBlendShapeChannel = 2
eCluster = 1
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxBlob(sip.wrapper)
    FbxBlob()
FbxBlob(int)
FbxBlob(FbxBlob)
 
 
Method resolution order:
FbxBlob
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Access(...)
FbxBlob.Access() -> sip.voidptr
Assign(...)
FbxBlob.Assign(sip.voidptr, int)
Clear(...)
FbxBlob.Clear()
Size(...)
FbxBlob.Size() -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxBoundary(FbxGeometry)
    
Method resolution order:
FbxBoundary
FbxGeometry
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddCurve(...)
FbxBoundary.AddCurve(FbxNurbsCurve)
ComputePointInBoundary(...)
FbxBoundary.ComputePointInBoundary() -> FbxVector4
Create(...)
FbxBoundary.Create(FbxManager, str) -> FbxBoundary
FbxBoundary.Create(FbxObject, str) -> FbxBoundary
GetAttributeType(...)
FbxBoundary.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxBoundary.GetClassId() -> FbxClassId
GetCurve(...)
FbxBoundary.GetCurve(int) -> FbxNurbsCurve
GetCurveCount(...)
FbxBoundary.GetCurveCount() -> int
IsPointInControlHull(...)
FbxBoundary.IsPointInControlHull(FbxVector4) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
OuterFlag
sOuterFlag

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxGeometry:
AddDeformer(...)
FbxGeometry.AddDeformer(FbxDeformer) -> int
AddShape(...)
FbxGeometry.AddShape(intintFbxShape, float pPercent=100, FbxStatus pStatus=None) -> bool
ApplyPivot(...)
FbxGeometry.ApplyPivot()
ClearShape(...)
FbxGeometry.ClearShape()
GetDefaultShape(...)
FbxGeometry.GetDefaultShape(intint) -> float
FbxGeometry.GetDefaultShape(FbxBlendShapeChannel) -> float
GetDeformer(...)
FbxGeometry.GetDeformer(intFbxStatus pStatus=None) -> FbxDeformer
FbxGeometry.GetDeformer(intFbxDeformer.EDeformerType, FbxStatus pStatus=None) -> FbxDeformer
GetDeformerCount(...)
FbxGeometry.GetDeformerCount() -> int
FbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType) -> int
GetDestinationGeometryWeightedMap(...)
FbxGeometry.GetDestinationGeometryWeightedMap(int) -> FbxGeometryWeightedMap
GetDestinationGeometryWeightedMapCount(...)
FbxGeometry.GetDestinationGeometryWeightedMapCount() -> int
GetPivot(...)
FbxGeometry.GetPivot(FbxAMatrix) -> FbxAMatrix
GetShape(...)
FbxGeometry.GetShape(intintintFbxStatus pStatus=None) -> FbxShape
GetShapeChannel(...)
FbxGeometry.GetShapeChannel(intintFbxAnimLayer, bool pCreateAsNeeded=False, FbxStatus pStatus=None) -> FbxAnimCurve
GetShapeCount(...)
FbxGeometry.GetShapeCount() -> int
FbxGeometry.GetShapeCount(intintFbxStatus pStatus=None) -> int
GetSourceGeometryWeightedMap(...)
FbxGeometry.GetSourceGeometryWeightedMap() -> FbxGeometryWeightedMap
RemoveDeformer(...)
FbxGeometry.RemoveDeformer(intFbxStatus pStatus=None) -> FbxDeformer
SetDefaultShape(...)
FbxGeometry.SetDefaultShape(intint, float)
FbxGeometry.SetDefaultShape(FbxBlendShapeChannel, float)
SetPivot(...)
FbxGeometry.SetPivot(FbxAMatrix)

Data and other attributes inherited from FbxGeometry:
ESurfaceMode = <class 'fbx.ESurfaceMode'>
eHigh = 4
eHighNoNormals = 3
eLow = 2
eLowNoNormals = 1
eRaw = 0

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitControlPoints(...)
FbxGeometryBase.InitControlPoints(int)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCache(FbxObject)
    
Method resolution order:
FbxCache
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddChannel(...)
FbxCache.AddChannel(str, FbxCache.EMCDataType, str, FbxStatus pStatus=None) -> (bool, int)
CloseFile(...)
FbxCache.CloseFile(FbxStatus pStatus=None) -> bool
Create(...)
FbxCache.Create(FbxManager, str) -> FbxCache
FbxCache.Create(FbxObject, str) -> FbxCache
EnableMultiChannelFetching(...)
FbxCache.EnableMultiChannelFetching(bool, FbxStatus pStatus=None) -> bool
GetAnimationRange(...)
FbxCache.GetAnimationRange(intFbxStatus pStatus=None) -> (bool, FbxTimeFbxTime)
GetCacheDataFileCount(...)
FbxCache.GetCacheDataFileCount(FbxStatus pStatus=None) -> int
GetCacheDataFileName(...)
FbxCache.GetCacheDataFileName(intFbxStatus pStatus=None) -> (bool, FbxStringFbxString)
GetCacheFileFormat(...)
FbxCache.GetCacheFileFormat() -> FbxCache.EFileFormat
GetCacheFileName(...)
FbxCache.GetCacheFileName(FbxStringFbxString)
GetCacheTimePerFrame(...)
FbxCache.GetCacheTimePerFrame(FbxStatus pStatus=None) -> FbxTime
GetCacheType(...)
FbxCache.GetCacheType(FbxStatus pStatus=None) -> (bool, FbxCache.EMCFileCount)
GetChannelCount(...)
FbxCache.GetChannelCount(FbxStatus pStatus=None) -> int
GetChannelDataType(...)
FbxCache.GetChannelDataType(intFbxStatus pStatus=None) -> (bool, FbxCache.EMCDataType)
GetChannelIndex(...)
FbxCache.GetChannelIndex(str, FbxStatus pStatus=None) -> int
GetChannelInterpretation(...)
FbxCache.GetChannelInterpretation(intFbxStatus pStatus=None) -> (bool, FbxString)
GetChannelName(...)
FbxCache.GetChannelName(intFbxStringFbxStatus pStatus=None) -> bool
GetChannelPointCount(...)
FbxCache.GetChannelPointCount(intFbxTimeFbxStatus pStatus=None) -> (bool, int)
GetChannelSampleCount(...)
FbxCache.GetChannelSampleCount(intFbxStatus pStatus=None) -> (bool, int)
GetChannelSamplingRate(...)
FbxCache.GetChannelSamplingRate(intFbxStatus pStatus=None) -> (bool, FbxTime)
GetChannelSamplingType(...)
FbxCache.GetChannelSamplingType(intFbxStatus pStatus=None) -> (bool, FbxCache.EMCSamplingType)
GetClassId(...)
FbxCache.GetClassId() -> FbxClassId
GetDataCount(...)
FbxCache.GetDataCount(intFbxStatus pStatus=None) -> int
GetDataTime(...)
FbxCache.GetDataTime(intintFbxTimeFbxStatus pStatus=None) -> bool
GetNextTimeWithData(...)
FbxCache.GetNextTimeWithData(FbxTimeFbxTimeint pChannelIndex=-1, FbxStatus pStatus=None) -> bool
GetSamplingFrameRate(...)
FbxCache.GetSamplingFrameRate(FbxStatus pStatus=None) -> float
IsOpen(...)
FbxCache.IsOpen(FbxStatus pStatus=None) -> bool
OpenFileForRead(...)
FbxCache.OpenFileForRead(FbxStatus pStatus=None) -> bool
OpenFileForWrite(...)
FbxCache.OpenFileForWrite(FbxCache.EMCFileCount, float, str, FbxCache.EMCBinaryFormat, FbxCache.EMCDataType pMCDataType=FbxCache.eDoubleVectorArray, str pInterpretation="Points", FbxStatus pStatus=None) -> bool
Read(...)
FbxCache.Read(intFbxTimeint) -> list
SetCacheFileFormat(...)
FbxCache.SetCacheFileFormat(FbxCache.EFileFormat, FbxStatus pStatus=None)
SetCacheFileName(...)
FbxCache.SetCacheFileName(str, str, FbxStatus pStatus=None)
Write(...)
FbxCache.Write(intFbxTime, list, int) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EFileFormat = <class 'fbx.EFileFormat'>
EMCBinaryFormat = <class 'fbx.EMCBinaryFormat'>
EMCDataType = <class 'fbx.EMCDataType'>
EMCFileCount = <class 'fbx.EMCFileCount'>
EMCSamplingType = <class 'fbx.EMCSamplingType'>
__hash__ = None
eDouble = 1
eDoubleArray = 2
eDoubleVectorArray = 3
eFloatArray = 5
eFloatVectorArray = 6
eInt32Array = 4
eMCC = 0
eMCOneFile = 0
eMCOneFilePerFrame = 1
eMCX = 1
eMaxPointCacheV2 = 1
eMayaCache = 2
eSamplingIrregular = 1
eSamplingRegular = 0
eUnknownData = 0
eUnknownFileFormat = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCamera(FbxNodeAttribute)
    
Method resolution order:
FbxCamera
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ComputeFieldOfView(...)
FbxCamera.ComputeFieldOfView(float) -> float
ComputeFocalLength(...)
FbxCamera.ComputeFocalLength(float) -> float
ComputeWorldToScreen(...)
FbxCamera.ComputeWorldToScreen(intintFbxAMatrix) -> FbxMatrix
Create(...)
FbxCamera.Create(FbxManager, str) -> FbxCamera
FbxCamera.Create(FbxObject, str) -> FbxCamera
GetApertureFormat(...)
FbxCamera.GetApertureFormat() -> FbxCamera.EApertureFormat
GetApertureHeight(...)
FbxCamera.GetApertureHeight() -> float
GetApertureMode(...)
FbxCamera.GetApertureMode() -> FbxCamera.EApertureMode
GetApertureWidth(...)
FbxCamera.GetApertureWidth() -> float
GetAspectRatioMode(...)
FbxCamera.GetAspectRatioMode() -> FbxCamera.EAspectRatioMode
GetAttributeType(...)
FbxCamera.GetAttributeType() -> FbxNodeAttribute.EType
GetBackPlaneDistanceMode(...)
FbxCamera.GetBackPlaneDistanceMode() -> FbxCamera.EFrontBackPlaneDistanceMode
GetBackPlateCenter(...)
FbxCamera.GetBackPlateCenter() -> bool
GetBackPlateCrop(...)
FbxCamera.GetBackPlateCrop() -> bool
GetBackPlateFitImage(...)
FbxCamera.GetBackPlateFitImage() -> bool
GetBackPlateKeepRatio(...)
FbxCamera.GetBackPlateKeepRatio() -> bool
GetBackgroundAlphaTreshold(...)
FbxCamera.GetBackgroundAlphaTreshold() -> float
GetBackgroundFileName(...)
FbxCamera.GetBackgroundFileName() -> str
GetBackgroundMediaName(...)
FbxCamera.GetBackgroundMediaName() -> str
GetClassId(...)
FbxCamera.GetClassId() -> FbxClassId
GetFarPlane(...)
FbxCamera.GetFarPlane() -> float
GetForegroundOpacity(...)
FbxCamera.GetForegroundOpacity() -> float
GetForegroundTexture(...)
FbxCamera.GetForegroundTexture() -> FbxTexture
GetFormat(...)
FbxCamera.GetFormat() -> FbxCamera.EFormat
GetFrontPlaneDistance(...)
FbxCamera.GetFrontPlaneDistance() -> float
GetFrontPlaneDistanceMode(...)
FbxCamera.GetFrontPlaneDistanceMode() -> FbxCamera.EFrontBackPlaneDistanceMode
GetFrontPlateCenter(...)
FbxCamera.GetFrontPlateCenter() -> bool
GetFrontPlateCrop(...)
FbxCamera.GetFrontPlateCrop() -> bool
GetFrontPlateFitImage(...)
FbxCamera.GetFrontPlateFitImage() -> bool
GetFrontPlateKeepRatio(...)
FbxCamera.GetFrontPlateKeepRatio() -> bool
GetNearPlane(...)
FbxCamera.GetNearPlane() -> float
GetPixelRatio(...)
FbxCamera.GetPixelRatio() -> float
GetShowFrontPlate(...)
FbxCamera.GetShowFrontPlate() -> bool
GetSqueezeRatio(...)
FbxCamera.GetSqueezeRatio() -> float
GetViewCameraInterest(...)
FbxCamera.GetViewCameraInterest() -> bool
GetViewFrustumBackPlaneMode(...)
FbxCamera.GetViewFrustumBackPlaneMode() -> FbxCamera.EFrontBackPlaneDisplayMode
GetViewFrustumFrontPlaneMode(...)
FbxCamera.GetViewFrustumFrontPlaneMode() -> FbxCamera.EFrontBackPlaneDisplayMode
GetViewNearFarPlanes(...)
FbxCamera.GetViewNearFarPlanes() -> bool
IsBoundingBoxInView(...)
FbxCamera.IsBoundingBoxInView(FbxMatrixFbxMatrixFbxVector4) -> bool
IsPointInView(...)
FbxCamera.IsPointInView(FbxMatrixFbxMatrixFbxVector4) -> bool
Reset(...)
FbxCamera.Reset()
SetApertureFormat(...)
FbxCamera.SetApertureFormat(FbxCamera.EApertureFormat)
SetApertureHeight(...)
FbxCamera.SetApertureHeight(float)
SetApertureMode(...)
FbxCamera.SetApertureMode(FbxCamera.EApertureMode)
SetApertureWidth(...)
FbxCamera.SetApertureWidth(float)
SetAspect(...)
FbxCamera.SetAspect(FbxCamera.EAspectRatioMode, float, float)
SetBackPlaneDistanceMode(...)
FbxCamera.SetBackPlaneDistanceMode(FbxCamera.EFrontBackPlaneDistanceMode)
SetBackPlateCenter(...)
FbxCamera.SetBackPlateCenter(bool)
SetBackPlateCrop(...)
FbxCamera.SetBackPlateCrop(bool)
SetBackPlateFitImage(...)
FbxCamera.SetBackPlateFitImage(bool)
SetBackPlateKeepRatio(...)
FbxCamera.SetBackPlateKeepRatio(bool)
SetBackgroundAlphaTreshold(...)
FbxCamera.SetBackgroundAlphaTreshold(float)
SetBackgroundFileName(...)
FbxCamera.SetBackgroundFileName(str)
SetBackgroundMediaName(...)
FbxCamera.SetBackgroundMediaName(str)
SetFarPlane(...)
FbxCamera.SetFarPlane(float)
SetForegroundOpacity(...)
FbxCamera.SetForegroundOpacity(float)
SetForegroundTexture(...)
FbxCamera.SetForegroundTexture(FbxTexture)
SetFormat(...)
FbxCamera.SetFormat(FbxCamera.EFormat)
SetFrontPlaneDistance(...)
FbxCamera.SetFrontPlaneDistance(float)
SetFrontPlaneDistanceMode(...)
FbxCamera.SetFrontPlaneDistanceMode(FbxCamera.EFrontBackPlaneDistanceMode)
SetFrontPlateCenter(...)
FbxCamera.SetFrontPlateCenter(bool)
SetFrontPlateCrop(...)
FbxCamera.SetFrontPlateCrop(bool)
SetFrontPlateFitImage(...)
FbxCamera.SetFrontPlateFitImage(bool)
SetFrontPlateKeepRatio(...)
FbxCamera.SetFrontPlateKeepRatio(bool)
SetNearPlane(...)
FbxCamera.SetNearPlane(float)
SetPixelRatio(...)
FbxCamera.SetPixelRatio(float)
SetShowFrontPlate(...)
FbxCamera.SetShowFrontPlate(bool)
SetSqueezeRatio(...)
FbxCamera.SetSqueezeRatio(float)
SetViewCameraInterest(...)
FbxCamera.SetViewCameraInterest(bool)
SetViewFrustumBackPlaneMode(...)
FbxCamera.SetViewFrustumBackPlaneMode(FbxCamera.EFrontBackPlaneDisplayMode)
SetViewFrustumFrontPlaneMode(...)
FbxCamera.SetViewFrustumFrontPlaneMode(FbxCamera.EFrontBackPlaneDisplayMode)
SetViewNearFarPlanes(...)
FbxCamera.SetViewNearFarPlanes(bool)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
AntialiasingIntensity
AntialiasingMethod
ApertureMode
AspectHeight
AspectRatioMode
AspectWidth
AudioColor
AutoComputeClipPlanes
BackPlaneDistance
BackPlaneDistanceMode
BackPlaneOffsetX
BackPlaneOffsetY
BackPlaneRotation
BackPlaneScaleX
BackPlaneScaleY
BackPlateCenter
BackPlateCrop
BackPlateFitImage
BackPlateKeepRatio
BackgroundAlphaTreshold
BackgroundColor
BackgroundTexture
CameraFormat
ClassId
DisplaySafeArea
DisplaySafeAreaOnRender
DisplayTurnTableIcon
FarPlane
FieldOfView
FieldOfViewX
FieldOfViewY
FilmAspectRatio
FilmFormat
FilmHeight
FilmOffsetX
FilmOffsetY
FilmRollOrder
FilmRollPivotX
FilmRollPivotY
FilmRollValue
FilmSqueezeRatio
FilmTranslateX
FilmTranslateY
FilmWidth
FocalLength
FocusAngle
FocusDistance
FocusSource
ForegroundOpacity
ForegroundTexture
FrameColor
FrameSamplingCount
FrameSamplingType
FrontPlaneDistance
FrontPlaneDistanceMode
FrontPlaneOffsetX
FrontPlaneOffsetY
FrontPlaneRotation
FrontPlaneScaleX
FrontPlaneScaleY
FrontPlateCenter
FrontPlateCrop
FrontPlateFitImage
FrontPlateKeepRatio
GateFit
InterestPosition
LockInterestNavigation
LockMode
MotionBlurIntensity
NearPlane
OpticalCenterX
OpticalCenterY
OrthoZoom
PixelAspectRatio
Position
PreScale
ProjectionType
Roll
SafeAreaAspectRatio
SafeAreaDisplayStyle
ShowAudio
ShowAzimut
ShowBackplate
ShowFrontplate
ShowGrid
ShowInfoOnMoving
ShowName
ShowOpticalCenter
ShowTimeCode
TurnTable
UpVector
Use2DMagnifierZoom
UseAccumulationBuffer
UseAntialiasing
UseDepthOfField
UseFrameColor
UseMotionBlur
UseRealTimeDOFAndAA
UseRealTimeMotionBlur
ViewCameraToLookAt
ViewFrustumBackPlaneMode
ViewFrustumFrontPlaneMode
ViewFrustumNearFarPlane

Data and other attributes defined here:
EAntialiasingMethod = <class 'fbx.EAntialiasingMethod'>
EApertureFormat = <class 'fbx.EApertureFormat'>
EApertureMode = <class 'fbx.EApertureMode'>
EAspectRatioMode = <class 'fbx.EAspectRatioMode'>
EFilmRollOrder = <class 'fbx.EFilmRollOrder'>
EFocusDistanceSource = <class 'fbx.EFocusDistanceSource'>
EFormat = <class 'fbx.EFormat'>
EFrontBackPlaneDisplayMode = <class 'fbx.EFrontBackPlaneDisplayMode'>
EFrontBackPlaneDistanceMode = <class 'fbx.EFrontBackPlaneDistanceMode'>
EGateFit = <class 'fbx.EGateFit'>
EPlateDrawingMode = <class 'fbx.EPlateDrawingMode'>
EProjectionType = <class 'fbx.EProjectionType'>
ERenderOptionsUsageTime = <class 'fbx.ERenderOptionsUsageTime'>
ESafeAreaStyle = <class 'fbx.ESafeAreaStyle'>
ESamplingType = <class 'fbx.ESamplingType'>
__hash__ = None
e128x128 = 9
e16mmTheatrical = 1
e320x200 = 7
e320x240 = 8
e35mm185Projection = 6
e35mmAcademy = 3
e35mmAnamorphic = 7
e35mmFullAperture = 5
e35mmTVProjection = 4
e640x480 = 6
e70mmProjection = 8
eAAHardware = 1
eAAOversampling = 0
eCustomAperture = 0
eCustomFormat = 0
eD1NTSC = 1
eD1PAL = 4
eDynaVision = 10
eFitFill = 3
eFitHorizontal = 2
eFitNone = 0
eFitOverscan = 4
eFitStretch = 5
eFitVertical = 1
eFixedHeight = 4
eFixedRatio = 1
eFixedResolution = 2
eFixedWidth = 3
eFocalLength = 3
eFocusSpecificDistance = 1
eFocusSrcCameraInterest = 0
eFullscreen = 10
eHD = 5
eHorizAndVert = 0
eHorizontal = 1
eIMAX = 11
eInteractive = 0
eNTSC = 2
eOnDemand = 1
eOrthogonal = 1
ePAL = 3
ePerspective = 0
ePlanesAlways = 1
ePlanesDisabled = 0
ePlanesWhenMedia = 2
ePlateBackAndFront = 2
ePlateBackground = 0
ePlateForeground = 1
eRelativeToCamera = 1
eRelativeToInterest = 0
eRotateFirst = 0
eSafeAreaRound = 0
eSafeAreaSquare = 1
eSamplingStochastic = 1
eSamplingUniform = 0
eSuper16mm = 2
eTranslateFirst = 1
eVertical = 2
eVistaVision = 9
eWindowSize = 0

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCameraStereo(FbxCamera)
    
Method resolution order:
FbxCameraStereo
FbxCamera
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxCameraStereo.Create(FbxManager, str) -> FbxCameraStereo
FbxCameraStereo.Create(FbxObject, str) -> FbxCameraStereo
GetAttributeType(...)
FbxCameraStereo.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxCameraStereo.GetClassId() -> FbxClassId
GetLeftCamera(...)
FbxCameraStereo.GetLeftCamera() -> FbxCamera
GetLeftCameraGlobalMatrix(...)
FbxCameraStereo.GetLeftCameraGlobalMatrix() -> FbxAMatrix
GetLeftCameraLocalMatrix(...)
FbxCameraStereo.GetLeftCameraLocalMatrix() -> FbxAMatrix
GetRightCamera(...)
FbxCameraStereo.GetRightCamera() -> FbxCamera
GetRightCameraGlobalMatrix(...)
FbxCameraStereo.GetRightCameraGlobalMatrix() -> FbxAMatrix
GetRightCameraLocalMatrix(...)
FbxCameraStereo.GetRightCameraLocalMatrix() -> FbxAMatrix
ReevaluateLeftCameraFilmOffsetX(...)
FbxCameraStereo.ReevaluateLeftCameraFilmOffsetX() -> float
ReevaluateRightCameraFilmOffsetX(...)
FbxCameraStereo.ReevaluateRightCameraFilmOffsetX() -> float
Reset(...)
FbxCameraStereo.Reset()
SetLeftCamera(...)
FbxCameraStereo.SetLeftCamera(FbxCamera) -> bool
SetRightCamera(...)
FbxCameraStereo.SetRightCamera(FbxCamera) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
FilmOffsetLeftCam
FilmOffsetRightCam
InteraxialSeparation
LeftCamera
PrecompFileName
RelativePrecompFileName
RightCamera
Stereo
ToeInAdjust
ZeroParallax

Data and other attributes defined here:
EStereoType = <class 'fbx.EStereoType'>
__hash__ = None
eConverged = 1
eNone = 0
eOffAxis = 2
eParallel = 3

Methods inherited from FbxCamera:
ComputeFieldOfView(...)
FbxCamera.ComputeFieldOfView(float) -> float
ComputeFocalLength(...)
FbxCamera.ComputeFocalLength(float) -> float
ComputeWorldToScreen(...)
FbxCamera.ComputeWorldToScreen(intintFbxAMatrix) -> FbxMatrix
GetApertureFormat(...)
FbxCamera.GetApertureFormat() -> FbxCamera.EApertureFormat
GetApertureHeight(...)
FbxCamera.GetApertureHeight() -> float
GetApertureMode(...)
FbxCamera.GetApertureMode() -> FbxCamera.EApertureMode
GetApertureWidth(...)
FbxCamera.GetApertureWidth() -> float
GetAspectRatioMode(...)
FbxCamera.GetAspectRatioMode() -> FbxCamera.EAspectRatioMode
GetBackPlaneDistanceMode(...)
FbxCamera.GetBackPlaneDistanceMode() -> FbxCamera.EFrontBackPlaneDistanceMode
GetBackPlateCenter(...)
FbxCamera.GetBackPlateCenter() -> bool
GetBackPlateCrop(...)
FbxCamera.GetBackPlateCrop() -> bool
GetBackPlateFitImage(...)
FbxCamera.GetBackPlateFitImage() -> bool
GetBackPlateKeepRatio(...)
FbxCamera.GetBackPlateKeepRatio() -> bool
GetBackgroundAlphaTreshold(...)
FbxCamera.GetBackgroundAlphaTreshold() -> float
GetBackgroundFileName(...)
FbxCamera.GetBackgroundFileName() -> str
GetBackgroundMediaName(...)
FbxCamera.GetBackgroundMediaName() -> str
GetFarPlane(...)
FbxCamera.GetFarPlane() -> float
GetForegroundOpacity(...)
FbxCamera.GetForegroundOpacity() -> float
GetForegroundTexture(...)
FbxCamera.GetForegroundTexture() -> FbxTexture
GetFormat(...)
FbxCamera.GetFormat() -> FbxCamera.EFormat
GetFrontPlaneDistance(...)
FbxCamera.GetFrontPlaneDistance() -> float
GetFrontPlaneDistanceMode(...)
FbxCamera.GetFrontPlaneDistanceMode() -> FbxCamera.EFrontBackPlaneDistanceMode
GetFrontPlateCenter(...)
FbxCamera.GetFrontPlateCenter() -> bool
GetFrontPlateCrop(...)
FbxCamera.GetFrontPlateCrop() -> bool
GetFrontPlateFitImage(...)
FbxCamera.GetFrontPlateFitImage() -> bool
GetFrontPlateKeepRatio(...)
FbxCamera.GetFrontPlateKeepRatio() -> bool
GetNearPlane(...)
FbxCamera.GetNearPlane() -> float
GetPixelRatio(...)
FbxCamera.GetPixelRatio() -> float
GetShowFrontPlate(...)
FbxCamera.GetShowFrontPlate() -> bool
GetSqueezeRatio(...)
FbxCamera.GetSqueezeRatio() -> float
GetViewCameraInterest(...)
FbxCamera.GetViewCameraInterest() -> bool
GetViewFrustumBackPlaneMode(...)
FbxCamera.GetViewFrustumBackPlaneMode() -> FbxCamera.EFrontBackPlaneDisplayMode
GetViewFrustumFrontPlaneMode(...)
FbxCamera.GetViewFrustumFrontPlaneMode() -> FbxCamera.EFrontBackPlaneDisplayMode
GetViewNearFarPlanes(...)
FbxCamera.GetViewNearFarPlanes() -> bool
IsBoundingBoxInView(...)
FbxCamera.IsBoundingBoxInView(FbxMatrixFbxMatrixFbxVector4) -> bool
IsPointInView(...)
FbxCamera.IsPointInView(FbxMatrixFbxMatrixFbxVector4) -> bool
SetApertureFormat(...)
FbxCamera.SetApertureFormat(FbxCamera.EApertureFormat)
SetApertureHeight(...)
FbxCamera.SetApertureHeight(float)
SetApertureMode(...)
FbxCamera.SetApertureMode(FbxCamera.EApertureMode)
SetApertureWidth(...)
FbxCamera.SetApertureWidth(float)
SetAspect(...)
FbxCamera.SetAspect(FbxCamera.EAspectRatioMode, float, float)
SetBackPlaneDistanceMode(...)
FbxCamera.SetBackPlaneDistanceMode(FbxCamera.EFrontBackPlaneDistanceMode)
SetBackPlateCenter(...)
FbxCamera.SetBackPlateCenter(bool)
SetBackPlateCrop(...)
FbxCamera.SetBackPlateCrop(bool)
SetBackPlateFitImage(...)
FbxCamera.SetBackPlateFitImage(bool)
SetBackPlateKeepRatio(...)
FbxCamera.SetBackPlateKeepRatio(bool)
SetBackgroundAlphaTreshold(...)
FbxCamera.SetBackgroundAlphaTreshold(float)
SetBackgroundFileName(...)
FbxCamera.SetBackgroundFileName(str)
SetBackgroundMediaName(...)
FbxCamera.SetBackgroundMediaName(str)
SetFarPlane(...)
FbxCamera.SetFarPlane(float)
SetForegroundOpacity(...)
FbxCamera.SetForegroundOpacity(float)
SetForegroundTexture(...)
FbxCamera.SetForegroundTexture(FbxTexture)
SetFormat(...)
FbxCamera.SetFormat(FbxCamera.EFormat)
SetFrontPlaneDistance(...)
FbxCamera.SetFrontPlaneDistance(float)
SetFrontPlaneDistanceMode(...)
FbxCamera.SetFrontPlaneDistanceMode(FbxCamera.EFrontBackPlaneDistanceMode)
SetFrontPlateCenter(...)
FbxCamera.SetFrontPlateCenter(bool)
SetFrontPlateCrop(...)
FbxCamera.SetFrontPlateCrop(bool)
SetFrontPlateFitImage(...)
FbxCamera.SetFrontPlateFitImage(bool)
SetFrontPlateKeepRatio(...)
FbxCamera.SetFrontPlateKeepRatio(bool)
SetNearPlane(...)
FbxCamera.SetNearPlane(float)
SetPixelRatio(...)
FbxCamera.SetPixelRatio(float)
SetShowFrontPlate(...)
FbxCamera.SetShowFrontPlate(bool)
SetSqueezeRatio(...)
FbxCamera.SetSqueezeRatio(float)
SetViewCameraInterest(...)
FbxCamera.SetViewCameraInterest(bool)
SetViewFrustumBackPlaneMode(...)
FbxCamera.SetViewFrustumBackPlaneMode(FbxCamera.EFrontBackPlaneDisplayMode)
SetViewFrustumFrontPlaneMode(...)
FbxCamera.SetViewFrustumFrontPlaneMode(FbxCamera.EFrontBackPlaneDisplayMode)
SetViewNearFarPlanes(...)
FbxCamera.SetViewNearFarPlanes(bool)

Data descriptors inherited from FbxCamera:
AntialiasingIntensity
AntialiasingMethod
ApertureMode
AspectHeight
AspectRatioMode
AspectWidth
AudioColor
AutoComputeClipPlanes
BackPlaneDistance
BackPlaneDistanceMode
BackPlaneOffsetX
BackPlaneOffsetY
BackPlaneRotation
BackPlaneScaleX
BackPlaneScaleY
BackPlateCenter
BackPlateCrop
BackPlateFitImage
BackPlateKeepRatio
BackgroundAlphaTreshold
BackgroundColor
BackgroundTexture
CameraFormat
DisplaySafeArea
DisplaySafeAreaOnRender
DisplayTurnTableIcon
FarPlane
FieldOfView
FieldOfViewX
FieldOfViewY
FilmAspectRatio
FilmFormat
FilmHeight
FilmOffsetX
FilmOffsetY
FilmRollOrder
FilmRollPivotX
FilmRollPivotY
FilmRollValue
FilmSqueezeRatio
FilmTranslateX
FilmTranslateY
FilmWidth
FocalLength
FocusAngle
FocusDistance
FocusSource
ForegroundOpacity
ForegroundTexture
FrameColor
FrameSamplingCount
FrameSamplingType
FrontPlaneDistance
FrontPlaneDistanceMode
FrontPlaneOffsetX
FrontPlaneOffsetY
FrontPlaneRotation
FrontPlaneScaleX
FrontPlaneScaleY
FrontPlateCenter
FrontPlateCrop
FrontPlateFitImage
FrontPlateKeepRatio
GateFit
InterestPosition
LockInterestNavigation
LockMode
MotionBlurIntensity
NearPlane
OpticalCenterX
OpticalCenterY
OrthoZoom
PixelAspectRatio
Position
PreScale
ProjectionType
Roll
SafeAreaAspectRatio
SafeAreaDisplayStyle
ShowAudio
ShowAzimut
ShowBackplate
ShowFrontplate
ShowGrid
ShowInfoOnMoving
ShowName
ShowOpticalCenter
ShowTimeCode
TurnTable
UpVector
Use2DMagnifierZoom
UseAccumulationBuffer
UseAntialiasing
UseDepthOfField
UseFrameColor
UseMotionBlur
UseRealTimeDOFAndAA
UseRealTimeMotionBlur
ViewCameraToLookAt
ViewFrustumBackPlaneMode
ViewFrustumFrontPlaneMode
ViewFrustumNearFarPlane

Data and other attributes inherited from FbxCamera:
EAntialiasingMethod = <class 'fbx.EAntialiasingMethod'>
EApertureFormat = <class 'fbx.EApertureFormat'>
EApertureMode = <class 'fbx.EApertureMode'>
EAspectRatioMode = <class 'fbx.EAspectRatioMode'>
EFilmRollOrder = <class 'fbx.EFilmRollOrder'>
EFocusDistanceSource = <class 'fbx.EFocusDistanceSource'>
EFormat = <class 'fbx.EFormat'>
EFrontBackPlaneDisplayMode = <class 'fbx.EFrontBackPlaneDisplayMode'>
EFrontBackPlaneDistanceMode = <class 'fbx.EFrontBackPlaneDistanceMode'>
EGateFit = <class 'fbx.EGateFit'>
EPlateDrawingMode = <class 'fbx.EPlateDrawingMode'>
EProjectionType = <class 'fbx.EProjectionType'>
ERenderOptionsUsageTime = <class 'fbx.ERenderOptionsUsageTime'>
ESafeAreaStyle = <class 'fbx.ESafeAreaStyle'>
ESamplingType = <class 'fbx.ESamplingType'>
e128x128 = 9
e16mmTheatrical = 1
e320x200 = 7
e320x240 = 8
e35mm185Projection = 6
e35mmAcademy = 3
e35mmAnamorphic = 7
e35mmFullAperture = 5
e35mmTVProjection = 4
e640x480 = 6
e70mmProjection = 8
eAAHardware = 1
eAAOversampling = 0
eCustomAperture = 0
eCustomFormat = 0
eD1NTSC = 1
eD1PAL = 4
eDynaVision = 10
eFitFill = 3
eFitHorizontal = 2
eFitNone = 0
eFitOverscan = 4
eFitStretch = 5
eFitVertical = 1
eFixedHeight = 4
eFixedRatio = 1
eFixedResolution = 2
eFixedWidth = 3
eFocalLength = 3
eFocusSpecificDistance = 1
eFocusSrcCameraInterest = 0
eFullscreen = 10
eHD = 5
eHorizAndVert = 0
eHorizontal = 1
eIMAX = 11
eInteractive = 0
eNTSC = 2
eOnDemand = 1
eOrthogonal = 1
ePAL = 3
ePerspective = 0
ePlanesAlways = 1
ePlanesDisabled = 0
ePlanesWhenMedia = 2
ePlateBackAndFront = 2
ePlateBackground = 0
ePlateForeground = 1
eRelativeToCamera = 1
eRelativeToInterest = 0
eRotateFirst = 0
eSafeAreaRound = 0
eSafeAreaSquare = 1
eSamplingStochastic = 1
eSamplingUniform = 0
eSuper16mm = 2
eTranslateFirst = 1
eVertical = 2
eVistaVision = 9
eWindowSize = 0

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCameraSwitcher(FbxNodeAttribute)
    
Method resolution order:
FbxCameraSwitcher
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxCameraSwitcher.Create(FbxManager, str) -> FbxCameraSwitcher
FbxCameraSwitcher.Create(FbxObject, str) -> FbxCameraSwitcher
GetAttributeType(...)
FbxCameraSwitcher.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxCameraSwitcher.GetClassId() -> FbxClassId
GetDefaultCameraIndex(...)
FbxCameraSwitcher.GetDefaultCameraIndex() -> int
SetDefaultCameraIndex(...)
FbxCameraSwitcher.SetDefaultCameraIndex(int)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
CameraIndex
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCharacter(FbxConstraint)
    
Method resolution order:
FbxCharacter
FbxConstraint
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxCharacter.Create(FbxManager, str) -> FbxCharacter
FbxCharacter.Create(FbxObject, str) -> FbxCharacter
FindCharacterGroupIndexByName(...)
FbxCharacter.FindCharacterGroupIndexByName(str, bool) -> (bool, FbxCharacter.EGroupId, int)
GetCharacterGroupCount(...)
FbxCharacter.GetCharacterGroupCount(FbxCharacter.EGroupId) -> int
GetCharacterGroupElementByIndex(...)
FbxCharacter.GetCharacterGroupElementByIndex(FbxCharacter.EGroupId, int) -> FbxCharacter.ENodeId
GetCharacterGroupIndexByElement(...)
FbxCharacter.GetCharacterGroupIndexByElement(FbxCharacter.ENodeId) -> (bool, FbxCharacter.EGroupId, int)
GetCharacterGroupNameByIndex(...)
FbxCharacter.GetCharacterGroupNameByIndex(FbxCharacter.EGroupId, int) -> str
GetCharacterGroupVersionByElement(...)
FbxCharacter.GetCharacterGroupVersionByElement(FbxCharacter.ENodeId) -> (bool, int)
GetCharacterGroupVersionByIndex(...)
FbxCharacter.GetCharacterGroupVersionByIndex(FbxCharacter.EGroupId, int) -> int
GetCharacterLink(...)
FbxCharacter.GetCharacterLink(FbxCharacter.ENodeId, FbxCharacterLink pCharacterLink=None) -> bool
GetCharacterNodeIdFromNodeName(...)
FbxCharacter.GetCharacterNodeIdFromNodeName(str) -> (bool, FbxCharacter.ENodeId)
GetCharacterNodeNameFromNodeId(...)
FbxCharacter.GetCharacterNodeNameFromNodeId(FbxCharacter.ENodeId) -> (bool, str)
GetClassId(...)
FbxCharacter.GetClassId() -> FbxClassId
GetControlSet(...)
FbxCharacter.GetControlSet() -> FbxControlSet
GetInputObject(...)
FbxCharacter.GetInputObject() -> FbxObject
GetInputType(...)
FbxCharacter.GetInputType() -> FbxCharacter.EInputType
Reset(...)
FbxCharacter.Reset()
SetCharacterLink(...)
FbxCharacter.SetCharacterLink(FbxCharacter.ENodeId, FbxCharacterLink, bool pUpdateObjectList=True) -> bool
SetInput(...)
FbxCharacter.SetInput(FbxCharacter.EInputType, FbxObject pInputObject=None)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Active
Actor
AnkleDisplacementDamping
AnkleDisplacementDampingMode
AnkleHeightCompensation
AnkleHeightCompensationMode
AnkleProximityCompensation
AnkleProximityCompensationMode
AnkleStabilizationAngularPerimeter
AnkleStabilizationAngularPerimeterMode
AnkleStabilizationDamping
AnkleStabilizationDampingMode
AnkleStabilizationFloorProximity
AnkleStabilizationFloorProximityMode
AnkleStabilizationPerimeter
AnkleStabilizationPerimeterMode
AnkleStabilizationRecoveryTime
AnkleStabilizationRecoveryTimeMode
AnkleStabilizationTime
AnkleStabilizationTimeMode
ApplyLimits
Character
Characterize
ChestReduction
ChestTOffset
ClassId
CollarReduction
CollarStiffnessX
CollarStiffnessY
CollarStiffnessZ
ContactBehaviour
ControlSet
CtrlChestPullLeftHand
CtrlChestPullRightHand
CtrlEnforceGravity
CtrlNeckStiffness
CtrlPullHead
CtrlPullLeftElbow
CtrlPullLeftFingerBase
CtrlPullLeftFoot
CtrlPullLeftHand
CtrlPullLeftKnee
CtrlPullLeftToeBase
CtrlPullRightElbow
CtrlPullRightFingerBase
CtrlPullRightFoot
CtrlPullRightHand
CtrlPullRightKnee
CtrlPullRightToeBase
CtrlResistChestOrientation
CtrlResistChestPosition
CtrlResistCompressionFactorLeftElbow
CtrlResistCompressionFactorLeftKnee
CtrlResistCompressionFactorRightElbow
CtrlResistCompressionFactorRightKnee
CtrlResistHipsOrientation
CtrlResistHipsPosition
CtrlResistLeftCollar
CtrlResistLeftElbow
CtrlResistLeftKnee
CtrlResistMaximumExtensionLeftElbow
CtrlResistMaximumExtensionLeftKnee
CtrlResistMaximumExtensionRightElbow
CtrlResistMaximumExtensionRightKnee
CtrlResistRightCollar
CtrlResistRightElbow
CtrlResistRightKnee
CtrlSpineStiffness
Damping
DestinationObject
DisplacementDamping
DisplacementDampingMode
DisplacementMemory
DisplacementMemoryMode
ExtraCollarRatio
FingerSolving
FootAutomaticToes
FootBackToAnkle
FootBottomToAnkle
FootContactSize
FootContactStiffness
FootContactType
FootFingerContact
FootFingerContactMode
FootFingerContactRollStiffness
FootFloorContact
FootFloorPivot
FootFrontToMiddle
FootInToAnkle
FootMiddleToAnkle
FootOutToAnkle
ForceActorSpace
HandAutomaticFingers
HandBackToWrist
HandBottomToWrist
HandContactSize
HandContactStiffness
HandContactType
HandFingerContact
HandFingerContactMode
HandFingerContactRollStiffness
HandFloorContact
HandFloorPivot
HandFrontToMiddle
HandInToWrist
HandMiddleToWrist
HandOutToWrist
HeadReduction
HikVersion
HipsDisplacementDamping
HipsDisplacementDampingMode
HipsHeightCompensation
HipsHeightCompensationMode
HipsTOffset
HipsTranslationMode
LeftArmMaxExtensionAngle
LeftArmRoll
LeftArmRollEx
LeftArmRollExMode
LeftArmRollMode
LeftElbowKillPitch
LeftFootExtraFingerTip
LeftFootIndexTip
LeftFootMiddleTip
LeftFootPinkyTip
LeftFootRingTip
LeftFootThumbTip
LeftForeArmRoll
LeftForeArmRollEx
LeftForeArmRollExMode
LeftForeArmRollMode
LeftHandExtraFingerTip
LeftHandIndexTip
LeftHandMiddleTip
LeftHandPinkyTip
LeftHandRingTip
LeftHandThumbTip
LeftKneeKillPitch
LeftLegMaxExtensionAngle
LeftLegRoll
LeftLegRollEx
LeftLegRollExMode
LeftLegRollMode
LeftUpLegRoll
LeftUpLegRollEx
LeftUpLegRollExMode
LeftUpLegRollMode
Lock
LockPick
LockXForm
MassCenterCompensation
MirrorMode
NeckReduction
OrientationDamping
OrientationDampingMode
Posture
PullIterationCount
ReachActorChest
ReachActorChestRotation
ReachActorHead
ReachActorHeadRotation
ReachActorLeftAnkle
ReachActorLeftAnkleRotation
ReachActorLeftElbow
ReachActorLeftFingerBase
ReachActorLeftFingerBaseRotation
ReachActorLeftKnee
ReachActorLeftToesBase
ReachActorLeftToesBaseRotation
ReachActorLeftWrist
ReachActorLeftWristRotation
ReachActorLowerChestRotation
ReachActorRightAnkle
ReachActorRightAnkleRotation
ReachActorRightElbow
ReachActorRightFingerBase
ReachActorRightFingerBaseRotation
ReachActorRightKnee
ReachActorRightToesBase
ReachActorRightToesBaseRotation
ReachActorRightWrist
ReachActorRightWristRotation
RealisticShoulder
RightArmMaxExtensionAngle
RightArmRoll
RightArmRollEx
RightArmRollExMode
RightArmRollMode
RightElbowKillPitch
RightFootExtraFingerTip
RightFootIndexTip
RightFootMiddleTip
RightFootPinkyTip
RightFootRingTip
RightFootThumbTip
RightForeArmExRoll
RightForeArmRoll
RightForeArmRollExMode
RightForeArmRollMode
RightHandExtraFingerTip
RightHandIndexTip
RightHandMiddleTip
RightHandPinkyTip
RightHandRingTip
RightHandThumbTip
RightKneeKillPitch
RightLegMaxExtensionAngle
RightLegRoll
RightLegRollEx
RightLegRollExMode
RightLegRollMode
RightUpLegRoll
RightUpLegRollEx
RightUpLegRollExMode
RightUpLegRollMode
RollExtractionMode
ScaleCompensation
ScaleCompensationMode
ShoulderCorrection
SnSNeckFreedom
SnSReachChestEnd
SnSReachHead
SnSReachLeftAnkle
SnSReachLeftWrist
SnSReachRightAnkle
SnSReachRightWrist
SnSScaleArmsAndLegs
SnSScaleNeck
SnSScaleSpine
SnSScaleSpineChildren
SnSSpineFreedom
SourceObject
Stabilization
StretchStartArmsAndLegs
StretchStopArmsAndLegs
SyncMode
Weight
WristDisplacementDamping
WristDisplacementDampingMode
WriteReference

Data and other attributes defined here:
EAutoUser = <class 'fbx.EAutoUser'>
EContactBehaviour = <class 'fbx.EContactBehaviour'>
EErrorCode = <class 'fbx.EErrorCode'>
EFingerContactMode = <class 'fbx.EFingerContactMode'>
EFloorPivot = <class 'fbx.EFloorPivot'>
EFootContactType = <class 'fbx.EFootContactType'>
EGroupId = <class 'fbx.EGroupId'>
EHandContactType = <class 'fbx.EHandContactType'>
EHipsTranslationMode = <class 'fbx.EHipsTranslationMode'>
EInputType = <class 'fbx.EInputType'>
ENodeId = <class 'fbx.ENodeId'>
EOffAutoUser = <class 'fbx.EOffAutoUser'>
EPostureMode = <class 'fbx.EPostureMode'>
EPropertyUnit = <class 'fbx.EPropertyUnit'>
ERollExtractionMode = <class 'fbx.ERollExtractionMode'>
__hash__ = None
eAbsoluteRollExtraction = 1
eChest = 10
eContactAlwaysSync = 2
eContactBehaviorCount = 3
eContactNeverSync = 0
eContactSyncOnKey = 1
eErrorCount = 1
eFingerContactModeCount = 3
eFingerContactModeSpread = 1
eFingerContactModeSticky = 0
eFingerContactModeStickySpread = 2
eFloorPivotAnkle = 1
eFloorPivotAuto = 0
eFloorPivotCount = 3
eFloorPivotToes = 2
eFootContactModeCount = 4
eFootTypeAnkle = 1
eFootTypeHoof = 3
eFootTypeNormal = 0
eFootTypeToeBase = 2
eGameModeParentLeftElbow = 83
eGameModeParentLeftElbowRoll = 84
eGameModeParentLeftHipRoll = 76
eGameModeParentLeftKnee = 77
eGameModeParentLeftKneeRoll = 78
eGameModeParentLeftShoulderRoll = 82
eGameModeParentRightElbow = 86
eGameModeParentRightElbowRoll = 87
eGameModeParentRightHipRoll = 79
eGameModeParentRightKnee = 80
eGameModeParentRightKneeRoll = 81
eGameModeParentRightShoulderRoll = 85
eGroupAuxiliary = 1
eGroupBase = 0
eGroupFloorContact = 12
eGroupGameModeParent = 8
eGroupIdCount = 13
eGroupLeftFoot = 10
eGroupLeftHand = 5
eGroupNeck = 9
eGroupProps = 7
eGroupRightFoot = 11
eGroupRightHand = 6
eGroupRoll = 3
eGroupSpecial = 4
eGroupSpine = 2
eHandContactModeCount = 4
eHandTypeFingerBase = 2
eHandTypeHoof = 3
eHandTypeNormal = 0
eHandTypeWrist = 1
eHead = 20
eHips = 0
eHipsTranslation = 70
eHipsTranslationBodyRigid = 1
eHipsTranslationTypeCount = 2
eHipsTranslationWorldRigid = 0
eInputActor = 0
eInputCharacter = 1
eInputMarkerSet = 2
eInputStancePose = 4
eInternalError = 0
eLeftAnkle = 3
eLeftArmRoll = 92
eLeftCollar = 11
eLeftCollarExtra = 199
eLeftElbow = 13
eLeftElbowRoll = 26
eLeftExtraFingerA = 120
eLeftExtraFingerB = 121
eLeftExtraFingerC = 122
eLeftExtraFingerD = 123
eLeftFloor = 68
eLeftFoot = 4
eLeftFootExtraFingerA = 165
eLeftFootExtraFingerB = 166
eLeftFootExtraFingerC = 167
eLeftFootExtraFingerD = 168
eLeftFootIndexA = 145
eLeftFootIndexB = 146
eLeftFootIndexC = 147
eLeftFootIndexD = 148
eLeftFootMiddleA = 150
eLeftFootMiddleB = 151
eLeftFootMiddleC = 152
eLeftFootMiddleD = 153
eLeftFootPinkyA = 160
eLeftFootPinkyB = 161
eLeftFootPinkyC = 162
eLeftFootPinkyD = 163
eLeftFootRingA = 155
eLeftFootRingB = 156
eLeftFootRingC = 157
eLeftFootRingD = 158
eLeftFootThumbA = 140
eLeftFootThumbB = 141
eLeftFootThumbC = 142
eLeftFootThumbD = 143
eLeftForeArmRoll = 93
eLeftHand = 98
eLeftHandFloor = 96
eLeftHip = 1
eLeftHipRoll = 21
eLeftInFootExtraFinger = 164
eLeftInFootIndex = 144
eLeftInFootMiddle = 149
eLeftInFootPinky = 159
eLeftInFootRing = 154
eLeftInFootThumb = 139
eLeftInHandExtraFinger = 119
eLeftInHandIndex = 111
eLeftInHandMiddle = 113
eLeftInHandPinky = 117
eLeftInHandRing = 115
eLeftInHandThumb = 109
eLeftIndexA = 40
eLeftIndexB = 41
eLeftIndexC = 42
eLeftIndexD = 112
eLeftKnee = 2
eLeftKneeRoll = 22
eLeftLegRoll = 89
eLeftMiddleA = 43
eLeftMiddleB = 44
eLeftMiddleC = 45
eLeftMiddleD = 114
eLeftPinkyA = 49
eLeftPinkyB = 50
eLeftPinkyC = 51
eLeftPinkyD = 118
eLeftRingA = 46
eLeftRingB = 47
eLeftRingC = 48
eLeftRingD = 116
eLeftShoulder = 12
eLeftShoulderRoll = 25
eLeftThumbA = 37
eLeftThumbB = 38
eLeftThumbC = 39
eLeftThumbD = 110
eLeftUpLegRoll = 88
eLeftWrist = 14
eNeck = 19
eNeck1 = 100
eNeck2 = 101
eNeck3 = 102
eNeck4 = 103
eNeck5 = 104
eNeck6 = 105
eNeck7 = 106
eNeck8 = 107
eNeck9 = 108
eNodeIdCount = 241
eOutputMarkerSet = 3
eParamModeAuto = 1
eParamModeAuto2 = 0
eParamModeOff = 0
eParamModeUser = 2
eParamModeUser2 = 1
ePostureBiped = 0
ePostureCount = 2
ePostureQuadriped = 1
ePropertyCentimeter = 3
ePropertyDegree = 4
ePropertyEnum = 5
ePropertyNoUnit = 0
ePropertyPercent = 1
ePropertyReal = 6
ePropertySecond = 2
eProps0 = 71
eProps1 = 72
eProps2 = 73
eProps3 = 74
eProps4 = 75
eReference = 67
eRelativeRollExtraction = 0
eRightAnkle = 7
eRightArmRoll = 94
eRightCollar = 15
eRightCollarExtra = 200
eRightElbow = 17
eRightElbowRoll = 28
eRightExtraFingerA = 135
eRightExtraFingerB = 136
eRightExtraFingerC = 137
eRightExtraFingerD = 138
eRightFloor = 69
eRightFoot = 8
eRightFootExtraFingerA = 195
eRightFootExtraFingerB = 196
eRightFootExtraFingerC = 197
eRightFootExtraFingerD = 198
eRightFootIndexA = 175
eRightFootIndexB = 176
eRightFootIndexC = 177
eRightFootIndexD = 178
eRightFootMiddleA = 180
eRightFootMiddleB = 181
eRightFootMiddleC = 182
eRightFootMiddleD = 183
eRightFootPinkyA = 190
eRightFootPinkyB = 191
eRightFootPinkyC = 192
eRightFootPinkyD = 193
eRightFootRingA = 185
eRightFootRingB = 186
eRightFootRingC = 187
eRightFootRingD = 188
eRightFootThumbA = 170
eRightFootThumbB = 171
eRightFootThumbC = 172
eRightFootThumbD = 173
eRightForeArmRoll = 95
eRightHand = 99
eRightHandFloor = 97
eRightHip = 5
eRightHipRoll = 23
eRightInFootExtraFinger = 194
eRightInFootIndex = 174
eRightInFootMiddle = 179
eRightInFootPinky = 189
eRightInFootRing = 184
eRightInFootThumb = 169
eRightInHandExtraFinger = 134
eRightInHandIndex = 126
eRightInHandMiddle = 128
eRightInHandPinky = 132
eRightInHandRing = 130
eRightInHandThumb = 124
eRightIndexA = 55
eRightIndexB = 56
eRightIndexC = 57
eRightIndexD = 127
eRightKnee = 6
eRightKneeRoll = 24
eRightLegRoll = 91
eRightMiddleA = 58
eRightMiddleB = 59
eRightMiddleC = 60
eRightMiddleD = 129
eRightPinkyA = 64
eRightPinkyB = 65
eRightPinkyC = 66
eRightPinkyD = 133
eRightRingA = 61
eRightRingB = 62
eRightRingC = 63
eRightRingD = 131
eRightShoulder = 16
eRightShoulderRoll = 27
eRightThumbA = 52
eRightThumbB = 53
eRightThumbC = 54
eRightThumbD = 125
eRightUpLegRoll = 90
eRightWrist = 18
eRollExtractionTypeCount = 2
eSpine2 = 29
eSpine3 = 30
eSpine4 = 31
eSpine5 = 32
eSpine6 = 33
eSpine7 = 34
eSpine8 = 35
eSpine9 = 36
eWaist = 9

Methods inherited from FbxConstraint:
GetConstrainedObject(...)
FbxConstraint.GetConstrainedObject() -> FbxObject
GetConstraintSource(...)
FbxConstraint.GetConstraintSource(int) -> FbxObject
GetConstraintSourceCount(...)
FbxConstraint.GetConstraintSourceCount() -> int
GetConstraintType(...)
FbxConstraint.GetConstraintType() -> FbxConstraint.EType

Data and other attributes inherited from FbxConstraint:
EType = <class 'fbx.EType'>
eAim = 6
eCharacter = 7
eCustom = 8
eParent = 4
ePosition = 1
eRotation = 2
eScale = 3
eSingleChainIK = 5
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCharacterLink(sip.wrapper)
    FbxCharacterLink()
FbxCharacterLink(FbxCharacterLink)
 
 
Method resolution order:
FbxCharacterLink
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Reset(...)
FbxCharacterLink.Reset()

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mAxisLen
mHasRotSpace
mNode
mOffsetR
mOffsetS
mOffsetT
mParentROffset
mPostRotation
mPreRotation
mRLimits
mRotOrder
mTemplateName

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCharacterPose(FbxObject)
    
Method resolution order:
FbxCharacterPose
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxCharacterPose.Create(FbxManager, str) -> FbxCharacterPose
FbxCharacterPose.Create(FbxObject, str) -> FbxCharacterPose
GetCharacter(...)
FbxCharacterPose.GetCharacter() -> FbxCharacter
GetClassId(...)
FbxCharacterPose.GetClassId() -> FbxClassId
GetGlobalPosition(...)
FbxCharacterPose.GetGlobalPosition(FbxCharacter.ENodeId, FbxAMatrix) -> bool
GetLocalPosition(...)
FbxCharacterPose.GetLocalPosition(FbxCharacter.ENodeId, FbxVector4FbxVector4FbxVector4) -> bool
GetOffset(...)
FbxCharacterPose.GetOffset(FbxCharacter.ENodeId, FbxAMatrix) -> bool
GetRootNode(...)
FbxCharacterPose.GetRootNode() -> FbxNode
Reset(...)
FbxCharacterPose.Reset()
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxClassId(sip.wrapper)
    FbxClassId()
FbxClassId(FbxClassId)
 
 
Method resolution order:
FbxClassId
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ClassInstanceDecRef(...)
FbxClassId.ClassInstanceDecRef() -> int
ClassInstanceIncRef(...)
FbxClassId.ClassInstanceIncRef() -> int
Create(...)
FbxClassId.Create(FbxManager, str, FbxObject) -> FbxObject
Destroy(...)
FbxClassId.Destroy()
GetFbxFileSubTypeName(...)
FbxClassId.GetFbxFileSubTypeName() -> str
GetFbxFileTypeName(...)
FbxClassId.GetFbxFileTypeName(bool pAskParent=False) -> str
GetInstanceRef(...)
FbxClassId.GetInstanceRef() -> int
GetName(...)
FbxClassId.GetName() -> str
GetObjectTypePrefix(...)
FbxClassId.GetObjectTypePrefix() -> str
GetParent(...)
FbxClassId.GetParent() -> FbxClassId
Is(...)
FbxClassId.Is(FbxClassId) -> bool
IsValid(...)
FbxClassId.IsValid() -> bool
SetObjectTypePrefix(...)
FbxClassId.SetObjectTypePrefix(str)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCluster(FbxSubDeformer)
    
Method resolution order:
FbxCluster
FbxSubDeformer
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddControlPointIndex(...)
FbxCluster.AddControlPointIndex(int, float)
Create(...)
FbxCluster.Create(FbxManager, str) -> FbxCluster
FbxCluster.Create(FbxObject, str) -> FbxCluster
GetAssociateModel(...)
FbxCluster.GetAssociateModel() -> FbxNode
GetClassId(...)
FbxCluster.GetClassId() -> FbxClassId
GetControlPointIndices(...)
FbxCluster.GetControlPointIndices() -> list
GetControlPointIndicesCount(...)
FbxCluster.GetControlPointIndicesCount() -> int
GetControlPointWeights(...)
FbxCluster.GetControlPointWeights() -> list
GetLink(...)
FbxCluster.GetLink() -> FbxNode
GetLinkMode(...)
FbxCluster.GetLinkMode() -> FbxCluster.ELinkMode
GetSubDeformerType(...)
FbxCluster.GetSubDeformerType() -> FbxSubDeformer.EType
GetTransformAssociateModelMatrix(...)
FbxCluster.GetTransformAssociateModelMatrix(FbxAMatrix) -> FbxAMatrix
GetTransformLinkMatrix(...)
FbxCluster.GetTransformLinkMatrix(FbxAMatrix) -> FbxAMatrix
GetTransformMatrix(...)
FbxCluster.GetTransformMatrix(FbxAMatrix) -> FbxAMatrix
GetTransformParentMatrix(...)
FbxCluster.GetTransformParentMatrix(FbxAMatrix) -> FbxAMatrix
IsTransformParentSet(...)
FbxCluster.IsTransformParentSet() -> bool
Reset(...)
FbxCluster.Reset()
SetAssociateModel(...)
FbxCluster.SetAssociateModel(FbxNode)
SetControlPointIWCount(...)
FbxCluster.SetControlPointIWCount(int)
SetLink(...)
FbxCluster.SetLink(FbxNode)
SetLinkMode(...)
FbxCluster.SetLinkMode(FbxCluster.ELinkMode)
SetTransformAssociateModelMatrix(...)
FbxCluster.SetTransformAssociateModelMatrix(FbxAMatrix)
SetTransformLinkMatrix(...)
FbxCluster.SetTransformLinkMatrix(FbxAMatrix)
SetTransformMatrix(...)
FbxCluster.SetTransformMatrix(FbxAMatrix)
SetTransformParentMatrix(...)
FbxCluster.SetTransformParentMatrix(FbxAMatrix)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
ELinkMode = <class 'fbx.ELinkMode'>
__hash__ = None
eAdditive = 1
eNormalize = 0
eTotalOne = 2

Data and other attributes inherited from FbxSubDeformer:
EType = <class 'fbx.EType'>
eBlendShapeChannel = 2
eCluster = 1
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCollection(FbxObject)
    
Method resolution order:
FbxCollection
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddMember(...)
FbxCollection.AddMember(FbxObject) -> bool
Clear(...)
FbxCollection.Clear()
Create(...)
FbxCollection.Create(FbxManager, str) -> FbxCollection
FbxCollection.Create(FbxObject, str) -> FbxCollection
FindMember(...)
FbxCollection.FindMember(FbxClassId, str) -> FbxObject
GetClassId(...)
FbxCollection.GetClassId() -> FbxClassId
GetMember(...)
FbxCollection.GetMember(int pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxClassIdint pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxCriteriaint pIndex=0) -> FbxObject
GetMemberCount(...)
FbxCollection.GetMemberCount() -> int
FbxCollection.GetMemberCount(FbxClassId) -> int
FbxCollection.GetMemberCount(FbxCriteria) -> int
IsMember(...)
FbxCollection.IsMember(FbxObject) -> bool
RemoveMember(...)
FbxCollection.RemoveMember(FbxObject) -> bool
SetSelectedAll(...)
FbxCollection.SetSelectedAll(bool)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCollectionExclusive(FbxCollection)
    
Method resolution order:
FbxCollectionExclusive
FbxCollection
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddMember(...)
FbxCollectionExclusive.AddMember(FbxObject) -> bool
Create(...)
FbxCollectionExclusive.Create(FbxManager, str) -> FbxCollectionExclusive
FbxCollectionExclusive.Create(FbxObject, str) -> FbxCollectionExclusive
GetClassId(...)
FbxCollectionExclusive.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxCollection:
Clear(...)
FbxCollection.Clear()
FindMember(...)
FbxCollection.FindMember(FbxClassId, str) -> FbxObject
GetMember(...)
FbxCollection.GetMember(int pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxClassIdint pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxCriteriaint pIndex=0) -> FbxObject
GetMemberCount(...)
FbxCollection.GetMemberCount() -> int
FbxCollection.GetMemberCount(FbxClassId) -> int
FbxCollection.GetMemberCount(FbxCriteria) -> int
IsMember(...)
FbxCollection.IsMember(FbxObject) -> bool
RemoveMember(...)
FbxCollection.RemoveMember(FbxObject) -> bool
SetSelectedAll(...)
FbxCollection.SetSelectedAll(bool)

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxColor(sip.wrapper)
    FbxColor()
FbxColor(float, float, float, float pAlpha=1)
FbxColor(FbxColor)
 
 
Method resolution order:
FbxColor
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
IsValid(...)
FbxColor.IsValid() -> bool
Set(...)
FbxColor.Set(float, float, float, float pAlpha=1)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mAlpha
mBlue
mGreen
mRed

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxConnection(sip.wrapper)
    FbxConnection()
FbxConnection(FbxConnection)
 
 
Method resolution order:
FbxConnection
sip.wrapper
sip.simplewrapper
builtins.object

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EType = <class 'fbx.EType'>
eContains = 8
eData = 16
eDefault = 6
eLinkType = 28
eNone = 0
eReference = 4
eSystem = 1
eSystemOrUser = 3
eUnidirectional = 128
eUser = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxConnectionPointFilter(sip.wrapper)
    FbxConnectionPointFilter()
FbxConnectionPointFilter(FbxConnectionPointFilter)
 
 
Method resolution order:
FbxConnectionPointFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
GetUniqueId(...)
FbxConnectionPointFilter.GetUniqueId() -> int
IsEqual(...)
FbxConnectionPointFilter.IsEqual(FbxConnectionPointFilter) -> bool
Ref(...)
FbxConnectionPointFilter.Ref() -> FbxConnectionPointFilter
Unref(...)
FbxConnectionPointFilter.Unref()

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxConstraint(FbxObject)
    
Method resolution order:
FbxConstraint
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxConstraint.Create(FbxManager, str) -> FbxConstraint
FbxConstraint.Create(FbxObject, str) -> FbxConstraint
GetClassId(...)
FbxConstraint.GetClassId() -> FbxClassId
GetConstrainedObject(...)
FbxConstraint.GetConstrainedObject() -> FbxObject
GetConstraintSource(...)
FbxConstraint.GetConstraintSource(int) -> FbxObject
GetConstraintSourceCount(...)
FbxConstraint.GetConstraintSourceCount() -> int
GetConstraintType(...)
FbxConstraint.GetConstraintType() -> FbxConstraint.EType
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Active
ClassId
Lock
Weight

Data and other attributes defined here:
EType = <class 'fbx.EType'>
__hash__ = None
eAim = 6
eCharacter = 7
eCustom = 8
eParent = 4
ePosition = 1
eRotation = 2
eScale = 3
eSingleChainIK = 5
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxConstraintAim(FbxConstraint)
    
Method resolution order:
FbxConstraintAim
FbxConstraint
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddConstraintSource(...)
FbxConstraintAim.AddConstraintSource(FbxObject, float pWeight=100)
Create(...)
FbxConstraintAim.Create(FbxManager, str) -> FbxConstraintAim
FbxConstraintAim.Create(FbxObject, str) -> FbxConstraintAim
GetClassId(...)
FbxConstraintAim.GetClassId() -> FbxClassId
GetConstrainedObject(...)
FbxConstraintAim.GetConstrainedObject() -> FbxObject
GetConstraintSource(...)
FbxConstraintAim.GetConstraintSource(int) -> FbxObject
GetConstraintSourceCount(...)
FbxConstraintAim.GetConstraintSourceCount() -> int
GetWorldUpObject(...)
FbxConstraintAim.GetWorldUpObject() -> FbxObject
SetConstrainedObject(...)
FbxConstraintAim.SetConstrainedObject(FbxObject)
SetWorldUpObject(...)
FbxConstraintAim.SetWorldUpObject(FbxObject)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Active
AffectX
AffectY
AffectZ
AimAtObjects
AimVector
ClassId
ConstrainedObject
Lock
RotationOffset
UpVector
Weight
WorldUpObject
WorldUpType
WorldUpVector

Data and other attributes defined here:
EWorldUp = <class 'fbx.EWorldUp'>
__hash__ = None
eAimAtCount = 5
eAimAtNone = 4
eAimAtObjectRotationUp = 2
eAimAtObjectUp = 1
eAimAtSceneUp = 0
eAimAtVector = 3

Methods inherited from FbxConstraint:
GetConstraintType(...)
FbxConstraint.GetConstraintType() -> FbxConstraint.EType

Data and other attributes inherited from FbxConstraint:
EType = <class 'fbx.EType'>
eAim = 6
eCharacter = 7
eCustom = 8
eParent = 4
ePosition = 1
eRotation = 2
eScale = 3
eSingleChainIK = 5
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxConstraintParent(FbxConstraint)
    
Method resolution order:
FbxConstraintParent
FbxConstraint
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddConstraintSource(...)
FbxConstraintParent.AddConstraintSource(FbxObject, float pWeight=100)
Create(...)
FbxConstraintParent.Create(FbxManager, str) -> FbxConstraintParent
FbxConstraintParent.Create(FbxObject, str) -> FbxConstraintParent
GetClassId(...)
FbxConstraintParent.GetClassId() -> FbxClassId
GetConstrainedObject(...)
FbxConstraintParent.GetConstrainedObject() -> FbxObject
GetConstraintSource(...)
FbxConstraintParent.GetConstraintSource(int) -> FbxObject
GetConstraintSourceCount(...)
FbxConstraintParent.GetConstraintSourceCount() -> int
GetRotationOffset(...)
FbxConstraintParent.GetRotationOffset(FbxObject) -> FbxVector4
GetTranslationOffset(...)
FbxConstraintParent.GetTranslationOffset(FbxObject) -> FbxVector4
SetConstrainedObject(...)
FbxConstraintParent.SetConstrainedObject(FbxObject)
SetRotationOffset(...)
FbxConstraintParent.SetRotationOffset(FbxObjectFbxVector4)
SetTranslationOffset(...)
FbxConstraintParent.SetTranslationOffset(FbxObjectFbxVector4)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Active
AffectRotationX
AffectRotationY
AffectRotationZ
AffectScalingX
AffectScalingY
AffectScalingZ
AffectTranslationX
AffectTranslationY
AffectTranslationZ
ClassId
ConstrainedObject
ConstraintSources
Lock
Weight

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxConstraint:
GetConstraintType(...)
FbxConstraint.GetConstraintType() -> FbxConstraint.EType

Data and other attributes inherited from FbxConstraint:
EType = <class 'fbx.EType'>
eAim = 6
eCharacter = 7
eCustom = 8
eParent = 4
ePosition = 1
eRotation = 2
eScale = 3
eSingleChainIK = 5
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxConstraintPosition(FbxConstraint)
    
Method resolution order:
FbxConstraintPosition
FbxConstraint
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddConstraintSource(...)
FbxConstraintPosition.AddConstraintSource(FbxObject, float pWeight=100)
Create(...)
FbxConstraintPosition.Create(FbxManager, str) -> FbxConstraintPosition
FbxConstraintPosition.Create(FbxObject, str) -> FbxConstraintPosition
GetClassId(...)
FbxConstraintPosition.GetClassId() -> FbxClassId
GetConstrainedObject(...)
FbxConstraintPosition.GetConstrainedObject() -> FbxObject
GetConstraintSource(...)
FbxConstraintPosition.GetConstraintSource(int) -> FbxObject
GetConstraintSourceCount(...)
FbxConstraintPosition.GetConstraintSourceCount() -> int
RemoveConstraintSource(...)
FbxConstraintPosition.RemoveConstraintSource(FbxObject) -> bool
SetConstrainedObject(...)
FbxConstraintPosition.SetConstrainedObject(FbxObject)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Active
AffectX
AffectY
AffectZ
ClassId
ConstrainedObject
ConstraintSources
Lock
Translation
Weight

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxConstraint:
GetConstraintType(...)
FbxConstraint.GetConstraintType() -> FbxConstraint.EType

Data and other attributes inherited from FbxConstraint:
EType = <class 'fbx.EType'>
eAim = 6
eCharacter = 7
eCustom = 8
eParent = 4
ePosition = 1
eRotation = 2
eScale = 3
eSingleChainIK = 5
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxConstraintRotation(FbxConstraint)
    
Method resolution order:
FbxConstraintRotation
FbxConstraint
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddConstraintSource(...)
FbxConstraintRotation.AddConstraintSource(FbxObject, float pWeight=100)
Create(...)
FbxConstraintRotation.Create(FbxManager, str) -> FbxConstraintRotation
FbxConstraintRotation.Create(FbxObject, str) -> FbxConstraintRotation
GetClassId(...)
FbxConstraintRotation.GetClassId() -> FbxClassId
GetConstrainedObject(...)
FbxConstraintRotation.GetConstrainedObject() -> FbxObject
GetConstraintSource(...)
FbxConstraintRotation.GetConstraintSource(int) -> FbxObject
GetConstraintSourceCount(...)
FbxConstraintRotation.GetConstraintSourceCount() -> int
GetSourceWeight(...)
FbxConstraintRotation.GetSourceWeight(FbxObject) -> float
SetConstrainedObject(...)
FbxConstraintRotation.SetConstrainedObject(FbxObject)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Active
AffectX
AffectY
AffectZ
ClassId
ConstrainedObject
ConstraintSources
Lock
Rotation
Weight

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxConstraint:
GetConstraintType(...)
FbxConstraint.GetConstraintType() -> FbxConstraint.EType

Data and other attributes inherited from FbxConstraint:
EType = <class 'fbx.EType'>
eAim = 6
eCharacter = 7
eCustom = 8
eParent = 4
ePosition = 1
eRotation = 2
eScale = 3
eSingleChainIK = 5
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxConstraintScale(FbxConstraint)
    
Method resolution order:
FbxConstraintScale
FbxConstraint
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddConstraintSource(...)
FbxConstraintScale.AddConstraintSource(FbxObject, float pWeight=100)
Create(...)
FbxConstraintScale.Create(FbxManager, str) -> FbxConstraintScale
FbxConstraintScale.Create(FbxObject, str) -> FbxConstraintScale
GetClassId(...)
FbxConstraintScale.GetClassId() -> FbxClassId
GetConstrainedObject(...)
FbxConstraintScale.GetConstrainedObject() -> FbxObject
GetConstraintSource(...)
FbxConstraintScale.GetConstraintSource(int) -> FbxObject
GetConstraintSourceCount(...)
FbxConstraintScale.GetConstraintSourceCount() -> int
GetSourceWeight(...)
FbxConstraintScale.GetSourceWeight(FbxObject) -> float
SetConstrainedObject(...)
FbxConstraintScale.SetConstrainedObject(FbxObject)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Active
AffectX
AffectY
AffectZ
ClassId
ConstrainedObject
ConstraintSources
Lock
Scaling
Weight

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxConstraint:
GetConstraintType(...)
FbxConstraint.GetConstraintType() -> FbxConstraint.EType

Data and other attributes inherited from FbxConstraint:
EType = <class 'fbx.EType'>
eAim = 6
eCharacter = 7
eCustom = 8
eParent = 4
ePosition = 1
eRotation = 2
eScale = 3
eSingleChainIK = 5
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxConstraintSingleChainIK(FbxConstraint)
    
Method resolution order:
FbxConstraintSingleChainIK
FbxConstraint
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddPoleVectorObject(...)
FbxConstraintSingleChainIK.AddPoleVectorObject(FbxObject, float pWeight=100)
Create(...)
FbxConstraintSingleChainIK.Create(FbxManager, str) -> FbxConstraintSingleChainIK
FbxConstraintSingleChainIK.Create(FbxObject, str) -> FbxConstraintSingleChainIK
GetClassId(...)
FbxConstraintSingleChainIK.GetClassId() -> FbxClassId
GetConstraintPoleVectorCount(...)
FbxConstraintSingleChainIK.GetConstraintPoleVectorCount() -> int
GetEffectorObject(...)
FbxConstraintSingleChainIK.GetEffectorObject() -> FbxObject
GetEndJointObject(...)
FbxConstraintSingleChainIK.GetEndJointObject() -> FbxObject
GetFirstJointObject(...)
FbxConstraintSingleChainIK.GetFirstJointObject() -> FbxObject
GetPoleVectorObject(...)
FbxConstraintSingleChainIK.GetPoleVectorObject(int) -> FbxObject
GetPoleVectorObjectWeight(...)
FbxConstraintSingleChainIK.GetPoleVectorObjectWeight(FbxObject) -> float
SetEffectorObject(...)
FbxConstraintSingleChainIK.SetEffectorObject(FbxObject)
SetEndJointObject(...)
FbxConstraintSingleChainIK.SetEndJointObject(FbxObject)
SetFirstJointObject(...)
FbxConstraintSingleChainIK.SetFirstJointObject(FbxObject)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Active
ClassId
EffectorObject
EndJointObject
EvaluateTSAnim
FirstJointObject
Lock
PoleVector
PoleVectorObjects
PoleVectorType
SolverType
Twist
Weight

Data and other attributes defined here:
EEvaluationMode = <class 'fbx.EEvaluationMode'>
EPoleVectorMode = <class 'fbx.EPoleVectorMode'>
ESolverMode = <class 'fbx.ESolverMode'>
__hash__ = None
eAlwaysTS = 2
eAutoDetect = 1
eNeverTS = 0
eObject = 1
eRotatePlane = 0
eSingleChain = 1
eVector = 0

Methods inherited from FbxConstraint:
GetConstrainedObject(...)
FbxConstraint.GetConstrainedObject() -> FbxObject
GetConstraintSource(...)
FbxConstraint.GetConstraintSource(int) -> FbxObject
GetConstraintSourceCount(...)
FbxConstraint.GetConstraintSourceCount() -> int
GetConstraintType(...)
FbxConstraint.GetConstraintType() -> FbxConstraint.EType

Data and other attributes inherited from FbxConstraint:
EType = <class 'fbx.EType'>
eAim = 6
eCharacter = 7
eCustom = 8
eParent = 4
ePosition = 1
eRotation = 2
eScale = 3
eSingleChainIK = 5
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxControlSet(sip.wrapper)
    
Method resolution order:
FbxControlSet
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
GetControlSetLink(...)
FbxControlSet.GetControlSetLink(FbxCharacter.ENodeId, FbxControlSetLink pControlSetLink=None) -> bool
GetEffector(...)
FbxControlSet.GetEffector(FbxEffector.ENodeId, FbxEffector pEffector=None) -> bool
GetEffectorAux(...)
FbxControlSet.GetEffectorAux(FbxEffector.ENodeId, FbxEffector.ESetId pEffectorSetId=FbxEffector.eAux1Set) -> (bool, FbxNode)
GetEffectorNodeId(...)
FbxControlSet.GetEffectorNodeId(str) -> FbxEffector.ENodeId
GetEffectorNodeName(...)
FbxControlSet.GetEffectorNodeName(FbxEffector.ENodeId) -> str
GetLock3DPick(...)
FbxControlSet.GetLock3DPick() -> bool
GetLockTransform(...)
FbxControlSet.GetLockTransform() -> bool
GetType(...)
FbxControlSet.GetType() -> FbxControlSet.EType
GetUseAxis(...)
FbxControlSet.GetUseAxis() -> bool
Reset(...)
FbxControlSet.Reset()
SetControlSetLink(...)
FbxControlSet.SetControlSetLink(FbxCharacter.ENodeId, FbxControlSetLink) -> bool
SetEffector(...)
FbxControlSet.SetEffector(FbxEffector.ENodeId, FbxEffector) -> bool
SetEffectorAux(...)
FbxControlSet.SetEffectorAux(FbxEffector.ENodeId, FbxNodeFbxEffector.ESetId pEffectorSetId=FbxEffector.eAux1Set) -> bool
SetLock3DPick(...)
FbxControlSet.SetLock3DPick(bool)
SetLockTransform(...)
FbxControlSet.SetLockTransform(bool)
SetType(...)
FbxControlSet.SetType(FbxControlSet.EType)
SetUseAxis(...)
FbxControlSet.SetUseAxis(bool)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EType = <class 'fbx.EType'>
eFkIk = 1
eIkOnly = 2
eNone = 0

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxControlSetLink(sip.wrapper)
    FbxControlSetLink()
FbxControlSetLink(FbxControlSetLink)
 
 
Method resolution order:
FbxControlSetLink
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Reset(...)
FbxControlSetLink.Reset()

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mNode
mTemplateName

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxControlSetPlug(FbxObject)
    
Method resolution order:
FbxControlSetPlug
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxControlSetPlug.Create(FbxManager, str) -> FbxControlSetPlug
FbxControlSetPlug.Create(FbxObject, str) -> FbxControlSetPlug
GetClassId(...)
FbxControlSetPlug.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Character
ClassId
ControlSetType
UseAxis

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxCriteria(sip.wrapper)
    FbxCriteria()
FbxCriteria(FbxCriteria)
 
 
Method resolution order:
FbxCriteria
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
IsProperty(...)
FbxCriteria.IsProperty() -> FbxCriteria
ObjectType(...)
FbxCriteria.ObjectType(FbxClassId) -> FbxCriteria
ObjectTypeStrict(...)
FbxCriteria.ObjectTypeStrict(FbxClassId) -> FbxCriteria

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDataType(sip.wrapper)
    FbxDataType()
FbxDataType(FbxDataType)
 
 
Method resolution order:
FbxDataType
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxDataType.Create(str, EFbxType) -> FbxDataType
FbxDataType.Create(str, FbxDataType) -> FbxDataType
Destroy(...)
FbxDataType.Destroy()
GetName(...)
FbxDataType.GetName() -> str
GetType(...)
FbxDataType.GetType() -> EFbxType
Is(...)
FbxDataType.Is(FbxDataType) -> bool
Valid(...)
FbxDataType.Valid() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDateTime(sip.wrapper)
    FbxDateTime()
FbxDateTime(intintintintintintint pMillisecond=0)
FbxDateTime(FbxDateTime)
 
 
Method resolution order:
FbxDateTime
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxDateTime.Clear()
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y
currentDateTimeGMT(...)
FbxDateTime.currentDateTimeGMT() -> FbxDateTime
fromString(...)
FbxDateTime.fromString(str) -> bool
isValid(...)
FbxDateTime.isValid() -> bool
setTime(...)
FbxDateTime.setTime(intintintint pMillisecond=0)
toString(...)
FbxDateTime.toString() -> FbxString

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDeformer(FbxObject)
    
Method resolution order:
FbxDeformer
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxDeformer.Create(FbxManager, str) -> FbxDeformer
FbxDeformer.Create(FbxObject, str) -> FbxDeformer
GetClassId(...)
FbxDeformer.GetClassId() -> FbxClassId
GetDeformerType(...)
FbxDeformer.GetDeformerType() -> FbxDeformer.EDeformerType
GetMultiLayer(...)
FbxDeformer.GetMultiLayer() -> bool
SetMultiLayer(...)
FbxDeformer.SetMultiLayer(bool)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EDeformerType = <class 'fbx.EDeformerType'>
__hash__ = None
eBlendShape = 2
eSkin = 1
eUnknown = 0
eVertexCache = 3

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDisplayLayer(FbxCollectionExclusive)
    
Method resolution order:
FbxDisplayLayer
FbxCollectionExclusive
FbxCollection
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxDisplayLayer.Create(FbxManager, str) -> FbxDisplayLayer
FbxDisplayLayer.Create(FbxObject, str) -> FbxDisplayLayer
GetClassId(...)
FbxDisplayLayer.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
Color
Freeze
LODBox
Show
sColorDefault

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxCollectionExclusive:
AddMember(...)
FbxCollectionExclusive.AddMember(FbxObject) -> bool

Methods inherited from FbxCollection:
Clear(...)
FbxCollection.Clear()
FindMember(...)
FbxCollection.FindMember(FbxClassId, str) -> FbxObject
GetMember(...)
FbxCollection.GetMember(int pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxClassIdint pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxCriteriaint pIndex=0) -> FbxObject
GetMemberCount(...)
FbxCollection.GetMemberCount() -> int
FbxCollection.GetMemberCount(FbxClassId) -> int
FbxCollection.GetMemberCount(FbxCriteria) -> int
IsMember(...)
FbxCollection.IsMember(FbxObject) -> bool
RemoveMember(...)
FbxCollection.RemoveMember(FbxObject) -> bool
SetSelectedAll(...)
FbxCollection.SetSelectedAll(bool)

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDistance(sip.wrapper)
    FbxDistance()
FbxDistance(float, FbxSystemUnit)
FbxDistance(float, str)
FbxDistance(FbxDistance)
 
 
Method resolution order:
FbxDistance
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y
internalValue(...)
FbxDistance.internalValue() -> float
unit(...)
FbxDistance.unit() -> FbxSystemUnit
unitName(...)
FbxDistance.unitName() -> FbxString
value(...)
FbxDistance.value() -> float
valueAs(...)
FbxDistance.valueAs(FbxSystemUnit) -> float

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDocument(FbxCollection)
    
Method resolution order:
FbxDocument
FbxCollection
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddRootMember(...)
FbxDocument.AddRootMember(FbxObject)
Clear(...)
FbxDocument.Clear()
ConnectVideos(...)
FbxDocument.ConnectVideos()
Create(...)
FbxDocument.Create(FbxManager, str) -> FbxDocument
FbxDocument.Create(FbxObject, str) -> FbxDocument
CreateAnimStack(...)
FbxDocument.CreateAnimStack(str, FbxStatus pStatus=None) -> bool
FillAnimStackNameArray(...)
FbxDocument.FillAnimStackNameArray(FbxStringArray)
FindRootMember(...)
FbxDocument.FindRootMember(FbxClassId, str) -> FbxObject
GetClassId(...)
FbxDocument.GetClassId() -> FbxClassId
GetDocumentInfo(...)
FbxDocument.GetDocumentInfo() -> FbxDocumentInfo
GetDocumentPathToRootDocument(...)
FbxDocument.GetDocumentPathToRootDocument(FbxDocumentArray, bool pFirstCall=True)
GetPathToRootDocument(...)
FbxDocument.GetPathToRootDocument() -> FbxString
GetPeripheral(...)
FbxDocument.GetPeripheral() -> FbxPeripheral
GetReferencedDocuments(...)
FbxDocument.GetReferencedDocuments(FbxDocumentArray) -> int
GetReferencedObjects(...)
FbxDocument.GetReferencedObjects(FbxDocumentFbxObjectArray) -> int
GetReferencingDocuments(...)
FbxDocument.GetReferencingDocuments(FbxDocumentArray) -> int
GetReferencingObjects(...)
FbxDocument.GetReferencingObjects(FbxDocumentFbxObjectArray) -> int
GetRootMember(...)
FbxDocument.GetRootMember(int pIndex=0) -> FbxObject
FbxDocument.GetRootMember(FbxClassIdint pIndex=0) -> FbxObject
FbxDocument.GetRootMember(FbxCriteriaint pIndex=0) -> FbxObject
GetRootMemberCount(...)
FbxDocument.GetRootMemberCount() -> int
FbxDocument.GetRootMemberCount(FbxClassId) -> int
FbxDocument.GetRootMemberCount(FbxCriteria) -> int
IsARootDocument(...)
FbxDocument.IsARootDocument() -> bool
IsRootMember(...)
FbxDocument.IsRootMember(FbxObject) -> bool
LoadContent(...)
FbxDocument.LoadContent(FbxStatus pStatus=None) -> int
RemoveAnimStack(...)
FbxDocument.RemoveAnimStack(str) -> bool
RootRootRemoveMember(...)
FbxDocument.RootRootRemoveMember(FbxObject)
SetDocumentInfo(...)
FbxDocument.SetDocumentInfo(FbxDocumentInfo)
SetPeripheral(...)
FbxDocument.SetPeripheral(FbxPeripheral)
UnloadContent(...)
FbxDocument.UnloadContent(FbxStatus pStatus=None) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ActiveAnimStackName
ClassId
Roots

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxCollection:
AddMember(...)
FbxCollection.AddMember(FbxObject) -> bool
FindMember(...)
FbxCollection.FindMember(FbxClassId, str) -> FbxObject
GetMember(...)
FbxCollection.GetMember(int pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxClassIdint pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxCriteriaint pIndex=0) -> FbxObject
GetMemberCount(...)
FbxCollection.GetMemberCount() -> int
FbxCollection.GetMemberCount(FbxClassId) -> int
FbxCollection.GetMemberCount(FbxCriteria) -> int
IsMember(...)
FbxCollection.IsMember(FbxObject) -> bool
RemoveMember(...)
FbxCollection.RemoveMember(FbxObject) -> bool
SetSelectedAll(...)
FbxCollection.SetSelectedAll(bool)

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDocumentArray(sip.wrapper)
    FbxDocumentArray()
FbxDocumentArray(FbxDocumentArray)
 
 
Method resolution order:
FbxDocumentArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxDocumentArray.Add(FbxDocument) -> int
AddArray(...)
FbxDocumentArray.AddArray(FbxDocumentArray)
AddArrayNoDuplicate(...)
FbxDocumentArray.AddArrayNoDuplicate(FbxDocumentArray)
AddUnique(...)
FbxDocumentArray.AddUnique(FbxDocument) -> int
Find(...)
FbxDocumentArray.Find(FbxDocument) -> int
GetAt(...)
FbxDocumentArray.GetAt(int) -> FbxDocument
GetCount(...)
FbxDocumentArray.GetCount() -> int
GetFirst(...)
FbxDocumentArray.GetFirst() -> FbxDocument
GetLast(...)
FbxDocumentArray.GetLast() -> FbxDocument
InsertAt(...)
FbxDocumentArray.InsertAt(intFbxDocument) -> int
RemoveArray(...)
FbxDocumentArray.RemoveArray(FbxDocumentArray)
RemoveAt(...)
FbxDocumentArray.RemoveAt(int) -> FbxDocument
RemoveIt(...)
FbxDocumentArray.RemoveIt(FbxDocument) -> bool
RemoveLast(...)
FbxDocumentArray.RemoveLast() -> FbxDocument
SetAt(...)
FbxDocumentArray.SetAt(intFbxDocument)
SetLast(...)
FbxDocumentArray.SetLast(FbxDocument)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDocumentInfo(FbxObject)
    
Method resolution order:
FbxDocumentInfo
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxDocumentInfo.Clear()
Create(...)
FbxDocumentInfo.Create(FbxManager, str) -> FbxDocumentInfo
FbxDocumentInfo.Create(FbxObject, str) -> FbxDocumentInfo
GetClassId(...)
FbxDocumentInfo.GetClassId() -> FbxClassId
GetSceneThumbnail(...)
FbxDocumentInfo.GetSceneThumbnail() -> FbxThumbnail
SetSceneThumbnail(...)
FbxDocumentInfo.SetSceneThumbnail(FbxThumbnail)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
EmbeddedUrl
LastSaved
LastSavedUrl
LastSaved_ApplicationName
LastSaved_ApplicationVendor
LastSaved_ApplicationVersion
LastSaved_DateTime_GMT
Original_ApplicationName
Original_ApplicationVendor
Original_ApplicationVersion
Original_DateTime_GMT
Original_FileName
Url
mAuthor
mComment
mKeywords
mRevision
mSubject
mTitle

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDouble2(sip.wrapper)
    FbxDouble2()
FbxDouble2(float, float)
FbxDouble2(FbxDouble2)
 
 
Method resolution order:
FbxDouble2
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getitem__(...)
x.__getitem__(y) <==> x[y]
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDouble3(sip.wrapper)
    FbxDouble3()
FbxDouble3(float, float, float)
FbxDouble3(FbxDouble3)
 
 
Method resolution order:
FbxDouble3
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getitem__(...)
x.__getitem__(y) <==> x[y]
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDouble4(sip.wrapper)
    FbxDouble4()
FbxDouble4(float, float, float, float)
FbxDouble4(FbxDouble4)
 
 
Method resolution order:
FbxDouble4
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getitem__(...)
x.__getitem__(y) <==> x[y]
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxDouble4x4(sip.wrapper)
    FbxDouble4x4()
FbxDouble4x4(FbxDouble4FbxDouble4FbxDouble4FbxDouble4)
FbxDouble4x4(FbxDouble4x4)
 
 
Method resolution order:
FbxDouble4x4
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getitem__(...)
x.__getitem__(y) <==> x[y]
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxEffector(sip.wrapper)
    FbxEffector()
FbxEffector(FbxEffector)
 
 
Method resolution order:
FbxEffector
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Reset(...)
FbxEffector.Reset()

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mNode
mShow

Data and other attributes defined here:
ENodeId = <class 'fbx.ENodeId'>
ESetId = <class 'fbx.ESetId'>
eAux10Set = 10
eAux11Set = 11
eAux12Set = 12
eAux13Set = 13
eAux14Set = 14
eAux1Set = 1
eAux2Set = 2
eAux3Set = 3
eAux4Set = 4
eAux5Set = 5
eAux6Set = 6
eAux7Set = 7
eAux8Set = 8
eAux9Set = 9
eChestEnd = 10
eChestOrigin = 9
eDefaultSet = 0
eHead = 15
eHips = 0
eLeftAnkle = 1
eLeftElbow = 7
eLeftFoot = 11
eLeftFootExtraFinger = 37
eLeftFootIndex = 33
eLeftFootMiddle = 34
eLeftFootPinky = 36
eLeftFootRing = 35
eLeftFootThumb = 32
eLeftHand = 18
eLeftHandExtraFinger = 25
eLeftHandIndex = 21
eLeftHandMiddle = 22
eLeftHandPinky = 24
eLeftHandRing = 23
eLeftHandThumb = 20
eLeftHip = 16
eLeftKnee = 5
eLeftShoulder = 13
eLeftWrist = 3
eNodeIdCount = 44
eRightAnkle = 2
eRightElbow = 8
eRightFoot = 12
eRightFootExtraFinger = 43
eRightFootIndex = 39
eRightFootMiddle = 40
eRightFootPinky = 42
eRightFootRing = 41
eRightFootThumb = 38
eRightHand = 19
eRightHandExtraFinger = 31
eRightHandIndex = 27
eRightHandMiddle = 28
eRightHandPinky = 30
eRightHandRing = 29
eRightHandThumb = 26
eRightHip = 17
eRightKnee = 6
eRightShoulder = 14
eRightWrist = 4
eSetIdCount = 15

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxEuler(sip.wrapper)
    FbxEuler()
FbxEuler(FbxEuler)
 
 
Method resolution order:
FbxEuler
sip.wrapper
sip.simplewrapper
builtins.object

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EAxis = <class 'fbx.EAxis'>
EOrder = <class 'fbx.EOrder'>
eAxisX = 0
eAxisY = 1
eAxisZ = 2
eOrderXYZ = 0
eOrderXZY = 1
eOrderYXZ = 3
eOrderYZX = 2
eOrderZXY = 4
eOrderZYX = 5

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxExporter(FbxIOBase)
    
Method resolution order:
FbxExporter
FbxIOBase
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxExporter.Create(FbxManager, str) -> FbxExporter
FbxExporter.Create(FbxObject, str) -> FbxExporter
Export(...)
FbxExporter.Export(FbxDocument, bool pNonBlocking=False) -> bool
GetClassId(...)
FbxExporter.GetClassId() -> FbxClassId
GetExportOptions(...)
FbxExporter.GetExportOptions() -> bool
GetFileFormat(...)
FbxExporter.GetFileFormat() -> int
GetFileHeaderInfo(...)
FbxExporter.GetFileHeaderInfo() -> FbxIOFileHeaderInfo
GetIOSettings(...)
FbxExporter.GetIOSettings() -> FbxIOSettings
GetProgress(...)
FbxExporter.GetProgress(FbxString pStatus=None) -> float
Initialize(...)
FbxExporter.Initialize(str, int pFileFormat=-1, FbxIOSettings pIOSettings=None) -> bool
IsExporting(...)
FbxExporter.IsExporting() -> (bool, bool)
IsFBX(...)
FbxExporter.IsFBX() -> bool
SetDefaultRenderResolution(...)
FbxExporter.SetDefaultRenderResolution(FbxStringFbxString, float, float)
SetFileExportVersion(...)
FbxExporter.SetFileExportVersion(FbxStringFbxSceneRenamer.ERenamingMode) -> bool
SetIOSettings(...)
FbxExporter.SetIOSettings(FbxIOSettings)
SetResamplingRate(...)
FbxExporter.SetResamplingRate(float)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxIOBase:
GetFileName(...)
FbxIOBase.GetFileName() -> FbxString
GetStatus(...)
FbxIOBase.GetStatus() -> FbxStatus

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxFileTexture(FbxTexture)
    
Method resolution order:
FbxFileTexture
FbxTexture
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxFileTexture.Create(FbxManager, str) -> FbxFileTexture
FbxFileTexture.Create(FbxObject, str) -> FbxFileTexture
GetClassId(...)
FbxFileTexture.GetClassId() -> FbxClassId
GetFileName(...)
FbxFileTexture.GetFileName() -> str
GetMaterialUse(...)
FbxFileTexture.GetMaterialUse() -> FbxFileTexture.EMaterialUse
GetRelativeFileName(...)
FbxFileTexture.GetRelativeFileName() -> str
Reset(...)
FbxFileTexture.Reset()
SetFileName(...)
FbxFileTexture.SetFileName(str) -> bool
SetMaterialUse(...)
FbxFileTexture.SetMaterialUse(FbxFileTexture.EMaterialUse)
SetRelativeFileName(...)
FbxFileTexture.SetRelativeFileName(str) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
UseMaterial
UseMipMap

Data and other attributes defined here:
EMaterialUse = <class 'fbx.EMaterialUse'>
__hash__ = None
eDefaultMaterial = 1
eModelMaterial = 0

Methods inherited from FbxTexture:
GetAlphaSource(...)
FbxTexture.GetAlphaSource() -> FbxTexture.EAlphaSource
GetBlendMode(...)
FbxTexture.GetBlendMode() -> FbxTexture.EBlendMode
GetCroppingBottom(...)
FbxTexture.GetCroppingBottom() -> int
GetCroppingLeft(...)
FbxTexture.GetCroppingLeft() -> int
GetCroppingRight(...)
FbxTexture.GetCroppingRight() -> int
GetCroppingTop(...)
FbxTexture.GetCroppingTop() -> int
GetDefaultAlpha(...)
FbxTexture.GetDefaultAlpha() -> float
GetDefaultR(...)
FbxTexture.GetDefaultR(FbxVector4) -> FbxVector4
GetDefaultS(...)
FbxTexture.GetDefaultS(FbxVector4) -> FbxVector4
GetDefaultT(...)
FbxTexture.GetDefaultT(FbxVector4) -> FbxVector4
GetMappingType(...)
FbxTexture.GetMappingType() -> FbxTexture.EMappingType
GetPlanarMappingNormal(...)
FbxTexture.GetPlanarMappingNormal() -> FbxTexture.EPlanarMappingNormal
GetRotationU(...)
FbxTexture.GetRotationU() -> float
GetRotationV(...)
FbxTexture.GetRotationV() -> float
GetRotationW(...)
FbxTexture.GetRotationW() -> float
GetScaleU(...)
FbxTexture.GetScaleU() -> float
GetScaleV(...)
FbxTexture.GetScaleV() -> float
GetSwapUV(...)
FbxTexture.GetSwapUV() -> bool
GetTextureType(...)
FbxTexture.GetTextureType() -> FbxString
GetTextureUse(...)
FbxTexture.GetTextureUse() -> FbxTexture.ETextureUse
GetTranslationU(...)
FbxTexture.GetTranslationU() -> float
GetTranslationV(...)
FbxTexture.GetTranslationV() -> float
GetUVScaling(...)
FbxTexture.GetUVScaling() -> FbxVector2
GetUVTranslation(...)
FbxTexture.GetUVTranslation() -> FbxVector2
GetWrapModeU(...)
FbxTexture.GetWrapModeU() -> FbxTexture.EWrapMode
GetWrapModeV(...)
FbxTexture.GetWrapModeV() -> FbxTexture.EWrapMode
SetAlphaSource(...)
FbxTexture.SetAlphaSource(FbxTexture.EAlphaSource)
SetBlendMode(...)
FbxTexture.SetBlendMode(FbxTexture.EBlendMode)
SetCropping(...)
FbxTexture.SetCropping(intintintint)
SetDefaultAlpha(...)
FbxTexture.SetDefaultAlpha(float)
SetDefaultR(...)
FbxTexture.SetDefaultR(FbxVector4)
SetDefaultS(...)
FbxTexture.SetDefaultS(FbxVector4)
SetDefaultT(...)
FbxTexture.SetDefaultT(FbxVector4)
SetMappingType(...)
FbxTexture.SetMappingType(FbxTexture.EMappingType)
SetPlanarMappingNormal(...)
FbxTexture.SetPlanarMappingNormal(FbxTexture.EPlanarMappingNormal)
SetRotation(...)
FbxTexture.SetRotation(float, float, float pW=0)
SetScale(...)
FbxTexture.SetScale(float, float)
SetSwapUV(...)
FbxTexture.SetSwapUV(bool)
SetTextureUse(...)
FbxTexture.SetTextureUse(FbxTexture.ETextureUse)
SetTranslation(...)
FbxTexture.SetTranslation(float, float)
SetUVScaling(...)
FbxTexture.SetUVScaling(FbxVector2)
SetUVTranslation(...)
FbxTexture.SetUVTranslation(FbxVector2)
SetWrapMode(...)
FbxTexture.SetWrapMode(FbxTexture.EWrapMode, FbxTexture.EWrapMode)

Data descriptors inherited from FbxTexture:
Alpha
CurrentMappingType
CurrentTextureBlendMode
PremultiplyAlpha
Rotation
RotationPivot
Scaling
ScalingPivot
TextureTypeUse
Translation
UVSet
UVSwap
WrapModeU
WrapModeV

Data and other attributes inherited from FbxTexture:
EAlignMode = <class 'fbx.EAlignMode'>
EAlphaSource = <class 'fbx.EAlphaSource'>
EBlendMode = <class 'fbx.EBlendMode'>
ECoordinates = <class 'fbx.ECoordinates'>
EMappingType = <class 'fbx.EMappingType'>
EPlanarMappingNormal = <class 'fbx.EPlanarMappingNormal'>
ETextureUse = <class 'fbx.ETextureUse'>
ETextureUse6 = <class 'fbx.ETextureUse6'>
EUnifiedMappingType = <class 'fbx.EUnifiedMappingType'>
EWrapMode = <class 'fbx.EWrapMode'>
eAdditive = 1
eBlack = 2
eBottom = 3
eBox = 4
eBumpNormalMap = 5
eClamp = 1
eCylindrical = 3
eEnvironment = 7
eFace = 5
eLeft = 0
eLightMap = 2
eModulate = 2
eModulate2 = 3
eNone = 0
eNull = 0
eOver = 4
ePlanar = 1
ePlanarNormalX = 0
ePlanarNormalY = 1
ePlanarNormalZ = 2
eRGBIntensity = 1
eRepeat = 0
eRight = 1
eShadowMap = 1
eSphereReflectionMap = 4
eSpherical = 2
eSphericalReflectionMap = 3
eStandard = 0
eTEXTURE_USE_6_BUMP_NORMAL_MAP = 5
eTEXTURE_USE_6_LIGHT_MAP = 4
eTEXTURE_USE_6_SHADOW_MAP = 3
eTEXTURE_USE_6_SPHERE_REFLEXION_MAP = 2
eTEXTURE_USE_6_SPHERICAL_REFLEXION_MAP = 1
eTEXTURE_USE_6_STANDARD = 0
eTop = 2
eTranslucent = 0
eU = 0
eUMT_BOX = 8
eUMT_CYLINDRICAL = 5
eUMT_ENVIRONMENT = 6
eUMT_FACE = 9
eUMT_NO_MAPPING = 10
eUMT_PROJECTION = 7
eUMT_SPHERICAL = 4
eUMT_UV = 0
eUMT_XY = 1
eUMT_XZ = 3
eUMT_YZ = 2
eUV = 6
eV = 1
eW = 2

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxFolder(sip.wrapper)
    FbxFolder()
FbxFolder(FbxFolder)
 
 
Method resolution order:
FbxFolder
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Close(...)
FbxFolder.Close()
GetEntryExtension(...)
FbxFolder.GetEntryExtension() -> str
GetEntryName(...)
FbxFolder.GetEntryName() -> FbxString
GetEntryType(...)
FbxFolder.GetEntryType() -> FbxFolder.EEntryType
IsOpen(...)
FbxFolder.IsOpen() -> bool
Next(...)
FbxFolder.Next() -> bool
Open(...)
FbxFolder.Open(str) -> bool

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EEntryType = <class 'fbx.EEntryType'>
eFolderEntry = 1
eRegularEntry = 0

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxGeometry(FbxGeometryBase)
    
Method resolution order:
FbxGeometry
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddDeformer(...)
FbxGeometry.AddDeformer(FbxDeformer) -> int
AddShape(...)
FbxGeometry.AddShape(intintFbxShape, float pPercent=100, FbxStatus pStatus=None) -> bool
ApplyPivot(...)
FbxGeometry.ApplyPivot()
ClearShape(...)
FbxGeometry.ClearShape()
Create(...)
FbxGeometry.Create(FbxManager, str) -> FbxGeometry
FbxGeometry.Create(FbxObject, str) -> FbxGeometry
GetAttributeType(...)
FbxGeometry.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxGeometry.GetClassId() -> FbxClassId
GetDefaultShape(...)
FbxGeometry.GetDefaultShape(intint) -> float
FbxGeometry.GetDefaultShape(FbxBlendShapeChannel) -> float
GetDeformer(...)
FbxGeometry.GetDeformer(intFbxStatus pStatus=None) -> FbxDeformer
FbxGeometry.GetDeformer(intFbxDeformer.EDeformerType, FbxStatus pStatus=None) -> FbxDeformer
GetDeformerCount(...)
FbxGeometry.GetDeformerCount() -> int
FbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType) -> int
GetDestinationGeometryWeightedMap(...)
FbxGeometry.GetDestinationGeometryWeightedMap(int) -> FbxGeometryWeightedMap
GetDestinationGeometryWeightedMapCount(...)
FbxGeometry.GetDestinationGeometryWeightedMapCount() -> int
GetPivot(...)
FbxGeometry.GetPivot(FbxAMatrix) -> FbxAMatrix
GetShape(...)
FbxGeometry.GetShape(intintintFbxStatus pStatus=None) -> FbxShape
GetShapeChannel(...)
FbxGeometry.GetShapeChannel(intintFbxAnimLayer, bool pCreateAsNeeded=False, FbxStatus pStatus=None) -> FbxAnimCurve
GetShapeCount(...)
FbxGeometry.GetShapeCount() -> int
FbxGeometry.GetShapeCount(intintFbxStatus pStatus=None) -> int
GetSourceGeometryWeightedMap(...)
FbxGeometry.GetSourceGeometryWeightedMap() -> FbxGeometryWeightedMap
RemoveDeformer(...)
FbxGeometry.RemoveDeformer(intFbxStatus pStatus=None) -> FbxDeformer
SetDefaultShape(...)
FbxGeometry.SetDefaultShape(intint, float)
FbxGeometry.SetDefaultShape(FbxBlendShapeChannel, float)
SetPivot(...)
FbxGeometry.SetPivot(FbxAMatrix)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
ESurfaceMode = <class 'fbx.ESurfaceMode'>
__hash__ = None
eHigh = 4
eHighNoNormals = 3
eLow = 2
eLowNoNormals = 1
eRaw = 0

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitControlPoints(...)
FbxGeometryBase.InitControlPoints(int)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxGeometryBase(FbxLayerContainer)
    
Method resolution order:
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
Create(...)
FbxGeometryBase.Create(FbxManager, str) -> FbxGeometryBase
FbxGeometryBase.Create(FbxObject, str) -> FbxGeometryBase
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetClassId(...)
FbxGeometryBase.GetClassId() -> FbxClassId
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitControlPoints(...)
FbxGeometryBase.InitControlPoints(int)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
BBoxMax
BBoxMin
CastShadow
ClassId
PrimaryVisibility
ReceiveShadow

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetAttributeType(...)
FbxNodeAttribute.GetAttributeType() -> FbxNodeAttribute.EType
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxGeometryConverter(sip.wrapper)
    FbxGeometryConverter(FbxManager)
FbxGeometryConverter(FbxGeometryConverter)
 
 
Method resolution order:
FbxGeometryConverter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ComputeEdgeSmoothingFromNormals(...)
FbxGeometryConverter.ComputeEdgeSmoothingFromNormals(FbxMesh) -> bool
ComputeEdgeSmoothingFromPolygonSmoothing(...)
FbxGeometryConverter.ComputeEdgeSmoothingFromPolygonSmoothing(FbxMeshint pIndex=0) -> bool
ComputeGeometryControlPointsWeightedMapping(...)
FbxGeometryConverter.ComputeGeometryControlPointsWeightedMapping(FbxGeometryFbxGeometryFbxWeightedMapping, bool pSwapUV=False) -> bool
ComputePolygonSmoothingFromEdgeSmoothing(...)
FbxGeometryConverter.ComputePolygonSmoothingFromEdgeSmoothing(FbxMeshint pIndex=0) -> bool
ConvertNurbsSurfaceToNurbs(...)
FbxGeometryConverter.ConvertNurbsSurfaceToNurbs(FbxNurbsSurface) -> FbxNurbs
ConvertNurbsSurfaceToNurbsInPlace(...)
FbxGeometryConverter.ConvertNurbsSurfaceToNurbsInPlace(FbxNode) -> bool
ConvertNurbsToNurbsSurface(...)
FbxGeometryConverter.ConvertNurbsToNurbsSurface(FbxNurbs) -> FbxNurbsSurface
ConvertNurbsToNurbsSurfaceInPlace(...)
FbxGeometryConverter.ConvertNurbsToNurbsSurfaceInPlace(FbxNode) -> bool
ConvertPatchToNurbs(...)
FbxGeometryConverter.ConvertPatchToNurbs(FbxPatch) -> FbxNurbs
ConvertPatchToNurbsInPlace(...)
FbxGeometryConverter.ConvertPatchToNurbsInPlace(FbxNode) -> bool
ConvertPatchToNurbsSurface(...)
FbxGeometryConverter.ConvertPatchToNurbsSurface(FbxPatch) -> FbxNurbsSurface
ConvertPatchToNurbsSurfaceInPlace(...)
FbxGeometryConverter.ConvertPatchToNurbsSurfaceInPlace(FbxNode) -> bool
EmulateNormalsByPolygonVertex(...)
FbxGeometryConverter.EmulateNormalsByPolygonVertex(FbxMesh) -> bool
FlipNurbs(...)
FbxGeometryConverter.FlipNurbs(FbxNurbs, bool, bool) -> FbxNurbs
FlipNurbsSurface(...)
FbxGeometryConverter.FlipNurbsSurface(FbxNurbsSurface, bool, bool) -> FbxNurbsSurface
MergeMeshes(...)
FbxGeometryConverter.MergeMeshes(FbxNodeArray, str, FbxScene) -> FbxNode
RecenterSceneToWorldCenter(...)
FbxGeometryConverter.RecenterSceneToWorldCenter(FbxScene, float) -> bool
SplitMeshPerMaterial(...)
FbxGeometryConverter.SplitMeshPerMaterial(FbxMesh, bool) -> bool
SplitMeshesPerMaterial(...)
FbxGeometryConverter.SplitMeshesPerMaterial(FbxScene, bool) -> bool
Triangulate(...)
FbxGeometryConverter.Triangulate(FbxScene, bool, bool pLegacy=False) -> bool
FbxGeometryConverter.Triangulate(FbxNodeAttribute, bool, bool pLegacy=False) -> FbxNodeAttribute

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxGeometryWeightedMap(FbxObject)
    
Method resolution order:
FbxGeometryWeightedMap
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxGeometryWeightedMap.Create(FbxManager, str) -> FbxGeometryWeightedMap
FbxGeometryWeightedMap.Create(FbxObject, str) -> FbxGeometryWeightedMap
GetClassId(...)
FbxGeometryWeightedMap.GetClassId() -> FbxClassId
GetDestinationGeometry(...)
FbxGeometryWeightedMap.GetDestinationGeometry() -> FbxGeometry
GetSourceGeometry(...)
FbxGeometryWeightedMap.GetSourceGeometry() -> FbxGeometry
GetValues(...)
FbxGeometryWeightedMap.GetValues() -> FbxWeightedMapping
SetValues(...)
FbxGeometryWeightedMap.SetValues(FbxWeightedMapping)

Data descriptors defined here:
ClassId

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
__hash__ = None
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxGlobalCameraSettings(sip.wrapper)
    
Method resolution order:
FbxGlobalCameraSettings
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
CreateProducerCameras(...)
FbxGlobalCameraSettings.CreateProducerCameras()
DestroyProducerCameras(...)
FbxGlobalCameraSettings.DestroyProducerCameras()
GetCameraProducerBack(...)
FbxGlobalCameraSettings.GetCameraProducerBack() -> FbxCamera
GetCameraProducerBottom(...)
FbxGlobalCameraSettings.GetCameraProducerBottom() -> FbxCamera
GetCameraProducerFront(...)
FbxGlobalCameraSettings.GetCameraProducerFront() -> FbxCamera
GetCameraProducerLeft(...)
FbxGlobalCameraSettings.GetCameraProducerLeft() -> FbxCamera
GetCameraProducerPerspective(...)
FbxGlobalCameraSettings.GetCameraProducerPerspective() -> FbxCamera
GetCameraProducerRight(...)
FbxGlobalCameraSettings.GetCameraProducerRight() -> FbxCamera
GetCameraProducerTop(...)
FbxGlobalCameraSettings.GetCameraProducerTop() -> FbxCamera
GetCameraSwitcher(...)
FbxGlobalCameraSettings.GetCameraSwitcher() -> FbxCameraSwitcher
GetDefaultCamera(...)
FbxGlobalCameraSettings.GetDefaultCamera() -> str
GetDefaultViewingMode(...)
FbxGlobalCameraSettings.GetDefaultViewingMode() -> FbxGlobalCameraSettings.EViewingMode
IsProducerCamera(...)
FbxGlobalCameraSettings.IsProducerCamera(FbxCamera) -> bool
RestoreDefaultSettings(...)
FbxGlobalCameraSettings.RestoreDefaultSettings()
SetCameraSwitcher(...)
FbxGlobalCameraSettings.SetCameraSwitcher(FbxCameraSwitcher)
SetDefaultCamera(...)
FbxGlobalCameraSettings.SetDefaultCamera(str, FbxStatus pStatus=None) -> bool
SetDefaultViewingMode(...)
FbxGlobalCameraSettings.SetDefaultViewingMode(FbxGlobalCameraSettings.EViewingMode)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EViewingMode = <class 'fbx.EViewingMode'>
eModelsOnly = 2
eStandard = 0
eXRay = 1

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxGlobalLightSettings(sip.wrapper)
    
Method resolution order:
FbxGlobalLightSettings
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddShadowPlane(...)
FbxGlobalLightSettings.AddShadowPlane(FbxGlobalLightSettings.ShadowPlane)
GetAmbientColor(...)
FbxGlobalLightSettings.GetAmbientColor() -> FbxColor
GetFogColor(...)
FbxGlobalLightSettings.GetFogColor() -> FbxColor
GetFogDensity(...)
FbxGlobalLightSettings.GetFogDensity() -> float
GetFogEnable(...)
FbxGlobalLightSettings.GetFogEnable() -> bool
GetFogEnd(...)
FbxGlobalLightSettings.GetFogEnd() -> float
GetFogMode(...)
FbxGlobalLightSettings.GetFogMode() -> FbxGlobalLightSettings.EFogMode
GetFogStart(...)
FbxGlobalLightSettings.GetFogStart() -> float
GetShadowEnable(...)
FbxGlobalLightSettings.GetShadowEnable() -> bool
GetShadowIntensity(...)
FbxGlobalLightSettings.GetShadowIntensity() -> float
GetShadowPlane(...)
FbxGlobalLightSettings.GetShadowPlane(intFbxStatus pStatus=None) -> FbxGlobalLightSettings.ShadowPlane
GetShadowPlaneCount(...)
FbxGlobalLightSettings.GetShadowPlaneCount() -> int
RemoveAllShadowPlanes(...)
FbxGlobalLightSettings.RemoveAllShadowPlanes()
SetAmbientColor(...)
FbxGlobalLightSettings.SetAmbientColor(FbxColor)
SetFogColor(...)
FbxGlobalLightSettings.SetFogColor(FbxColor)
SetFogDensity(...)
FbxGlobalLightSettings.SetFogDensity(float)
SetFogEnable(...)
FbxGlobalLightSettings.SetFogEnable(bool)
SetFogEnd(...)
FbxGlobalLightSettings.SetFogEnd(float)
SetFogMode(...)
FbxGlobalLightSettings.SetFogMode(FbxGlobalLightSettings.EFogMode)
SetFogStart(...)
FbxGlobalLightSettings.SetFogStart(float)
SetShadowEnable(...)
FbxGlobalLightSettings.SetShadowEnable(bool)
SetShadowIntensity(...)
FbxGlobalLightSettings.SetShadowIntensity(float)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EFogMode = <class 'fbx.EFogMode'>
ShadowPlane = <class 'fbx.ShadowPlane'>
FbxGlobalLightSettings.ShadowPlane()
FbxGlobalLightSettings.ShadowPlane(FbxGlobalLightSettings.ShadowPlane)
eExponential = 1
eExponentialSquareRoot = 2
eLinear = 0

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxGlobalSettings(FbxObject)
    FbxGlobalSettings(FbxManager, str)
 
 
Method resolution order:
FbxGlobalSettings
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxGlobalSettings.Create(FbxManager, str) -> FbxGlobalSettings
FbxGlobalSettings.Create(FbxObject, str) -> FbxGlobalSettings
GetAmbientColor(...)
FbxGlobalSettings.GetAmbientColor() -> FbxColor
GetAxisSystem(...)
FbxGlobalSettings.GetAxisSystem() -> FbxAxisSystem
GetClassId(...)
FbxGlobalSettings.GetClassId() -> FbxClassId
GetDefaultCamera(...)
FbxGlobalSettings.GetDefaultCamera() -> FbxString
GetOriginalSystemUnit(...)
FbxGlobalSettings.GetOriginalSystemUnit() -> FbxSystemUnit
GetOriginalUpAxis(...)
FbxGlobalSettings.GetOriginalUpAxis() -> int
GetSystemUnit(...)
FbxGlobalSettings.GetSystemUnit() -> FbxSystemUnit
GetTimeMode(...)
FbxGlobalSettings.GetTimeMode() -> FbxTime.EMode
GetTimelineDefaultTimeSpan(...)
FbxGlobalSettings.GetTimelineDefaultTimeSpan() -> FbxTimeSpan
SetAmbientColor(...)
FbxGlobalSettings.SetAmbientColor(FbxColor)
SetAxisSystem(...)
FbxGlobalSettings.SetAxisSystem(FbxAxisSystem)
SetDefaultCamera(...)
FbxGlobalSettings.SetDefaultCamera(str) -> bool
SetOriginalSystemUnit(...)
FbxGlobalSettings.SetOriginalSystemUnit(FbxSystemUnit)
SetOriginalUpAxis(...)
FbxGlobalSettings.SetOriginalUpAxis(FbxAxisSystem)
SetSystemUnit(...)
FbxGlobalSettings.SetSystemUnit(FbxSystemUnit)
SetTimeMode(...)
FbxGlobalSettings.SetTimeMode(FbxTime.EMode)
SetTimelineDefaultTimeSpan(...)
FbxGlobalSettings.SetTimelineDefaultTimeSpan(FbxTimeSpan)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxIO(sip.wrapper)
    FbxIO(FbxIO.BinaryType, FbxStatus)
FbxIO(FbxIO)
 
 
Method resolution order:
FbxIO
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxIO.Create(FbxIO.BinaryType, FbxStatus) -> FbxIO

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
BinaryLarge = 1
BinaryNormal = 0
BinaryType = <class 'fbx.BinaryType'>

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxIOBase(FbxObject)
    
Method resolution order:
FbxIOBase
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxIOBase.Create(FbxManager, str) -> FbxIOBase
FbxIOBase.Create(FbxObject, str) -> FbxIOBase
GetClassId(...)
FbxIOBase.GetClassId() -> FbxClassId
GetFileName(...)
FbxIOBase.GetFileName() -> FbxString
GetStatus(...)
FbxIOBase.GetStatus() -> FbxStatus
Initialize(...)
FbxIOBase.Initialize(str, int pFileFormat=-1, FbxIOSettings pIOSettings=None) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxIODefaultRenderResolution(sip.wrapper)
    FbxIODefaultRenderResolution()
FbxIODefaultRenderResolution(FbxIODefaultRenderResolution)
 
 
Method resolution order:
FbxIODefaultRenderResolution
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Reset(...)
FbxIODefaultRenderResolution.Reset()

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mCameraName
mIsOK
mResolutionH
mResolutionMode
mResolutionW

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxIOFileHeaderInfo(sip.wrapper)
    FbxIOFileHeaderInfo()
FbxIOFileHeaderInfo(FbxIOFileHeaderInfo)
 
 
Method resolution order:
FbxIOFileHeaderInfo
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ReadExtendedHeaderInformation(...)
FbxIOFileHeaderInfo.ReadExtendedHeaderInformation(FbxIO) -> bool
Reset(...)
FbxIOFileHeaderInfo.Reset()

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mCreationTimeStamp
mCreationTimeStampPresent
mCreator
mDefaultRenderResolution
mFileVersion
mIOPlugin
mPLE

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxIOPluginRegistry(sip.wrapper)
    FbxIOPluginRegistry()
FbxIOPluginRegistry(FbxIOPluginRegistry)
 
 
Method resolution order:
FbxIOPluginRegistry
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
DetectReaderFileFormat(...)
FbxIOPluginRegistry.DetectReaderFileFormat(str) -> (bool, int)
DetectWriterFileFormat(...)
FbxIOPluginRegistry.DetectWriterFileFormat(str) -> (bool, int)
FillIOSettingsForReadersRegistered(...)
FbxIOPluginRegistry.FillIOSettingsForReadersRegistered(FbxIOSettings)
FillIOSettingsForWritersRegistered(...)
FbxIOPluginRegistry.FillIOSettingsForWritersRegistered(FbxIOSettings)
FindReaderIDByDescription(...)
FbxIOPluginRegistry.FindReaderIDByDescription(str) -> int
FindReaderIDByExtension(...)
FbxIOPluginRegistry.FindReaderIDByExtension(str) -> int
FindWriterIDByDescription(...)
FbxIOPluginRegistry.FindWriterIDByDescription(str) -> int
FindWriterIDByExtension(...)
FbxIOPluginRegistry.FindWriterIDByExtension(str) -> int
GetNativeReaderFormat(...)
FbxIOPluginRegistry.GetNativeReaderFormat() -> int
GetNativeWriterFormat(...)
FbxIOPluginRegistry.GetNativeWriterFormat() -> int
GetReaderFormatCount(...)
FbxIOPluginRegistry.GetReaderFormatCount() -> int
GetReaderFormatDescription(...)
FbxIOPluginRegistry.GetReaderFormatDescription(int) -> str
GetReaderFormatExtension(...)
FbxIOPluginRegistry.GetReaderFormatExtension(int) -> str
GetWriterFormatCount(...)
FbxIOPluginRegistry.GetWriterFormatCount() -> int
GetWriterFormatDescription(...)
FbxIOPluginRegistry.GetWriterFormatDescription(int) -> str
GetWriterFormatExtension(...)
FbxIOPluginRegistry.GetWriterFormatExtension(int) -> str
ReaderIsFBX(...)
FbxIOPluginRegistry.ReaderIsFBX(int) -> bool
ReaderIsGenuine(...)
FbxIOPluginRegistry.ReaderIsGenuine(int) -> bool
RegisterReader(...)
FbxIOPluginRegistry.RegisterReader(str, bool pOverride=False) -> (intint)
RegisterWriter(...)
FbxIOPluginRegistry.RegisterWriter(str, bool pOverride=False) -> (intint)
WriterIsFBX(...)
FbxIOPluginRegistry.WriterIsFBX(int) -> bool
WriterIsGenuine(...)
FbxIOPluginRegistry.WriterIsGenuine(int) -> bool

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxIOSettings(FbxObject)
    
Method resolution order:
FbxIOSettings
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddProperty(...)
FbxIOSettings.AddProperty(FbxProperty, str, FbxDataType pDataType=FbxDataType(), str pLabel="", sip.voidptr pValue=None, bool pVisible=True, bool pSavable=True, bool pEnabled=True) -> FbxProperty
AddPropertyGroup(...)
FbxIOSettings.AddPropertyGroup(str, FbxDataType pDataType=FbxDataType(), str pLabel="") -> FbxProperty
FbxIOSettings.AddPropertyGroup(FbxProperty, str, FbxDataType pDataType=FbxDataType(), str pLabel="", bool pVisible=True, bool pSavable=True, bool pEnabled=True) -> FbxProperty
AddPropertyMinMax(...)
FbxIOSettings.AddPropertyMinMax(FbxProperty, str, FbxDataType pDataType=FbxDataType(), str pLabel="", sip.voidptr pValue=None, float pMinValue=None, float pMaxValue=None, bool pVisible=True, bool pSavable=True, bool pEnabled=True) -> FbxProperty
Create(...)
FbxIOSettings.Create(FbxManager, str) -> FbxIOSettings
FbxIOSettings.Create(FbxObject, str) -> FbxIOSettings
EmptyEnumProp(...)
FbxIOSettings.EmptyEnumProp(str)
GetBoolProp(...)
FbxIOSettings.GetBoolProp(str, bool) -> bool
GetClassId(...)
FbxIOSettings.GetClassId() -> FbxClassId
GetDoubleProp(...)
FbxIOSettings.GetDoubleProp(str, float) -> float
GetEnumIndex(...)
FbxIOSettings.GetEnumIndex(str, FbxString) -> int
FbxIOSettings.GetEnumIndex(FbxPropertyFbxString, bool pNoCase=False) -> int
GetEnumProp(...)
FbxIOSettings.GetEnumProp(str, FbxString) -> FbxString
FbxIOSettings.GetEnumProp(str, int) -> int
GetIntProp(...)
FbxIOSettings.GetIntProp(str, int) -> int
GetProperty(...)
FbxIOSettings.GetProperty(str) -> FbxProperty
FbxIOSettings.GetProperty(FbxProperty, str) -> FbxProperty
GetStringProp(...)
FbxIOSettings.GetStringProp(str, FbxString) -> FbxString
GetTimeProp(...)
FbxIOSettings.GetTimeProp(str, FbxTime) -> FbxTime
IsEnumExist(...)
FbxIOSettings.IsEnumExist(FbxPropertyFbxString) -> bool
ReadXMLFile(...)
FbxIOSettings.ReadXMLFile(FbxString) -> bool
RemoveEnumPropValue(...)
FbxIOSettings.RemoveEnumPropValue(str, FbxString)
SetBoolProp(...)
FbxIOSettings.SetBoolProp(str, bool)
SetDoubleProp(...)
FbxIOSettings.SetDoubleProp(str, float)
SetEnumProp(...)
FbxIOSettings.SetEnumProp(str, FbxString)
FbxIOSettings.SetEnumProp(str, int)
SetFlag(...)
FbxIOSettings.SetFlag(str, FbxPropertyFlags.EFlags, bool) -> bool
SetIntProp(...)
FbxIOSettings.SetIntProp(str, int)
SetStringProp(...)
FbxIOSettings.SetStringProp(str, FbxString)
SetTimeProp(...)
FbxIOSettings.SetTimeProp(str, FbxTime)
WriteXMLFile(...)
FbxIOSettings.WriteXMLFile(FbxString) -> bool
WriteXmlPropToFile(...)
FbxIOSettings.WriteXmlPropToFile(FbxStringFbxString) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxImplementation(FbxObject)
    
Method resolution order:
FbxImplementation
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddNewBindingOperator(...)
FbxImplementation.AddNewBindingOperator(str, str) -> FbxBindingOperator
AddNewTable(...)
FbxImplementation.AddNewTable(str, str) -> FbxBindingTable
Create(...)
FbxImplementation.Create(FbxManager, str) -> FbxImplementation
FbxImplementation.Create(FbxObject, str) -> FbxImplementation
GetBindingOperatorCount(...)
FbxImplementation.GetBindingOperatorCount() -> int
GetClassId(...)
FbxImplementation.GetClassId() -> FbxClassId
GetConstants(...)
FbxImplementation.GetConstants() -> FbxProperty
GetOperatorByTargetName(...)
FbxImplementation.GetOperatorByTargetName(str) -> FbxBindingOperator
GetRootTable(...)
FbxImplementation.GetRootTable() -> FbxBindingTable
GetTable(...)
FbxImplementation.GetTable(int) -> FbxBindingTable
GetTableByTargetName(...)
FbxImplementation.GetTableByTargetName(str) -> FbxBindingTable
GetTableByTargetType(...)
FbxImplementation.GetTableByTargetType(str) -> FbxBindingTable
GetTableCount(...)
FbxImplementation.GetTableCount() -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
Language
LanguageVersion
RenderAPI
RenderAPIVersion
RenderName
RootBindingName
sConstants
sDefaultLanguage
sDefaultLanguageVersion
sDefaultRenderAPI
sDefaultRenderAPIVersion
sDefaultRootBindingName
sLanguage
sLanguageVersion
sRenderAPI
sRenderAPIVersion
sRootBindingName

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxImporter(FbxIOBase)
    FbxImporter(FbxManager, str)
 
 
Method resolution order:
FbxImporter
FbxIOBase
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxImporter.Create(FbxManager, str) -> FbxImporter
FbxImporter.Create(FbxObject, str) -> FbxImporter
GetActiveAnimStackName(...)
FbxImporter.GetActiveAnimStackName() -> FbxString
GetAnimStackCount(...)
FbxImporter.GetAnimStackCount() -> int
GetClassId(...)
FbxImporter.GetClassId() -> FbxClassId
GetDefaultRenderResolution(...)
FbxImporter.GetDefaultRenderResolution(FbxStringFbxString) -> (bool, float, float)
GetFileFormat(...)
FbxImporter.GetFileFormat() -> int
GetFileHeaderInfo(...)
FbxImporter.GetFileHeaderInfo() -> FbxIOFileHeaderInfo
GetFileVersion(...)
FbxImporter.GetFileVersion() -> (intintint)
GetIOSettings(...)
FbxImporter.GetIOSettings() -> FbxIOSettings
GetImportOptions(...)
FbxImporter.GetImportOptions(FbxImporter.EStreamOptionsGeneration pStreamOptionsGeneration=FbxImporter.eParseFile) -> bool
FbxImporter.GetImportOptions(FbxIO) -> bool
GetSceneInfo(...)
FbxImporter.GetSceneInfo() -> FbxDocumentInfo
GetTakeInfo(...)
FbxImporter.GetTakeInfo(int) -> FbxTakeInfo
Import(...)
FbxImporter.Import(FbxDocument, bool pNonBlocking=False) -> bool
Initialize(...)
FbxImporter.Initialize(str, int pFileFormat=-1, FbxIOSettings pIOSettings=None) -> bool
IsFBX(...)
FbxImporter.IsFBX() -> bool
IsImporting(...)
FbxImporter.IsImporting() -> (bool, bool)
SetIOSettings(...)
FbxImporter.SetIOSettings(FbxIOSettings)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EStreamOptionsGeneration = <class 'fbx.EStreamOptionsGeneration'>
__hash__ = None
eDoNotParseFile = 1
eParseFile = 0

Methods inherited from FbxIOBase:
GetFileName(...)
FbxIOBase.GetFileName() -> FbxString
GetStatus(...)
FbxIOBase.GetStatus() -> FbxStatus

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLODGroup(FbxNodeAttribute)
    
Method resolution order:
FbxLODGroup
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddDisplayLevel(...)
FbxLODGroup.AddDisplayLevel(FbxLODGroup.EDisplayLevel) -> bool
AddThreshold(...)
FbxLODGroup.AddThreshold(FbxDistance) -> bool
FbxLODGroup.AddThreshold(float) -> bool
Create(...)
FbxLODGroup.Create(FbxManager, str) -> FbxLODGroup
FbxLODGroup.Create(FbxObject, str) -> FbxLODGroup
GetAttributeType(...)
FbxLODGroup.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxLODGroup.GetClassId() -> FbxClassId
GetDisplayLevel(...)
FbxLODGroup.GetDisplayLevel(int) -> (bool, FbxLODGroup.EDisplayLevel)
GetNumDisplayLevels(...)
FbxLODGroup.GetNumDisplayLevels() -> int
GetNumThresholds(...)
FbxLODGroup.GetNumThresholds() -> int
GetThreshold(...)
FbxLODGroup.GetThreshold(intFbxDistance) -> bool
FbxLODGroup.GetThreshold(int) -> (bool, float)
SetDisplayLevel(...)
FbxLODGroup.SetDisplayLevel(intFbxLODGroup.EDisplayLevel) -> bool
SetThreshold(...)
FbxLODGroup.SetThreshold(intFbxDistance) -> bool
FbxLODGroup.SetThreshold(int, float) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
MaxDistance
MinDistance
MinMaxDistance
ThresholdsUsedAsPercentage
WorldSpace

Data and other attributes defined here:
EDisplayLevel = <class 'fbx.EDisplayLevel'>
__hash__ = None
eHide = 2
eShow = 1
eUseLOD = 0

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayer(sip.wrapper)
    
Method resolution order:
FbxLayer
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
CreateLayerElementOfType(...)
FbxLayer.CreateLayerElementOfType(FbxLayerElement.EType, bool pIsUV=False) -> FbxLayerElement
GetBinormals(...)
FbxLayer.GetBinormals() -> FbxLayerElementBinormal
GetEdgeCrease(...)
FbxLayer.GetEdgeCrease() -> FbxLayerElementCrease
GetLayerElementOfType(...)
FbxLayer.GetLayerElementOfType(FbxLayerElement.EType, bool pIsUV=False) -> FbxLayerElement
GetMaterials(...)
FbxLayer.GetMaterials() -> FbxLayerElementMaterial
GetNormals(...)
FbxLayer.GetNormals() -> FbxLayerElementNormal
GetPolygonGroups(...)
FbxLayer.GetPolygonGroups() -> FbxLayerElementPolygonGroup
GetSmoothing(...)
FbxLayer.GetSmoothing() -> FbxLayerElementSmoothing
GetTangents(...)
FbxLayer.GetTangents() -> FbxLayerElementTangent
GetTextures(...)
FbxLayer.GetTextures(FbxLayerElement.EType) -> FbxLayerElementTexture
GetUVSetChannels(...)
FbxLayer.GetUVSetChannels() -> FbxLayerElementTypeArray
GetUVSetCount(...)
FbxLayer.GetUVSetCount() -> int
GetUVSets(...)
FbxLayer.GetUVSets() -> list
GetUVs(...)
FbxLayer.GetUVs(FbxLayerElement.EType pTypeIdentifier=FbxLayerElement.eTextureDiffuse) -> FbxLayerElementUV
GetVertexColors(...)
FbxLayer.GetVertexColors() -> FbxLayerElementVertexColor
GetVertexCrease(...)
FbxLayer.GetVertexCrease() -> FbxLayerElementCrease
GetVisibility(...)
FbxLayer.GetVisibility() -> FbxLayerElementVisibility
SetBinormals(...)
FbxLayer.SetBinormals(FbxLayerElementBinormal)
SetEdgeCrease(...)
FbxLayer.SetEdgeCrease(FbxLayerElementCrease)
SetMaterials(...)
FbxLayer.SetMaterials(FbxLayerElementMaterial)
SetNormals(...)
FbxLayer.SetNormals(FbxLayerElementNormal)
SetPolygonGroups(...)
FbxLayer.SetPolygonGroups(FbxLayerElementPolygonGroup)
SetSmoothing(...)
FbxLayer.SetSmoothing(FbxLayerElementSmoothing)
SetTangents(...)
FbxLayer.SetTangents(FbxLayerElementTangent)
SetTextures(...)
FbxLayer.SetTextures(FbxLayerElement.EType, FbxLayerElementTexture)
SetUVs(...)
FbxLayer.SetUVs(FbxLayerElementUVFbxLayerElement.EType pTypeIdentifier=FbxLayerElement.eTextureDiffuse)
SetVertexColors(...)
FbxLayer.SetVertexColors(FbxLayerElementVertexColor)
SetVertexCrease(...)
FbxLayer.SetVertexCrease(FbxLayerElementCrease)
SetVisibility(...)
FbxLayer.SetVisibility(FbxLayerElementVisibility)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerContainer(FbxNodeAttribute)
    
Method resolution order:
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
Create(...)
FbxLayerContainer.Create(FbxManager, str) -> FbxLayerContainer
FbxLayerContainer.Create(FbxObject, str) -> FbxLayerContainer
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetClassId(...)
FbxLayerContainer.GetClassId() -> FbxClassId
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxNodeAttribute:
GetAttributeType(...)
FbxNodeAttribute.GetAttributeType() -> FbxNodeAttribute.EType
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElement(sip.wrapper)
    FbxLayerElement()
FbxLayerElement(FbxLayerElement)
 
 
Method resolution order:
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
__hash__ = None
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementArray(sip.wrapper)
    FbxLayerElementArray(EFbxType)
FbxLayerElementArray(FbxLayerElementArray)
 
 
Method resolution order:
FbxLayerElementArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementArray.Add(sip.voidptr, EFbxType) -> int
Clear(...)
FbxLayerElementArray.Clear()
ClearStatus(...)
FbxLayerElementArray.ClearStatus()
Find(...)
FbxLayerElementArray.Find(sip.voidptr, EFbxType) -> int
GetAt(...)
FbxLayerElementArray.GetAt(intEFbxType) -> (bool, sip.voidptr)
GetCount(...)
FbxLayerElementArray.GetCount() -> int
GetFirst(...)
FbxLayerElementArray.GetFirst(EFbxType) -> (bool, sip.voidptr)
GetLast(...)
FbxLayerElementArray.GetLast(EFbxType) -> (bool, sip.voidptr)
GetLocked(...)
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode, EFbxType) -> sip.voidptr
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode pLockMode=FbxLayerElementArray.eReadWriteLock) -> sip.voidptr
GetReadLockCount(...)
FbxLayerElementArray.GetReadLockCount() -> int
GetStatus(...)
FbxLayerElementArray.GetStatus() -> LockAccessStatus.ELockAccessStatus
GetStride(...)
FbxLayerElementArray.GetStride() -> int
InsertAt(...)
FbxLayerElementArray.InsertAt(int, sip.voidptr, EFbxType) -> int
IsEqual(...)
FbxLayerElementArray.IsEqual(FbxLayerElementArray) -> bool
IsInUse(...)
FbxLayerElementArray.IsInUse() -> bool
IsWriteLocked(...)
FbxLayerElementArray.IsWriteLocked() -> bool
ReadLock(...)
FbxLayerElementArray.ReadLock() -> int
ReadUnlock(...)
FbxLayerElementArray.ReadUnlock() -> int
ReadWriteLock(...)
FbxLayerElementArray.ReadWriteLock() -> bool
ReadWriteUnlock(...)
FbxLayerElementArray.ReadWriteUnlock()
Release(...)
FbxLayerElementArray.Release(EFbxType) -> sip.voidptr
FbxLayerElementArray.Release() -> sip.voidptr
RemoveAt(...)
FbxLayerElementArray.RemoveAt(intEFbxType) -> sip.voidptr
RemoveIt(...)
FbxLayerElementArray.RemoveIt(EFbxType) -> (bool, sip.voidptr)
RemoveLast(...)
FbxLayerElementArray.RemoveLast(EFbxType) -> sip.voidptr
Resize(...)
FbxLayerElementArray.Resize(int)
SetAt(...)
FbxLayerElementArray.SetAt(int, sip.voidptr, EFbxType)
SetCount(...)
FbxLayerElementArray.SetCount(int)
SetLast(...)
FbxLayerElementArray.SetLast(sip.voidptr, EFbxType)
WriteLock(...)
FbxLayerElementArray.WriteLock() -> bool
WriteUnlock(...)
FbxLayerElementArray.WriteUnlock()

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
ELockMode = <class 'fbx.ELockMode'>
eReadLock = 1
eReadWriteLock = 3
eWriteLock = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementArrayTemplate_FbxColor(FbxLayerElementArray)
    FbxLayerElementArrayTemplate_FbxColor(EFbxType)
FbxLayerElementArrayTemplate_FbxColor(FbxLayerElementArrayTemplate_FbxColor)
 
 
Method resolution order:
FbxLayerElementArrayTemplate_FbxColor
FbxLayerElementArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementArrayTemplate_FbxColor.Add(FbxColor) -> int
Find(...)
FbxLayerElementArrayTemplate_FbxColor.Find(FbxColor) -> int
FindAfter(...)
FbxLayerElementArrayTemplate_FbxColor.FindAfter(intFbxColor) -> int
FindBefore(...)
FbxLayerElementArrayTemplate_FbxColor.FindBefore(intFbxColor) -> int
GetAt(...)
FbxLayerElementArrayTemplate_FbxColor.GetAt(int) -> FbxColor
GetFirst(...)
FbxLayerElementArrayTemplate_FbxColor.GetFirst() -> FbxColor
GetLast(...)
FbxLayerElementArrayTemplate_FbxColor.GetLast() -> FbxColor
InsertAt(...)
FbxLayerElementArrayTemplate_FbxColor.InsertAt(intFbxColor) -> int
RemoveAt(...)
FbxLayerElementArrayTemplate_FbxColor.RemoveAt(int) -> FbxColor
RemoveIt(...)
FbxLayerElementArrayTemplate_FbxColor.RemoveIt(FbxColor) -> bool
RemoveLast(...)
FbxLayerElementArrayTemplate_FbxColor.RemoveLast() -> FbxColor
SetAt(...)
FbxLayerElementArrayTemplate_FbxColor.SetAt(intFbxColor)
SetLast(...)
FbxLayerElementArrayTemplate_FbxColor.SetLast(FbxColor)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Methods inherited from FbxLayerElementArray:
Clear(...)
FbxLayerElementArray.Clear()
ClearStatus(...)
FbxLayerElementArray.ClearStatus()
GetCount(...)
FbxLayerElementArray.GetCount() -> int
GetLocked(...)
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode, EFbxType) -> sip.voidptr
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode pLockMode=FbxLayerElementArray.eReadWriteLock) -> sip.voidptr
GetReadLockCount(...)
FbxLayerElementArray.GetReadLockCount() -> int
GetStatus(...)
FbxLayerElementArray.GetStatus() -> LockAccessStatus.ELockAccessStatus
GetStride(...)
FbxLayerElementArray.GetStride() -> int
IsEqual(...)
FbxLayerElementArray.IsEqual(FbxLayerElementArray) -> bool
IsInUse(...)
FbxLayerElementArray.IsInUse() -> bool
IsWriteLocked(...)
FbxLayerElementArray.IsWriteLocked() -> bool
ReadLock(...)
FbxLayerElementArray.ReadLock() -> int
ReadUnlock(...)
FbxLayerElementArray.ReadUnlock() -> int
ReadWriteLock(...)
FbxLayerElementArray.ReadWriteLock() -> bool
ReadWriteUnlock(...)
FbxLayerElementArray.ReadWriteUnlock()
Release(...)
FbxLayerElementArray.Release(EFbxType) -> sip.voidptr
FbxLayerElementArray.Release() -> sip.voidptr
Resize(...)
FbxLayerElementArray.Resize(int)
SetCount(...)
FbxLayerElementArray.SetCount(int)
WriteLock(...)
FbxLayerElementArray.WriteLock() -> bool
WriteUnlock(...)
FbxLayerElementArray.WriteUnlock()

Data descriptors inherited from FbxLayerElementArray:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElementArray:
ELockMode = <class 'fbx.ELockMode'>
eReadLock = 1
eReadWriteLock = 3
eWriteLock = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementArrayTemplate_FbxVector2(FbxLayerElementArray)
    FbxLayerElementArrayTemplate_FbxVector2(EFbxType)
FbxLayerElementArrayTemplate_FbxVector2(FbxLayerElementArrayTemplate_FbxVector2)
 
 
Method resolution order:
FbxLayerElementArrayTemplate_FbxVector2
FbxLayerElementArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementArrayTemplate_FbxVector2.Add(FbxVector2) -> int
Find(...)
FbxLayerElementArrayTemplate_FbxVector2.Find(FbxVector2) -> int
FindAfter(...)
FbxLayerElementArrayTemplate_FbxVector2.FindAfter(intFbxVector2) -> int
FindBefore(...)
FbxLayerElementArrayTemplate_FbxVector2.FindBefore(intFbxVector2) -> int
GetAt(...)
FbxLayerElementArrayTemplate_FbxVector2.GetAt(int) -> FbxVector2
GetFirst(...)
FbxLayerElementArrayTemplate_FbxVector2.GetFirst() -> FbxVector2
GetLast(...)
FbxLayerElementArrayTemplate_FbxVector2.GetLast() -> FbxVector2
InsertAt(...)
FbxLayerElementArrayTemplate_FbxVector2.InsertAt(intFbxVector2) -> int
RemoveAt(...)
FbxLayerElementArrayTemplate_FbxVector2.RemoveAt(int) -> FbxVector2
RemoveIt(...)
FbxLayerElementArrayTemplate_FbxVector2.RemoveIt(FbxVector2) -> bool
RemoveLast(...)
FbxLayerElementArrayTemplate_FbxVector2.RemoveLast() -> FbxVector2
SetAt(...)
FbxLayerElementArrayTemplate_FbxVector2.SetAt(intFbxVector2)
SetLast(...)
FbxLayerElementArrayTemplate_FbxVector2.SetLast(FbxVector2)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Methods inherited from FbxLayerElementArray:
Clear(...)
FbxLayerElementArray.Clear()
ClearStatus(...)
FbxLayerElementArray.ClearStatus()
GetCount(...)
FbxLayerElementArray.GetCount() -> int
GetLocked(...)
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode, EFbxType) -> sip.voidptr
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode pLockMode=FbxLayerElementArray.eReadWriteLock) -> sip.voidptr
GetReadLockCount(...)
FbxLayerElementArray.GetReadLockCount() -> int
GetStatus(...)
FbxLayerElementArray.GetStatus() -> LockAccessStatus.ELockAccessStatus
GetStride(...)
FbxLayerElementArray.GetStride() -> int
IsEqual(...)
FbxLayerElementArray.IsEqual(FbxLayerElementArray) -> bool
IsInUse(...)
FbxLayerElementArray.IsInUse() -> bool
IsWriteLocked(...)
FbxLayerElementArray.IsWriteLocked() -> bool
ReadLock(...)
FbxLayerElementArray.ReadLock() -> int
ReadUnlock(...)
FbxLayerElementArray.ReadUnlock() -> int
ReadWriteLock(...)
FbxLayerElementArray.ReadWriteLock() -> bool
ReadWriteUnlock(...)
FbxLayerElementArray.ReadWriteUnlock()
Release(...)
FbxLayerElementArray.Release(EFbxType) -> sip.voidptr
FbxLayerElementArray.Release() -> sip.voidptr
Resize(...)
FbxLayerElementArray.Resize(int)
SetCount(...)
FbxLayerElementArray.SetCount(int)
WriteLock(...)
FbxLayerElementArray.WriteLock() -> bool
WriteUnlock(...)
FbxLayerElementArray.WriteUnlock()

Data descriptors inherited from FbxLayerElementArray:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElementArray:
ELockMode = <class 'fbx.ELockMode'>
eReadLock = 1
eReadWriteLock = 3
eWriteLock = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementArrayTemplate_FbxVector4(FbxLayerElementArray)
    FbxLayerElementArrayTemplate_FbxVector4(EFbxType)
FbxLayerElementArrayTemplate_FbxVector4(FbxLayerElementArrayTemplate_FbxVector4)
 
 
Method resolution order:
FbxLayerElementArrayTemplate_FbxVector4
FbxLayerElementArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementArrayTemplate_FbxVector4.Add(FbxVector4) -> int
Find(...)
FbxLayerElementArrayTemplate_FbxVector4.Find(FbxVector4) -> int
FindAfter(...)
FbxLayerElementArrayTemplate_FbxVector4.FindAfter(intFbxVector4) -> int
FindBefore(...)
FbxLayerElementArrayTemplate_FbxVector4.FindBefore(intFbxVector4) -> int
GetAt(...)
FbxLayerElementArrayTemplate_FbxVector4.GetAt(int) -> FbxVector4
GetFirst(...)
FbxLayerElementArrayTemplate_FbxVector4.GetFirst() -> FbxVector4
GetLast(...)
FbxLayerElementArrayTemplate_FbxVector4.GetLast() -> FbxVector4
InsertAt(...)
FbxLayerElementArrayTemplate_FbxVector4.InsertAt(intFbxVector4) -> int
RemoveAt(...)
FbxLayerElementArrayTemplate_FbxVector4.RemoveAt(int) -> FbxVector4
RemoveIt(...)
FbxLayerElementArrayTemplate_FbxVector4.RemoveIt(FbxVector4) -> bool
RemoveLast(...)
FbxLayerElementArrayTemplate_FbxVector4.RemoveLast() -> FbxVector4
SetAt(...)
FbxLayerElementArrayTemplate_FbxVector4.SetAt(intFbxVector4)
SetLast(...)
FbxLayerElementArrayTemplate_FbxVector4.SetLast(FbxVector4)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Methods inherited from FbxLayerElementArray:
Clear(...)
FbxLayerElementArray.Clear()
ClearStatus(...)
FbxLayerElementArray.ClearStatus()
GetCount(...)
FbxLayerElementArray.GetCount() -> int
GetLocked(...)
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode, EFbxType) -> sip.voidptr
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode pLockMode=FbxLayerElementArray.eReadWriteLock) -> sip.voidptr
GetReadLockCount(...)
FbxLayerElementArray.GetReadLockCount() -> int
GetStatus(...)
FbxLayerElementArray.GetStatus() -> LockAccessStatus.ELockAccessStatus
GetStride(...)
FbxLayerElementArray.GetStride() -> int
IsEqual(...)
FbxLayerElementArray.IsEqual(FbxLayerElementArray) -> bool
IsInUse(...)
FbxLayerElementArray.IsInUse() -> bool
IsWriteLocked(...)
FbxLayerElementArray.IsWriteLocked() -> bool
ReadLock(...)
FbxLayerElementArray.ReadLock() -> int
ReadUnlock(...)
FbxLayerElementArray.ReadUnlock() -> int
ReadWriteLock(...)
FbxLayerElementArray.ReadWriteLock() -> bool
ReadWriteUnlock(...)
FbxLayerElementArray.ReadWriteUnlock()
Release(...)
FbxLayerElementArray.Release(EFbxType) -> sip.voidptr
FbxLayerElementArray.Release() -> sip.voidptr
Resize(...)
FbxLayerElementArray.Resize(int)
SetCount(...)
FbxLayerElementArray.SetCount(int)
WriteLock(...)
FbxLayerElementArray.WriteLock() -> bool
WriteUnlock(...)
FbxLayerElementArray.WriteUnlock()

Data descriptors inherited from FbxLayerElementArray:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElementArray:
ELockMode = <class 'fbx.ELockMode'>
eReadLock = 1
eReadWriteLock = 3
eWriteLock = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementArrayTemplate_HFbxSurfaceMaterial(FbxLayerElementArray)
    FbxLayerElementArrayTemplate_HFbxSurfaceMaterial(EFbxType)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial(FbxLayerElementArrayTemplate_HFbxSurfaceMaterial)
 
 
Method resolution order:
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial
FbxLayerElementArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.Add(FbxSurfaceMaterial) -> int
Find(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.Find() -> (intFbxSurfaceMaterial)
FindAfter(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.FindAfter(intFbxSurfaceMaterial) -> int
FindBefore(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.FindBefore(intFbxSurfaceMaterial) -> int
GetAt(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.GetAt(int) -> FbxSurfaceMaterial
GetFirst(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.GetFirst() -> FbxSurfaceMaterial
GetLast(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.GetLast() -> FbxSurfaceMaterial
InsertAt(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.InsertAt(intFbxSurfaceMaterial) -> int
RemoveAt(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.RemoveAt(int) -> FbxSurfaceMaterial
RemoveIt(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.RemoveIt(FbxSurfaceMaterial) -> bool
RemoveLast(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.RemoveLast() -> FbxSurfaceMaterial
SetAt(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.SetAt(intFbxSurfaceMaterial)
SetLast(...)
FbxLayerElementArrayTemplate_HFbxSurfaceMaterial.SetLast(FbxSurfaceMaterial)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Methods inherited from FbxLayerElementArray:
Clear(...)
FbxLayerElementArray.Clear()
ClearStatus(...)
FbxLayerElementArray.ClearStatus()
GetCount(...)
FbxLayerElementArray.GetCount() -> int
GetLocked(...)
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode, EFbxType) -> sip.voidptr
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode pLockMode=FbxLayerElementArray.eReadWriteLock) -> sip.voidptr
GetReadLockCount(...)
FbxLayerElementArray.GetReadLockCount() -> int
GetStatus(...)
FbxLayerElementArray.GetStatus() -> LockAccessStatus.ELockAccessStatus
GetStride(...)
FbxLayerElementArray.GetStride() -> int
IsEqual(...)
FbxLayerElementArray.IsEqual(FbxLayerElementArray) -> bool
IsInUse(...)
FbxLayerElementArray.IsInUse() -> bool
IsWriteLocked(...)
FbxLayerElementArray.IsWriteLocked() -> bool
ReadLock(...)
FbxLayerElementArray.ReadLock() -> int
ReadUnlock(...)
FbxLayerElementArray.ReadUnlock() -> int
ReadWriteLock(...)
FbxLayerElementArray.ReadWriteLock() -> bool
ReadWriteUnlock(...)
FbxLayerElementArray.ReadWriteUnlock()
Release(...)
FbxLayerElementArray.Release(EFbxType) -> sip.voidptr
FbxLayerElementArray.Release() -> sip.voidptr
Resize(...)
FbxLayerElementArray.Resize(int)
SetCount(...)
FbxLayerElementArray.SetCount(int)
WriteLock(...)
FbxLayerElementArray.WriteLock() -> bool
WriteUnlock(...)
FbxLayerElementArray.WriteUnlock()

Data descriptors inherited from FbxLayerElementArray:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElementArray:
ELockMode = <class 'fbx.ELockMode'>
eReadLock = 1
eReadWriteLock = 3
eWriteLock = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementArrayTemplate_HFbxTexture(FbxLayerElementArray)
    FbxLayerElementArrayTemplate_HFbxTexture(EFbxType)
FbxLayerElementArrayTemplate_HFbxTexture(FbxLayerElementArrayTemplate_HFbxTexture)
 
 
Method resolution order:
FbxLayerElementArrayTemplate_HFbxTexture
FbxLayerElementArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementArrayTemplate_HFbxTexture.Add(FbxTexture) -> int
Find(...)
FbxLayerElementArrayTemplate_HFbxTexture.Find() -> (intFbxTexture)
FindAfter(...)
FbxLayerElementArrayTemplate_HFbxTexture.FindAfter(intFbxTexture) -> int
FindBefore(...)
FbxLayerElementArrayTemplate_HFbxTexture.FindBefore(intFbxTexture) -> int
GetAt(...)
FbxLayerElementArrayTemplate_HFbxTexture.GetAt(int) -> FbxTexture
GetFirst(...)
FbxLayerElementArrayTemplate_HFbxTexture.GetFirst() -> FbxTexture
GetLast(...)
FbxLayerElementArrayTemplate_HFbxTexture.GetLast() -> FbxTexture
InsertAt(...)
FbxLayerElementArrayTemplate_HFbxTexture.InsertAt(intFbxTexture) -> int
RemoveAt(...)
FbxLayerElementArrayTemplate_HFbxTexture.RemoveAt(int) -> FbxTexture
RemoveIt(...)
FbxLayerElementArrayTemplate_HFbxTexture.RemoveIt(FbxTexture) -> bool
RemoveLast(...)
FbxLayerElementArrayTemplate_HFbxTexture.RemoveLast() -> FbxTexture
SetAt(...)
FbxLayerElementArrayTemplate_HFbxTexture.SetAt(intFbxTexture)
SetLast(...)
FbxLayerElementArrayTemplate_HFbxTexture.SetLast(FbxTexture)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Methods inherited from FbxLayerElementArray:
Clear(...)
FbxLayerElementArray.Clear()
ClearStatus(...)
FbxLayerElementArray.ClearStatus()
GetCount(...)
FbxLayerElementArray.GetCount() -> int
GetLocked(...)
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode, EFbxType) -> sip.voidptr
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode pLockMode=FbxLayerElementArray.eReadWriteLock) -> sip.voidptr
GetReadLockCount(...)
FbxLayerElementArray.GetReadLockCount() -> int
GetStatus(...)
FbxLayerElementArray.GetStatus() -> LockAccessStatus.ELockAccessStatus
GetStride(...)
FbxLayerElementArray.GetStride() -> int
IsEqual(...)
FbxLayerElementArray.IsEqual(FbxLayerElementArray) -> bool
IsInUse(...)
FbxLayerElementArray.IsInUse() -> bool
IsWriteLocked(...)
FbxLayerElementArray.IsWriteLocked() -> bool
ReadLock(...)
FbxLayerElementArray.ReadLock() -> int
ReadUnlock(...)
FbxLayerElementArray.ReadUnlock() -> int
ReadWriteLock(...)
FbxLayerElementArray.ReadWriteLock() -> bool
ReadWriteUnlock(...)
FbxLayerElementArray.ReadWriteUnlock()
Release(...)
FbxLayerElementArray.Release(EFbxType) -> sip.voidptr
FbxLayerElementArray.Release() -> sip.voidptr
Resize(...)
FbxLayerElementArray.Resize(int)
SetCount(...)
FbxLayerElementArray.SetCount(int)
WriteLock(...)
FbxLayerElementArray.WriteLock() -> bool
WriteUnlock(...)
FbxLayerElementArray.WriteUnlock()

Data descriptors inherited from FbxLayerElementArray:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElementArray:
ELockMode = <class 'fbx.ELockMode'>
eReadLock = 1
eReadWriteLock = 3
eWriteLock = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementArrayTemplate_bool(FbxLayerElementArray)
    FbxLayerElementArrayTemplate_bool(EFbxType)
FbxLayerElementArrayTemplate_bool(FbxLayerElementArrayTemplate_bool)
 
 
Method resolution order:
FbxLayerElementArrayTemplate_bool
FbxLayerElementArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementArrayTemplate_bool.Add(bool) -> int
Find(...)
FbxLayerElementArrayTemplate_bool.Find() -> (int, bool)
FindAfter(...)
FbxLayerElementArrayTemplate_bool.FindAfter(int, bool) -> int
FindBefore(...)
FbxLayerElementArrayTemplate_bool.FindBefore(int, bool) -> int
GetAt(...)
FbxLayerElementArrayTemplate_bool.GetAt(int) -> bool
GetFirst(...)
FbxLayerElementArrayTemplate_bool.GetFirst() -> bool
GetLast(...)
FbxLayerElementArrayTemplate_bool.GetLast() -> bool
InsertAt(...)
FbxLayerElementArrayTemplate_bool.InsertAt(int, bool) -> int
RemoveAt(...)
FbxLayerElementArrayTemplate_bool.RemoveAt(int) -> bool
RemoveIt(...)
FbxLayerElementArrayTemplate_bool.RemoveIt(bool) -> bool
RemoveLast(...)
FbxLayerElementArrayTemplate_bool.RemoveLast() -> bool
SetAt(...)
FbxLayerElementArrayTemplate_bool.SetAt(int, bool)
SetLast(...)
FbxLayerElementArrayTemplate_bool.SetLast(bool)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Methods inherited from FbxLayerElementArray:
Clear(...)
FbxLayerElementArray.Clear()
ClearStatus(...)
FbxLayerElementArray.ClearStatus()
GetCount(...)
FbxLayerElementArray.GetCount() -> int
GetLocked(...)
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode, EFbxType) -> sip.voidptr
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode pLockMode=FbxLayerElementArray.eReadWriteLock) -> sip.voidptr
GetReadLockCount(...)
FbxLayerElementArray.GetReadLockCount() -> int
GetStatus(...)
FbxLayerElementArray.GetStatus() -> LockAccessStatus.ELockAccessStatus
GetStride(...)
FbxLayerElementArray.GetStride() -> int
IsEqual(...)
FbxLayerElementArray.IsEqual(FbxLayerElementArray) -> bool
IsInUse(...)
FbxLayerElementArray.IsInUse() -> bool
IsWriteLocked(...)
FbxLayerElementArray.IsWriteLocked() -> bool
ReadLock(...)
FbxLayerElementArray.ReadLock() -> int
ReadUnlock(...)
FbxLayerElementArray.ReadUnlock() -> int
ReadWriteLock(...)
FbxLayerElementArray.ReadWriteLock() -> bool
ReadWriteUnlock(...)
FbxLayerElementArray.ReadWriteUnlock()
Release(...)
FbxLayerElementArray.Release(EFbxType) -> sip.voidptr
FbxLayerElementArray.Release() -> sip.voidptr
Resize(...)
FbxLayerElementArray.Resize(int)
SetCount(...)
FbxLayerElementArray.SetCount(int)
WriteLock(...)
FbxLayerElementArray.WriteLock() -> bool
WriteUnlock(...)
FbxLayerElementArray.WriteUnlock()

Data descriptors inherited from FbxLayerElementArray:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElementArray:
ELockMode = <class 'fbx.ELockMode'>
eReadLock = 1
eReadWriteLock = 3
eWriteLock = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementArrayTemplate_double(FbxLayerElementArray)
    FbxLayerElementArrayTemplate_double(EFbxType)
FbxLayerElementArrayTemplate_double(FbxLayerElementArrayTemplate_double)
 
 
Method resolution order:
FbxLayerElementArrayTemplate_double
FbxLayerElementArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementArrayTemplate_double.Add(float) -> int
Find(...)
FbxLayerElementArrayTemplate_double.Find() -> (int, float)
FindAfter(...)
FbxLayerElementArrayTemplate_double.FindAfter(int, float) -> int
FindBefore(...)
FbxLayerElementArrayTemplate_double.FindBefore(int, float) -> int
GetAt(...)
FbxLayerElementArrayTemplate_double.GetAt(int) -> float
GetFirst(...)
FbxLayerElementArrayTemplate_double.GetFirst() -> float
GetLast(...)
FbxLayerElementArrayTemplate_double.GetLast() -> float
InsertAt(...)
FbxLayerElementArrayTemplate_double.InsertAt(int, float) -> int
RemoveAt(...)
FbxLayerElementArrayTemplate_double.RemoveAt(int) -> float
RemoveIt(...)
FbxLayerElementArrayTemplate_double.RemoveIt(float) -> bool
RemoveLast(...)
FbxLayerElementArrayTemplate_double.RemoveLast() -> float
SetAt(...)
FbxLayerElementArrayTemplate_double.SetAt(int, float)
SetLast(...)
FbxLayerElementArrayTemplate_double.SetLast(float)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Methods inherited from FbxLayerElementArray:
Clear(...)
FbxLayerElementArray.Clear()
ClearStatus(...)
FbxLayerElementArray.ClearStatus()
GetCount(...)
FbxLayerElementArray.GetCount() -> int
GetLocked(...)
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode, EFbxType) -> sip.voidptr
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode pLockMode=FbxLayerElementArray.eReadWriteLock) -> sip.voidptr
GetReadLockCount(...)
FbxLayerElementArray.GetReadLockCount() -> int
GetStatus(...)
FbxLayerElementArray.GetStatus() -> LockAccessStatus.ELockAccessStatus
GetStride(...)
FbxLayerElementArray.GetStride() -> int
IsEqual(...)
FbxLayerElementArray.IsEqual(FbxLayerElementArray) -> bool
IsInUse(...)
FbxLayerElementArray.IsInUse() -> bool
IsWriteLocked(...)
FbxLayerElementArray.IsWriteLocked() -> bool
ReadLock(...)
FbxLayerElementArray.ReadLock() -> int
ReadUnlock(...)
FbxLayerElementArray.ReadUnlock() -> int
ReadWriteLock(...)
FbxLayerElementArray.ReadWriteLock() -> bool
ReadWriteUnlock(...)
FbxLayerElementArray.ReadWriteUnlock()
Release(...)
FbxLayerElementArray.Release(EFbxType) -> sip.voidptr
FbxLayerElementArray.Release() -> sip.voidptr
Resize(...)
FbxLayerElementArray.Resize(int)
SetCount(...)
FbxLayerElementArray.SetCount(int)
WriteLock(...)
FbxLayerElementArray.WriteLock() -> bool
WriteUnlock(...)
FbxLayerElementArray.WriteUnlock()

Data descriptors inherited from FbxLayerElementArray:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElementArray:
ELockMode = <class 'fbx.ELockMode'>
eReadLock = 1
eReadWriteLock = 3
eWriteLock = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementArrayTemplate_int(FbxLayerElementArray)
    FbxLayerElementArrayTemplate_int(EFbxType)
FbxLayerElementArrayTemplate_int(FbxLayerElementArrayTemplate_int)
 
 
Method resolution order:
FbxLayerElementArrayTemplate_int
FbxLayerElementArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementArrayTemplate_int.Add(int) -> int
Find(...)
FbxLayerElementArrayTemplate_int.Find() -> (intint)
FindAfter(...)
FbxLayerElementArrayTemplate_int.FindAfter(intint) -> int
FindBefore(...)
FbxLayerElementArrayTemplate_int.FindBefore(intint) -> int
GetAt(...)
FbxLayerElementArrayTemplate_int.GetAt(int) -> int
GetFirst(...)
FbxLayerElementArrayTemplate_int.GetFirst() -> int
GetLast(...)
FbxLayerElementArrayTemplate_int.GetLast() -> int
InsertAt(...)
FbxLayerElementArrayTemplate_int.InsertAt(intint) -> int
RemoveAt(...)
FbxLayerElementArrayTemplate_int.RemoveAt(int) -> int
RemoveIt(...)
FbxLayerElementArrayTemplate_int.RemoveIt(int) -> bool
RemoveLast(...)
FbxLayerElementArrayTemplate_int.RemoveLast() -> int
SetAt(...)
FbxLayerElementArrayTemplate_int.SetAt(intint)
SetLast(...)
FbxLayerElementArrayTemplate_int.SetLast(int)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Methods inherited from FbxLayerElementArray:
Clear(...)
FbxLayerElementArray.Clear()
ClearStatus(...)
FbxLayerElementArray.ClearStatus()
GetCount(...)
FbxLayerElementArray.GetCount() -> int
GetLocked(...)
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode, EFbxType) -> sip.voidptr
FbxLayerElementArray.GetLocked(FbxLayerElementArray.ELockMode pLockMode=FbxLayerElementArray.eReadWriteLock) -> sip.voidptr
GetReadLockCount(...)
FbxLayerElementArray.GetReadLockCount() -> int
GetStatus(...)
FbxLayerElementArray.GetStatus() -> LockAccessStatus.ELockAccessStatus
GetStride(...)
FbxLayerElementArray.GetStride() -> int
IsEqual(...)
FbxLayerElementArray.IsEqual(FbxLayerElementArray) -> bool
IsInUse(...)
FbxLayerElementArray.IsInUse() -> bool
IsWriteLocked(...)
FbxLayerElementArray.IsWriteLocked() -> bool
ReadLock(...)
FbxLayerElementArray.ReadLock() -> int
ReadUnlock(...)
FbxLayerElementArray.ReadUnlock() -> int
ReadWriteLock(...)
FbxLayerElementArray.ReadWriteLock() -> bool
ReadWriteUnlock(...)
FbxLayerElementArray.ReadWriteUnlock()
Release(...)
FbxLayerElementArray.Release(EFbxType) -> sip.voidptr
FbxLayerElementArray.Release() -> sip.voidptr
Resize(...)
FbxLayerElementArray.Resize(int)
SetCount(...)
FbxLayerElementArray.SetCount(int)
WriteLock(...)
FbxLayerElementArray.WriteLock() -> bool
WriteUnlock(...)
FbxLayerElementArray.WriteUnlock()

Data descriptors inherited from FbxLayerElementArray:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElementArray:
ELockMode = <class 'fbx.ELockMode'>
eReadLock = 1
eReadWriteLock = 3
eWriteLock = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementBinormal(FbxLayerElementTemplate_FbxVector4)
    FbxLayerElementBinormal()
FbxLayerElementBinormal(FbxLayerElementBinormal)
 
 
Method resolution order:
FbxLayerElementBinormal
FbxLayerElementTemplate_FbxVector4
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementBinormal.Create(FbxLayerContainer, str) -> FbxLayerElementBinormal

Methods inherited from FbxLayerElementTemplate_FbxVector4:
Clear(...)
FbxLayerElementTemplate_FbxVector4.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_FbxVector4.GetDirectArray() -> FbxLayerElementArrayTemplate_FbxVector4
GetIndexArray(...)
FbxLayerElementTemplate_FbxVector4.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_FbxVector4.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_FbxVector4:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_FbxVector4:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementCrease(FbxLayerElementTemplate_double)
    FbxLayerElementCrease()
FbxLayerElementCrease(FbxLayerElementCrease)
 
 
Method resolution order:
FbxLayerElementCrease
FbxLayerElementTemplate_double
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementCrease.Create(FbxLayerContainer, str) -> FbxLayerElementCrease
SetReferenceMode(...)
FbxLayerElementCrease.SetReferenceMode(FbxLayerElement.EReferenceMode)

Methods inherited from FbxLayerElementTemplate_double:
Clear(...)
FbxLayerElementTemplate_double.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_double.GetDirectArray() -> FbxLayerElementArrayTemplate_double
GetIndexArray(...)
FbxLayerElementTemplate_double.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_double.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_double:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_double:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementMaterial(FbxLayerElementTemplate_HFbxSurfaceMaterial)
    FbxLayerElementMaterial()
FbxLayerElementMaterial(FbxLayerElementMaterial)
 
 
Method resolution order:
FbxLayerElementMaterial
FbxLayerElementTemplate_HFbxSurfaceMaterial
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementMaterial.Create(FbxLayerContainer, str) -> FbxLayerElementMaterial

Methods inherited from FbxLayerElementTemplate_HFbxSurfaceMaterial:
Clear(...)
FbxLayerElementTemplate_HFbxSurfaceMaterial.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_HFbxSurfaceMaterial.GetDirectArray() -> FbxLayerElementArrayTemplate_HFbxSurfaceMaterial
GetIndexArray(...)
FbxLayerElementTemplate_HFbxSurfaceMaterial.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_HFbxSurfaceMaterial.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_HFbxSurfaceMaterial:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_HFbxSurfaceMaterial:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementNormal(FbxLayerElementTemplate_FbxVector4)
    FbxLayerElementNormal()
FbxLayerElementNormal(FbxLayerElementNormal)
 
 
Method resolution order:
FbxLayerElementNormal
FbxLayerElementTemplate_FbxVector4
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementNormal.Create(FbxLayerContainer, str) -> FbxLayerElementNormal

Methods inherited from FbxLayerElementTemplate_FbxVector4:
Clear(...)
FbxLayerElementTemplate_FbxVector4.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_FbxVector4.GetDirectArray() -> FbxLayerElementArrayTemplate_FbxVector4
GetIndexArray(...)
FbxLayerElementTemplate_FbxVector4.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_FbxVector4.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_FbxVector4:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_FbxVector4:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementPolygonGroup(FbxLayerElementTemplate_int)
    FbxLayerElementPolygonGroup()
FbxLayerElementPolygonGroup(FbxLayerElementPolygonGroup)
 
 
Method resolution order:
FbxLayerElementPolygonGroup
FbxLayerElementTemplate_int
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementPolygonGroup.Create(FbxLayerContainer, str) -> FbxLayerElementPolygonGroup

Methods inherited from FbxLayerElementTemplate_int:
Clear(...)
FbxLayerElementTemplate_int.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_int.GetDirectArray() -> FbxLayerElementArrayTemplate_int
GetIndexArray(...)
FbxLayerElementTemplate_int.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_int.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_int:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_int:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementSmoothing(FbxLayerElementTemplate_int)
    FbxLayerElementSmoothing()
FbxLayerElementSmoothing(FbxLayerElementSmoothing)
 
 
Method resolution order:
FbxLayerElementSmoothing
FbxLayerElementTemplate_int
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementSmoothing.Create(FbxLayerContainer, str) -> FbxLayerElementSmoothing
SetReferenceMode(...)
FbxLayerElementSmoothing.SetReferenceMode(FbxLayerElement.EReferenceMode)

Methods inherited from FbxLayerElementTemplate_int:
Clear(...)
FbxLayerElementTemplate_int.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_int.GetDirectArray() -> FbxLayerElementArrayTemplate_int
GetIndexArray(...)
FbxLayerElementTemplate_int.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_int.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_int:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_int:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTangent(FbxLayerElementTemplate_FbxVector4)
    FbxLayerElementTangent()
FbxLayerElementTangent(FbxLayerElementTangent)
 
 
Method resolution order:
FbxLayerElementTangent
FbxLayerElementTemplate_FbxVector4
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementTangent.Create(FbxLayerContainer, str) -> FbxLayerElementTangent

Methods inherited from FbxLayerElementTemplate_FbxVector4:
Clear(...)
FbxLayerElementTemplate_FbxVector4.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_FbxVector4.GetDirectArray() -> FbxLayerElementArrayTemplate_FbxVector4
GetIndexArray(...)
FbxLayerElementTemplate_FbxVector4.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_FbxVector4.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_FbxVector4:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_FbxVector4:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTemplate_FbxColor(FbxLayerElement)
    FbxLayerElementTemplate_FbxColor()
FbxLayerElementTemplate_FbxColor(FbxLayerElementTemplate_FbxColor)
 
 
Method resolution order:
FbxLayerElementTemplate_FbxColor
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxLayerElementTemplate_FbxColor.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_FbxColor.GetDirectArray() -> FbxLayerElementArrayTemplate_FbxColor
GetIndexArray(...)
FbxLayerElementTemplate_FbxColor.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_FbxColor.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
mDirectArray
mIndexArray

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTemplate_FbxVector2(FbxLayerElement)
    FbxLayerElementTemplate_FbxVector2()
FbxLayerElementTemplate_FbxVector2(FbxLayerElementTemplate_FbxVector2)
 
 
Method resolution order:
FbxLayerElementTemplate_FbxVector2
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxLayerElementTemplate_FbxVector2.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_FbxVector2.GetDirectArray() -> FbxLayerElementArrayTemplate_FbxVector2
GetIndexArray(...)
FbxLayerElementTemplate_FbxVector2.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_FbxVector2.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
mDirectArray
mIndexArray

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTemplate_FbxVector4(FbxLayerElement)
    FbxLayerElementTemplate_FbxVector4()
FbxLayerElementTemplate_FbxVector4(FbxLayerElementTemplate_FbxVector4)
 
 
Method resolution order:
FbxLayerElementTemplate_FbxVector4
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxLayerElementTemplate_FbxVector4.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_FbxVector4.GetDirectArray() -> FbxLayerElementArrayTemplate_FbxVector4
GetIndexArray(...)
FbxLayerElementTemplate_FbxVector4.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_FbxVector4.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
mDirectArray
mIndexArray

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTemplate_HFbxSurfaceMaterial(FbxLayerElement)
    FbxLayerElementTemplate_HFbxSurfaceMaterial()
FbxLayerElementTemplate_HFbxSurfaceMaterial(FbxLayerElementTemplate_HFbxSurfaceMaterial)
 
 
Method resolution order:
FbxLayerElementTemplate_HFbxSurfaceMaterial
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxLayerElementTemplate_HFbxSurfaceMaterial.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_HFbxSurfaceMaterial.GetDirectArray() -> FbxLayerElementArrayTemplate_HFbxSurfaceMaterial
GetIndexArray(...)
FbxLayerElementTemplate_HFbxSurfaceMaterial.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_HFbxSurfaceMaterial.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
mDirectArray
mIndexArray

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTemplate_TexturePtr(FbxLayerElement)
    FbxLayerElementTemplate_TexturePtr()
FbxLayerElementTemplate_TexturePtr(FbxLayerElementTemplate_TexturePtr)
 
 
Method resolution order:
FbxLayerElementTemplate_TexturePtr
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxLayerElementTemplate_TexturePtr.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_TexturePtr.GetDirectArray() -> FbxLayerElementArrayTemplate_HFbxTexture
GetIndexArray(...)
FbxLayerElementTemplate_TexturePtr.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_TexturePtr.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
mDirectArray
mIndexArray

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTemplate_bool(FbxLayerElement)
    FbxLayerElementTemplate_bool()
FbxLayerElementTemplate_bool(FbxLayerElementTemplate_bool)
 
 
Method resolution order:
FbxLayerElementTemplate_bool
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxLayerElementTemplate_bool.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_bool.GetDirectArray() -> FbxLayerElementArrayTemplate_bool
GetIndexArray(...)
FbxLayerElementTemplate_bool.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_bool.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
mDirectArray
mIndexArray

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTemplate_double(FbxLayerElement)
    FbxLayerElementTemplate_double()
FbxLayerElementTemplate_double(FbxLayerElementTemplate_double)
 
 
Method resolution order:
FbxLayerElementTemplate_double
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxLayerElementTemplate_double.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_double.GetDirectArray() -> FbxLayerElementArrayTemplate_double
GetIndexArray(...)
FbxLayerElementTemplate_double.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_double.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
mDirectArray
mIndexArray

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTemplate_int(FbxLayerElement)
    FbxLayerElementTemplate_int()
FbxLayerElementTemplate_int(FbxLayerElementTemplate_int)
 
 
Method resolution order:
FbxLayerElementTemplate_int
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxLayerElementTemplate_int.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_int.GetDirectArray() -> FbxLayerElementArrayTemplate_int
GetIndexArray(...)
FbxLayerElementTemplate_int.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_int.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
mDirectArray
mIndexArray

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTexture(FbxLayerElementTemplate_TexturePtr)
    FbxLayerElementTexture()
FbxLayerElementTexture(FbxLayerElementTexture)
 
 
Method resolution order:
FbxLayerElementTexture
FbxLayerElementTemplate_TexturePtr
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementTexture.Create(FbxLayerContainer, str) -> FbxLayerElementTexture
GetAlpha(...)
FbxLayerElementTexture.GetAlpha() -> float
GetBlendMode(...)
FbxLayerElementTexture.GetBlendMode() -> FbxLayerElementTexture.EBlendMode
SetAlpha(...)
FbxLayerElementTexture.SetAlpha(float)
SetBlendMode(...)
FbxLayerElementTexture.SetBlendMode(FbxLayerElementTexture.EBlendMode)

Data and other attributes defined here:
EBlendMode = <class 'fbx.EBlendMode'>
eAdd = 1
eBlendModeCount = 31
eColor = 28
eColorBurn = 8
eColorDodge = 13
eDarken = 7
eDarkerColor = 10
eDifference = 22
eDissolve = 6
eDivide = 25
eExclusion = 23
eHardLight = 17
eHardMix = 21
eHue = 26
eLighten = 11
eLighterColor = 15
eLinearBurn = 9
eLinearDodge = 14
eLinearLight = 19
eLuminosity = 29
eModulate = 2
eModulate2 = 3
eNormal = 5
eOver = 4
eOverlay = 30
ePinLight = 20
eSaturation = 27
eScreen = 12
eSoftLight = 16
eSubtract = 24
eTranslucent = 0
eVividLight = 18

Methods inherited from FbxLayerElementTemplate_TexturePtr:
Clear(...)
FbxLayerElementTemplate_TexturePtr.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_TexturePtr.GetDirectArray() -> FbxLayerElementArrayTemplate_HFbxTexture
GetIndexArray(...)
FbxLayerElementTemplate_TexturePtr.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_TexturePtr.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_TexturePtr:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_TexturePtr:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementTypeArray(sip.wrapper)
    FbxLayerElementTypeArray()
FbxLayerElementTypeArray(FbxLayerElementTypeArray)
 
 
Method resolution order:
FbxLayerElementTypeArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxLayerElementTypeArray.Add(FbxLayerElement.EType) -> int
AddArray(...)
FbxLayerElementTypeArray.AddArray(FbxLayerElementTypeArray)
AddArrayNoDuplicate(...)
FbxLayerElementTypeArray.AddArrayNoDuplicate(FbxLayerElementTypeArray)
AddUnique(...)
FbxLayerElementTypeArray.AddUnique(FbxLayerElement.EType) -> int
Find(...)
FbxLayerElementTypeArray.Find(FbxLayerElement.EType) -> int
GetAt(...)
FbxLayerElementTypeArray.GetAt(int) -> FbxLayerElement.EType
GetCount(...)
FbxLayerElementTypeArray.GetCount() -> int
GetFirst(...)
FbxLayerElementTypeArray.GetFirst() -> FbxLayerElement.EType
GetLast(...)
FbxLayerElementTypeArray.GetLast() -> FbxLayerElement.EType
InsertAt(...)
FbxLayerElementTypeArray.InsertAt(intFbxLayerElement.EType) -> int
RemoveArray(...)
FbxLayerElementTypeArray.RemoveArray(FbxLayerElementTypeArray)
RemoveAt(...)
FbxLayerElementTypeArray.RemoveAt(int) -> FbxLayerElement.EType
RemoveIt(...)
FbxLayerElementTypeArray.RemoveIt(FbxLayerElement.EType) -> bool
RemoveLast(...)
FbxLayerElementTypeArray.RemoveLast() -> FbxLayerElement.EType
SetAt(...)
FbxLayerElementTypeArray.SetAt(intFbxLayerElement.EType)
SetLast(...)
FbxLayerElementTypeArray.SetLast(FbxLayerElement.EType)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementUV(FbxLayerElementTemplate_FbxVector2)
    FbxLayerElementUV()
FbxLayerElementUV(FbxLayerElementUV)
 
 
Method resolution order:
FbxLayerElementUV
FbxLayerElementTemplate_FbxVector2
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementUV.Create(FbxLayerContainer, str) -> FbxLayerElementUV

Methods inherited from FbxLayerElementTemplate_FbxVector2:
Clear(...)
FbxLayerElementTemplate_FbxVector2.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_FbxVector2.GetDirectArray() -> FbxLayerElementArrayTemplate_FbxVector2
GetIndexArray(...)
FbxLayerElementTemplate_FbxVector2.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_FbxVector2.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_FbxVector2:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_FbxVector2:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementVertexColor(FbxLayerElementTemplate_FbxColor)
    FbxLayerElementVertexColor()
FbxLayerElementVertexColor(FbxLayerElementVertexColor)
 
 
Method resolution order:
FbxLayerElementVertexColor
FbxLayerElementTemplate_FbxColor
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementVertexColor.Create(FbxLayerContainer, str) -> FbxLayerElementVertexColor

Methods inherited from FbxLayerElementTemplate_FbxColor:
Clear(...)
FbxLayerElementTemplate_FbxColor.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_FbxColor.GetDirectArray() -> FbxLayerElementArrayTemplate_FbxColor
GetIndexArray(...)
FbxLayerElementTemplate_FbxColor.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_FbxColor.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_FbxColor:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_FbxColor:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayerElementVisibility(FbxLayerElementTemplate_bool)
    FbxLayerElementVisibility()
FbxLayerElementVisibility(FbxLayerElementVisibility)
 
 
Method resolution order:
FbxLayerElementVisibility
FbxLayerElementTemplate_bool
FbxLayerElement
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayerElementVisibility.Create(FbxLayerContainer, str) -> FbxLayerElementVisibility

Methods inherited from FbxLayerElementTemplate_bool:
Clear(...)
FbxLayerElementTemplate_bool.Clear() -> bool
GetDirectArray(...)
FbxLayerElementTemplate_bool.GetDirectArray() -> FbxLayerElementArrayTemplate_bool
GetIndexArray(...)
FbxLayerElementTemplate_bool.GetIndexArray() -> FbxLayerElementArrayTemplate_int
RemapIndexTo(...)
FbxLayerElementTemplate_bool.RemapIndexTo(FbxLayerElement.EMappingMode) -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxLayerElementTemplate_bool:
mDirectArray
mIndexArray

Data and other attributes inherited from FbxLayerElementTemplate_bool:
__hash__ = None

Methods inherited from FbxLayerElement:
Destroy(...)
FbxLayerElement.Destroy()
GetMappingMode(...)
FbxLayerElement.GetMappingMode() -> FbxLayerElement.EMappingMode
GetName(...)
FbxLayerElement.GetName() -> str
GetReferenceMode(...)
FbxLayerElement.GetReferenceMode() -> FbxLayerElement.EReferenceMode
SetMappingMode(...)
FbxLayerElement.SetMappingMode(FbxLayerElement.EMappingMode)
SetName(...)
FbxLayerElement.SetName(str)
SetReferenceMode(...)
FbxLayerElement.SetReferenceMode(FbxLayerElement.EReferenceMode)
sNonTextureNames(...)
FbxLayerElement.sNonTextureNames(int) -> str
sTextureChannelNames(...)
FbxLayerElement.sTextureChannelNames(int) -> str
sTextureDataTypes(...)
FbxLayerElement.sTextureDataTypes(int) -> FbxDataType
sTextureNames(...)
FbxLayerElement.sTextureNames(int) -> str
sTextureUVNames(...)
FbxLayerElement.sTextureUVNames(int) -> str
sTypeNonTextureCount(...)
FbxLayerElement.sTypeNonTextureCount() -> int
sTypeNonTextureEndIndex(...)
FbxLayerElement.sTypeNonTextureEndIndex() -> int
sTypeNonTextureStartIndex(...)
FbxLayerElement.sTypeNonTextureStartIndex() -> int
sTypeTextureCount(...)
FbxLayerElement.sTypeTextureCount() -> int
sTypeTextureEndIndex(...)
FbxLayerElement.sTypeTextureEndIndex() -> int
sTypeTextureStartIndex(...)
FbxLayerElement.sTypeTextureStartIndex() -> int

Data descriptors inherited from FbxLayerElement:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxLayerElement:
EMappingMode = <class 'fbx.EMappingMode'>
EReferenceMode = <class 'fbx.EReferenceMode'>
EType = <class 'fbx.EType'>
eAllSame = 5
eBiNormal = 2
eByControlPoint = 1
eByEdge = 4
eByPolygon = 3
eByPolygonVertex = 2
eDirect = 0
eEdgeCrease = 10
eHole = 11
eIndex = 1
eIndexToDirect = 2
eMaterial = 4
eNone = 0
eNormal = 1
ePolygonGroup = 5
eSmoothing = 8
eTangent = 3
eTextureAmbient = 18
eTextureAmbientFactor = 19
eTextureBump = 24
eTextureDiffuse = 14
eTextureDiffuseFactor = 15
eTextureDisplacement = 29
eTextureDisplacementVector = 30
eTextureEmissive = 16
eTextureEmissiveFactor = 17
eTextureNormalMap = 23
eTextureReflection = 27
eTextureReflectionFactor = 28
eTextureShininess = 22
eTextureSpecular = 20
eTextureSpecularFactor = 21
eTextureTransparency = 25
eTextureTransparencyFactor = 26
eTypeCount = 31
eUV = 6
eUnknown = 0
eUserData = 12
eVertexColor = 7
eVertexCrease = 9
eVisibility = 13

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLayeredTexture(FbxTexture)
    
Method resolution order:
FbxLayeredTexture
FbxTexture
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLayeredTexture.Create(FbxManager, str) -> FbxLayeredTexture
FbxLayeredTexture.Create(FbxObject, str) -> FbxLayeredTexture
GetClassId(...)
FbxLayeredTexture.GetClassId() -> FbxClassId
GetTextureBlendMode(...)
FbxLayeredTexture.GetTextureBlendMode(int) -> (bool, FbxLayeredTexture.EBlendMode)
SetTextureBlendMode(...)
FbxLayeredTexture.SetTextureBlendMode(intFbxLayeredTexture.EBlendMode) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EBlendMode = <class 'fbx.EBlendMode'>
__hash__ = None
eAdditive = 1
eBlendModeCount = 31
eColor = 28
eColorBurn = 8
eColorDodge = 13
eDarken = 7
eDarkerColor = 10
eDifference = 22
eDissolve = 6
eDivide = 25
eExclusion = 23
eHardLight = 17
eHardMix = 21
eHue = 26
eLighten = 11
eLighterColor = 15
eLinearBurn = 9
eLinearDodge = 14
eLinearLight = 19
eLuminosity = 29
eModulate = 2
eModulate2 = 3
eNormal = 5
eOver = 4
eOverlay = 30
ePinLight = 20
eSaturation = 27
eScreen = 12
eSoftLight = 16
eSubtract = 24
eTranslucent = 0
eVividLight = 18

Methods inherited from FbxTexture:
GetAlphaSource(...)
FbxTexture.GetAlphaSource() -> FbxTexture.EAlphaSource
GetBlendMode(...)
FbxTexture.GetBlendMode() -> FbxTexture.EBlendMode
GetCroppingBottom(...)
FbxTexture.GetCroppingBottom() -> int
GetCroppingLeft(...)
FbxTexture.GetCroppingLeft() -> int
GetCroppingRight(...)
FbxTexture.GetCroppingRight() -> int
GetCroppingTop(...)
FbxTexture.GetCroppingTop() -> int
GetDefaultAlpha(...)
FbxTexture.GetDefaultAlpha() -> float
GetDefaultR(...)
FbxTexture.GetDefaultR(FbxVector4) -> FbxVector4
GetDefaultS(...)
FbxTexture.GetDefaultS(FbxVector4) -> FbxVector4
GetDefaultT(...)
FbxTexture.GetDefaultT(FbxVector4) -> FbxVector4
GetMappingType(...)
FbxTexture.GetMappingType() -> FbxTexture.EMappingType
GetPlanarMappingNormal(...)
FbxTexture.GetPlanarMappingNormal() -> FbxTexture.EPlanarMappingNormal
GetRotationU(...)
FbxTexture.GetRotationU() -> float
GetRotationV(...)
FbxTexture.GetRotationV() -> float
GetRotationW(...)
FbxTexture.GetRotationW() -> float
GetScaleU(...)
FbxTexture.GetScaleU() -> float
GetScaleV(...)
FbxTexture.GetScaleV() -> float
GetSwapUV(...)
FbxTexture.GetSwapUV() -> bool
GetTextureType(...)
FbxTexture.GetTextureType() -> FbxString
GetTextureUse(...)
FbxTexture.GetTextureUse() -> FbxTexture.ETextureUse
GetTranslationU(...)
FbxTexture.GetTranslationU() -> float
GetTranslationV(...)
FbxTexture.GetTranslationV() -> float
GetUVScaling(...)
FbxTexture.GetUVScaling() -> FbxVector2
GetUVTranslation(...)
FbxTexture.GetUVTranslation() -> FbxVector2
GetWrapModeU(...)
FbxTexture.GetWrapModeU() -> FbxTexture.EWrapMode
GetWrapModeV(...)
FbxTexture.GetWrapModeV() -> FbxTexture.EWrapMode
Reset(...)
FbxTexture.Reset()
SetAlphaSource(...)
FbxTexture.SetAlphaSource(FbxTexture.EAlphaSource)
SetBlendMode(...)
FbxTexture.SetBlendMode(FbxTexture.EBlendMode)
SetCropping(...)
FbxTexture.SetCropping(intintintint)
SetDefaultAlpha(...)
FbxTexture.SetDefaultAlpha(float)
SetDefaultR(...)
FbxTexture.SetDefaultR(FbxVector4)
SetDefaultS(...)
FbxTexture.SetDefaultS(FbxVector4)
SetDefaultT(...)
FbxTexture.SetDefaultT(FbxVector4)
SetMappingType(...)
FbxTexture.SetMappingType(FbxTexture.EMappingType)
SetPlanarMappingNormal(...)
FbxTexture.SetPlanarMappingNormal(FbxTexture.EPlanarMappingNormal)
SetRotation(...)
FbxTexture.SetRotation(float, float, float pW=0)
SetScale(...)
FbxTexture.SetScale(float, float)
SetSwapUV(...)
FbxTexture.SetSwapUV(bool)
SetTextureUse(...)
FbxTexture.SetTextureUse(FbxTexture.ETextureUse)
SetTranslation(...)
FbxTexture.SetTranslation(float, float)
SetUVScaling(...)
FbxTexture.SetUVScaling(FbxVector2)
SetUVTranslation(...)
FbxTexture.SetUVTranslation(FbxVector2)
SetWrapMode(...)
FbxTexture.SetWrapMode(FbxTexture.EWrapMode, FbxTexture.EWrapMode)

Data descriptors inherited from FbxTexture:
Alpha
CurrentMappingType
CurrentTextureBlendMode
PremultiplyAlpha
Rotation
RotationPivot
Scaling
ScalingPivot
TextureTypeUse
Translation
UVSet
UVSwap
WrapModeU
WrapModeV

Data and other attributes inherited from FbxTexture:
EAlignMode = <class 'fbx.EAlignMode'>
EAlphaSource = <class 'fbx.EAlphaSource'>
ECoordinates = <class 'fbx.ECoordinates'>
EMappingType = <class 'fbx.EMappingType'>
EPlanarMappingNormal = <class 'fbx.EPlanarMappingNormal'>
ETextureUse = <class 'fbx.ETextureUse'>
ETextureUse6 = <class 'fbx.ETextureUse6'>
EUnifiedMappingType = <class 'fbx.EUnifiedMappingType'>
EWrapMode = <class 'fbx.EWrapMode'>
eBlack = 2
eBottom = 3
eBox = 4
eBumpNormalMap = 5
eClamp = 1
eCylindrical = 3
eEnvironment = 7
eFace = 5
eLeft = 0
eLightMap = 2
eNone = 0
eNull = 0
ePlanar = 1
ePlanarNormalX = 0
ePlanarNormalY = 1
ePlanarNormalZ = 2
eRGBIntensity = 1
eRepeat = 0
eRight = 1
eShadowMap = 1
eSphereReflectionMap = 4
eSpherical = 2
eSphericalReflectionMap = 3
eStandard = 0
eTEXTURE_USE_6_BUMP_NORMAL_MAP = 5
eTEXTURE_USE_6_LIGHT_MAP = 4
eTEXTURE_USE_6_SHADOW_MAP = 3
eTEXTURE_USE_6_SPHERE_REFLEXION_MAP = 2
eTEXTURE_USE_6_SPHERICAL_REFLEXION_MAP = 1
eTEXTURE_USE_6_STANDARD = 0
eTop = 2
eU = 0
eUMT_BOX = 8
eUMT_CYLINDRICAL = 5
eUMT_ENVIRONMENT = 6
eUMT_FACE = 9
eUMT_NO_MAPPING = 10
eUMT_PROJECTION = 7
eUMT_SPHERICAL = 4
eUMT_UV = 0
eUMT_XY = 1
eUMT_XZ = 3
eUMT_YZ = 2
eUV = 6
eV = 1
eW = 2

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLight(FbxNodeAttribute)
    
Method resolution order:
FbxLight
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxLight.Create(FbxManager, str) -> FbxLight
FbxLight.Create(FbxObject, str) -> FbxLight
GetAttributeType(...)
FbxLight.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxLight.GetClassId() -> FbxClassId
GetShadowTexture(...)
FbxLight.GetShadowTexture() -> FbxTexture
SetShadowTexture(...)
FbxLight.SetShadowTexture(FbxTexture)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
AreaLightShape
BottomBarnDoor
CastLight
CastShadows
ClassId
Color
DecayStart
DecayType
DrawFrontFacingVolumetricLight
DrawGroundProjection
DrawVolumetricLight
EnableBarnDoor
EnableFarAttenuation
EnableNearAttenuation
FarAttenuationEnd
FarAttenuationStart
FileName
Fog
InnerAngle
Intensity
LeftBarnDoor
LightType
NearAttenuationEnd
NearAttenuationStart
OuterAngle
RightBarnDoor
ShadowColor
TopBarnDoor

Data and other attributes defined here:
EAreaLightShape = <class 'fbx.EAreaLightShape'>
EDecayType = <class 'fbx.EDecayType'>
EType = <class 'fbx.EType'>
__hash__ = None
eArea = 3
eCubic = 3
eDirectional = 1
eLinear = 1
eNone = 0
ePoint = 0
eQuadratic = 2
eRectangle = 0
eSphere = 1
eSpot = 2
eVolume = 4

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLimits(sip.wrapper)
    FbxLimits()
FbxLimits(FbxLimits)
 
 
Method resolution order:
FbxLimits
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Apply(...)
FbxLimits.Apply(FbxDouble3) -> FbxDouble3
GetActive(...)
FbxLimits.GetActive() -> bool
GetAnyMinMaxActive(...)
FbxLimits.GetAnyMinMaxActive() -> bool
GetMax(...)
FbxLimits.GetMax() -> FbxDouble3
GetMaxActive(...)
FbxLimits.GetMaxActive() -> (bool, bool, bool)
GetMaxXActive(...)
FbxLimits.GetMaxXActive() -> bool
GetMaxYActive(...)
FbxLimits.GetMaxYActive() -> bool
GetMaxZActive(...)
FbxLimits.GetMaxZActive() -> bool
GetMin(...)
FbxLimits.GetMin() -> FbxDouble3
GetMinActive(...)
FbxLimits.GetMinActive() -> (bool, bool, bool)
GetMinXActive(...)
FbxLimits.GetMinXActive() -> bool
GetMinYActive(...)
FbxLimits.GetMinYActive() -> bool
GetMinZActive(...)
FbxLimits.GetMinZActive() -> bool
SetActive(...)
FbxLimits.SetActive(bool)
SetMax(...)
FbxLimits.SetMax(FbxDouble3)
SetMaxActive(...)
FbxLimits.SetMaxActive(bool, bool, bool)
SetMaxXActive(...)
FbxLimits.SetMaxXActive(bool)
SetMaxYActive(...)
FbxLimits.SetMaxYActive(bool)
SetMaxZActive(...)
FbxLimits.SetMaxZActive(bool)
SetMin(...)
FbxLimits.SetMin(FbxDouble3)
SetMinActive(...)
FbxLimits.SetMinActive(bool, bool, bool)
SetMinXActive(...)
FbxLimits.SetMinXActive(bool)
SetMinYActive(...)
FbxLimits.SetMinYActive(bool)
SetMinZActive(...)
FbxLimits.SetMinZActive(bool)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLine(FbxGeometry)
    
Method resolution order:
FbxLine
FbxGeometry
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddEndPoint(...)
FbxLine.AddEndPoint(int) -> bool
AddPointIndex(...)
FbxLine.AddPointIndex(int, bool pAsEndPoint=False) -> bool
Create(...)
FbxLine.Create(FbxManager, str) -> FbxLine
FbxLine.Create(FbxObject, str) -> FbxLine
GetAttributeType(...)
FbxLine.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxLine.GetClassId() -> FbxClassId
GetEndPointArray(...)
FbxLine.GetEndPointArray() -> IntArray
GetEndPointAt(...)
FbxLine.GetEndPointAt(int) -> int
GetEndPointCount(...)
FbxLine.GetEndPointCount() -> int
GetIndexArray(...)
FbxLine.GetIndexArray() -> IntArray
GetIndexArraySize(...)
FbxLine.GetIndexArraySize() -> int
GetPointIndexAt(...)
FbxLine.GetPointIndexAt(int) -> int
Reset(...)
FbxLine.Reset()
SetIndexArraySize(...)
FbxLine.SetIndexArraySize(int)
SetPointIndexAt(...)
FbxLine.SetPointIndexAt(intint, bool pAsEndPoint=False) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
Renderable

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxGeometry:
AddDeformer(...)
FbxGeometry.AddDeformer(FbxDeformer) -> int
AddShape(...)
FbxGeometry.AddShape(intintFbxShape, float pPercent=100, FbxStatus pStatus=None) -> bool
ApplyPivot(...)
FbxGeometry.ApplyPivot()
ClearShape(...)
FbxGeometry.ClearShape()
GetDefaultShape(...)
FbxGeometry.GetDefaultShape(intint) -> float
FbxGeometry.GetDefaultShape(FbxBlendShapeChannel) -> float
GetDeformer(...)
FbxGeometry.GetDeformer(intFbxStatus pStatus=None) -> FbxDeformer
FbxGeometry.GetDeformer(intFbxDeformer.EDeformerType, FbxStatus pStatus=None) -> FbxDeformer
GetDeformerCount(...)
FbxGeometry.GetDeformerCount() -> int
FbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType) -> int
GetDestinationGeometryWeightedMap(...)
FbxGeometry.GetDestinationGeometryWeightedMap(int) -> FbxGeometryWeightedMap
GetDestinationGeometryWeightedMapCount(...)
FbxGeometry.GetDestinationGeometryWeightedMapCount() -> int
GetPivot(...)
FbxGeometry.GetPivot(FbxAMatrix) -> FbxAMatrix
GetShape(...)
FbxGeometry.GetShape(intintintFbxStatus pStatus=None) -> FbxShape
GetShapeChannel(...)
FbxGeometry.GetShapeChannel(intintFbxAnimLayer, bool pCreateAsNeeded=False, FbxStatus pStatus=None) -> FbxAnimCurve
GetShapeCount(...)
FbxGeometry.GetShapeCount() -> int
FbxGeometry.GetShapeCount(intintFbxStatus pStatus=None) -> int
GetSourceGeometryWeightedMap(...)
FbxGeometry.GetSourceGeometryWeightedMap() -> FbxGeometryWeightedMap
RemoveDeformer(...)
FbxGeometry.RemoveDeformer(intFbxStatus pStatus=None) -> FbxDeformer
SetDefaultShape(...)
FbxGeometry.SetDefaultShape(intint, float)
FbxGeometry.SetDefaultShape(FbxBlendShapeChannel, float)
SetPivot(...)
FbxGeometry.SetPivot(FbxAMatrix)

Data and other attributes inherited from FbxGeometry:
ESurfaceMode = <class 'fbx.ESurfaceMode'>
eHigh = 4
eHighNoNormals = 3
eLow = 2
eLowNoNormals = 1
eRaw = 0

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitControlPoints(...)
FbxGeometryBase.InitControlPoints(int)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxLocalTime(sip.wrapper)
    FbxLocalTime()
FbxLocalTime(FbxLocalTime)
 
 
Method resolution order:
FbxLocalTime
sip.wrapper
sip.simplewrapper
builtins.object

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mDay
mHour
mMillisecond
mMinute
mMonth
mSecond
mYear

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxManager(sip.wrapper)
    FbxManager()
 
 
Method resolution order:
FbxManager
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxManager.Create() -> FbxManager
CreateDataType(...)
FbxManager.CreateDataType(str, EFbxType) -> FbxDataType
CreateNewObjectFromClassId(...)
FbxManager.CreateNewObjectFromClassId(FbxClassId, str, FbxObject pContainer=None, FbxObject pCloneFrom=None) -> FbxObject
Destroy(...)
FbxManager.Destroy()
FindClass(...)
FbxManager.FindClass(str) -> FbxClassId
FindFbxFileClass(...)
FbxManager.FindFbxFileClass(str, str) -> FbxClassId
GetDataType(...)
FbxManager.GetDataType(int) -> FbxDataType
GetDataTypeCount(...)
FbxManager.GetDataTypeCount() -> int
GetDataTypeFromName(...)
FbxManager.GetDataTypeFromName(str) -> FbxDataType
GetFileFormatVersion(...)
FbxManager.GetFileFormatVersion() -> (intintint)
GetIOPluginRegistry(...)
FbxManager.GetIOPluginRegistry() -> FbxIOPluginRegistry
GetIOSettings(...)
FbxManager.GetIOSettings() -> FbxIOSettings
GetUserNotification(...)
FbxManager.GetUserNotification() -> FbxUserNotification
LoadPlugin(...)
FbxManager.LoadPlugin(str) -> bool
LoadPluginsDirectory(...)
FbxManager.LoadPluginsDirectory(str, str) -> bool
SetIOSettings(...)
FbxManager.SetIOSettings(FbxIOSettings)
SetUserNotification(...)
FbxManager.SetUserNotification(FbxUserNotification)
UnloadPlugins(...)
FbxManager.UnloadPlugins() -> bool

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxMarker(FbxNodeAttribute)
    
Method resolution order:
FbxMarker
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxMarker.Create(FbxManager, str) -> FbxMarker
FbxMarker.Create(FbxObject, str) -> FbxMarker
GetAttributeType(...)
FbxMarker.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxMarker.GetClassId() -> FbxClassId
GetDefaultColor(...)
FbxMarker.GetDefaultColor(FbxColor) -> FbxColor
GetDefaultIKReachRotation(...)
FbxMarker.GetDefaultIKReachRotation() -> float
GetDefaultIKReachTranslation(...)
FbxMarker.GetDefaultIKReachTranslation() -> float
GetDefaultOcclusion(...)
FbxMarker.GetDefaultOcclusion() -> float
GetIKReachRotation(...)
FbxMarker.GetIKReachRotation() -> FbxProperty
GetIKReachTranslation(...)
FbxMarker.GetIKReachTranslation() -> FbxProperty
GetOcclusion(...)
FbxMarker.GetOcclusion() -> FbxProperty
GetType(...)
FbxMarker.GetType() -> FbxMarker.EType
Reset(...)
FbxMarker.Reset()
SetDefaultColor(...)
FbxMarker.SetDefaultColor(FbxColor)
SetDefaultIKReachRotation(...)
FbxMarker.SetDefaultIKReachRotation(float)
SetDefaultIKReachTranslation(...)
FbxMarker.SetDefaultIKReachTranslation(float)
SetDefaultOcclusion(...)
FbxMarker.SetDefaultOcclusion(float)
SetType(...)
FbxMarker.SetType(FbxMarker.EType)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
DrawLink
IKPivot
Look
ShowLabel
Size

Data and other attributes defined here:
ELook = <class 'fbx.ELook'>
EType = <class 'fbx.EType'>
__hash__ = None
eBone = 6
eBox = 5
eCapsule = 4
eCircle = 7
eCube = 0
eEffectorFK = 2
eEffectorIK = 3
eHardCross = 1
eLightCross = 2
eNone = 10
eOptical = 1
eSphere = 3
eSquare = 8
eStandard = 0
eStick = 9

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxMatrix(FbxDouble4x4)
    FbxMatrix()
FbxMatrix(FbxMatrix)
FbxMatrix(FbxVector4FbxVector4FbxVector4)
FbxMatrix(FbxVector4FbxQuaternionFbxVector4)
FbxMatrix(FbxAMatrix)
 
 
Method resolution order:
FbxMatrix
FbxDouble4x4
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxMatrix.Get(intint) -> float
GetColumn(...)
FbxMatrix.GetColumn(int) -> FbxVector4
GetElements(...)
FbxMatrix.GetElements(FbxVector4FbxQuaternionFbxVector4FbxVector4) -> float
GetRow(...)
FbxMatrix.GetRow(int) -> FbxVector4
Inverse(...)
FbxMatrix.Inverse() -> FbxMatrix
MultNormalize(...)
FbxMatrix.MultNormalize(FbxVector4) -> FbxVector4
Set(...)
FbxMatrix.Set(intint, float)
SetColumn(...)
FbxMatrix.SetColumn(intFbxVector4)
SetIdentity(...)
FbxMatrix.SetIdentity()
SetRow(...)
FbxMatrix.SetRow(intFbxVector4)
SetTQS(...)
FbxMatrix.SetTQS(FbxVector4FbxQuaternionFbxVector4)
SetTRS(...)
FbxMatrix.SetTRS(FbxVector4FbxVector4FbxVector4)
Transpose(...)
FbxMatrix.Transpose() -> FbxMatrix
__add__(...)
x.__add__(y) <==> x+y
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__iadd__(...)
x.__iadd__(y) <==> x+=y
__imul__(...)
x.__imul__(y) <==> x*=y
__isub__(...)
x.__isub__(y) <==> x-=y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__mul__(...)
x.__mul__(y) <==> x*y
__ne__(...)
x.__ne__(y) <==> x!=y
__neg__(...)
x.__neg__() <==> -x
__radd__(...)
x.__radd__(y) <==> y+x
__rmul__(...)
x.__rmul__(y) <==> y*x
__rsub__(...)
x.__rsub__(y) <==> y-x
__sub__(...)
x.__sub__(y) <==> x-y

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxDouble4x4:
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors inherited from FbxDouble4x4:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxMediaClip(FbxObject)
    
Method resolution order:
FbxMediaClip
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxMediaClip.Create(FbxManager, str) -> FbxMediaClip
GetAccessMode(...)
FbxMediaClip.GetAccessMode() -> FbxMediaClip.EAccessMode
GetClassId(...)
FbxMediaClip.GetClassId() -> FbxClassId
GetClipIn(...)
FbxMediaClip.GetClipIn() -> FbxTime
GetClipOut(...)
FbxMediaClip.GetClipOut() -> FbxTime
GetColor(...)
FbxMediaClip.GetColor() -> FbxColor
GetFileName(...)
FbxMediaClip.GetFileName() -> FbxString
GetFreeRunning(...)
FbxMediaClip.GetFreeRunning() -> bool
GetLoop(...)
FbxMediaClip.GetLoop() -> bool
GetMute(...)
FbxMediaClip.GetMute() -> bool
GetOffset(...)
FbxMediaClip.GetOffset() -> FbxTime
GetPlaySpeed(...)
FbxMediaClip.GetPlaySpeed() -> float
GetRelativeFileName(...)
FbxMediaClip.GetRelativeFileName() -> str
Reset(...)
FbxMediaClip.Reset()
SetAccessMode(...)
FbxMediaClip.SetAccessMode(FbxMediaClip.EAccessMode)
SetClipIn(...)
FbxMediaClip.SetClipIn(FbxTime)
SetClipOut(...)
FbxMediaClip.SetClipOut(FbxTime)
SetColor(...)
FbxMediaClip.SetColor(FbxColor)
SetFileName(...)
FbxMediaClip.SetFileName(str) -> bool
SetFreeRunning(...)
FbxMediaClip.SetFreeRunning(bool)
SetLoop(...)
FbxMediaClip.SetLoop(bool)
SetMute(...)
FbxMediaClip.SetMute(bool)
SetOffset(...)
FbxMediaClip.SetOffset(FbxTime)
SetPlaySpeed(...)
FbxMediaClip.SetPlaySpeed(float)
SetRelativeFileName(...)
FbxMediaClip.SetRelativeFileName(str) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
AccessMode
ClassId
ClipIn
ClipOut
Color
FreeRunning
Loop
Mute
Offset
PlaySpeed

Data and other attributes defined here:
EAccessMode = <class 'fbx.EAccessMode'>
__hash__ = None
eDisk = 0
eDiskAsync = 2
eMemory = 1

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxMesh(FbxGeometry)
    
Method resolution order:
FbxMesh
FbxGeometry
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddMeshEdgeIndex(...)
FbxMesh.AddMeshEdgeIndex(intint, bool) -> int
AddMeshEdgeIndexForPolygon(...)
FbxMesh.AddMeshEdgeIndexForPolygon(intint) -> int
AddPolygon(...)
FbxMesh.AddPolygon(intint pTextureUVIndex=-1)
AddTextureUV(...)
FbxMesh.AddTextureUV(FbxVector2FbxLayerElement.EType pTypeIdentifier=FbxLayerElement.eTextureDiffuse)
BeginAddMeshEdgeIndex(...)
FbxMesh.BeginAddMeshEdgeIndex()
BeginGetMeshEdgeVertices(...)
FbxMesh.BeginGetMeshEdgeVertices()
BeginPolygon(...)
FbxMesh.BeginPolygon(int pMaterial=-1, int pTexture=-1, int pGroup=-1, bool pLegacy=True)
BeginPolygonExt(...)
FbxMesh.BeginPolygonExt(int) -> int
BuildMergeList(...)
FbxMesh.BuildMergeList(IntArray, bool pExport=False) -> bool
BuildMeshEdgeArray(...)
FbxMesh.BuildMeshEdgeArray()
CheckIfVertexNormalsCCW(...)
FbxMesh.CheckIfVertexNormalsCCW() -> bool
CheckSamePointTwice(...)
FbxMesh.CheckSamePointTwice() -> bool
Create(...)
FbxMesh.Create(FbxManager, str) -> FbxMesh
FbxMesh.Create(FbxObject, str) -> FbxMesh
EndAddMeshEdgeIndex(...)
FbxMesh.EndAddMeshEdgeIndex()
EndGetMeshEdgeVertices(...)
FbxMesh.EndGetMeshEdgeVertices()
EndPolygon(...)
FbxMesh.EndPolygon()
GenerateNormals(...)
FbxMesh.GenerateNormals(bool pOverwrite=False, bool pByCtrlPoint=False, bool pCW=False) -> bool
GenerateTangentsData(...)
FbxMesh.GenerateTangentsData(FbxString pUVSetName="", bool pOverwrite=False, bool pIgnoreTangentFlip=False) -> bool
FbxMesh.GenerateTangentsData(int, bool pOverwrite=False, bool pIgnoreTangentFlip=False) -> bool
GenerateTangentsDataForAllUVSets(...)
FbxMesh.GenerateTangentsDataForAllUVSets(bool pOverwrite=False, bool pIgnoreTangentFlip=False) -> bool
GetAllChannelUV(...)
FbxMesh.GetAllChannelUV(int) -> FbxLayerElementTypeArray
GetAttributeType(...)
FbxMesh.GetAttributeType() -> FbxNodeAttribute.EType
GetBoundaryRule(...)
FbxMesh.GetBoundaryRule() -> FbxMesh.EBoundaryRule
GetClassId(...)
FbxMesh.GetClassId() -> FbxClassId
GetDisplaySubdivisions(...)
FbxMesh.GetDisplaySubdivisions() -> bool
GetEdgeCreaseInfo(...)
FbxMesh.GetEdgeCreaseInfo(int) -> float
GetEdgeCreaseInfoArray(...)
FbxMesh.GetEdgeCreaseInfoArray() -> (bool, FbxLayerElementArrayTemplate_double)
GetMaterialIndices(...)
FbxMesh.GetMaterialIndices() -> (bool, FbxLayerElementArrayTemplate_int)
GetMeshEdgeCount(...)
FbxMesh.GetMeshEdgeCount() -> int
GetMeshEdgeIndex(...)
FbxMesh.GetMeshEdgeIndex(intint) -> (int, bool)
GetMeshEdgeIndexForPolygon(...)
FbxMesh.GetMeshEdgeIndexForPolygon(intint) -> int
GetMeshEdgeVertices(...)
FbxMesh.GetMeshEdgeVertices(int) -> (intint)
GetMeshPreviewDivisionLevels(...)
FbxMesh.GetMeshPreviewDivisionLevels() -> int
GetMeshRenderDivisionLevels(...)
FbxMesh.GetMeshRenderDivisionLevels() -> int
GetMeshSmoothness(...)
FbxMesh.GetMeshSmoothness() -> FbxMesh.ESmoothness
GetPolyHoleInfo(...)
FbxMesh.GetPolyHoleInfo(int) -> bool
GetPolyHoleInfoArray(...)
FbxMesh.GetPolyHoleInfoArray() -> (bool, FbxLayerElementArrayTemplate_bool)
GetPolygonCount(...)
FbxMesh.GetPolygonCount() -> int
GetPolygonGroup(...)
FbxMesh.GetPolygonGroup(int) -> int
GetPolygonSize(...)
FbxMesh.GetPolygonSize(int) -> int
GetPolygonVertex(...)
FbxMesh.GetPolygonVertex(intint) -> int
GetPolygonVertexCount(...)
FbxMesh.GetPolygonVertexCount() -> int
GetPolygonVertexIndex(...)
FbxMesh.GetPolygonVertexIndex(int) -> int
GetPolygonVertexNormal(...)
FbxMesh.GetPolygonVertexNormal(intintFbxVector4)
GetPolygonVertexNormals(...)
FbxMesh.GetPolygonVertexNormals(FbxVector4Array) -> bool
GetPolygonVertexUV(...)
FbxMesh.GetPolygonVertexUV(intint, str, FbxVector2) -> (bool, bool)
GetPolygonVertexUVs(...)
FbxMesh.GetPolygonVertexUVs(str, FbxVector2ArrayIntArray pUnmappedUVId=None) -> bool
GetPolygonVertices(...)
FbxMesh.GetPolygonVertices() -> list
GetPreserveBorders(...)
FbxMesh.GetPreserveBorders() -> bool
GetPreserveHardEdges(...)
FbxMesh.GetPreserveHardEdges() -> bool
GetPropagateEdgeHardness(...)
FbxMesh.GetPropagateEdgeHardness() -> bool
GetTextureIndices(...)
FbxMesh.GetTextureIndices(FbxLayerElement.EType) -> (bool, FbxLayerElementArrayTemplate_int)
GetTextureUV(...)
FbxMesh.GetTextureUV(FbxLayerElement.EType pTypeIdentifier=FbxLayerElement.eTextureDiffuse) -> (bool, FbxLayerElementArrayTemplate_FbxVector2)
GetTextureUVCount(...)
FbxMesh.GetTextureUVCount(FbxLayerElement.EType pTypeIdentifier=FbxLayerElement.eTextureDiffuse) -> int
GetTextureUVIndex(...)
FbxMesh.GetTextureUVIndex(intintFbxLayerElement.EType pTypeIdentifier=FbxLayerElement.eTextureDiffuse) -> int
GetUVLayerCount(...)
FbxMesh.GetUVLayerCount() -> int
GetVertexCreaseInfo(...)
FbxMesh.GetVertexCreaseInfo(int) -> float
GetVertexCreaseInfoArray(...)
FbxMesh.GetVertexCreaseInfoArray() -> (bool, FbxLayerElementArrayTemplate_double)
InitMaterialIndices(...)
FbxMesh.InitMaterialIndices(FbxLayerElement.EMappingMode)
InitTextureIndices(...)
FbxMesh.InitTextureIndices(FbxLayerElement.EMappingMode, FbxLayerElement.EType)
InitTextureUV(...)
FbxMesh.InitTextureUV(intFbxLayerElement.EType pTypeIdentifier=FbxLayerElement.eTextureDiffuse)
InitTextureUVIndices(...)
FbxMesh.InitTextureUVIndices(FbxLayerElement.EMappingMode, FbxLayerElement.EType pTypeIdentifier=FbxLayerElement.eTextureDiffuse)
IsTriangleMesh(...)
FbxMesh.IsTriangleMesh() -> bool
MergePointsForPolygonVerteNormals(...)
FbxMesh.MergePointsForPolygonVerteNormals(IntArray)
RemoveBadPolygons(...)
FbxMesh.RemoveBadPolygons() -> int
RemoveDuplicatedEdges(...)
FbxMesh.RemoveDuplicatedEdges(IntArray) -> int
RemovePolygon(...)
FbxMesh.RemovePolygon(int) -> int
Reset(...)
FbxMesh.Reset()
SetBoundaryRule(...)
FbxMesh.SetBoundaryRule(FbxMesh.EBoundaryRule)
SetDisplaySubdivisions(...)
FbxMesh.SetDisplaySubdivisions(bool)
SetEdgeCreaseInfo(...)
FbxMesh.SetEdgeCreaseInfo(int, float) -> bool
SetEdgeCreaseInfoArray(...)
FbxMesh.SetEdgeCreaseInfoArray(DoubleArray) -> bool
SetMeshEdge(...)
FbxMesh.SetMeshEdge(intint)
SetMeshEdgeCount(...)
FbxMesh.SetMeshEdgeCount(int)
SetMeshEdgeIndex(...)
FbxMesh.SetMeshEdgeIndex(intintint, bool) -> int
FbxMesh.SetMeshEdgeIndex(intintint) -> bool
SetMeshPreviewDivisionLevels(...)
FbxMesh.SetMeshPreviewDivisionLevels(int)
SetMeshRenderDivisionLevels(...)
FbxMesh.SetMeshRenderDivisionLevels(int)
SetMeshSmoothness(...)
FbxMesh.SetMeshSmoothness(FbxMesh.ESmoothness)
SetPolyHoleInfo(...)
FbxMesh.SetPolyHoleInfo(int, bool) -> bool
SetPolyHoleInfoArray(...)
FbxMesh.SetPolyHoleInfoArray(BoolArray) -> bool
SetPolygonGroup(...)
FbxMesh.SetPolygonGroup(intint)
SetPreserveBorders(...)
FbxMesh.SetPreserveBorders(bool)
SetPreserveHardEdges(...)
FbxMesh.SetPreserveHardEdges(bool)
SetPropagateEdgeHardness(...)
FbxMesh.SetPropagateEdgeHardness(bool)
SetTextureUVIndex(...)
FbxMesh.SetTextureUVIndex(intintintFbxLayerElement.EType)
SetVertexCreaseInfo(...)
FbxMesh.SetVertexCreaseInfo(int, float) -> bool
SetVertexCreaseInfoArray(...)
FbxMesh.SetVertexCreaseInfoArray(DoubleArray) -> bool
SplitPoints(...)
FbxMesh.SplitPoints(FbxLayerElement.EType pTypeIdentifier=FbxLayerElement.eTextureDiffuse)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EBoundaryRule = <class 'fbx.EBoundaryRule'>
ESmoothness = <class 'fbx.ESmoothness'>
__hash__ = None
eCreaseAll = 1
eCreaseEdge = 2
eFine = 3
eHull = 0
eLegacy = 0
eMedium = 2
eRough = 1

Methods inherited from FbxGeometry:
AddDeformer(...)
FbxGeometry.AddDeformer(FbxDeformer) -> int
AddShape(...)
FbxGeometry.AddShape(intintFbxShape, float pPercent=100, FbxStatus pStatus=None) -> bool
ApplyPivot(...)
FbxGeometry.ApplyPivot()
ClearShape(...)
FbxGeometry.ClearShape()
GetDefaultShape(...)
FbxGeometry.GetDefaultShape(intint) -> float
FbxGeometry.GetDefaultShape(FbxBlendShapeChannel) -> float
GetDeformer(...)
FbxGeometry.GetDeformer(intFbxStatus pStatus=None) -> FbxDeformer
FbxGeometry.GetDeformer(intFbxDeformer.EDeformerType, FbxStatus pStatus=None) -> FbxDeformer
GetDeformerCount(...)
FbxGeometry.GetDeformerCount() -> int
FbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType) -> int
GetDestinationGeometryWeightedMap(...)
FbxGeometry.GetDestinationGeometryWeightedMap(int) -> FbxGeometryWeightedMap
GetDestinationGeometryWeightedMapCount(...)
FbxGeometry.GetDestinationGeometryWeightedMapCount() -> int
GetPivot(...)
FbxGeometry.GetPivot(FbxAMatrix) -> FbxAMatrix
GetShape(...)
FbxGeometry.GetShape(intintintFbxStatus pStatus=None) -> FbxShape
GetShapeChannel(...)
FbxGeometry.GetShapeChannel(intintFbxAnimLayer, bool pCreateAsNeeded=False, FbxStatus pStatus=None) -> FbxAnimCurve
GetShapeCount(...)
FbxGeometry.GetShapeCount() -> int
FbxGeometry.GetShapeCount(intintFbxStatus pStatus=None) -> int
GetSourceGeometryWeightedMap(...)
FbxGeometry.GetSourceGeometryWeightedMap() -> FbxGeometryWeightedMap
RemoveDeformer(...)
FbxGeometry.RemoveDeformer(intFbxStatus pStatus=None) -> FbxDeformer
SetDefaultShape(...)
FbxGeometry.SetDefaultShape(intint, float)
FbxGeometry.SetDefaultShape(FbxBlendShapeChannel, float)
SetPivot(...)
FbxGeometry.SetPivot(FbxAMatrix)

Data and other attributes inherited from FbxGeometry:
ESurfaceMode = <class 'fbx.ESurfaceMode'>
eHigh = 4
eHighNoNormals = 3
eLow = 2
eLowNoNormals = 1
eRaw = 0

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitControlPoints(...)
FbxGeometryBase.InitControlPoints(int)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxNameFilter(FbxObjectFilter)
    FbxNameFilter(str)
FbxNameFilter(FbxNameFilter)
 
 
Method resolution order:
FbxNameFilter
FbxObjectFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Match(...)
FbxNameFilter.Match(FbxObject) -> bool

Methods inherited from FbxObjectFilter:
NotMatch(...)
FbxObjectFilter.NotMatch(FbxObject) -> bool

Data descriptors inherited from FbxObjectFilter:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxNameHandler(sip.wrapper)
    FbxNameHandler(str pInitialName="")
FbxNameHandler(FbxNameHandler)
 
 
Method resolution order:
FbxNameHandler
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
GetCurrentName(...)
FbxNameHandler.GetCurrentName() -> str
GetInitialName(...)
FbxNameHandler.GetInitialName() -> str
GetNameSpace(...)
FbxNameHandler.GetNameSpace() -> str
IsRenamed(...)
FbxNameHandler.IsRenamed() -> bool
SetCurrentName(...)
FbxNameHandler.SetCurrentName(str)
SetInitialName(...)
FbxNameHandler.SetInitialName(str)
SetNameSpace(...)
FbxNameHandler.SetNameSpace(str)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxNode(FbxObject)
    
Method resolution order:
FbxNode
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddChild(...)
FbxNode.AddChild(FbxNode) -> bool
AddMaterial(...)
FbxNode.AddMaterial(FbxSurfaceMaterial) -> int
AddNodeAttribute(...)
FbxNode.AddNodeAttribute(FbxNodeAttributeFbxStatus pStatus=None) -> bool
ConvertPivotAnimationRecursive(...)
FbxNode.ConvertPivotAnimationRecursive(FbxAnimStackFbxNode.EPivotSet, float, bool pKeyReduce=True)
Create(...)
FbxNode.Create(FbxManager, str) -> FbxNode
FbxNode.Create(FbxObject, str) -> FbxNode
EvaluateGlobalBoundingBoxMinMaxCenter(...)
FbxNode.EvaluateGlobalBoundingBoxMinMaxCenter(FbxVector4FbxVector4FbxVector4FbxTime pTime=FBXSDK_TIME_INFINITE) -> bool
EvaluateGlobalTransform(...)
FbxNode.EvaluateGlobalTransform(FbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxAMatrix
EvaluateLocalRotation(...)
FbxNode.EvaluateLocalRotation(FbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxVector4
EvaluateLocalScaling(...)
FbxNode.EvaluateLocalScaling(FbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxVector4
EvaluateLocalTransform(...)
FbxNode.EvaluateLocalTransform(FbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxAMatrix
EvaluateLocalTranslation(...)
FbxNode.EvaluateLocalTranslation(FbxTime pTime=FBXSDK_TIME_INFINITE, FbxNode.EPivotSet pPivotSet=FbxNode.eSourcePivot, bool pApplyTarget=False, bool pForceEval=False) -> FbxVector4
FindCharacterLink(...)
FbxNode.FindCharacterLink(FbxCharacterintintint) -> int
FindChild(...)
FbxNode.FindChild(str, bool pRecursive=True, bool pInitial=False) -> FbxNode
GetAnimationInterval(...)
FbxNode.GetAnimationInterval(FbxTimeSpanFbxAnimStack pAnimStack=None, int pAnimLayerId=0) -> bool
GetCamera(...)
FbxNode.GetCamera() -> FbxCamera
GetCameraSwitcher(...)
FbxNode.GetCameraSwitcher() -> FbxCameraSwitcher
GetCharacterLink(...)
FbxNode.GetCharacterLink(int) -> (bool, FbxCharacterintintint)
GetCharacterLinkCount(...)
FbxNode.GetCharacterLinkCount() -> int
GetChild(...)
FbxNode.GetChild(int) -> FbxNode
GetChildCount(...)
FbxNode.GetChildCount(bool pRecursive=False) -> int
GetClassId(...)
FbxNode.GetClassId() -> FbxClassId
GetDefaultNodeAttributeIndex(...)
FbxNode.GetDefaultNodeAttributeIndex() -> int
GetGeometricRotation(...)
FbxNode.GetGeometricRotation(FbxNode.EPivotSet) -> FbxVector4
GetGeometricScaling(...)
FbxNode.GetGeometricScaling(FbxNode.EPivotSet) -> FbxVector4
GetGeometricTranslation(...)
FbxNode.GetGeometricTranslation(FbxNode.EPivotSet) -> FbxVector4
GetGeometry(...)
FbxNode.GetGeometry() -> FbxGeometry
GetLight(...)
FbxNode.GetLight() -> FbxLight
GetLodGroup(...)
FbxNode.GetLodGroup() -> FbxLODGroup
GetMarker(...)
FbxNode.GetMarker() -> FbxMarker
GetMaterial(...)
FbxNode.GetMaterial(int) -> FbxSurfaceMaterial
GetMaterialCount(...)
FbxNode.GetMaterialCount() -> int
GetMaterialIndex(...)
FbxNode.GetMaterialIndex(str) -> int
GetMaxDampRange(...)
FbxNode.GetMaxDampRange() -> FbxVector4
GetMaxDampStrength(...)
FbxNode.GetMaxDampStrength() -> FbxVector4
GetMesh(...)
FbxNode.GetMesh() -> FbxMesh
GetMinDampRange(...)
FbxNode.GetMinDampRange() -> FbxVector4
GetMinDampStrength(...)
FbxNode.GetMinDampStrength() -> FbxVector4
GetNodeAttribute(...)
FbxNode.GetNodeAttribute() -> FbxNodeAttribute
GetNodeAttributeByIndex(...)
FbxNode.GetNodeAttributeByIndex(int) -> FbxNodeAttribute
GetNodeAttributeCount(...)
FbxNode.GetNodeAttributeCount() -> int
GetNodeAttributeIndex(...)
FbxNode.GetNodeAttributeIndex(FbxNodeAttributeFbxStatus pStatus=None) -> int
GetNull(...)
FbxNode.GetNull() -> FbxNull
GetNurbs(...)
FbxNode.GetNurbs() -> FbxNurbs
GetNurbsCurve(...)
FbxNode.GetNurbsCurve() -> FbxNurbsCurve
GetNurbsSurface(...)
FbxNode.GetNurbsSurface() -> FbxNurbsSurface
GetParent(...)
FbxNode.GetParent() -> FbxNode
GetPatch(...)
FbxNode.GetPatch() -> FbxPatch
GetPivotState(...)
FbxNode.GetPivotState(FbxNode.EPivotSet) -> FbxNode.EPivotState
GetPostRotation(...)
FbxNode.GetPostRotation(FbxNode.EPivotSet) -> FbxVector4
GetPostTargetRotation(...)
FbxNode.GetPostTargetRotation() -> FbxVector4
GetPreRotation(...)
FbxNode.GetPreRotation(FbxNode.EPivotSet) -> FbxVector4
GetPreferedAngle(...)
FbxNode.GetPreferedAngle() -> FbxVector4
GetQuaternionInterpolation(...)
FbxNode.GetQuaternionInterpolation(FbxNode.EPivotSet) -> EFbxQuatInterpMode
GetRotationActive(...)
FbxNode.GetRotationActive() -> bool
GetRotationOffset(...)
FbxNode.GetRotationOffset(FbxNode.EPivotSet) -> FbxVector4
GetRotationOrder(...)
FbxNode.GetRotationOrder(FbxNode.EPivotSet) -> EFbxRotationOrder
GetRotationPivot(...)
FbxNode.GetRotationPivot(FbxNode.EPivotSet) -> FbxVector4
GetRotationStiffness(...)
FbxNode.GetRotationStiffness() -> FbxVector4
GetScalingOffset(...)
FbxNode.GetScalingOffset(FbxNode.EPivotSet) -> FbxVector4
GetScalingPivot(...)
FbxNode.GetScalingPivot(FbxNode.EPivotSet) -> FbxVector4
GetShadingMode(...)
FbxNode.GetShadingMode() -> FbxNode.EShadingMode
GetSkeleton(...)
FbxNode.GetSkeleton() -> FbxSkeleton
GetTarget(...)
FbxNode.GetTarget() -> FbxNode
GetTargetUp(...)
FbxNode.GetTargetUp() -> FbxNode
GetTargetUpVector(...)
FbxNode.GetTargetUpVector() -> FbxVector4
GetTransformationInheritType(...)
FbxNode.GetTransformationInheritType() -> FbxTransform.EInheritType
GetTrimNurbsSurface(...)
FbxNode.GetTrimNurbsSurface() -> FbxTrimNurbsSurface
GetUseRotationSpaceForLimitOnly(...)
FbxNode.GetUseRotationSpaceForLimitOnly(FbxNode.EPivotSet) -> bool
GetVisibility(...)
FbxNode.GetVisibility() -> bool
RemoveAllMaterials(...)
FbxNode.RemoveAllMaterials()
RemoveChild(...)
FbxNode.RemoveChild(FbxNode) -> FbxNode
RemoveMaterial(...)
FbxNode.RemoveMaterial(FbxSurfaceMaterial) -> bool
RemoveNodeAttribute(...)
FbxNode.RemoveNodeAttribute(FbxNodeAttribute) -> FbxNodeAttribute
RemoveNodeAttributeByIndex(...)
FbxNode.RemoveNodeAttributeByIndex(int) -> FbxNodeAttribute
ResetPivotSet(...)
FbxNode.ResetPivotSet(FbxNode.EPivotSet)
SetDefaultNodeAttributeIndex(...)
FbxNode.SetDefaultNodeAttributeIndex(intFbxStatus pStatus=None) -> bool
SetGeometricRotation(...)
FbxNode.SetGeometricRotation(FbxNode.EPivotSet, FbxVector4)
SetGeometricScaling(...)
FbxNode.SetGeometricScaling(FbxNode.EPivotSet, FbxVector4)
SetGeometricTranslation(...)
FbxNode.SetGeometricTranslation(FbxNode.EPivotSet, FbxVector4)
SetMaxDampRange(...)
FbxNode.SetMaxDampRange(FbxVector4)
SetMaxDampStrength(...)
FbxNode.SetMaxDampStrength(FbxVector4)
SetMinDampRange(...)
FbxNode.SetMinDampRange(FbxVector4)
SetMinDampStrength(...)
FbxNode.SetMinDampStrength(FbxVector4)
SetNodeAttribute(...)
FbxNode.SetNodeAttribute(FbxNodeAttribute) -> FbxNodeAttribute
SetPivotState(...)
FbxNode.SetPivotState(FbxNode.EPivotSet, FbxNode.EPivotState)
SetPostRotation(...)
FbxNode.SetPostRotation(FbxNode.EPivotSet, FbxVector4)
SetPostTargetRotation(...)
FbxNode.SetPostTargetRotation(FbxVector4)
SetPreRotation(...)
FbxNode.SetPreRotation(FbxNode.EPivotSet, FbxVector4)
SetPreferedAngle(...)
FbxNode.SetPreferedAngle(FbxVector4)
SetQuaternionInterpolation(...)
FbxNode.SetQuaternionInterpolation(FbxNode.EPivotSet, EFbxQuatInterpMode)
SetRotationActive(...)
FbxNode.SetRotationActive(bool)
SetRotationOffset(...)
FbxNode.SetRotationOffset(FbxNode.EPivotSet, FbxVector4)
SetRotationOrder(...)
FbxNode.SetRotationOrder(FbxNode.EPivotSet, EFbxRotationOrder)
SetRotationPivot(...)
FbxNode.SetRotationPivot(FbxNode.EPivotSet, FbxVector4)
SetRotationStiffness(...)
FbxNode.SetRotationStiffness(FbxVector4)
SetScalingOffset(...)
FbxNode.SetScalingOffset(FbxNode.EPivotSet, FbxVector4)
SetScalingPivot(...)
FbxNode.SetScalingPivot(FbxNode.EPivotSet, FbxVector4)
SetShadingMode(...)
FbxNode.SetShadingMode(FbxNode.EShadingMode)
SetTarget(...)
FbxNode.SetTarget(FbxNode)
SetTargetUp(...)
FbxNode.SetTargetUp(FbxNode)
SetTargetUpVector(...)
FbxNode.SetTargetUpVector(FbxVector4)
SetTransformationInheritType(...)
FbxNode.SetTransformationInheritType(FbxTransform.EInheritType)
SetUseRotationSpaceForLimitOnly(...)
FbxNode.SetUseRotationSpaceForLimitOnly(FbxNode.EPivotSet, bool)
SetVisibility(...)
FbxNode.SetVisibility(bool)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
AxisLen
ClassId
DefaultAttributeIndex
Freeze
GeometricRotation
GeometricScaling
GeometricTranslation
InheritType
LODBox
LclRotation
LclScaling
LclTranslation
LookAtProperty
MaxDampRangeX
MaxDampRangeY
MaxDampRangeZ
MaxDampStrengthX
MaxDampStrengthY
MaxDampStrengthZ
MinDampRangeX
MinDampRangeY
MinDampRangeZ
MinDampStrengthX
MinDampStrengthY
MinDampStrengthZ
NegativePercentShapeSupport
PostRotation
PreRotation
PreferedAngleX
PreferedAngleY
PreferedAngleZ
QuaternionInterpolate
RotationActive
RotationMax
RotationMaxX
RotationMaxY
RotationMaxZ
RotationMin
RotationMinX
RotationMinY
RotationMinZ
RotationOffset
RotationOrder
RotationPivot
RotationSpaceForLimitOnly
RotationStiffnessX
RotationStiffnessY
RotationStiffnessZ
ScalingActive
ScalingMax
ScalingMaxX
ScalingMaxY
ScalingMaxZ
ScalingMin
ScalingMinX
ScalingMinY
ScalingMinZ
ScalingOffset
ScalingPivot
Show
TranslationActive
TranslationMax
TranslationMaxX
TranslationMaxY
TranslationMaxZ
TranslationMin
TranslationMinX
TranslationMinY
TranslationMinZ
UpVectorProperty
Visibility
VisibilityInheritance

Data and other attributes defined here:
EPivotSet = <class 'fbx.EPivotSet'>
EPivotState = <class 'fbx.EPivotState'>
EShadingMode = <class 'fbx.EShadingMode'>
__hash__ = None
eDestinationPivot = 1
eFlatShading = 2
eFullShading = 5
eHardShading = 0
eLightShading = 3
ePivotActive = 0
ePivotReference = 1
eSourcePivot = 0
eTextureShading = 4
eWireFrame = 1

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxNodeArray(sip.wrapper)
    FbxNodeArray()
FbxNodeArray(FbxNodeArray)
 
 
Method resolution order:
FbxNodeArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxNodeArray.Add(FbxNode) -> int
AddArray(...)
FbxNodeArray.AddArray(FbxNodeArray)
AddArrayNoDuplicate(...)
FbxNodeArray.AddArrayNoDuplicate(FbxNodeArray)
AddUnique(...)
FbxNodeArray.AddUnique(FbxNode) -> int
Find(...)
FbxNodeArray.Find(FbxNode) -> int
GetAt(...)
FbxNodeArray.GetAt(int) -> FbxNode
GetCount(...)
FbxNodeArray.GetCount() -> int
GetFirst(...)
FbxNodeArray.GetFirst() -> FbxNode
GetLast(...)
FbxNodeArray.GetLast() -> FbxNode
InsertAt(...)
FbxNodeArray.InsertAt(intFbxNode) -> int
RemoveArray(...)
FbxNodeArray.RemoveArray(FbxNodeArray)
RemoveAt(...)
FbxNodeArray.RemoveAt(int) -> FbxNode
RemoveIt(...)
FbxNodeArray.RemoveIt(FbxNode) -> bool
RemoveLast(...)
FbxNodeArray.RemoveLast() -> FbxNode
SetAt(...)
FbxNodeArray.SetAt(intFbxNode)
SetLast(...)
FbxNodeArray.SetLast(FbxNode)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxNodeAttribute(FbxObject)
    
Method resolution order:
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxNodeAttribute.Create(FbxManager, str) -> FbxNodeAttribute
FbxNodeAttribute.Create(FbxObject, str) -> FbxNodeAttribute
GetAttributeType(...)
FbxNodeAttribute.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxNodeAttribute.GetClassId() -> FbxClassId
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
Color
sColor
sDefaultColor

Data and other attributes defined here:
EType = <class 'fbx.EType'>
__hash__ = None
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxNull(FbxNodeAttribute)
    
Method resolution order:
FbxNull
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxNull.Create(FbxManager, str) -> FbxNull
FbxNull.Create(FbxObject, str) -> FbxNull
GetAttributeType(...)
FbxNull.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxNull.GetClassId() -> FbxClassId
GetSizeDefaultValue(...)
FbxNull.GetSizeDefaultValue() -> float
Reset(...)
FbxNull.Reset()
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
Look
Size
sDefaultLook
sDefaultSize
sLook
sSize

Data and other attributes defined here:
ELook = <class 'fbx.ELook'>
__hash__ = None
eCross = 1
eNone = 0

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxNurbs(FbxGeometry)
    
Method resolution order:
FbxNurbs
FbxGeometry
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxNurbs.Create(FbxManager, str) -> FbxNurbs
FbxNurbs.Create(FbxObject, str) -> FbxNurbs
GetApplyFlip(...)
FbxNurbs.GetApplyFlip() -> bool
GetApplyFlipLinks(...)
FbxNurbs.GetApplyFlipLinks() -> bool
GetApplyFlipUV(...)
FbxNurbs.GetApplyFlipUV() -> bool
GetAttributeType(...)
FbxNurbs.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxNurbs.GetClassId() -> FbxClassId
GetNurbsUType(...)
FbxNurbs.GetNurbsUType() -> FbxNurbs.EType
GetNurbsVType(...)
FbxNurbs.GetNurbsVType() -> FbxNurbs.EType
GetSurfaceMode(...)
FbxNurbs.GetSurfaceMode() -> FbxGeometry.ESurfaceMode
GetUCount(...)
FbxNurbs.GetUCount() -> int
GetUKnotCount(...)
FbxNurbs.GetUKnotCount() -> int
GetUKnotVector(...)
FbxNurbs.GetUKnotVector() -> list
GetUMultiplicityVector(...)
FbxNurbs.GetUMultiplicityVector() -> list
GetUOrder(...)
FbxNurbs.GetUOrder() -> int
GetUSpanCount(...)
FbxNurbs.GetUSpanCount() -> int
GetUStep(...)
FbxNurbs.GetUStep() -> int
GetVCount(...)
FbxNurbs.GetVCount() -> int
GetVKnotCount(...)
FbxNurbs.GetVKnotCount() -> int
GetVKnotVector(...)
FbxNurbs.GetVKnotVector() -> list
GetVMultiplicityVector(...)
FbxNurbs.GetVMultiplicityVector() -> list
GetVOrder(...)
FbxNurbs.GetVOrder() -> int
GetVSpanCount(...)
FbxNurbs.GetVSpanCount() -> int
GetVStep(...)
FbxNurbs.GetVStep() -> int
InitControlPoints(...)
FbxNurbs.InitControlPoints(intFbxNurbs.EType, intFbxNurbs.EType)
Reset(...)
FbxNurbs.Reset()
SetApplyFlipLinks(...)
FbxNurbs.SetApplyFlipLinks(bool)
SetApplyFlipUV(...)
FbxNurbs.SetApplyFlipUV(bool)
SetOrder(...)
FbxNurbs.SetOrder(intint)
SetStep(...)
FbxNurbs.SetStep(intint)
SetSurfaceMode(...)
FbxNurbs.SetSurfaceMode(FbxGeometry.ESurfaceMode)
SetUKnotVector(...)
FbxNurbs.SetUKnotVector(list)
SetVKnotVector(...)
FbxNurbs.SetVKnotVector(list)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EType = <class 'fbx.EType'>
__hash__ = None
eClosed = 1
eOpen = 2
ePeriodic = 0

Methods inherited from FbxGeometry:
AddDeformer(...)
FbxGeometry.AddDeformer(FbxDeformer) -> int
AddShape(...)
FbxGeometry.AddShape(intintFbxShape, float pPercent=100, FbxStatus pStatus=None) -> bool
ApplyPivot(...)
FbxGeometry.ApplyPivot()
ClearShape(...)
FbxGeometry.ClearShape()
GetDefaultShape(...)
FbxGeometry.GetDefaultShape(intint) -> float
FbxGeometry.GetDefaultShape(FbxBlendShapeChannel) -> float
GetDeformer(...)
FbxGeometry.GetDeformer(intFbxStatus pStatus=None) -> FbxDeformer
FbxGeometry.GetDeformer(intFbxDeformer.EDeformerType, FbxStatus pStatus=None) -> FbxDeformer
GetDeformerCount(...)
FbxGeometry.GetDeformerCount() -> int
FbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType) -> int
GetDestinationGeometryWeightedMap(...)
FbxGeometry.GetDestinationGeometryWeightedMap(int) -> FbxGeometryWeightedMap
GetDestinationGeometryWeightedMapCount(...)
FbxGeometry.GetDestinationGeometryWeightedMapCount() -> int
GetPivot(...)
FbxGeometry.GetPivot(FbxAMatrix) -> FbxAMatrix
GetShape(...)
FbxGeometry.GetShape(intintintFbxStatus pStatus=None) -> FbxShape
GetShapeChannel(...)
FbxGeometry.GetShapeChannel(intintFbxAnimLayer, bool pCreateAsNeeded=False, FbxStatus pStatus=None) -> FbxAnimCurve
GetShapeCount(...)
FbxGeometry.GetShapeCount() -> int
FbxGeometry.GetShapeCount(intintFbxStatus pStatus=None) -> int
GetSourceGeometryWeightedMap(...)
FbxGeometry.GetSourceGeometryWeightedMap() -> FbxGeometryWeightedMap
RemoveDeformer(...)
FbxGeometry.RemoveDeformer(intFbxStatus pStatus=None) -> FbxDeformer
SetDefaultShape(...)
FbxGeometry.SetDefaultShape(intint, float)
FbxGeometry.SetDefaultShape(FbxBlendShapeChannel, float)
SetPivot(...)
FbxGeometry.SetPivot(FbxAMatrix)

Data and other attributes inherited from FbxGeometry:
ESurfaceMode = <class 'fbx.ESurfaceMode'>
eHigh = 4
eHighNoNormals = 3
eLow = 2
eLowNoNormals = 1
eRaw = 0

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxNurbsCurve(FbxGeometry)
    
Method resolution order:
FbxNurbsCurve
FbxGeometry
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxNurbsCurve.Create(FbxManager, str) -> FbxNurbsCurve
FbxNurbsCurve.Create(FbxObject, str) -> FbxNurbsCurve
GetAttributeType(...)
FbxNurbsCurve.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxNurbsCurve.GetClassId() -> FbxClassId
GetDimension(...)
FbxNurbsCurve.GetDimension() -> FbxNurbsCurve.EDimension
GetKnotCount(...)
FbxNurbsCurve.GetKnotCount() -> int
GetKnotVector(...)
FbxNurbsCurve.GetKnotVector() -> list
GetOrder(...)
FbxNurbsCurve.GetOrder() -> int
GetSpanCount(...)
FbxNurbsCurve.GetSpanCount() -> int
GetType(...)
FbxNurbsCurve.GetType() -> FbxNurbsCurve.EType
InitControlPoints(...)
FbxNurbsCurve.InitControlPoints(intFbxNurbsCurve.EType)
IsBezier(...)
FbxNurbsCurve.IsBezier() -> bool
IsPolyline(...)
FbxNurbsCurve.IsPolyline() -> bool
IsRational(...)
FbxNurbsCurve.IsRational() -> bool
SetDimension(...)
FbxNurbsCurve.SetDimension(FbxNurbsCurve.EDimension)
SetOrder(...)
FbxNurbsCurve.SetOrder(int)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EDimension = <class 'fbx.EDimension'>
EType = <class 'fbx.EType'>
__hash__ = None
e2D = 2
e3D = 3
eClosed = 1
eOpen = 0
ePeriodic = 2

Methods inherited from FbxGeometry:
AddDeformer(...)
FbxGeometry.AddDeformer(FbxDeformer) -> int
AddShape(...)
FbxGeometry.AddShape(intintFbxShape, float pPercent=100, FbxStatus pStatus=None) -> bool
ApplyPivot(...)
FbxGeometry.ApplyPivot()
ClearShape(...)
FbxGeometry.ClearShape()
GetDefaultShape(...)
FbxGeometry.GetDefaultShape(intint) -> float
FbxGeometry.GetDefaultShape(FbxBlendShapeChannel) -> float
GetDeformer(...)
FbxGeometry.GetDeformer(intFbxStatus pStatus=None) -> FbxDeformer
FbxGeometry.GetDeformer(intFbxDeformer.EDeformerType, FbxStatus pStatus=None) -> FbxDeformer
GetDeformerCount(...)
FbxGeometry.GetDeformerCount() -> int
FbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType) -> int
GetDestinationGeometryWeightedMap(...)
FbxGeometry.GetDestinationGeometryWeightedMap(int) -> FbxGeometryWeightedMap
GetDestinationGeometryWeightedMapCount(...)
FbxGeometry.GetDestinationGeometryWeightedMapCount() -> int
GetPivot(...)
FbxGeometry.GetPivot(FbxAMatrix) -> FbxAMatrix
GetShape(...)
FbxGeometry.GetShape(intintintFbxStatus pStatus=None) -> FbxShape
GetShapeChannel(...)
FbxGeometry.GetShapeChannel(intintFbxAnimLayer, bool pCreateAsNeeded=False, FbxStatus pStatus=None) -> FbxAnimCurve
GetShapeCount(...)
FbxGeometry.GetShapeCount() -> int
FbxGeometry.GetShapeCount(intintFbxStatus pStatus=None) -> int
GetSourceGeometryWeightedMap(...)
FbxGeometry.GetSourceGeometryWeightedMap() -> FbxGeometryWeightedMap
RemoveDeformer(...)
FbxGeometry.RemoveDeformer(intFbxStatus pStatus=None) -> FbxDeformer
SetDefaultShape(...)
FbxGeometry.SetDefaultShape(intint, float)
FbxGeometry.SetDefaultShape(FbxBlendShapeChannel, float)
SetPivot(...)
FbxGeometry.SetPivot(FbxAMatrix)

Data and other attributes inherited from FbxGeometry:
ESurfaceMode = <class 'fbx.ESurfaceMode'>
eHigh = 4
eHighNoNormals = 3
eLow = 2
eLowNoNormals = 1
eRaw = 0

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxNurbsSurface(FbxGeometry)
    
Method resolution order:
FbxNurbsSurface
FbxGeometry
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddCurveOnSurface(...)
FbxNurbsSurface.AddCurveOnSurface(FbxNode)
Create(...)
FbxNurbsSurface.Create(FbxManager, str) -> FbxNurbsSurface
FbxNurbsSurface.Create(FbxObject, str) -> FbxNurbsSurface
GetApplyFlip(...)
FbxNurbsSurface.GetApplyFlip() -> bool
GetApplyFlipLinks(...)
FbxNurbsSurface.GetApplyFlipLinks() -> bool
GetApplyFlipUV(...)
FbxNurbsSurface.GetApplyFlipUV() -> bool
GetAttributeType(...)
FbxNurbsSurface.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxNurbsSurface.GetClassId() -> FbxClassId
GetCurveOnSurface(...)
FbxNurbsSurface.GetCurveOnSurface(int) -> FbxNode
GetCurveOnSurfaceCount(...)
FbxNurbsSurface.GetCurveOnSurfaceCount() -> int
GetNurbsUType(...)
FbxNurbsSurface.GetNurbsUType() -> FbxNurbsSurface.EType
GetNurbsVType(...)
FbxNurbsSurface.GetNurbsVType() -> FbxNurbsSurface.EType
GetSurfaceMode(...)
FbxNurbsSurface.GetSurfaceMode() -> FbxGeometry.ESurfaceMode
GetUCount(...)
FbxNurbsSurface.GetUCount() -> int
GetUKnotCount(...)
FbxNurbsSurface.GetUKnotCount() -> int
GetUKnotVector(...)
FbxNurbsSurface.GetUKnotVector() -> list
GetUOrder(...)
FbxNurbsSurface.GetUOrder() -> int
GetUSpanCount(...)
FbxNurbsSurface.GetUSpanCount() -> int
GetUStep(...)
FbxNurbsSurface.GetUStep() -> int
GetVCount(...)
FbxNurbsSurface.GetVCount() -> int
GetVKnotCount(...)
FbxNurbsSurface.GetVKnotCount() -> int
GetVKnotVector(...)
FbxNurbsSurface.GetVKnotVector() -> list
GetVOrder(...)
FbxNurbsSurface.GetVOrder() -> int
GetVSpanCount(...)
FbxNurbsSurface.GetVSpanCount() -> int
GetVStep(...)
FbxNurbsSurface.GetVStep() -> int
InitControlPoints(...)
FbxNurbsSurface.InitControlPoints(intFbxNurbsSurface.EType, intFbxNurbsSurface.EType)
IsRational(...)
FbxNurbsSurface.IsRational() -> bool
RemoveCurveOnSurface(...)
FbxNurbsSurface.RemoveCurveOnSurface(FbxNode) -> bool
Reset(...)
FbxNurbsSurface.Reset()
SetApplyFlipLinks(...)
FbxNurbsSurface.SetApplyFlipLinks(bool)
SetApplyFlipUV(...)
FbxNurbsSurface.SetApplyFlipUV(bool)
SetOrder(...)
FbxNurbsSurface.SetOrder(intint)
SetStep(...)
FbxNurbsSurface.SetStep(intint)
SetSurfaceMode(...)
FbxNurbsSurface.SetSurfaceMode(FbxGeometry.ESurfaceMode)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EType = <class 'fbx.EType'>
__hash__ = None
eClosed = 1
eOpen = 2
ePeriodic = 0

Methods inherited from FbxGeometry:
AddDeformer(...)
FbxGeometry.AddDeformer(FbxDeformer) -> int
AddShape(...)
FbxGeometry.AddShape(intintFbxShape, float pPercent=100, FbxStatus pStatus=None) -> bool
ApplyPivot(...)
FbxGeometry.ApplyPivot()
ClearShape(...)
FbxGeometry.ClearShape()
GetDefaultShape(...)
FbxGeometry.GetDefaultShape(intint) -> float
FbxGeometry.GetDefaultShape(FbxBlendShapeChannel) -> float
GetDeformer(...)
FbxGeometry.GetDeformer(intFbxStatus pStatus=None) -> FbxDeformer
FbxGeometry.GetDeformer(intFbxDeformer.EDeformerType, FbxStatus pStatus=None) -> FbxDeformer
GetDeformerCount(...)
FbxGeometry.GetDeformerCount() -> int
FbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType) -> int
GetDestinationGeometryWeightedMap(...)
FbxGeometry.GetDestinationGeometryWeightedMap(int) -> FbxGeometryWeightedMap
GetDestinationGeometryWeightedMapCount(...)
FbxGeometry.GetDestinationGeometryWeightedMapCount() -> int
GetPivot(...)
FbxGeometry.GetPivot(FbxAMatrix) -> FbxAMatrix
GetShape(...)
FbxGeometry.GetShape(intintintFbxStatus pStatus=None) -> FbxShape
GetShapeChannel(...)
FbxGeometry.GetShapeChannel(intintFbxAnimLayer, bool pCreateAsNeeded=False, FbxStatus pStatus=None) -> FbxAnimCurve
GetShapeCount(...)
FbxGeometry.GetShapeCount() -> int
FbxGeometry.GetShapeCount(intintFbxStatus pStatus=None) -> int
GetSourceGeometryWeightedMap(...)
FbxGeometry.GetSourceGeometryWeightedMap() -> FbxGeometryWeightedMap
RemoveDeformer(...)
FbxGeometry.RemoveDeformer(intFbxStatus pStatus=None) -> FbxDeformer
SetDefaultShape(...)
FbxGeometry.SetDefaultShape(intint, float)
FbxGeometry.SetDefaultShape(FbxBlendShapeChannel, float)
SetPivot(...)
FbxGeometry.SetPivot(FbxAMatrix)

Data and other attributes inherited from FbxGeometry:
ESurfaceMode = <class 'fbx.ESurfaceMode'>
eHigh = 4
eHighNoNormals = 3
eLow = 2
eLowNoNormals = 1
eRaw = 0

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxObject(sip.wrapper)
    
Method resolution order:
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Create(...)
FbxObject.Create(FbxManager, str) -> FbxObject
FbxObject.Create(FbxObject, str) -> FbxObject
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassId(...)
FbxObject.GetClassId() -> FbxClassId
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
__hash__ = None
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxObjectArray(sip.wrapper)
    FbxObjectArray()
FbxObjectArray(FbxObjectArray)
 
 
Method resolution order:
FbxObjectArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxObjectArray.Add(FbxObject) -> int
AddArray(...)
FbxObjectArray.AddArray(FbxObjectArray)
AddArrayNoDuplicate(...)
FbxObjectArray.AddArrayNoDuplicate(FbxObjectArray)
AddUnique(...)
FbxObjectArray.AddUnique(FbxObject) -> int
Find(...)
FbxObjectArray.Find(FbxObject) -> int
GetAt(...)
FbxObjectArray.GetAt(int) -> FbxObject
GetCount(...)
FbxObjectArray.GetCount() -> int
GetFirst(...)
FbxObjectArray.GetFirst() -> FbxObject
GetLast(...)
FbxObjectArray.GetLast() -> FbxObject
InsertAt(...)
FbxObjectArray.InsertAt(intFbxObject) -> int
RemoveArray(...)
FbxObjectArray.RemoveArray(FbxObjectArray)
RemoveAt(...)
FbxObjectArray.RemoveAt(int) -> FbxObject
RemoveIt(...)
FbxObjectArray.RemoveIt(FbxObject) -> bool
RemoveLast(...)
FbxObjectArray.RemoveLast() -> FbxObject
SetAt(...)
FbxObjectArray.SetAt(intFbxObject)
SetLast(...)
FbxObjectArray.SetLast(FbxObject)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxObjectFilter(sip.wrapper)
    FbxObjectFilter()
FbxObjectFilter(FbxObjectFilter)
 
 
Method resolution order:
FbxObjectFilter
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Match(...)
FbxObjectFilter.Match(FbxObject) -> bool
NotMatch(...)
FbxObjectFilter.NotMatch(FbxObject) -> bool

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPatch(FbxGeometry)
    
Method resolution order:
FbxPatch
FbxGeometry
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxPatch.Create(FbxManager, str) -> FbxPatch
FbxPatch.Create(FbxObject, str) -> FbxPatch
GetAttributeType(...)
FbxPatch.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxPatch.GetClassId() -> FbxClassId
GetPatchUType(...)
FbxPatch.GetPatchUType() -> FbxPatch.EType
GetPatchVType(...)
FbxPatch.GetPatchVType() -> FbxPatch.EType
GetSurfaceMode(...)
FbxPatch.GetSurfaceMode() -> FbxGeometry.ESurfaceMode
GetUCappedBottom(...)
FbxPatch.GetUCappedBottom() -> bool
GetUCappedTop(...)
FbxPatch.GetUCappedTop() -> bool
GetUClosed(...)
FbxPatch.GetUClosed() -> bool
GetUCount(...)
FbxPatch.GetUCount() -> int
GetUStep(...)
FbxPatch.GetUStep() -> int
GetVCappedBottom(...)
FbxPatch.GetVCappedBottom() -> bool
GetVCappedTop(...)
FbxPatch.GetVCappedTop() -> bool
GetVClosed(...)
FbxPatch.GetVClosed() -> bool
GetVCount(...)
FbxPatch.GetVCount() -> int
GetVStep(...)
FbxPatch.GetVStep() -> int
InitControlPoints(...)
FbxPatch.InitControlPoints(intFbxPatch.EType, intFbxPatch.EType)
Reset(...)
FbxPatch.Reset()
SetClosed(...)
FbxPatch.SetClosed(bool, bool)
SetStep(...)
FbxPatch.SetStep(intint)
SetSurfaceMode(...)
FbxPatch.SetSurfaceMode(FbxGeometry.ESurfaceMode)
SetUCapped(...)
FbxPatch.SetUCapped(bool, bool)
SetVCapped(...)
FbxPatch.SetVCapped(bool, bool)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EType = <class 'fbx.EType'>
__hash__ = None
eBSpline = 3
eBezier = 0
eBezierQuadric = 1
eCardinal = 2
eLinear = 4

Methods inherited from FbxGeometry:
AddDeformer(...)
FbxGeometry.AddDeformer(FbxDeformer) -> int
AddShape(...)
FbxGeometry.AddShape(intintFbxShape, float pPercent=100, FbxStatus pStatus=None) -> bool
ApplyPivot(...)
FbxGeometry.ApplyPivot()
ClearShape(...)
FbxGeometry.ClearShape()
GetDefaultShape(...)
FbxGeometry.GetDefaultShape(intint) -> float
FbxGeometry.GetDefaultShape(FbxBlendShapeChannel) -> float
GetDeformer(...)
FbxGeometry.GetDeformer(intFbxStatus pStatus=None) -> FbxDeformer
FbxGeometry.GetDeformer(intFbxDeformer.EDeformerType, FbxStatus pStatus=None) -> FbxDeformer
GetDeformerCount(...)
FbxGeometry.GetDeformerCount() -> int
FbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType) -> int
GetDestinationGeometryWeightedMap(...)
FbxGeometry.GetDestinationGeometryWeightedMap(int) -> FbxGeometryWeightedMap
GetDestinationGeometryWeightedMapCount(...)
FbxGeometry.GetDestinationGeometryWeightedMapCount() -> int
GetPivot(...)
FbxGeometry.GetPivot(FbxAMatrix) -> FbxAMatrix
GetShape(...)
FbxGeometry.GetShape(intintintFbxStatus pStatus=None) -> FbxShape
GetShapeChannel(...)
FbxGeometry.GetShapeChannel(intintFbxAnimLayer, bool pCreateAsNeeded=False, FbxStatus pStatus=None) -> FbxAnimCurve
GetShapeCount(...)
FbxGeometry.GetShapeCount() -> int
FbxGeometry.GetShapeCount(intintFbxStatus pStatus=None) -> int
GetSourceGeometryWeightedMap(...)
FbxGeometry.GetSourceGeometryWeightedMap() -> FbxGeometryWeightedMap
RemoveDeformer(...)
FbxGeometry.RemoveDeformer(intFbxStatus pStatus=None) -> FbxDeformer
SetDefaultShape(...)
FbxGeometry.SetDefaultShape(intint, float)
FbxGeometry.SetDefaultShape(FbxBlendShapeChannel, float)
SetPivot(...)
FbxGeometry.SetPivot(FbxAMatrix)

Data and other attributes inherited from FbxGeometry:
ESurfaceMode = <class 'fbx.ESurfaceMode'>
eHigh = 4
eHighNoNormals = 3
eLow = 2
eLowNoNormals = 1
eRaw = 0

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPathUtils(sip.wrapper)
    FbxPathUtils()
FbxPathUtils(FbxPathUtils)
 
 
Method resolution order:
FbxPathUtils
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Bind(...)
FbxPathUtils.Bind(str, str, bool pCleanPath=True) -> FbxString
ChangeExtension(...)
FbxPathUtils.ChangeExtension(str, str) -> FbxString
Clean(...)
FbxPathUtils.Clean(str) -> FbxString
Create(...)
FbxPathUtils.Create(str) -> bool
Delete(...)
FbxPathUtils.Delete(str) -> bool
Exist(...)
FbxPathUtils.Exist(str) -> bool
GenerateFileName(...)
FbxPathUtils.GenerateFileName(str, str) -> FbxString
GetExtensionName(...)
FbxPathUtils.GetExtensionName(str) -> FbxString
GetFileName(...)
FbxPathUtils.GetFileName(str, bool pWithExtension=True) -> FbxString
GetFolderName(...)
FbxPathUtils.GetFolderName(str) -> FbxString
GetRelativeFilePath(...)
FbxPathUtils.GetRelativeFilePath(str, str) -> FbxString
GetRelativePath(...)
FbxPathUtils.GetRelativePath(str, str) -> FbxString
IsEmpty(...)
FbxPathUtils.IsEmpty(str) -> bool
IsRelative(...)
FbxPathUtils.IsRelative(str) -> bool
Resolve(...)
FbxPathUtils.Resolve(str) -> FbxString

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPeripheral(sip.wrapper)
    FbxPeripheral()
FbxPeripheral(FbxPeripheral)
 
 
Method resolution order:
FbxPeripheral
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
CanLoadContentOf(...)
FbxPeripheral.CanLoadContentOf(FbxObject) -> bool
CanUnloadContentOf(...)
FbxPeripheral.CanUnloadContentOf(FbxObject) -> bool
InitializeConnectionsOf(...)
FbxPeripheral.InitializeConnectionsOf(FbxObject)
LoadContentOf(...)
FbxPeripheral.LoadContentOf(FbxObject) -> bool
Reset(...)
FbxPeripheral.Reset()
UninitializeConnectionsOf(...)
FbxPeripheral.UninitializeConnectionsOf(FbxObject)
UnloadContentOf(...)
FbxPeripheral.UnloadContentOf(FbxObject) -> bool

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPose(FbxObject)
    
Method resolution order:
FbxPose
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxPose.Add(FbxNodeFbxMatrix, bool pLocalMatrix=False, bool pMultipleBindPose=True) -> int
Create(...)
FbxPose.Create(FbxManager, str) -> FbxPose
FbxPose.Create(FbxObject, str) -> FbxPose
Find(...)
FbxPose.Find(FbxNameHandler, str pCompareWhat=FbxPose.eAllNameComponents) -> int
FbxPose.Find(FbxNode) -> int
GetBindPoseContaining(...)
FbxPose.GetBindPoseContaining(FbxManagerFbxNodeFbxPoseArrayIntArray) -> bool
FbxPose.GetBindPoseContaining(FbxSceneFbxNodeFbxPoseArrayIntArray) -> bool
GetClassId(...)
FbxPose.GetClassId() -> FbxClassId
GetCount(...)
FbxPose.GetCount() -> int
GetMatrix(...)
FbxPose.GetMatrix(int) -> FbxMatrix
GetNode(...)
FbxPose.GetNode(int) -> FbxNode
GetNodeName(...)
FbxPose.GetNodeName(int) -> FbxNameHandler
GetPosesContaining(...)
FbxPose.GetPosesContaining(FbxManagerFbxNodeFbxPoseArrayIntArray) -> bool
FbxPose.GetPosesContaining(FbxSceneFbxNodeFbxPoseArrayIntArray) -> bool
GetRestPoseContaining(...)
FbxPose.GetRestPoseContaining(FbxManagerFbxNodeFbxPoseArrayIntArray) -> bool
FbxPose.GetRestPoseContaining(FbxSceneFbxNodeFbxPoseArrayIntArray) -> bool
IsBindPose(...)
FbxPose.IsBindPose() -> bool
IsLocalMatrix(...)
FbxPose.IsLocalMatrix(int) -> bool
IsRestPose(...)
FbxPose.IsRestPose() -> bool
IsValidBindPose(...)
FbxPose.IsValidBindPose(FbxNode, float pMatrixCmpTolerance=0.0001, FbxStatus pStatus=None) -> bool
IsValidBindPoseVerbose(...)
FbxPose.IsValidBindPoseVerbose(FbxNodeFbxNodeArrayFbxNodeArrayFbxNodeArrayFbxNodeArray, float pMatrixCmpTolerance=0.0001, FbxStatus pStatus=None) -> bool
FbxPose.IsValidBindPoseVerbose(FbxNodeFbxUserNotification, float pMatrixCmpTolerance=0.0001, FbxStatus pStatus=None) -> bool
Remove(...)
FbxPose.Remove(int)
SetIsBindPose(...)
FbxPose.SetIsBindPose(bool)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
ENameComponent = <class 'fbx.ENameComponent'>
__hash__ = None
eAllNameComponents = 3
eCurrentNameComponent = 2
eInitialNameComponent = 1

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPoseArray(sip.wrapper)
    FbxPoseArray()
FbxPoseArray(FbxPoseArray)
 
 
Method resolution order:
FbxPoseArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxPoseArray.Add(FbxPose) -> int
AddArray(...)
FbxPoseArray.AddArray(FbxPoseArray)
AddArrayNoDuplicate(...)
FbxPoseArray.AddArrayNoDuplicate(FbxPoseArray)
AddUnique(...)
FbxPoseArray.AddUnique(FbxPose) -> int
Find(...)
FbxPoseArray.Find(FbxPose) -> int
GetAt(...)
FbxPoseArray.GetAt(int) -> FbxPose
GetCount(...)
FbxPoseArray.GetCount() -> int
GetFirst(...)
FbxPoseArray.GetFirst() -> FbxPose
GetLast(...)
FbxPoseArray.GetLast() -> FbxPose
InsertAt(...)
FbxPoseArray.InsertAt(intFbxPose) -> int
RemoveArray(...)
FbxPoseArray.RemoveArray(FbxPoseArray)
RemoveAt(...)
FbxPoseArray.RemoveAt(int) -> FbxPose
RemoveIt(...)
FbxPoseArray.RemoveIt(FbxPose) -> bool
RemoveLast(...)
FbxPoseArray.RemoveLast() -> FbxPose
SetAt(...)
FbxPoseArray.SetAt(intFbxPose)
SetLast(...)
FbxPoseArray.SetLast(FbxPose)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxProceduralTexture(FbxTexture)
    
Method resolution order:
FbxProceduralTexture
FbxTexture
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxProceduralTexture.Create(FbxManager, str) -> FbxProceduralTexture
FbxProceduralTexture.Create(FbxObject, str) -> FbxProceduralTexture
GetBlob(...)
FbxProceduralTexture.GetBlob() -> FbxBlob
GetClassId(...)
FbxProceduralTexture.GetClassId() -> FbxClassId
Reset(...)
FbxProceduralTexture.Reset()
SetBlob(...)
FbxProceduralTexture.SetBlob(FbxBlob)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
BlobProp
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxTexture:
GetAlphaSource(...)
FbxTexture.GetAlphaSource() -> FbxTexture.EAlphaSource
GetBlendMode(...)
FbxTexture.GetBlendMode() -> FbxTexture.EBlendMode
GetCroppingBottom(...)
FbxTexture.GetCroppingBottom() -> int
GetCroppingLeft(...)
FbxTexture.GetCroppingLeft() -> int
GetCroppingRight(...)
FbxTexture.GetCroppingRight() -> int
GetCroppingTop(...)
FbxTexture.GetCroppingTop() -> int
GetDefaultAlpha(...)
FbxTexture.GetDefaultAlpha() -> float
GetDefaultR(...)
FbxTexture.GetDefaultR(FbxVector4) -> FbxVector4
GetDefaultS(...)
FbxTexture.GetDefaultS(FbxVector4) -> FbxVector4
GetDefaultT(...)
FbxTexture.GetDefaultT(FbxVector4) -> FbxVector4
GetMappingType(...)
FbxTexture.GetMappingType() -> FbxTexture.EMappingType
GetPlanarMappingNormal(...)
FbxTexture.GetPlanarMappingNormal() -> FbxTexture.EPlanarMappingNormal
GetRotationU(...)
FbxTexture.GetRotationU() -> float
GetRotationV(...)
FbxTexture.GetRotationV() -> float
GetRotationW(...)
FbxTexture.GetRotationW() -> float
GetScaleU(...)
FbxTexture.GetScaleU() -> float
GetScaleV(...)
FbxTexture.GetScaleV() -> float
GetSwapUV(...)
FbxTexture.GetSwapUV() -> bool
GetTextureType(...)
FbxTexture.GetTextureType() -> FbxString
GetTextureUse(...)
FbxTexture.GetTextureUse() -> FbxTexture.ETextureUse
GetTranslationU(...)
FbxTexture.GetTranslationU() -> float
GetTranslationV(...)
FbxTexture.GetTranslationV() -> float
GetUVScaling(...)
FbxTexture.GetUVScaling() -> FbxVector2
GetUVTranslation(...)
FbxTexture.GetUVTranslation() -> FbxVector2
GetWrapModeU(...)
FbxTexture.GetWrapModeU() -> FbxTexture.EWrapMode
GetWrapModeV(...)
FbxTexture.GetWrapModeV() -> FbxTexture.EWrapMode
SetAlphaSource(...)
FbxTexture.SetAlphaSource(FbxTexture.EAlphaSource)
SetBlendMode(...)
FbxTexture.SetBlendMode(FbxTexture.EBlendMode)
SetCropping(...)
FbxTexture.SetCropping(intintintint)
SetDefaultAlpha(...)
FbxTexture.SetDefaultAlpha(float)
SetDefaultR(...)
FbxTexture.SetDefaultR(FbxVector4)
SetDefaultS(...)
FbxTexture.SetDefaultS(FbxVector4)
SetDefaultT(...)
FbxTexture.SetDefaultT(FbxVector4)
SetMappingType(...)
FbxTexture.SetMappingType(FbxTexture.EMappingType)
SetPlanarMappingNormal(...)
FbxTexture.SetPlanarMappingNormal(FbxTexture.EPlanarMappingNormal)
SetRotation(...)
FbxTexture.SetRotation(float, float, float pW=0)
SetScale(...)
FbxTexture.SetScale(float, float)
SetSwapUV(...)
FbxTexture.SetSwapUV(bool)
SetTextureUse(...)
FbxTexture.SetTextureUse(FbxTexture.ETextureUse)
SetTranslation(...)
FbxTexture.SetTranslation(float, float)
SetUVScaling(...)
FbxTexture.SetUVScaling(FbxVector2)
SetUVTranslation(...)
FbxTexture.SetUVTranslation(FbxVector2)
SetWrapMode(...)
FbxTexture.SetWrapMode(FbxTexture.EWrapMode, FbxTexture.EWrapMode)

Data descriptors inherited from FbxTexture:
Alpha
CurrentMappingType
CurrentTextureBlendMode
PremultiplyAlpha
Rotation
RotationPivot
Scaling
ScalingPivot
TextureTypeUse
Translation
UVSet
UVSwap
WrapModeU
WrapModeV

Data and other attributes inherited from FbxTexture:
EAlignMode = <class 'fbx.EAlignMode'>
EAlphaSource = <class 'fbx.EAlphaSource'>
EBlendMode = <class 'fbx.EBlendMode'>
ECoordinates = <class 'fbx.ECoordinates'>
EMappingType = <class 'fbx.EMappingType'>
EPlanarMappingNormal = <class 'fbx.EPlanarMappingNormal'>
ETextureUse = <class 'fbx.ETextureUse'>
ETextureUse6 = <class 'fbx.ETextureUse6'>
EUnifiedMappingType = <class 'fbx.EUnifiedMappingType'>
EWrapMode = <class 'fbx.EWrapMode'>
eAdditive = 1
eBlack = 2
eBottom = 3
eBox = 4
eBumpNormalMap = 5
eClamp = 1
eCylindrical = 3
eEnvironment = 7
eFace = 5
eLeft = 0
eLightMap = 2
eModulate = 2
eModulate2 = 3
eNone = 0
eNull = 0
eOver = 4
ePlanar = 1
ePlanarNormalX = 0
ePlanarNormalY = 1
ePlanarNormalZ = 2
eRGBIntensity = 1
eRepeat = 0
eRight = 1
eShadowMap = 1
eSphereReflectionMap = 4
eSpherical = 2
eSphericalReflectionMap = 3
eStandard = 0
eTEXTURE_USE_6_BUMP_NORMAL_MAP = 5
eTEXTURE_USE_6_LIGHT_MAP = 4
eTEXTURE_USE_6_SHADOW_MAP = 3
eTEXTURE_USE_6_SPHERE_REFLEXION_MAP = 2
eTEXTURE_USE_6_SPHERICAL_REFLEXION_MAP = 1
eTEXTURE_USE_6_STANDARD = 0
eTop = 2
eTranslucent = 0
eU = 0
eUMT_BOX = 8
eUMT_CYLINDRICAL = 5
eUMT_ENVIRONMENT = 6
eUMT_FACE = 9
eUMT_NO_MAPPING = 10
eUMT_PROJECTION = 7
eUMT_SPHERICAL = 4
eUMT_UV = 0
eUMT_XY = 1
eUMT_XZ = 3
eUMT_YZ = 2
eUV = 6
eV = 1
eW = 2

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxProgress(sip.wrapper)
    FbxProgress()
FbxProgress(FbxProgress)
 
 
Method resolution order:
FbxProgress
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Cancel(...)
FbxProgress.Cancel()
Complete(...)
FbxProgress.Complete(str pStatus=None)
GetProgress(...)
FbxProgress.GetProgress(FbxString pStatus=None) -> float
Reset(...)
FbxProgress.Reset()
SetThreshold(...)
FbxProgress.SetThreshold(float)
SetTotal(...)
FbxProgress.SetTotal(float)
Update(...)
FbxProgress.Update(float, str pStatus=None)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxProperty(sip.wrapper)
    FbxProperty()
FbxProperty(FbxProperty)
 
 
Method resolution order:
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyBlob(FbxProperty)
    FbxPropertyBlob()
FbxPropertyBlob(FbxProperty)
FbxPropertyBlob(FbxPropertyBlob)
 
 
Method resolution order:
FbxPropertyBlob
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyBlob.Get() -> FbxBlob

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyBool1(FbxProperty)
    FbxPropertyBool1()
FbxPropertyBool1(FbxProperty)
FbxPropertyBool1(FbxPropertyBool1)
 
 
Method resolution order:
FbxPropertyBool1
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyBool1.Get() -> bool

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyDateTime(FbxProperty)
    FbxPropertyDateTime()
FbxPropertyDateTime(FbxProperty)
FbxPropertyDateTime(FbxPropertyDateTime)
 
 
Method resolution order:
FbxPropertyDateTime
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyDateTime.Get() -> FbxDateTime

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyDouble1(FbxProperty)
    FbxPropertyDouble1()
FbxPropertyDouble1(FbxProperty)
FbxPropertyDouble1(FbxPropertyDouble1)
 
 
Method resolution order:
FbxPropertyDouble1
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyDouble1.Get() -> float

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyDouble2(FbxProperty)
    FbxPropertyDouble2()
FbxPropertyDouble2(FbxProperty)
FbxPropertyDouble2(FbxPropertyDouble2)
 
 
Method resolution order:
FbxPropertyDouble2
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyDouble2.Get() -> FbxDouble2

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyDouble3(FbxProperty)
    FbxPropertyDouble3()
FbxPropertyDouble3(FbxProperty)
FbxPropertyDouble3(FbxPropertyDouble3)
 
 
Method resolution order:
FbxPropertyDouble3
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyDouble3.Get() -> FbxDouble3

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyDouble4(FbxProperty)
    FbxPropertyDouble4()
FbxPropertyDouble4(FbxProperty)
FbxPropertyDouble4(FbxPropertyDouble4)
 
 
Method resolution order:
FbxPropertyDouble4
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyDouble4.Get() -> FbxDouble4

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEAntialiasingMethod(FbxProperty)
    FbxPropertyEAntialiasingMethod()
FbxPropertyEAntialiasingMethod(FbxProperty)
FbxPropertyEAntialiasingMethod(FbxPropertyEAntialiasingMethod)
 
 
Method resolution order:
FbxPropertyEAntialiasingMethod
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEAntialiasingMethod.Get() -> FbxCamera.EAntialiasingMethod

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEApertureFormat(FbxProperty)
    FbxPropertyEApertureFormat()
FbxPropertyEApertureFormat(FbxProperty)
FbxPropertyEApertureFormat(FbxPropertyEApertureFormat)
 
 
Method resolution order:
FbxPropertyEApertureFormat
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEApertureFormat.Get() -> FbxCamera.EApertureFormat

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEApertureMode(FbxProperty)
    FbxPropertyEApertureMode()
FbxPropertyEApertureMode(FbxProperty)
FbxPropertyEApertureMode(FbxPropertyEApertureMode)
 
 
Method resolution order:
FbxPropertyEApertureMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEApertureMode.Get() -> FbxCamera.EApertureMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEAreaLightShape(FbxProperty)
    FbxPropertyEAreaLightShape()
FbxPropertyEAreaLightShape(FbxProperty)
FbxPropertyEAreaLightShape(FbxPropertyEAreaLightShape)
 
 
Method resolution order:
FbxPropertyEAreaLightShape
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEAreaLightShape.Get() -> FbxLight.EAreaLightShape

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEAspectRatioMode(FbxProperty)
    FbxPropertyEAspectRatioMode()
FbxPropertyEAspectRatioMode(FbxProperty)
FbxPropertyEAspectRatioMode(FbxPropertyEAspectRatioMode)
 
 
Method resolution order:
FbxPropertyEAspectRatioMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEAspectRatioMode.Get() -> FbxCamera.EAspectRatioMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEBlendMode(FbxProperty)
    FbxPropertyEBlendMode()
FbxPropertyEBlendMode(FbxProperty)
FbxPropertyEBlendMode(FbxPropertyEBlendMode)
 
 
Method resolution order:
FbxPropertyEBlendMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEBlendMode.Get() -> FbxTexture.EBlendMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEDecayType(FbxProperty)
    FbxPropertyEDecayType()
FbxPropertyEDecayType(FbxProperty)
FbxPropertyEDecayType(FbxPropertyEDecayType)
 
 
Method resolution order:
FbxPropertyEDecayType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEDecayType.Get() -> FbxLight.EDecayType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEFbxQuatInterpMode(FbxProperty)
    FbxPropertyEFbxQuatInterpMode()
FbxPropertyEFbxQuatInterpMode(FbxProperty)
FbxPropertyEFbxQuatInterpMode(FbxPropertyEFbxQuatInterpMode)
 
 
Method resolution order:
FbxPropertyEFbxQuatInterpMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEFbxQuatInterpMode.Get() -> EFbxQuatInterpMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEFbxRotationOrder(FbxProperty)
    FbxPropertyEFbxRotationOrder()
FbxPropertyEFbxRotationOrder(FbxProperty)
FbxPropertyEFbxRotationOrder(FbxPropertyEFbxRotationOrder)
 
 
Method resolution order:
FbxPropertyEFbxRotationOrder
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEFbxRotationOrder.Get() -> EFbxRotationOrder

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEFilmRollOrder(FbxProperty)
    FbxPropertyEFilmRollOrder()
FbxPropertyEFilmRollOrder(FbxProperty)
FbxPropertyEFilmRollOrder(FbxPropertyEFilmRollOrder)
 
 
Method resolution order:
FbxPropertyEFilmRollOrder
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEFilmRollOrder.Get() -> FbxCamera.EFilmRollOrder

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEFocusDistanceSource(FbxProperty)
    FbxPropertyEFocusDistanceSource()
FbxPropertyEFocusDistanceSource(FbxProperty)
FbxPropertyEFocusDistanceSource(FbxPropertyEFocusDistanceSource)
 
 
Method resolution order:
FbxPropertyEFocusDistanceSource
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEFocusDistanceSource.Get() -> FbxCamera.EFocusDistanceSource

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEFormat(FbxProperty)
    FbxPropertyEFormat()
FbxPropertyEFormat(FbxProperty)
FbxPropertyEFormat(FbxPropertyEFormat)
 
 
Method resolution order:
FbxPropertyEFormat
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEFormat.Get() -> FbxCamera.EFormat

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEFrontBackPlaneDisplayMode(FbxProperty)
    FbxPropertyEFrontBackPlaneDisplayMode()
FbxPropertyEFrontBackPlaneDisplayMode(FbxProperty)
FbxPropertyEFrontBackPlaneDisplayMode(FbxPropertyEFrontBackPlaneDisplayMode)
 
 
Method resolution order:
FbxPropertyEFrontBackPlaneDisplayMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEFrontBackPlaneDisplayMode.Get() -> FbxCamera.EFrontBackPlaneDisplayMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEFrontBackPlaneDistanceMode(FbxProperty)
    FbxPropertyEFrontBackPlaneDistanceMode()
FbxPropertyEFrontBackPlaneDistanceMode(FbxProperty)
FbxPropertyEFrontBackPlaneDistanceMode(FbxPropertyEFrontBackPlaneDistanceMode)
 
 
Method resolution order:
FbxPropertyEFrontBackPlaneDistanceMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEFrontBackPlaneDistanceMode.Get() -> FbxCamera.EFrontBackPlaneDistanceMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEGateFit(FbxProperty)
    FbxPropertyEGateFit()
FbxPropertyEGateFit(FbxProperty)
FbxPropertyEGateFit(FbxPropertyEGateFit)
 
 
Method resolution order:
FbxPropertyEGateFit
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEGateFit.Get() -> FbxCamera.EGateFit

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyELook(FbxProperty)
    FbxPropertyELook()
FbxPropertyELook(FbxProperty)
FbxPropertyELook(FbxPropertyELook)
 
 
Method resolution order:
FbxPropertyELook
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyELook.Get() -> FbxMarker.ELook

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEProjectionType(FbxProperty)
    FbxPropertyEProjectionType()
FbxPropertyEProjectionType(FbxProperty)
FbxPropertyEProjectionType(FbxPropertyEProjectionType)
 
 
Method resolution order:
FbxPropertyEProjectionType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEProjectionType.Get() -> FbxCamera.EProjectionType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyESafeAreaStyle(FbxProperty)
    FbxPropertyESafeAreaStyle()
FbxPropertyESafeAreaStyle(FbxProperty)
FbxPropertyESafeAreaStyle(FbxPropertyESafeAreaStyle)
 
 
Method resolution order:
FbxPropertyESafeAreaStyle
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyESafeAreaStyle.Get() -> FbxCamera.ESafeAreaStyle

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyESamplingType(FbxProperty)
    FbxPropertyESamplingType()
FbxPropertyESamplingType(FbxProperty)
FbxPropertyESamplingType(FbxPropertyESamplingType)
 
 
Method resolution order:
FbxPropertyESamplingType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyESamplingType.Get() -> FbxCamera.ESamplingType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyETextureUse6(FbxProperty)
    FbxPropertyETextureUse6()
FbxPropertyETextureUse6(FbxProperty)
FbxPropertyETextureUse6(FbxPropertyETextureUse6)
 
 
Method resolution order:
FbxPropertyETextureUse6
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyETextureUse6.Get() -> FbxTexture.ETextureUse6

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEType(FbxProperty)
    FbxPropertyEType()
FbxPropertyEType(FbxProperty)
FbxPropertyEType(FbxPropertyEType)
 
 
Method resolution order:
FbxPropertyEType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEType.Get() -> FbxLight.EType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEUnifiedMappingType(FbxProperty)
    FbxPropertyEUnifiedMappingType()
FbxPropertyEUnifiedMappingType(FbxProperty)
FbxPropertyEUnifiedMappingType(FbxPropertyEUnifiedMappingType)
 
 
Method resolution order:
FbxPropertyEUnifiedMappingType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEUnifiedMappingType.Get() -> FbxTexture.EUnifiedMappingType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEWrapMode(FbxProperty)
    FbxPropertyEWrapMode()
FbxPropertyEWrapMode(FbxProperty)
FbxPropertyEWrapMode(FbxPropertyEWrapMode)
 
 
Method resolution order:
FbxPropertyEWrapMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEWrapMode.Get() -> FbxTexture.EWrapMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyEnum(FbxProperty)
    FbxPropertyEnum()
FbxPropertyEnum(FbxProperty)
FbxPropertyEnum(FbxPropertyEnum)
 
 
Method resolution order:
FbxPropertyEnum
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyEnum.Get() -> int

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCameraStereoEStereoType(FbxProperty)
    FbxPropertyFbxCameraStereoEStereoType()
FbxPropertyFbxCameraStereoEStereoType(FbxProperty)
FbxPropertyFbxCameraStereoEStereoType(FbxPropertyFbxCameraStereoEStereoType)
 
 
Method resolution order:
FbxPropertyFbxCameraStereoEStereoType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCameraStereoEStereoType.Get() -> FbxCameraStereo.EStereoType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterEAutoUser(FbxProperty)
    FbxPropertyFbxCharacterEAutoUser()
FbxPropertyFbxCharacterEAutoUser(FbxProperty)
FbxPropertyFbxCharacterEAutoUser(FbxPropertyFbxCharacterEAutoUser)
 
 
Method resolution order:
FbxPropertyFbxCharacterEAutoUser
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterEAutoUser.Get() -> FbxCharacter.EAutoUser

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterEContactBehaviour(FbxProperty)
    FbxPropertyFbxCharacterEContactBehaviour()
FbxPropertyFbxCharacterEContactBehaviour(FbxProperty)
FbxPropertyFbxCharacterEContactBehaviour(FbxPropertyFbxCharacterEContactBehaviour)
 
 
Method resolution order:
FbxPropertyFbxCharacterEContactBehaviour
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterEContactBehaviour.Get() -> FbxCharacter.EContactBehaviour

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterEFingerContactMode(FbxProperty)
    FbxPropertyFbxCharacterEFingerContactMode()
FbxPropertyFbxCharacterEFingerContactMode(FbxProperty)
FbxPropertyFbxCharacterEFingerContactMode(FbxPropertyFbxCharacterEFingerContactMode)
 
 
Method resolution order:
FbxPropertyFbxCharacterEFingerContactMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterEFingerContactMode.Get() -> FbxCharacter.EFingerContactMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterEFloorPivot(FbxProperty)
    FbxPropertyFbxCharacterEFloorPivot()
FbxPropertyFbxCharacterEFloorPivot(FbxProperty)
FbxPropertyFbxCharacterEFloorPivot(FbxPropertyFbxCharacterEFloorPivot)
 
 
Method resolution order:
FbxPropertyFbxCharacterEFloorPivot
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterEFloorPivot.Get() -> FbxCharacter.EFloorPivot

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterEFootContactType(FbxProperty)
    FbxPropertyFbxCharacterEFootContactType()
FbxPropertyFbxCharacterEFootContactType(FbxProperty)
FbxPropertyFbxCharacterEFootContactType(FbxPropertyFbxCharacterEFootContactType)
 
 
Method resolution order:
FbxPropertyFbxCharacterEFootContactType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterEFootContactType.Get() -> FbxCharacter.EFootContactType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterEHandContactType(FbxProperty)
    FbxPropertyFbxCharacterEHandContactType()
FbxPropertyFbxCharacterEHandContactType(FbxProperty)
FbxPropertyFbxCharacterEHandContactType(FbxPropertyFbxCharacterEHandContactType)
 
 
Method resolution order:
FbxPropertyFbxCharacterEHandContactType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterEHandContactType.Get() -> FbxCharacter.EHandContactType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterEHipsTranslationMode(FbxProperty)
    FbxPropertyFbxCharacterEHipsTranslationMode()
FbxPropertyFbxCharacterEHipsTranslationMode(FbxProperty)
FbxPropertyFbxCharacterEHipsTranslationMode(FbxPropertyFbxCharacterEHipsTranslationMode)
 
 
Method resolution order:
FbxPropertyFbxCharacterEHipsTranslationMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterEHipsTranslationMode.Get() -> FbxCharacter.EHipsTranslationMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterEOffAutoUser(FbxProperty)
    FbxPropertyFbxCharacterEOffAutoUser()
FbxPropertyFbxCharacterEOffAutoUser(FbxProperty)
FbxPropertyFbxCharacterEOffAutoUser(FbxPropertyFbxCharacterEOffAutoUser)
 
 
Method resolution order:
FbxPropertyFbxCharacterEOffAutoUser
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterEOffAutoUser.Get() -> FbxCharacter.EOffAutoUser

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterEPostureMode(FbxProperty)
    FbxPropertyFbxCharacterEPostureMode()
FbxPropertyFbxCharacterEPostureMode(FbxProperty)
FbxPropertyFbxCharacterEPostureMode(FbxPropertyFbxCharacterEPostureMode)
 
 
Method resolution order:
FbxPropertyFbxCharacterEPostureMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterEPostureMode.Get() -> FbxCharacter.EPostureMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxCharacterERollExtractionMode(FbxProperty)
    FbxPropertyFbxCharacterERollExtractionMode()
FbxPropertyFbxCharacterERollExtractionMode(FbxProperty)
FbxPropertyFbxCharacterERollExtractionMode(FbxPropertyFbxCharacterERollExtractionMode)
 
 
Method resolution order:
FbxPropertyFbxCharacterERollExtractionMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxCharacterERollExtractionMode.Get() -> FbxCharacter.ERollExtractionMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxControlSetEType(FbxProperty)
    FbxPropertyFbxControlSetEType()
FbxPropertyFbxControlSetEType(FbxProperty)
FbxPropertyFbxControlSetEType(FbxPropertyFbxControlSetEType)
 
 
Method resolution order:
FbxPropertyFbxControlSetEType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxControlSetEType.Get() -> FbxControlSet.EType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxMediaClipEAccessMode(FbxProperty)
    FbxPropertyFbxMediaClipEAccessMode()
FbxPropertyFbxMediaClipEAccessMode(FbxProperty)
FbxPropertyFbxMediaClipEAccessMode(FbxPropertyFbxMediaClipEAccessMode)
 
 
Method resolution order:
FbxPropertyFbxMediaClipEAccessMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxMediaClipEAccessMode.Get() -> FbxMediaClip.EAccessMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxNullELook(FbxProperty)
    FbxPropertyFbxNullELook()
FbxPropertyFbxNullELook(FbxProperty)
FbxPropertyFbxNullELook(FbxPropertyFbxNullELook)
 
 
Method resolution order:
FbxPropertyFbxNullELook
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxNullELook.Get() -> FbxNull.ELook

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxReference(FbxProperty)
    FbxPropertyFbxReference()
FbxPropertyFbxReference(FbxProperty)
FbxPropertyFbxReference(FbxPropertyFbxReference)
 
 
Method resolution order:
FbxPropertyFbxReference
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxReference.Get() -> FbxReference

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxTime(FbxProperty)
    FbxPropertyFbxTime()
FbxPropertyFbxTime(FbxProperty)
FbxPropertyFbxTime(FbxPropertyFbxTime)
 
 
Method resolution order:
FbxPropertyFbxTime
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxTime.Get() -> FbxTime

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxTransformEInheritType(FbxProperty)
    FbxPropertyFbxTransformEInheritType()
FbxPropertyFbxTransformEInheritType(FbxProperty)
FbxPropertyFbxTransformEInheritType(FbxPropertyFbxTransformEInheritType)
 
 
Method resolution order:
FbxPropertyFbxTransformEInheritType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxTransformEInheritType.Get() -> FbxTransform.EInheritType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxVertexCacheDeformerType(FbxProperty)
    FbxPropertyFbxVertexCacheDeformerType()
FbxPropertyFbxVertexCacheDeformerType(FbxProperty)
FbxPropertyFbxVertexCacheDeformerType(FbxPropertyFbxVertexCacheDeformerType)
 
 
Method resolution order:
FbxPropertyFbxVertexCacheDeformerType
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxVertexCacheDeformerType.Get() -> FbxVertexCacheDeformer.ECacheChannelType

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFbxVideoEInterlaceMode(FbxProperty)
    FbxPropertyFbxVideoEInterlaceMode()
FbxPropertyFbxVideoEInterlaceMode(FbxProperty)
FbxPropertyFbxVideoEInterlaceMode(FbxPropertyFbxVideoEInterlaceMode)
 
 
Method resolution order:
FbxPropertyFbxVideoEInterlaceMode
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFbxVideoEInterlaceMode.Get() -> FbxVideo.EInterlaceMode

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFlags(sip.wrapper)
    FbxPropertyFlags()
FbxPropertyFlags(FbxPropertyFlags)
 
 
Method resolution order:
FbxPropertyFlags
sip.wrapper
sip.simplewrapper
builtins.object

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EFlags = <class 'fbx.EFlags'>
EInheritType = <class 'fbx.EInheritType'>
eAllFlags = 8388607
eAnimatable = 2
eAnimated = 4
eCtrlFlags = 32767
eDeleted = 2
eFlagCount = 23
eHidden = 32
eImported = 8
eInherit = 1
eLockedAll = 1920
eLockedMember0 = 128
eLockedMember1 = 256
eLockedMember2 = 512
eLockedMember3 = 1024
eMutedAll = 30720
eMutedMember0 = 2048
eMutedMember1 = 4096
eMutedMember2 = 8192
eMutedMember3 = 16384
eNone = 0
eNotSavable = 64
eOverride = 0
eStatic = 1
eUIBoolGroup = 131072
eUIDisabled = 32768
eUIExpanded = 262144
eUIFlags = 8355840
eUIGroup = 65536
eUIHidden = 4194304
eUILeftLabel = 2097152
eUINoCaption = 524288
eUIPanel = 1048576
eUserDefined = 16

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyFloat1(FbxProperty)
    FbxPropertyFloat1()
FbxPropertyFloat1(FbxProperty)
FbxPropertyFloat1(FbxPropertyFloat1)
 
 
Method resolution order:
FbxPropertyFloat1
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyFloat1.Get() -> float

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyInteger1(FbxProperty)
    FbxPropertyInteger1()
FbxPropertyInteger1(FbxProperty)
FbxPropertyInteger1(FbxPropertyInteger1)
 
 
Method resolution order:
FbxPropertyInteger1
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyInteger1.Get() -> int

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyString(FbxProperty)
    FbxPropertyString()
FbxPropertyString(FbxProperty)
FbxPropertyString(FbxPropertyString)
 
 
Method resolution order:
FbxPropertyString
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyString.Get() -> FbxString

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyUChar1(FbxProperty)
    FbxPropertyUChar1()
FbxPropertyUChar1(FbxProperty)
FbxPropertyUChar1(FbxPropertyUChar1)
 
 
Method resolution order:
FbxPropertyUChar1
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyUChar1.Get() -> str

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyValue(sip.wrapper)
    FbxPropertyValue()
FbxPropertyValue(FbxPropertyValue)
 
 
Method resolution order:
FbxPropertyValue
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxPropertyValue.Create(sip.voidptr, EFbxType) -> FbxPropertyValue
DecRef(...)
FbxPropertyValue.DecRef()
Destroy(...)
FbxPropertyValue.Destroy()
Get(...)
FbxPropertyValue.Get(sip.voidptr, EFbxType) -> bool
GetComponentCount(...)
FbxPropertyValue.GetComponentCount() -> int
GetRef(...)
FbxPropertyValue.GetRef() -> int
GetSizeOf(...)
FbxPropertyValue.GetSizeOf() -> int
IncRef(...)
FbxPropertyValue.IncRef()
Set(...)
FbxPropertyValue.Set(sip.voidptr, EFbxType) -> bool

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxPropertyXMatrix(FbxProperty)
    FbxPropertyXMatrix()
FbxPropertyXMatrix(FbxProperty)
FbxPropertyXMatrix(FbxPropertyXMatrix)
 
 
Method resolution order:
FbxPropertyXMatrix
FbxProperty
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Get(...)
FbxPropertyXMatrix.Get() -> FbxAMatrix

Methods inherited from FbxProperty:
AddEnumValue(...)
FbxProperty.AddEnumValue(str) -> int
BeginCreateOrFindProperty(...)
FbxProperty.BeginCreateOrFindProperty()
ClearConnectCache(...)
FbxProperty.ClearConnectCache()
CompareValue(...)
FbxProperty.CompareValue(FbxProperty) -> bool
ConnectDstObject(...)
FbxProperty.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxProperty.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxProperty.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxProperty.ConnectSrcProperty(FbxProperty) -> bool
CopyValue(...)
FbxProperty.CopyValue(FbxProperty) -> bool
Create(...)
FbxProperty.Create(FbxPropertyFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
FbxProperty.Create(FbxObjectFbxDataType, str, str pLabel="", bool pCheckForDup=True) -> FbxProperty
CreateCurveNode(...)
FbxProperty.CreateCurveNode(FbxAnimLayer) -> FbxAnimCurveNode
CreateFrom(...)
FbxProperty.CreateFrom(FbxPropertyFbxProperty, bool pCheckForDup=True) -> FbxProperty
FbxProperty.CreateFrom(FbxObjectFbxProperty, bool pCheckForDup=True) -> FbxProperty
Destroy(...)
FbxProperty.Destroy()
DestroyRecursively(...)
FbxProperty.DestroyRecursively()
DisconnectAllDstObject(...)
FbxProperty.DisconnectAllDstObject() -> bool
FbxProperty.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxProperty.DisconnectAllSrcObject() -> bool
FbxProperty.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxProperty.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxProperty.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxProperty.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxProperty.DisconnectSrcProperty(FbxProperty) -> bool
EndCreateOrFindProperty(...)
FbxProperty.EndCreateOrFindProperty()
Find(...)
FbxProperty.Find(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.Find(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindDstObject(...)
FbxProperty.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxProperty.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindHierarchical(...)
FbxProperty.FindHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxProperty.FindHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxProperty.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxProperty.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxProperty.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetChild(...)
FbxProperty.GetChild() -> FbxProperty
GetCurve(...)
FbxProperty.GetCurve(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
FbxProperty.GetCurve(FbxAnimLayer, str, str, bool pCreateAsNeeded=False) -> FbxAnimCurve
GetCurveNode(...)
FbxProperty.GetCurveNode(FbxAnimLayer, bool pCreateAsNeeded=False) -> FbxAnimCurveNode
FbxProperty.GetCurveNode(FbxAnimStack, bool pCreate=False) -> FbxAnimCurveNode
GetDstObject(...)
FbxProperty.GetDstObject(int pIndex=0) -> FbxObject
FbxProperty.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxProperty.GetDstObjectCount() -> int
FbxProperty.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxProperty.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxProperty.GetDstPropertyCount() -> int
GetEnumCount(...)
FbxProperty.GetEnumCount() -> int
GetEnumValue(...)
FbxProperty.GetEnumValue(int) -> str
GetFbxObject(...)
FbxProperty.GetFbxObject() -> FbxObject
GetFirstDescendent(...)
FbxProperty.GetFirstDescendent() -> FbxProperty
GetFlag(...)
FbxProperty.GetFlag(FbxPropertyFlags.EFlags) -> bool
GetFlagInheritType(...)
FbxProperty.GetFlagInheritType(FbxPropertyFlags.EFlags) -> FbxPropertyFlags.EInheritType
GetHierarchicalName(...)
FbxProperty.GetHierarchicalName() -> FbxString
GetLabel(...)
FbxProperty.GetLabel(bool pReturnNameIfEmpty=True) -> FbxString
GetMaxLimit(...)
FbxProperty.GetMaxLimit() -> float
GetMinLimit(...)
FbxProperty.GetMinLimit() -> float
GetName(...)
FbxProperty.GetName() -> FbxString
GetNextDescendent(...)
FbxProperty.GetNextDescendent(FbxProperty) -> FbxProperty
GetParent(...)
FbxProperty.GetParent() -> FbxProperty
GetPropertyDataType(...)
FbxProperty.GetPropertyDataType() -> FbxDataType
GetSibling(...)
FbxProperty.GetSibling() -> FbxProperty
GetSrcObject(...)
FbxProperty.GetSrcObject(int pIndex=0) -> FbxObject
FbxProperty.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxProperty.GetSrcObjectCount() -> int
FbxProperty.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxProperty.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxProperty.GetSrcPropertyCount() -> int
GetUserTag(...)
FbxProperty.GetUserTag() -> int
GetValueInheritType(...)
FbxProperty.GetValueInheritType() -> FbxPropertyFlags.EInheritType
HasDefaultValue(...)
FbxProperty.HasDefaultValue(FbxProperty) -> bool
HasMaxLimit(...)
FbxProperty.HasMaxLimit() -> bool
HasMinLimit(...)
FbxProperty.HasMinLimit() -> bool
InsertEnumValue(...)
FbxProperty.InsertEnumValue(int, str)
IsChildOf(...)
FbxProperty.IsChildOf(FbxProperty) -> bool
IsConnectedDstObject(...)
FbxProperty.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxProperty.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxProperty.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxProperty.IsConnectedSrcProperty(FbxProperty) -> bool
IsDescendentOf(...)
FbxProperty.IsDescendentOf(FbxProperty) -> bool
IsRoot(...)
FbxProperty.IsRoot() -> bool
IsValid(...)
FbxProperty.IsValid() -> bool
Modified(...)
FbxProperty.Modified() -> bool
ModifiedFlag(...)
FbxProperty.ModifiedFlag(FbxPropertyFlags.EFlags) -> bool
ModifyFlag(...)
FbxProperty.ModifyFlag(FbxPropertyFlags.EFlags, bool)
RemoveEnumValue(...)
FbxProperty.RemoveEnumValue(int)
Set(...)
FbxProperty.Set(float) -> bool
FbxProperty.Set(FbxString) -> bool
FbxProperty.Set(FbxColor) -> bool
FbxProperty.Set(FbxDouble3) -> bool
FbxProperty.Set(FbxQuaternion) -> bool
FbxProperty.Set(FbxDouble4) -> bool
FbxProperty.Set(FbxDouble4x4) -> bool
FbxProperty.Set(FbxTime) -> bool
SetEnumValue(...)
FbxProperty.SetEnumValue(int, str)
SetFlagInheritType(...)
FbxProperty.SetFlagInheritType(FbxPropertyFlags.EFlags, FbxPropertyFlags.EInheritType) -> bool
SetLabel(...)
FbxProperty.SetLabel(FbxString)
SetLimits(...)
FbxProperty.SetLimits(float, float) -> bool
SetMaxLimit(...)
FbxProperty.SetMaxLimit(float) -> bool
SetMinLimit(...)
FbxProperty.SetMinLimit(float) -> bool
SetUserTag(...)
FbxProperty.SetUserTag(int)
SetValueInheritType(...)
FbxProperty.SetValueInheritType(FbxPropertyFlags.EInheritType) -> bool
SupportSetLimitAsDouble(...)
FbxProperty.SupportSetLimitAsDouble() -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors inherited from FbxProperty:
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxProperty:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxQuaternion(FbxDouble4)
    FbxQuaternion()
FbxQuaternion(FbxQuaternion)
FbxQuaternion(float, float, float, float pW=1)
 
 
Method resolution order:
FbxQuaternion
FbxDouble4
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ComposeSphericalXYZ(...)
FbxQuaternion.ComposeSphericalXYZ(FbxVector4)
Conjugate(...)
FbxQuaternion.Conjugate()
DecomposeSphericalXYZ(...)
FbxQuaternion.DecomposeSphericalXYZ() -> FbxVector4
GetAt(...)
FbxQuaternion.GetAt(int) -> float
Normalize(...)
FbxQuaternion.Normalize()
Product(...)
FbxQuaternion.Product(FbxQuaternion) -> FbxQuaternion
Set(...)
FbxQuaternion.Set(float, float, float, float pW=1)
SetAt(...)
FbxQuaternion.SetAt(int, float)
__add__(...)
x.__add__(y) <==> x+y
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getitem__(...)
x.__getitem__(y) <==> x[y]
__gt__(...)
x.__gt__(y) <==> x>y
__iadd__(...)
x.__iadd__(y) <==> x+=y
__imul__(...)
x.__imul__(y) <==> x*=y
__isub__(...)
x.__isub__(y) <==> x-=y
__itruediv__(...)
x.__itruediv__(y) <==> x/y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__mul__(...)
x.__mul__(y) <==> x*y
__ne__(...)
x.__ne__(y) <==> x!=y
__neg__(...)
x.__neg__() <==> -x
__radd__(...)
x.__radd__(y) <==> y+x
__rmul__(...)
x.__rmul__(y) <==> y*x
__rsub__(...)
x.__rsub__(y) <==> y-x
__rtruediv__(...)
x.__rtruediv__(y) <==> y/x
__sub__(...)
x.__sub__(y) <==> x-y
__truediv__(...)
x.__truediv__(y) <==> x/y

Data and other attributes defined here:
__hash__ = None

Data descriptors inherited from FbxDouble4:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxReader(sip.wrapper)
    FbxReader(FbxManagerintFbxStatus)
FbxReader(FbxReader)
 
 
Method resolution order:
FbxReader
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
FileClose(...)
FbxReader.FileClose() -> bool
FileOpen(...)
FbxReader.FileOpen(str) -> bool
FbxReader.FileOpen(str, FbxReader.EFileOpenSpecialFlags) -> bool
GetAxisInfo(...)
FbxReader.GetAxisInfo(FbxAxisSystemFbxSystemUnit) -> bool
GetDefaultRenderResolution(...)
FbxReader.GetDefaultRenderResolution(FbxStringFbxString) -> (bool, float, float)
GetIOSettings(...)
FbxReader.GetIOSettings() -> FbxIOSettings
GetReadOptions(...)
FbxReader.GetReadOptions(bool pParseFileAsNeeded=True) -> bool
GetSceneInfo(...)
FbxReader.GetSceneInfo() -> FbxDocumentInfo
GetStatistics(...)
FbxReader.GetStatistics(FbxStatistics) -> bool
GetVersion(...)
FbxReader.GetVersion() -> (intintint)
IsFileOpen(...)
FbxReader.IsFileOpen() -> bool
IsGenuine(...)
FbxReader.IsGenuine() -> bool
PluginReadParameters(...)
FbxReader.PluginReadParameters(FbxObject)
Read(...)
FbxReader.Read(FbxDocument) -> bool
SetIOSettings(...)
FbxReader.SetIOSettings(FbxIOSettings)
SetProgressHandler(...)
FbxReader.SetProgressHandler(FbxProgress)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EFileOpenSpecialFlags = <class 'fbx.EFileOpenSpecialFlags'>
EInfoRequest = <class 'fbx.EInfoRequest'>
eInfoDescriptions = 1
eInfoExtension = 0
eParseForGlobalSettings = 1
eParseForStatistics = 2
eReserved1 = 64507

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxReference(sip.wrapper)
    FbxReference()
FbxReference(FbxReference)
 
 
Method resolution order:
FbxReference
sip.wrapper
sip.simplewrapper
builtins.object

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxRenamingStrategy(FbxRenamingStrategyInterface)
    FbxRenamingStrategy(FbxRenamingStrategy.EDirection, bool pOnCreationRun=False)
FbxRenamingStrategy(FbxRenamingStrategy)
 
 
Method resolution order:
FbxRenamingStrategy
FbxRenamingStrategyInterface
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxRenamingStrategy.Clear()
Clone(...)
FbxRenamingStrategy.Clone() -> FbxRenamingStrategyInterface
Rename(...)
FbxRenamingStrategy.Rename(FbxNameHandler) -> bool

Data and other attributes defined here:
EDirection = <class 'fbx.EDirection'>
eFromFBX = 1
eToFBX = 0

Data descriptors inherited from FbxRenamingStrategyInterface:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxRenamingStrategyInterface(sip.wrapper)
    FbxRenamingStrategyInterface()
FbxRenamingStrategyInterface(FbxRenamingStrategyInterface)
 
 
Method resolution order:
FbxRenamingStrategyInterface
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxRenamingStrategyInterface.Clear()
Clone(...)
FbxRenamingStrategyInterface.Clone() -> FbxRenamingStrategyInterface
Rename(...)
FbxRenamingStrategyInterface.Rename(FbxNameHandler) -> bool

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxRenamingStrategyNumber(FbxRenamingStrategyInterface)
    FbxRenamingStrategyNumber()
FbxRenamingStrategyNumber(FbxRenamingStrategyNumber)
 
 
Method resolution order:
FbxRenamingStrategyNumber
FbxRenamingStrategyInterface
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxRenamingStrategyNumber.Clear()
Clone(...)
FbxRenamingStrategyNumber.Clone() -> FbxRenamingStrategyInterface
Rename(...)
FbxRenamingStrategyNumber.Rename(FbxNameHandler) -> bool

Data descriptors inherited from FbxRenamingStrategyInterface:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxRotationOrder(sip.wrapper)
    FbxRotationOrder(FbxEuler.EOrder pOrder=FbxEuler.eOrderXYZ)
 
 
Method resolution order:
FbxRotationOrder
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
GetOrder(...)
FbxRotationOrder.GetOrder() -> int
M2V(...)
FbxRotationOrder.M2V(FbxVector4FbxAMatrix)
SetOrder(...)
FbxRotationOrder.SetOrder(FbxEuler.EOrder)
V2M(...)
FbxRotationOrder.V2M(FbxAMatrixFbxVector4)
V2VRef(...)
FbxRotationOrder.V2VRef(FbxVector4FbxVector4FbxVector4) -> bool

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxScene(FbxDocument)
    
Method resolution order:
FbxScene
FbxDocument
FbxCollection
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddGeometry(...)
FbxScene.AddGeometry(FbxGeometry) -> bool
AddMaterial(...)
FbxScene.AddMaterial(FbxSurfaceMaterial) -> bool
AddNode(...)
FbxScene.AddNode(FbxNode) -> bool
AddPose(...)
FbxScene.AddPose(FbxPose) -> bool
AddTexture(...)
FbxScene.AddTexture(FbxTexture) -> bool
AddVideo(...)
FbxScene.AddVideo(FbxVideo) -> bool
Clear(...)
FbxScene.Clear()
ComputeBoundingBoxMinMaxCenter(...)
FbxScene.ComputeBoundingBoxMinMaxCenter(FbxVector4FbxVector4FbxVector4, bool pSelected=False, FbxTime pTime=FBXSDK_TIME_INFINITE) -> bool
Create(...)
FbxScene.Create(FbxManager, str) -> FbxScene
FbxScene.Create(FbxObject, str) -> FbxScene
CreateCharacter(...)
FbxScene.CreateCharacter(str) -> int
CreateCharacterPose(...)
FbxScene.CreateCharacterPose(str) -> int
CreateControlSetPlug(...)
FbxScene.CreateControlSetPlug(str) -> int
DestroyCharacter(...)
FbxScene.DestroyCharacter(int)
DestroyCharacterPose(...)
FbxScene.DestroyCharacterPose(int)
DestroyControlSetPlug(...)
FbxScene.DestroyControlSetPlug(int)
FillMaterialArray(...)
FbxScene.FillMaterialArray(FbxSurfaceMaterialArray)
FillTextureArray(...)
FbxScene.FillTextureArray(FbxTextureArray)
FindNodeByName(...)
FbxScene.FindNodeByName(FbxString) -> FbxNode
GetAnimationEvaluator(...)
FbxScene.GetAnimationEvaluator() -> FbxAnimEvaluator
GetCharacter(...)
FbxScene.GetCharacter(int) -> FbxCharacter
GetCharacterCount(...)
FbxScene.GetCharacterCount() -> int
GetCharacterPose(...)
FbxScene.GetCharacterPose(int) -> FbxCharacterPose
GetCharacterPoseCount(...)
FbxScene.GetCharacterPoseCount() -> int
GetClassId(...)
FbxScene.GetClassId() -> FbxClassId
GetControlSetPlugCount(...)
FbxScene.GetControlSetPlugCount() -> int
GetCurrentAnimationStack(...)
FbxScene.GetCurrentAnimationStack() -> FbxAnimStack
GetCurveOnSurfaceCount(...)
FbxScene.GetCurveOnSurfaceCount() -> int
GetGeometry(...)
FbxScene.GetGeometry(int) -> FbxGeometry
GetGeometryCount(...)
FbxScene.GetGeometryCount() -> int
GetGlobalSettings(...)
FbxScene.GetGlobalSettings() -> FbxGlobalSettings
GetMaterial(...)
FbxScene.GetMaterial(int) -> FbxSurfaceMaterial
FbxScene.GetMaterial(str) -> FbxSurfaceMaterial
GetMaterialCount(...)
FbxScene.GetMaterialCount() -> int
GetNode(...)
FbxScene.GetNode(int) -> FbxNode
GetNodeCount(...)
FbxScene.GetNodeCount() -> int
GetPose(...)
FbxScene.GetPose(int) -> FbxPose
GetPoseCount(...)
FbxScene.GetPoseCount() -> int
GetRootNode(...)
FbxScene.GetRootNode() -> FbxNode
GetSceneInfo(...)
FbxScene.GetSceneInfo() -> FbxDocumentInfo
GetTexture(...)
FbxScene.GetTexture(int) -> FbxTexture
FbxScene.GetTexture(str) -> FbxTexture
GetTextureCount(...)
FbxScene.GetTextureCount() -> int
GetVideo(...)
FbxScene.GetVideo(int) -> FbxVideo
GetVideoCount(...)
FbxScene.GetVideoCount() -> int
GlobalCameraSettings(...)
FbxScene.GlobalCameraSettings() -> FbxGlobalCameraSettings
GlobalLightSettings(...)
FbxScene.GlobalLightSettings() -> FbxGlobalLightSettings
RemoveGeometry(...)
FbxScene.RemoveGeometry(FbxGeometry) -> bool
RemoveMaterial(...)
FbxScene.RemoveMaterial(FbxSurfaceMaterial) -> bool
RemoveNode(...)
FbxScene.RemoveNode(FbxNode) -> bool
RemovePose(...)
FbxScene.RemovePose(FbxPose) -> bool
FbxScene.RemovePose(int) -> bool
RemoveTexture(...)
FbxScene.RemoveTexture(FbxTexture) -> bool
RemoveVideo(...)
FbxScene.RemoveVideo(FbxVideo) -> bool
SetAnimationEvaluator(...)
FbxScene.SetAnimationEvaluator(FbxAnimEvaluator)
SetCurrentAnimationStack(...)
FbxScene.SetCurrentAnimationStack(FbxAnimStack)
SetSceneInfo(...)
FbxScene.SetSceneInfo(FbxDocumentInfo)
SyncShowPropertyForInstance(...)
FbxScene.SyncShowPropertyForInstance()
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxDocument:
AddRootMember(...)
FbxDocument.AddRootMember(FbxObject)
ConnectVideos(...)
FbxDocument.ConnectVideos()
CreateAnimStack(...)
FbxDocument.CreateAnimStack(str, FbxStatus pStatus=None) -> bool
FillAnimStackNameArray(...)
FbxDocument.FillAnimStackNameArray(FbxStringArray)
FindRootMember(...)
FbxDocument.FindRootMember(FbxClassId, str) -> FbxObject
GetDocumentInfo(...)
FbxDocument.GetDocumentInfo() -> FbxDocumentInfo
GetDocumentPathToRootDocument(...)
FbxDocument.GetDocumentPathToRootDocument(FbxDocumentArray, bool pFirstCall=True)
GetPathToRootDocument(...)
FbxDocument.GetPathToRootDocument() -> FbxString
GetPeripheral(...)
FbxDocument.GetPeripheral() -> FbxPeripheral
GetReferencedDocuments(...)
FbxDocument.GetReferencedDocuments(FbxDocumentArray) -> int
GetReferencedObjects(...)
FbxDocument.GetReferencedObjects(FbxDocumentFbxObjectArray) -> int
GetReferencingDocuments(...)
FbxDocument.GetReferencingDocuments(FbxDocumentArray) -> int
GetReferencingObjects(...)
FbxDocument.GetReferencingObjects(FbxDocumentFbxObjectArray) -> int
GetRootMember(...)
FbxDocument.GetRootMember(int pIndex=0) -> FbxObject
FbxDocument.GetRootMember(FbxClassIdint pIndex=0) -> FbxObject
FbxDocument.GetRootMember(FbxCriteriaint pIndex=0) -> FbxObject
GetRootMemberCount(...)
FbxDocument.GetRootMemberCount() -> int
FbxDocument.GetRootMemberCount(FbxClassId) -> int
FbxDocument.GetRootMemberCount(FbxCriteria) -> int
IsARootDocument(...)
FbxDocument.IsARootDocument() -> bool
IsRootMember(...)
FbxDocument.IsRootMember(FbxObject) -> bool
LoadContent(...)
FbxDocument.LoadContent(FbxStatus pStatus=None) -> int
RemoveAnimStack(...)
FbxDocument.RemoveAnimStack(str) -> bool
RootRootRemoveMember(...)
FbxDocument.RootRootRemoveMember(FbxObject)
SetDocumentInfo(...)
FbxDocument.SetDocumentInfo(FbxDocumentInfo)
SetPeripheral(...)
FbxDocument.SetPeripheral(FbxPeripheral)
UnloadContent(...)
FbxDocument.UnloadContent(FbxStatus pStatus=None) -> int

Data descriptors inherited from FbxDocument:
ActiveAnimStackName
Roots

Methods inherited from FbxCollection:
AddMember(...)
FbxCollection.AddMember(FbxObject) -> bool
FindMember(...)
FbxCollection.FindMember(FbxClassId, str) -> FbxObject
GetMember(...)
FbxCollection.GetMember(int pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxClassIdint pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxCriteriaint pIndex=0) -> FbxObject
GetMemberCount(...)
FbxCollection.GetMemberCount() -> int
FbxCollection.GetMemberCount(FbxClassId) -> int
FbxCollection.GetMemberCount(FbxCriteria) -> int
IsMember(...)
FbxCollection.IsMember(FbxObject) -> bool
RemoveMember(...)
FbxCollection.RemoveMember(FbxObject) -> bool
SetSelectedAll(...)
FbxCollection.SetSelectedAll(bool)

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSceneReference(FbxObject)
    
Method resolution order:
FbxSceneReference
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxSceneReference.Create(FbxManager, str) -> FbxSceneReference
FbxSceneReference.Create(FbxObject, str) -> FbxSceneReference
GetClassId(...)
FbxSceneReference.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
IsActiveProxy
IsLoaded
IsLocked
IsOriginalProxy
ProxyManagerName
ProxyTag
ReferenceDepth
ReferenceFilePath
ReferenceNameSpace
ReferenceNodeName

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSceneRenamer(sip.wrapper)
    FbxSceneRenamer(FbxScene)
FbxSceneRenamer(FbxSceneRenamer)
 
 
Method resolution order:
FbxSceneRenamer
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
RenameFor(...)
FbxSceneRenamer.RenameFor(FbxSceneRenamer.ERenamingMode)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
ERenamingMode = <class 'fbx.ERenamingMode'>
eDAE_TO_FBX = 16
eFBXMB75_TO_FBXMB70 = 4
eFBX_TO_DAE = 17
eFBX_TO_FBX = 5
eFBX_TO_LW = 9
eFBX_TO_MAX = 13
eFBX_TO_MAYA = 7
eFBX_TO_MB = 15
eFBX_TO_XSI = 11
eLW_TO_FBX = 8
eMAX_TO_FBX = 12
eMAYA_TO_FBX = 6
eMAYA_TO_FBX5 = 1
eMAYA_TO_FBX_MB70 = 3
eMAYA_TO_FBX_MB75 = 2
eMB_TO_FBX = 14
eNone = 0
eXSI_TO_FBX = 10

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSelectionNode(FbxObject)
    
Method resolution order:
FbxSelectionNode
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxSelectionNode.Create(FbxManager, str) -> FbxSelectionNode
FbxSelectionNode.Create(FbxObject, str) -> FbxSelectionNode
GetClassId(...)
FbxSelectionNode.GetClassId() -> FbxClassId
GetSelectionObject(...)
FbxSelectionNode.GetSelectionObject() -> FbxObject
IsValid(...)
FbxSelectionNode.IsValid() -> bool
SetSelectionObject(...)
FbxSelectionNode.SetSelectionObject(FbxObject) -> bool
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
mEdgeIndexArray
mIsTheNodeInSet
mPolygonIndexArray
mVertexIndexArray

Data and other attributes defined here:
ESelectType = <class 'fbx.ESelectType'>
__hash__ = None
eEdgeLevel = 1
eFaceLevel = 2
eObjectLevel = 3
eSelectTypeCount = 4
eVertexLevel = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSelectionNodeArray(sip.wrapper)
    FbxSelectionNodeArray()
FbxSelectionNodeArray(FbxSelectionNodeArray)
 
 
Method resolution order:
FbxSelectionNodeArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxSelectionNodeArray.Add(FbxSelectionNode) -> int
AddArray(...)
FbxSelectionNodeArray.AddArray(FbxSelectionNodeArray)
AddArrayNoDuplicate(...)
FbxSelectionNodeArray.AddArrayNoDuplicate(FbxSelectionNodeArray)
AddUnique(...)
FbxSelectionNodeArray.AddUnique(FbxSelectionNode) -> int
Find(...)
FbxSelectionNodeArray.Find(FbxSelectionNode) -> int
GetAt(...)
FbxSelectionNodeArray.GetAt(int) -> FbxSelectionNode
GetCount(...)
FbxSelectionNodeArray.GetCount() -> int
GetFirst(...)
FbxSelectionNodeArray.GetFirst() -> FbxSelectionNode
GetLast(...)
FbxSelectionNodeArray.GetLast() -> FbxSelectionNode
InsertAt(...)
FbxSelectionNodeArray.InsertAt(intFbxSelectionNode) -> int
RemoveArray(...)
FbxSelectionNodeArray.RemoveArray(FbxSelectionNodeArray)
RemoveAt(...)
FbxSelectionNodeArray.RemoveAt(int) -> FbxSelectionNode
RemoveIt(...)
FbxSelectionNodeArray.RemoveIt(FbxSelectionNode) -> bool
RemoveLast(...)
FbxSelectionNodeArray.RemoveLast() -> FbxSelectionNode
SetAt(...)
FbxSelectionNodeArray.SetAt(intFbxSelectionNode)
SetLast(...)
FbxSelectionNodeArray.SetLast(FbxSelectionNode)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSelectionSet(FbxCollection)
    
Method resolution order:
FbxSelectionSet
FbxCollection
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxSelectionSet.Create(FbxManager, str) -> FbxSelectionSet
FbxSelectionSet.Create(FbxObject, str) -> FbxSelectionSet
GetClassId(...)
FbxSelectionSet.GetClassId() -> FbxClassId
GetEdgeSelection(...)
FbxSelectionSet.GetEdgeSelection(FbxObjectIntArray)
GetFaceSelection(...)
FbxSelectionSet.GetFaceSelection(FbxObjectIntArray)
GetSelectionNodesAndDirectObjects(...)
FbxSelectionSet.GetSelectionNodesAndDirectObjects(FbxSelectionNodeArrayFbxObjectArray)
GetVertexSelection(...)
FbxSelectionSet.GetVertexSelection(FbxObjectIntArray)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
SelectionSetAnnotation

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxCollection:
AddMember(...)
FbxCollection.AddMember(FbxObject) -> bool
Clear(...)
FbxCollection.Clear()
FindMember(...)
FbxCollection.FindMember(FbxClassId, str) -> FbxObject
GetMember(...)
FbxCollection.GetMember(int pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxClassIdint pIndex=0) -> FbxObject
FbxCollection.GetMember(FbxCriteriaint pIndex=0) -> FbxObject
GetMemberCount(...)
FbxCollection.GetMemberCount() -> int
FbxCollection.GetMemberCount(FbxClassId) -> int
FbxCollection.GetMemberCount(FbxCriteria) -> int
IsMember(...)
FbxCollection.IsMember(FbxObject) -> bool
RemoveMember(...)
FbxCollection.RemoveMember(FbxObject) -> bool
SetSelectedAll(...)
FbxCollection.SetSelectedAll(bool)

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxShape(FbxGeometryBase)
    
Method resolution order:
FbxShape
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxShape.Create(FbxManager, str) -> FbxShape
FbxShape.Create(FbxObject, str) -> FbxShape
GetClassId(...)
FbxShape.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetControlPoints(...)
FbxGeometryBase.GetControlPoints() -> list
GetControlPointsCount(...)
FbxGeometryBase.GetControlPointsCount() -> int
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitControlPoints(...)
FbxGeometryBase.InitControlPoints(int)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointAt(...)
FbxGeometryBase.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxGeometryBase.SetControlPointAt(FbxVector4int)
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetAttributeType(...)
FbxNodeAttribute.GetAttributeType() -> FbxNodeAttribute.EType
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSkeleton(FbxNodeAttribute)
    
Method resolution order:
FbxSkeleton
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxSkeleton.Create(FbxManager, str) -> FbxSkeleton
FbxSkeleton.Create(FbxObject, str) -> FbxSkeleton
GetAttributeType(...)
FbxSkeleton.GetAttributeType() -> FbxNodeAttribute.EType
GetClassId(...)
FbxSkeleton.GetClassId() -> FbxClassId
GetLimbLengthDefaultValue(...)
FbxSkeleton.GetLimbLengthDefaultValue() -> float
GetLimbNodeColor(...)
FbxSkeleton.GetLimbNodeColor() -> FbxColor
GetLimbNodeColorDefaultValue(...)
FbxSkeleton.GetLimbNodeColorDefaultValue() -> FbxColor
GetLimbNodeColorIsSet(...)
FbxSkeleton.GetLimbNodeColorIsSet() -> bool
GetLimbNodeSizeDefaultValue(...)
FbxSkeleton.GetLimbNodeSizeDefaultValue() -> float
GetSkeletonType(...)
FbxSkeleton.GetSkeletonType() -> FbxSkeleton.EType
GetSkeletonTypeDefaultValue(...)
FbxSkeleton.GetSkeletonTypeDefaultValue() -> FbxSkeleton.EType
GetSkeletonTypeIsSet(...)
FbxSkeleton.GetSkeletonTypeIsSet() -> bool
IsSkeletonRoot(...)
FbxSkeleton.IsSkeletonRoot() -> bool
Reset(...)
FbxSkeleton.Reset()
SetLimbNodeColor(...)
FbxSkeleton.SetLimbNodeColor(FbxColor) -> bool
SetSkeletonType(...)
FbxSkeleton.SetSkeletonType(FbxSkeleton.EType)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
LimbLength
Size
sDefaultLimbLength
sDefaultSize
sLimbLength
sSize

Data and other attributes defined here:
EType = <class 'fbx.EType'>
__hash__ = None
eEffector = 3
eLimb = 1
eLimbNode = 2
eRoot = 0

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSkin(FbxDeformer)
    
Method resolution order:
FbxSkin
FbxDeformer
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddCluster(...)
FbxSkin.AddCluster(FbxCluster) -> bool
AddControlPointIndex(...)
FbxSkin.AddControlPointIndex(int, float pBlendWeight=0)
Create(...)
FbxSkin.Create(FbxManager, str) -> FbxSkin
FbxSkin.Create(FbxObject, str) -> FbxSkin
GetClassId(...)
FbxSkin.GetClassId() -> FbxClassId
GetCluster(...)
FbxSkin.GetCluster(int) -> FbxCluster
GetClusterCount(...)
FbxSkin.GetClusterCount() -> int
GetControlPointBlendWeights(...)
FbxSkin.GetControlPointBlendWeights() -> list
GetControlPointIndices(...)
FbxSkin.GetControlPointIndices() -> list
GetControlPointIndicesCount(...)
FbxSkin.GetControlPointIndicesCount() -> int
GetDeformAccuracy(...)
FbxSkin.GetDeformAccuracy() -> float
GetDeformerType(...)
FbxSkin.GetDeformerType() -> FbxDeformer.EDeformerType
GetGeometry(...)
FbxSkin.GetGeometry() -> FbxGeometry
GetSkinningType(...)
FbxSkin.GetSkinningType() -> FbxSkin.EType
RemoveCluster(...)
FbxSkin.RemoveCluster(FbxCluster) -> FbxCluster
SetControlPointIWCount(...)
FbxSkin.SetControlPointIWCount(int)
SetDeformAccuracy(...)
FbxSkin.SetDeformAccuracy(float)
SetGeometry(...)
FbxSkin.SetGeometry(FbxGeometry) -> bool
SetSkinningType(...)
FbxSkin.SetSkinningType(FbxSkin.EType)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EType = <class 'fbx.EType'>
__hash__ = None
eBlend = 3
eDualQuaternion = 2
eLinear = 1
eRigid = 0

Methods inherited from FbxDeformer:
GetMultiLayer(...)
FbxDeformer.GetMultiLayer() -> bool
SetMultiLayer(...)
FbxDeformer.SetMultiLayer(bool)

Data and other attributes inherited from FbxDeformer:
EDeformerType = <class 'fbx.EDeformerType'>
eBlendShape = 2
eSkin = 1
eUnknown = 0
eVertexCache = 3

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxStatistics(sip.wrapper)
    FbxStatistics()
FbxStatistics(FbxStatistics)
 
 
Method resolution order:
FbxStatistics
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
GetItemPair(...)
FbxStatistics.GetItemPair(intFbxString) -> (bool, int)
GetNbItems(...)
FbxStatistics.GetNbItems() -> int
Reset(...)
FbxStatistics.Reset()

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxStatus(sip.wrapper)
    FbxStatus()
FbxStatus(FbxStatus.EStatusCode)
FbxStatus(FbxStatus)
 
 
Method resolution order:
FbxStatus
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Clear(...)
FbxStatus.Clear()
Error(...)
FbxStatus.Error() -> bool
GetCode(...)
FbxStatus.GetCode() -> FbxStatus.EStatusCode
GetErrorString(...)
FbxStatus.GetErrorString() -> str
SetCode(...)
FbxStatus.SetCode(FbxStatus.EStatusCode)
FbxStatus.SetCode(FbxStatus.EStatusCode, str, ...)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__int__(...)
x.__int__() <==> int(x)
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EStatusCode = <class 'fbx.EStatusCode'>
__hash__ = None
eFailure = 1
eIndexOutOfRange = 4
eInsufficientMemory = 2
eInvalidFile = 7
eInvalidFileVersion = 6
eInvalidParameter = 3
ePasswordError = 5
eSuccess = 0

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxString(sip.wrapper)
    FbxString()
FbxString(FbxString)
FbxString(str)
FbxString(float)
 
 
Method resolution order:
FbxString
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Append(...)
FbxString.Append(str, int) -> FbxString
Buffer(...)
FbxString.Buffer() -> str
Clear(...)
FbxString.Clear() -> FbxString
Compare(...)
FbxString.Compare(str) -> int
CompareNoCase(...)
FbxString.CompareNoCase(str) -> int
Copy(...)
FbxString.Copy(str, int) -> FbxString
Find(...)
FbxString.Find(str, int pStartPosition=0) -> int
FbxString.Find(str, int pStartPosition=0) -> int
FindAndReplace(...)
FbxString.FindAndReplace(str, str, int pStartPosition=0) -> bool
FindOneOf(...)
FbxString.FindOneOf(str, int pStartPosition=0) -> int
GetLen(...)
FbxString.GetLen() -> int
GetToken(...)
FbxString.GetToken(int, str) -> FbxString
GetTokenCount(...)
FbxString.GetTokenCount(str) -> int
IsEmpty(...)
FbxString.IsEmpty() -> bool
Left(...)
FbxString.Left(int) -> FbxString
Lower(...)
FbxString.Lower() -> FbxString
Mid(...)
FbxString.Mid(intint) -> FbxString
FbxString.Mid(int) -> FbxString
Pad(...)
FbxString.Pad(FbxString.EPaddingType, int, str pCar=' ') -> FbxString
ReplaceAll(...)
FbxString.ReplaceAll(str, str) -> bool
FbxString.ReplaceAll(str, str) -> bool
ReverseFind(...)
FbxString.ReverseFind(str) -> int
Right(...)
FbxString.Right(int) -> FbxString
Size(...)
FbxString.Size() -> int
Swap(...)
FbxString.Swap(FbxString)
UnPad(...)
FbxString.UnPad(FbxString.EPaddingType) -> FbxString
Upper(...)
FbxString.Upper() -> FbxString
__add__(...)
x.__add__(y) <==> x+y
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getitem__(...)
x.__getitem__(y) <==> x[y]
__gt__(...)
x.__gt__(y) <==> x>y
__iadd__(...)
x.__iadd__(y) <==> x+=y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y
__radd__(...)
x.__radd__(y) <==> y+x
__repr__(...)
x.__repr__() <==> repr(x)
__str__(...)
x.__str__() <==> str(x)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EPaddingType = <class 'fbx.EPaddingType'>
__hash__ = None
eBoth = 2
eLeft = 1
eRight = 0

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxStringArray(sip.wrapper)
    FbxStringArray()
FbxStringArray(FbxStringArray)
 
 
Method resolution order:
FbxStringArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxStringArray.Add(FbxString) -> int
AddArray(...)
FbxStringArray.AddArray(FbxStringArray)
AddArrayNoDuplicate(...)
FbxStringArray.AddArrayNoDuplicate(FbxStringArray)
AddUnique(...)
FbxStringArray.AddUnique(FbxString) -> int
Find(...)
FbxStringArray.Find(FbxString) -> int
GetAt(...)
FbxStringArray.GetAt(int) -> FbxString
GetCount(...)
FbxStringArray.GetCount() -> int
GetFirst(...)
FbxStringArray.GetFirst() -> FbxString
GetLast(...)
FbxStringArray.GetLast() -> FbxString
InsertAt(...)
FbxStringArray.InsertAt(intFbxString) -> int
RemoveArray(...)
FbxStringArray.RemoveArray(FbxStringArray)
RemoveAt(...)
FbxStringArray.RemoveAt(int) -> FbxString
RemoveIt(...)
FbxStringArray.RemoveIt(FbxString) -> bool
RemoveLast(...)
FbxStringArray.RemoveLast() -> FbxString
SetAt(...)
FbxStringArray.SetAt(intFbxString)
SetLast(...)
FbxStringArray.SetLast(FbxString)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxStringList(sip.wrapper)
    FbxStringList()
FbxStringList(FbxStringList)
 
 
Method resolution order:
FbxStringList
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
CopyFrom(...)
FbxStringList.CopyFrom(FbxStringList)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSubDeformer(FbxObject)
    
Method resolution order:
FbxSubDeformer
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxSubDeformer.Create(FbxManager, str) -> FbxSubDeformer
FbxSubDeformer.Create(FbxObject, str) -> FbxSubDeformer
GetClassId(...)
FbxSubDeformer.GetClassId() -> FbxClassId
GetSubDeformerType(...)
FbxSubDeformer.GetSubDeformerType() -> FbxSubDeformer.EType
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
EType = <class 'fbx.EType'>
__hash__ = None
eBlendShapeChannel = 2
eCluster = 1
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSurfaceLambert(FbxSurfaceMaterial)
    
Method resolution order:
FbxSurfaceLambert
FbxSurfaceMaterial
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxSurfaceLambert.Create(FbxManager, str) -> FbxSurfaceLambert
FbxSurfaceLambert.Create(FbxObject, str) -> FbxSurfaceLambert
GetClassId(...)
FbxSurfaceLambert.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Ambient
AmbientFactor
Bump
BumpFactor
ClassId
Diffuse
DiffuseFactor
DisplacementColor
DisplacementFactor
Emissive
EmissiveFactor
NormalMap
TransparencyFactor
TransparentColor
VectorDisplacementColor
VectorDisplacementFactor

Data and other attributes defined here:
__hash__ = None

Data descriptors inherited from FbxSurfaceMaterial:
MultiLayer
ShadingModel
sAmbient
sAmbientFactor
sBump
sBumpFactor
sDiffuse
sDiffuseFactor
sDisplacementColor
sDisplacementFactor
sEmissive
sEmissiveFactor
sMultiLayer
sMultiLayerDefault
sNormalMap
sReflection
sReflectionFactor
sShadingModel
sShadingModelDefault
sShininess
sSpecular
sSpecularFactor
sTransparencyFactor
sTransparentColor

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSurfaceMaterial(FbxObject)
    
Method resolution order:
FbxSurfaceMaterial
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxSurfaceMaterial.Create(FbxManager, str) -> FbxSurfaceMaterial
FbxSurfaceMaterial.Create(FbxObject, str) -> FbxSurfaceMaterial
GetClassId(...)
FbxSurfaceMaterial.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
MultiLayer
ShadingModel
sAmbient
sAmbientFactor
sBump
sBumpFactor
sDiffuse
sDiffuseFactor
sDisplacementColor
sDisplacementFactor
sEmissive
sEmissiveFactor
sMultiLayer
sMultiLayerDefault
sNormalMap
sReflection
sReflectionFactor
sShadingModel
sShadingModelDefault
sShininess
sSpecular
sSpecularFactor
sTransparencyFactor
sTransparentColor

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSurfaceMaterialArray(sip.wrapper)
    FbxSurfaceMaterialArray()
FbxSurfaceMaterialArray(FbxSurfaceMaterialArray)
 
 
Method resolution order:
FbxSurfaceMaterialArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxSurfaceMaterialArray.Add(FbxSurfaceMaterial) -> int
AddArray(...)
FbxSurfaceMaterialArray.AddArray(FbxSurfaceMaterialArray)
AddArrayNoDuplicate(...)
FbxSurfaceMaterialArray.AddArrayNoDuplicate(FbxSurfaceMaterialArray)
AddUnique(...)
FbxSurfaceMaterialArray.AddUnique(FbxSurfaceMaterial) -> int
Find(...)
FbxSurfaceMaterialArray.Find(FbxSurfaceMaterial) -> int
GetAt(...)
FbxSurfaceMaterialArray.GetAt(int) -> FbxSurfaceMaterial
GetCount(...)
FbxSurfaceMaterialArray.GetCount() -> int
GetFirst(...)
FbxSurfaceMaterialArray.GetFirst() -> FbxSurfaceMaterial
GetLast(...)
FbxSurfaceMaterialArray.GetLast() -> FbxSurfaceMaterial
InsertAt(...)
FbxSurfaceMaterialArray.InsertAt(intFbxSurfaceMaterial) -> int
RemoveArray(...)
FbxSurfaceMaterialArray.RemoveArray(FbxSurfaceMaterialArray)
RemoveAt(...)
FbxSurfaceMaterialArray.RemoveAt(int) -> FbxSurfaceMaterial
RemoveIt(...)
FbxSurfaceMaterialArray.RemoveIt(FbxSurfaceMaterial) -> bool
RemoveLast(...)
FbxSurfaceMaterialArray.RemoveLast() -> FbxSurfaceMaterial
SetAt(...)
FbxSurfaceMaterialArray.SetAt(intFbxSurfaceMaterial)
SetLast(...)
FbxSurfaceMaterialArray.SetLast(FbxSurfaceMaterial)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSurfacePhong(FbxSurfaceLambert)
    
Method resolution order:
FbxSurfacePhong
FbxSurfaceLambert
FbxSurfaceMaterial
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxSurfacePhong.Create(FbxManager, str) -> FbxSurfacePhong
FbxSurfacePhong.Create(FbxObject, str) -> FbxSurfacePhong
GetClassId(...)
FbxSurfacePhong.GetClassId() -> FbxClassId
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
Reflection
ReflectionFactor
Shininess
Specular
SpecularFactor

Data and other attributes defined here:
__hash__ = None

Data descriptors inherited from FbxSurfaceLambert:
Ambient
AmbientFactor
Bump
BumpFactor
Diffuse
DiffuseFactor
DisplacementColor
DisplacementFactor
Emissive
EmissiveFactor
NormalMap
TransparencyFactor
TransparentColor
VectorDisplacementColor
VectorDisplacementFactor

Data descriptors inherited from FbxSurfaceMaterial:
MultiLayer
ShadingModel
sAmbient
sAmbientFactor
sBump
sBumpFactor
sDiffuse
sDiffuseFactor
sDisplacementColor
sDisplacementFactor
sEmissive
sEmissiveFactor
sMultiLayer
sMultiLayerDefault
sNormalMap
sReflection
sReflectionFactor
sShadingModel
sShadingModelDefault
sShininess
sSpecular
sSpecularFactor
sTransparencyFactor
sTransparentColor

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxSystemUnit(sip.wrapper)
    FbxSystemUnit(float, float pMultiplier=1)
 
 
Method resolution order:
FbxSystemUnit
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ConvertChildren(...)
FbxSystemUnit.ConvertChildren(FbxNodeFbxSystemUnitFbxSystemUnit.ConversionOptions pOptions=FbxSystemUnit.DefaultConversionOptions)
ConvertScene(...)
FbxSystemUnit.ConvertScene(FbxSceneFbxSystemUnit.ConversionOptions pOptions=FbxSystemUnit.DefaultConversionOptions)
FbxSystemUnit.ConvertScene(FbxSceneFbxNodeFbxSystemUnit.ConversionOptions pOptions=FbxSystemUnit.DefaultConversionOptions)
GetConversionFactorFrom(...)
FbxSystemUnit.GetConversionFactorFrom(FbxSystemUnit) -> float
GetConversionFactorTo(...)
FbxSystemUnit.GetConversionFactorTo(FbxSystemUnit) -> float
GetMultiplier(...)
FbxSystemUnit.GetMultiplier() -> float
GetScaleFactor(...)
FbxSystemUnit.GetScaleFactor() -> float
GetScaleFactorAsString(...)
FbxSystemUnit.GetScaleFactorAsString(bool pAbbreviated=True) -> FbxString
GetScaleFactorAsString_Plurial(...)
FbxSystemUnit.GetScaleFactorAsString_Plurial() -> FbxString
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
DefaultConversionOptions
Foot
Inch
Mile
Yard
__weakref__
list of weak references to the object (if defined)
cm
dm
km
m
mm
sPredefinedUnits

Data and other attributes defined here:
ConversionOptions = <class 'fbx.ConversionOptions'>
FbxSystemUnit.ConversionOptions()
FbxSystemUnit.ConversionOptions(FbxSystemUnit.ConversionOptions)
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxTakeInfo(sip.wrapper)
    FbxTakeInfo()
FbxTakeInfo(FbxTakeInfo)
 
 
Method resolution order:
FbxTakeInfo
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
CopyLayers(...)
FbxTakeInfo.CopyLayers(FbxTakeInfo)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)
mCurrentLayer
mDescription
mImportName
mImportOffset
mImportOffsetType
mLocalTimeSpan
mName
mReferenceTimeSpan
mSelect

Data and other attributes defined here:
EImportOffsetType = <class 'fbx.EImportOffsetType'>
eAbsolute = 0
eRelative = 1

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxTexture(FbxObject)
    
Method resolution order:
FbxTexture
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxTexture.Create(FbxManager, str) -> FbxTexture
FbxTexture.Create(FbxObject, str) -> FbxTexture
GetAlphaSource(...)
FbxTexture.GetAlphaSource() -> FbxTexture.EAlphaSource
GetBlendMode(...)
FbxTexture.GetBlendMode() -> FbxTexture.EBlendMode
GetClassId(...)
FbxTexture.GetClassId() -> FbxClassId
GetCroppingBottom(...)
FbxTexture.GetCroppingBottom() -> int
GetCroppingLeft(...)
FbxTexture.GetCroppingLeft() -> int
GetCroppingRight(...)
FbxTexture.GetCroppingRight() -> int
GetCroppingTop(...)
FbxTexture.GetCroppingTop() -> int
GetDefaultAlpha(...)
FbxTexture.GetDefaultAlpha() -> float
GetDefaultR(...)
FbxTexture.GetDefaultR(FbxVector4) -> FbxVector4
GetDefaultS(...)
FbxTexture.GetDefaultS(FbxVector4) -> FbxVector4
GetDefaultT(...)
FbxTexture.GetDefaultT(FbxVector4) -> FbxVector4
GetMappingType(...)
FbxTexture.GetMappingType() -> FbxTexture.EMappingType
GetPlanarMappingNormal(...)
FbxTexture.GetPlanarMappingNormal() -> FbxTexture.EPlanarMappingNormal
GetRotationU(...)
FbxTexture.GetRotationU() -> float
GetRotationV(...)
FbxTexture.GetRotationV() -> float
GetRotationW(...)
FbxTexture.GetRotationW() -> float
GetScaleU(...)
FbxTexture.GetScaleU() -> float
GetScaleV(...)
FbxTexture.GetScaleV() -> float
GetSwapUV(...)
FbxTexture.GetSwapUV() -> bool
GetTextureType(...)
FbxTexture.GetTextureType() -> FbxString
GetTextureUse(...)
FbxTexture.GetTextureUse() -> FbxTexture.ETextureUse
GetTranslationU(...)
FbxTexture.GetTranslationU() -> float
GetTranslationV(...)
FbxTexture.GetTranslationV() -> float
GetUVScaling(...)
FbxTexture.GetUVScaling() -> FbxVector2
GetUVTranslation(...)
FbxTexture.GetUVTranslation() -> FbxVector2
GetWrapModeU(...)
FbxTexture.GetWrapModeU() -> FbxTexture.EWrapMode
GetWrapModeV(...)
FbxTexture.GetWrapModeV() -> FbxTexture.EWrapMode
Reset(...)
FbxTexture.Reset()
SetAlphaSource(...)
FbxTexture.SetAlphaSource(FbxTexture.EAlphaSource)
SetBlendMode(...)
FbxTexture.SetBlendMode(FbxTexture.EBlendMode)
SetCropping(...)
FbxTexture.SetCropping(intintintint)
SetDefaultAlpha(...)
FbxTexture.SetDefaultAlpha(float)
SetDefaultR(...)
FbxTexture.SetDefaultR(FbxVector4)
SetDefaultS(...)
FbxTexture.SetDefaultS(FbxVector4)
SetDefaultT(...)
FbxTexture.SetDefaultT(FbxVector4)
SetMappingType(...)
FbxTexture.SetMappingType(FbxTexture.EMappingType)
SetPlanarMappingNormal(...)
FbxTexture.SetPlanarMappingNormal(FbxTexture.EPlanarMappingNormal)
SetRotation(...)
FbxTexture.SetRotation(float, float, float pW=0)
SetScale(...)
FbxTexture.SetScale(float, float)
SetSwapUV(...)
FbxTexture.SetSwapUV(bool)
SetTextureUse(...)
FbxTexture.SetTextureUse(FbxTexture.ETextureUse)
SetTranslation(...)
FbxTexture.SetTranslation(float, float)
SetUVScaling(...)
FbxTexture.SetUVScaling(FbxVector2)
SetUVTranslation(...)
FbxTexture.SetUVTranslation(FbxVector2)
SetWrapMode(...)
FbxTexture.SetWrapMode(FbxTexture.EWrapMode, FbxTexture.EWrapMode)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Alpha
ClassId
CurrentMappingType
CurrentTextureBlendMode
PremultiplyAlpha
Rotation
RotationPivot
Scaling
ScalingPivot
TextureTypeUse
Translation
UVSet
UVSwap
WrapModeU
WrapModeV

Data and other attributes defined here:
EAlignMode = <class 'fbx.EAlignMode'>
EAlphaSource = <class 'fbx.EAlphaSource'>
EBlendMode = <class 'fbx.EBlendMode'>
ECoordinates = <class 'fbx.ECoordinates'>
EMappingType = <class 'fbx.EMappingType'>
EPlanarMappingNormal = <class 'fbx.EPlanarMappingNormal'>
ETextureUse = <class 'fbx.ETextureUse'>
ETextureUse6 = <class 'fbx.ETextureUse6'>
EUnifiedMappingType = <class 'fbx.EUnifiedMappingType'>
EWrapMode = <class 'fbx.EWrapMode'>
__hash__ = None
eAdditive = 1
eBlack = 2
eBottom = 3
eBox = 4
eBumpNormalMap = 5
eClamp = 1
eCylindrical = 3
eEnvironment = 7
eFace = 5
eLeft = 0
eLightMap = 2
eModulate = 2
eModulate2 = 3
eNone = 0
eNull = 0
eOver = 4
ePlanar = 1
ePlanarNormalX = 0
ePlanarNormalY = 1
ePlanarNormalZ = 2
eRGBIntensity = 1
eRepeat = 0
eRight = 1
eShadowMap = 1
eSphereReflectionMap = 4
eSpherical = 2
eSphericalReflectionMap = 3
eStandard = 0
eTEXTURE_USE_6_BUMP_NORMAL_MAP = 5
eTEXTURE_USE_6_LIGHT_MAP = 4
eTEXTURE_USE_6_SHADOW_MAP = 3
eTEXTURE_USE_6_SPHERE_REFLEXION_MAP = 2
eTEXTURE_USE_6_SPHERICAL_REFLEXION_MAP = 1
eTEXTURE_USE_6_STANDARD = 0
eTop = 2
eTranslucent = 0
eU = 0
eUMT_BOX = 8
eUMT_CYLINDRICAL = 5
eUMT_ENVIRONMENT = 6
eUMT_FACE = 9
eUMT_NO_MAPPING = 10
eUMT_PROJECTION = 7
eUMT_SPHERICAL = 4
eUMT_UV = 0
eUMT_XY = 1
eUMT_XZ = 3
eUMT_YZ = 2
eUV = 6
eV = 1
eW = 2

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxTextureArray(sip.wrapper)
    FbxTextureArray()
FbxTextureArray(FbxTextureArray)
 
 
Method resolution order:
FbxTextureArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxTextureArray.Add(FbxTexture) -> int
AddArray(...)
FbxTextureArray.AddArray(FbxTextureArray)
AddArrayNoDuplicate(...)
FbxTextureArray.AddArrayNoDuplicate(FbxTextureArray)
AddUnique(...)
FbxTextureArray.AddUnique(FbxTexture) -> int
Find(...)
FbxTextureArray.Find(FbxTexture) -> int
GetAt(...)
FbxTextureArray.GetAt(int) -> FbxTexture
GetCount(...)
FbxTextureArray.GetCount() -> int
GetFirst(...)
FbxTextureArray.GetFirst() -> FbxTexture
GetLast(...)
FbxTextureArray.GetLast() -> FbxTexture
InsertAt(...)
FbxTextureArray.InsertAt(intFbxTexture) -> int
RemoveArray(...)
FbxTextureArray.RemoveArray(FbxTextureArray)
RemoveAt(...)
FbxTextureArray.RemoveAt(int) -> FbxTexture
RemoveIt(...)
FbxTextureArray.RemoveIt(FbxTexture) -> bool
RemoveLast(...)
FbxTextureArray.RemoveLast() -> FbxTexture
SetAt(...)
FbxTextureArray.SetAt(intFbxTexture)
SetLast(...)
FbxTextureArray.SetLast(FbxTexture)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxThumbnail(FbxObject)
    
Method resolution order:
FbxThumbnail
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxThumbnail.Create(FbxManager, str) -> FbxThumbnail
FbxThumbnail.Create(FbxObject, str) -> FbxThumbnail
GetClassId(...)
FbxThumbnail.GetClassId() -> FbxClassId
GetDataFormat(...)
FbxThumbnail.GetDataFormat() -> FbxThumbnail.EDataFormat
GetSize(...)
FbxThumbnail.GetSize() -> FbxThumbnail.EImageSize
GetSizeInBytes(...)
FbxThumbnail.GetSizeInBytes() -> int
SetDataFormat(...)
FbxThumbnail.SetDataFormat(FbxThumbnail.EDataFormat)
SetSize(...)
FbxThumbnail.SetSize(FbxThumbnail.EImageSize)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
CustomHeight
CustomWidth

Data and other attributes defined here:
EDataFormat = <class 'fbx.EDataFormat'>
EImageSize = <class 'fbx.EImageSize'>
__hash__ = None
e128x128 = 128
e64x64 = 64
eCustomSize = -1
eNotSet = 0
eRGBA_32 = 1
eRGB_24 = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxTime(sip.wrapper)
    FbxTime(int pTime=0)
 
 
Method resolution order:
FbxTime
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
ConvertFrameRateToTimeMode(...)
FbxTime.ConvertFrameRateToTimeMode(float, float lPrecision=1e-008) -> FbxTime.EMode
Get(...)
FbxTime.Get() -> int
GetFieldCount(...)
FbxTime.GetFieldCount(FbxTime.EMode pTimeMode=FbxTime.eDefaultMode) -> int
GetFrameCount(...)
FbxTime.GetFrameCount(FbxTime.EMode pTimeMode=FbxTime.eDefaultMode) -> int
GetFrameCountPrecise(...)
FbxTime.GetFrameCountPrecise(FbxTime.EMode pTimeMode=FbxTime.eDefaultMode) -> float
GetFrameRate(...)
FbxTime.GetFrameRate(FbxTime.EMode) -> float
GetFrameSeparator(...)
FbxTime.GetFrameSeparator(FbxTime.EMode pTimeMode=FbxTime.eDefaultMode) -> str
GetFramedTime(...)
FbxTime.GetFramedTime(bool pRound=True) -> FbxTime
GetGlobalTimeMode(...)
FbxTime.GetGlobalTimeMode() -> FbxTime.EMode
GetGlobalTimeProtocol(...)
FbxTime.GetGlobalTimeProtocol() -> FbxTime.EProtocol
GetHourCount(...)
FbxTime.GetHourCount() -> int
GetMilliSeconds(...)
FbxTime.GetMilliSeconds() -> int
GetMinuteCount(...)
FbxTime.GetMinuteCount() -> int
GetResidual(...)
FbxTime.GetResidual(FbxTime.EMode pTimeMode=FbxTime.eDefaultMode) -> int
GetSecondCount(...)
FbxTime.GetSecondCount() -> int
GetSecondDouble(...)
FbxTime.GetSecondDouble() -> float
GetTime(...)
FbxTime.GetTime(FbxTime.EMode pTimeMode=FbxTime.eDefaultMode) -> (bool, intintintintintint)
GetTimeString(...)
FbxTime.GetTimeString(str, int pTimeStringSize=50, int pInfo=5, FbxTime.EMode pTimeMode=FbxTime.eDefaultMode, FbxTime.EProtocol pTimeFormat=FbxTime.eDefaultProtocol) -> str
FbxTime.GetTimeString(FbxTime.EElement pStart=FbxTime.eHours, FbxTime.EElement pEnd=FbxTime.eResidual, FbxTime.EMode pTimeMode=FbxTime.eDefaultMode, FbxTime.EProtocol pTimeFormat=FbxTime.eDefaultProtocol) -> FbxString
IsDropFrame(...)
FbxTime.IsDropFrame(FbxTime.EMode pTimeMode=FbxTime.eDefaultMode) -> bool
Set(...)
FbxTime.Set(int)
SetFrame(...)
FbxTime.SetFrame(intFbxTime.EMode pTimeMode=FbxTime.eDefaultMode)
SetFramePrecise(...)
FbxTime.SetFramePrecise(float, FbxTime.EMode pTimeMode=FbxTime.eDefaultMode)
SetGlobalTimeMode(...)
FbxTime.SetGlobalTimeMode(FbxTime.EMode, float pFrameRate=0)
SetGlobalTimeProtocol(...)
FbxTime.SetGlobalTimeProtocol(FbxTime.EProtocol)
SetMilliSeconds(...)
FbxTime.SetMilliSeconds(int)
SetSecondDouble(...)
FbxTime.SetSecondDouble(float)
SetTime(...)
FbxTime.SetTime(intintintint pFrame=0, int pField=0, FbxTime.EMode pTimeMode=FbxTime.eDefaultMode)
FbxTime.SetTime(intintintintintintFbxTime.EMode)
SetTimeString(...)
FbxTime.SetTimeString(str, FbxTime.EMode pTimeMode=FbxTime.eDefaultMode, FbxTime.EProtocol pTimeFormat=FbxTime.eDefaultProtocol)
__add__(...)
x.__add__(y) <==> x+y
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__iadd__(...)
x.__iadd__(y) <==> x+=y
__isub__(...)
x.__isub__(y) <==> x-=y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__mul__(...)
x.__mul__(y) <==> x*y
__ne__(...)
x.__ne__(y) <==> x!=y
__radd__(...)
x.__radd__(y) <==> y+x
__rmul__(...)
x.__rmul__(y) <==> y*x
__rsub__(...)
x.__rsub__(y) <==> y-x
__rtruediv__(...)
x.__rtruediv__(y) <==> y/x
__sub__(...)
x.__sub__(y) <==> x-y
__truediv__(...)
x.__truediv__(y) <==> x/y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EElement = <class 'fbx.EElement'>
EMode = <class 'fbx.EMode'>
EProtocol = <class 'fbx.EProtocol'>
__hash__ = None
eCustom = 14
eDefaultMode = 0
eDefaultProtocol = 2
eField = 4
eFilmFullFrame = 13
eFrameCount = 1
eFrames = 3
eFrames100 = 2
eFrames1000 = 12
eFrames120 = 1
eFrames24 = 11
eFrames30 = 6
eFrames30Drop = 7
eFrames48 = 5
eFrames50 = 4
eFrames59dot94 = 17
eFrames60 = 3
eFrames72 = 16
eFrames96 = 15
eHours = 0
eMinutes = 1
eModesCount = 18
eNTSCDropFrame = 8
eNTSCFullFrame = 9
ePAL = 10
eResidual = 5
eSMPTE = 0
eSeconds = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxTimeSpan(sip.wrapper)
    FbxTimeSpan()
FbxTimeSpan(FbxTimeFbxTime)
 
 
Method resolution order:
FbxTimeSpan
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
GetDirection(...)
FbxTimeSpan.GetDirection() -> int
GetDuration(...)
FbxTimeSpan.GetDuration() -> FbxTime
GetSignedDuration(...)
FbxTimeSpan.GetSignedDuration() -> FbxTime
GetStart(...)
FbxTimeSpan.GetStart() -> FbxTime
GetStop(...)
FbxTimeSpan.GetStop() -> FbxTime
Intersect(...)
FbxTimeSpan.Intersect(FbxTimeSpan) -> FbxTimeSpan
IsInside(...)
FbxTimeSpan.IsInside(FbxTime) -> bool
Set(...)
FbxTimeSpan.Set(FbxTimeFbxTime)
SetStart(...)
FbxTimeSpan.SetStart(FbxTime)
SetStop(...)
FbxTimeSpan.SetStop(FbxTime)
UnionAssignment(...)
FbxTimeSpan.UnionAssignment(FbxTimeSpan)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxTransform(sip.wrapper)
    FbxTransform()
FbxTransform(FbxTransform)
 
 
Method resolution order:
FbxTransform
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
DoF2LRM(...)
FbxTransform.DoF2LRM(FbxAMatrixFbxVector4, bool pForLimit=False)
DoF2LT(...)
FbxTransform.DoF2LT(FbxVector4FbxVector4FbxAMatrixFbxAMatrix)
GTRSM2GX(...)
FbxTransform.GTRSM2GX(FbxAMatrixFbxVector4FbxAMatrixFbxAMatrix)
GetInheritType(...)
FbxTransform.GetInheritType() -> FbxTransform.EInheritType
GetRotationLimits(...)
FbxTransform.GetRotationLimits() -> FbxLimits
GetRotationOrder(...)
FbxTransform.GetRotationOrder() -> FbxRotationOrder
GetRotationSpaceForLimitOnly(...)
FbxTransform.GetRotationSpaceForLimitOnly() -> bool
GetScalingLimits(...)
FbxTransform.GetScalingLimits() -> FbxLimits
GetTranslationLimits(...)
FbxTransform.GetTranslationLimits() -> FbxLimits
HasPostRM(...)
FbxTransform.HasPostRM() -> bool
HasPreRM(...)
FbxTransform.HasPreRM() -> bool
HasROffset(...)
FbxTransform.HasROffset() -> bool
HasRPivot(...)
FbxTransform.HasRPivot() -> bool
HasSOffset(...)
FbxTransform.HasSOffset() -> bool
HasSPivot(...)
FbxTransform.HasSPivot() -> bool
LRM2DoF(...)
FbxTransform.LRM2DoF(FbxVector4FbxAMatrix, bool pForLimit=False)
LSM2GSM(...)
FbxTransform.LSM2GSM(FbxAMatrixFbxAMatrixFbxAMatrixFbxAMatrixFbxVector4)
LT2DoF(...)
FbxTransform.LT2DoF(FbxVector4FbxVector4FbxAMatrixFbxAMatrix)
SetInheritType(...)
FbxTransform.SetInheritType(FbxTransform.EInheritType)
SetPostRM(...)
FbxTransform.SetPostRM(FbxVector4)
SetPreRM(...)
FbxTransform.SetPreRM(FbxVector4)
SetROffset(...)
FbxTransform.SetROffset(FbxVector4)
SetRPivot(...)
FbxTransform.SetRPivot(FbxVector4)
SetRotationSpaceForLimitOnly(...)
FbxTransform.SetRotationSpaceForLimitOnly(bool)
SetSOffset(...)
FbxTransform.SetSOffset(FbxVector4)
SetSPivot(...)
FbxTransform.SetSPivot(FbxVector4)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EInheritType = <class 'fbx.EInheritType'>
eInheritRSrs = 1
eInheritRrSs = 0
eInheritRrs = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxTrimNurbsSurface(FbxGeometry)
    
Method resolution order:
FbxTrimNurbsSurface
FbxGeometry
FbxGeometryBase
FbxLayerContainer
FbxNodeAttribute
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddBoundary(...)
FbxTrimNurbsSurface.AddBoundary(FbxBoundary) -> bool
BeginTrimRegion(...)
FbxTrimNurbsSurface.BeginTrimRegion()
Create(...)
FbxTrimNurbsSurface.Create(FbxManager, str) -> FbxTrimNurbsSurface
FbxTrimNurbsSurface.Create(FbxObject, str) -> FbxTrimNurbsSurface
EndTrimRegion(...)
FbxTrimNurbsSurface.EndTrimRegion()
GetAttributeType(...)
FbxTrimNurbsSurface.GetAttributeType() -> FbxNodeAttribute.EType
GetBoundary(...)
FbxTrimNurbsSurface.GetBoundary(intint pRegionIndex=0) -> FbxBoundary
GetBoundaryCount(...)
FbxTrimNurbsSurface.GetBoundaryCount(int pRegionIndex=0) -> int
GetClassId(...)
FbxTrimNurbsSurface.GetClassId() -> FbxClassId
GetControlPoints(...)
FbxTrimNurbsSurface.GetControlPoints(FbxStatus pStatus=None) -> FbxVector4
GetControlPointsCount(...)
FbxTrimNurbsSurface.GetControlPointsCount() -> int
GetFlipNormals(...)
FbxTrimNurbsSurface.GetFlipNormals() -> bool
GetNurbsSurface(...)
FbxTrimNurbsSurface.GetNurbsSurface() -> FbxNurbsSurface
GetTrimRegionCount(...)
FbxTrimNurbsSurface.GetTrimRegionCount() -> int
SetControlPointAt(...)
FbxTrimNurbsSurface.SetControlPointAt(FbxVector4FbxVector4int, bool pI2DSearch=False)
FbxTrimNurbsSurface.SetControlPointAt(FbxVector4int)
SetFlipNormals(...)
FbxTrimNurbsSurface.SetFlipNormals(bool)
SetNurbsSurface(...)
FbxTrimNurbsSurface.SetNurbsSurface(FbxNurbsSurface)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId

Data and other attributes defined here:
__hash__ = None

Methods inherited from FbxGeometry:
AddDeformer(...)
FbxGeometry.AddDeformer(FbxDeformer) -> int
AddShape(...)
FbxGeometry.AddShape(intintFbxShape, float pPercent=100, FbxStatus pStatus=None) -> bool
ApplyPivot(...)
FbxGeometry.ApplyPivot()
ClearShape(...)
FbxGeometry.ClearShape()
GetDefaultShape(...)
FbxGeometry.GetDefaultShape(intint) -> float
FbxGeometry.GetDefaultShape(FbxBlendShapeChannel) -> float
GetDeformer(...)
FbxGeometry.GetDeformer(intFbxStatus pStatus=None) -> FbxDeformer
FbxGeometry.GetDeformer(intFbxDeformer.EDeformerType, FbxStatus pStatus=None) -> FbxDeformer
GetDeformerCount(...)
FbxGeometry.GetDeformerCount() -> int
FbxGeometry.GetDeformerCount(FbxDeformer.EDeformerType) -> int
GetDestinationGeometryWeightedMap(...)
FbxGeometry.GetDestinationGeometryWeightedMap(int) -> FbxGeometryWeightedMap
GetDestinationGeometryWeightedMapCount(...)
FbxGeometry.GetDestinationGeometryWeightedMapCount() -> int
GetPivot(...)
FbxGeometry.GetPivot(FbxAMatrix) -> FbxAMatrix
GetShape(...)
FbxGeometry.GetShape(intintintFbxStatus pStatus=None) -> FbxShape
GetShapeChannel(...)
FbxGeometry.GetShapeChannel(intintFbxAnimLayer, bool pCreateAsNeeded=False, FbxStatus pStatus=None) -> FbxAnimCurve
GetShapeCount(...)
FbxGeometry.GetShapeCount() -> int
FbxGeometry.GetShapeCount(intintFbxStatus pStatus=None) -> int
GetSourceGeometryWeightedMap(...)
FbxGeometry.GetSourceGeometryWeightedMap() -> FbxGeometryWeightedMap
RemoveDeformer(...)
FbxGeometry.RemoveDeformer(intFbxStatus pStatus=None) -> FbxDeformer
SetDefaultShape(...)
FbxGeometry.SetDefaultShape(intint, float)
FbxGeometry.SetDefaultShape(FbxBlendShapeChannel, float)
SetPivot(...)
FbxGeometry.SetPivot(FbxAMatrix)

Data and other attributes inherited from FbxGeometry:
ESurfaceMode = <class 'fbx.ESurfaceMode'>
eHigh = 4
eHighNoNormals = 3
eLow = 2
eLowNoNormals = 1
eRaw = 0

Methods inherited from FbxGeometryBase:
ComputeBBox(...)
FbxGeometryBase.ComputeBBox()
CreateElementBinormal(...)
FbxGeometryBase.CreateElementBinormal() -> FbxLayerElementBinormal
CreateElementEdgeCrease(...)
FbxGeometryBase.CreateElementEdgeCrease() -> FbxLayerElementCrease
CreateElementMaterial(...)
FbxGeometryBase.CreateElementMaterial() -> FbxLayerElementMaterial
CreateElementNormal(...)
FbxGeometryBase.CreateElementNormal() -> FbxLayerElementNormal
CreateElementPolygonGroup(...)
FbxGeometryBase.CreateElementPolygonGroup() -> FbxLayerElementPolygonGroup
CreateElementSmoothing(...)
FbxGeometryBase.CreateElementSmoothing() -> FbxLayerElementSmoothing
CreateElementTangent(...)
FbxGeometryBase.CreateElementTangent() -> FbxLayerElementTangent
CreateElementUV(...)
FbxGeometryBase.CreateElementUV(str) -> FbxLayerElementUV
CreateElementVertexColor(...)
FbxGeometryBase.CreateElementVertexColor() -> FbxLayerElementVertexColor
CreateElementVertexCrease(...)
FbxGeometryBase.CreateElementVertexCrease() -> FbxLayerElementCrease
CreateElementVisibility(...)
FbxGeometryBase.CreateElementVisibility() -> FbxLayerElementVisibility
GetControlPointAt(...)
FbxGeometryBase.GetControlPointAt(int) -> FbxVector4
GetElementBinormal(...)
FbxGeometryBase.GetElementBinormal(int pIndex=0) -> FbxLayerElementBinormal
GetElementBinormalCount(...)
FbxGeometryBase.GetElementBinormalCount() -> int
GetElementEdgeCrease(...)
FbxGeometryBase.GetElementEdgeCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementEdgeCreaseCount(...)
FbxGeometryBase.GetElementEdgeCreaseCount() -> int
GetElementMaterial(...)
FbxGeometryBase.GetElementMaterial(int pIndex=0) -> FbxLayerElementMaterial
GetElementMaterialCount(...)
FbxGeometryBase.GetElementMaterialCount() -> int
GetElementNormal(...)
FbxGeometryBase.GetElementNormal(int pIndex=0) -> FbxLayerElementNormal
GetElementNormalCount(...)
FbxGeometryBase.GetElementNormalCount() -> int
GetElementPolygonGroup(...)
FbxGeometryBase.GetElementPolygonGroup(int pIndex=0) -> FbxLayerElementPolygonGroup
GetElementPolygonGroupCount(...)
FbxGeometryBase.GetElementPolygonGroupCount() -> int
GetElementSmoothing(...)
FbxGeometryBase.GetElementSmoothing(int pIndex=0) -> FbxLayerElementSmoothing
GetElementSmoothingCount(...)
FbxGeometryBase.GetElementSmoothingCount() -> int
GetElementTangent(...)
FbxGeometryBase.GetElementTangent(int pIndex=0) -> FbxLayerElementTangent
GetElementTangentCount(...)
FbxGeometryBase.GetElementTangentCount() -> int
GetElementUV(...)
FbxGeometryBase.GetElementUV(int pIndex=0) -> FbxLayerElementUV
FbxGeometryBase.GetElementUV(str) -> FbxLayerElementUV
GetElementUVCount(...)
FbxGeometryBase.GetElementUVCount() -> int
GetElementVertexColor(...)
FbxGeometryBase.GetElementVertexColor(int pIndex=0) -> FbxLayerElementVertexColor
GetElementVertexColorCount(...)
FbxGeometryBase.GetElementVertexColorCount() -> int
GetElementVertexCrease(...)
FbxGeometryBase.GetElementVertexCrease(int pIndex=0) -> FbxLayerElementCrease
GetElementVertexCreaseCount(...)
FbxGeometryBase.GetElementVertexCreaseCount() -> int
GetElementVisibility(...)
FbxGeometryBase.GetElementVisibility(int pIndex=0) -> FbxLayerElementVisibility
GetElementVisibilityCount(...)
FbxGeometryBase.GetElementVisibilityCount() -> int
GetUVSetNames(...)
FbxGeometryBase.GetUVSetNames(list)
InitBinormals(...)
FbxGeometryBase.InitBinormals(int pCount=0)
FbxGeometryBase.InitBinormals(FbxGeometryBase)
InitControlPoints(...)
FbxGeometryBase.InitControlPoints(int)
InitNormals(...)
FbxGeometryBase.InitNormals(int pCount=0)
FbxGeometryBase.InitNormals(FbxGeometryBase)
InitTangents(...)
FbxGeometryBase.InitTangents(int pCount=0)
FbxGeometryBase.InitTangents(FbxGeometryBase)
RemoveElementBinormal(...)
FbxGeometryBase.RemoveElementBinormal(FbxLayerElementBinormal) -> bool
RemoveElementEdgeCrease(...)
FbxGeometryBase.RemoveElementEdgeCrease(FbxLayerElementCrease) -> bool
RemoveElementMaterial(...)
FbxGeometryBase.RemoveElementMaterial(FbxLayerElementMaterial) -> bool
RemoveElementNormal(...)
FbxGeometryBase.RemoveElementNormal(FbxLayerElementNormal) -> bool
RemoveElementPolygonGroup(...)
FbxGeometryBase.RemoveElementPolygonGroup(FbxLayerElementPolygonGroup) -> bool
RemoveElementSmoothing(...)
FbxGeometryBase.RemoveElementSmoothing(FbxLayerElementSmoothing) -> bool
RemoveElementTangent(...)
FbxGeometryBase.RemoveElementTangent(FbxLayerElementTangent) -> bool
RemoveElementUV(...)
FbxGeometryBase.RemoveElementUV(FbxLayerElementUV) -> bool
RemoveElementVertexColor(...)
FbxGeometryBase.RemoveElementVertexColor(FbxLayerElementVertexColor) -> bool
RemoveElementVertexCrease(...)
FbxGeometryBase.RemoveElementVertexCrease(FbxLayerElementCrease) -> bool
RemoveElementVisibility(...)
FbxGeometryBase.RemoveElementVisibility(FbxLayerElementVisibility) -> bool
SetControlPointCount(...)
FbxGeometryBase.SetControlPointCount(int)
SetControlPointNormalAt(...)
FbxGeometryBase.SetControlPointNormalAt(FbxVector4int, bool pI2DSearch=False)

Data descriptors inherited from FbxGeometryBase:
BBoxMax
BBoxMin
CastShadow
PrimaryVisibility
ReceiveShadow

Methods inherited from FbxLayerContainer:
ClearLayers(...)
FbxLayerContainer.ClearLayers()
ConvertDirectToIndexToDirect(...)
FbxLayerContainer.ConvertDirectToIndexToDirect(int) -> bool
CreateLayer(...)
FbxLayerContainer.CreateLayer() -> int
GetLayer(...)
FbxLayerContainer.GetLayer(int) -> FbxLayer
FbxLayerContainer.GetLayer(intFbxLayerElement.EType, bool pIsUV=False) -> FbxLayer
GetLayerCount(...)
FbxLayerContainer.GetLayerCount() -> int
FbxLayerContainer.GetLayerCount(FbxLayerElement.EType, bool pUVCount=False) -> int
GetLayerIndex(...)
FbxLayerContainer.GetLayerIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int
GetLayerTypedIndex(...)
FbxLayerContainer.GetLayerTypedIndex(intFbxLayerElement.EType, bool pIsUV=False) -> int

Methods inherited from FbxNodeAttribute:
GetNode(...)
FbxNodeAttribute.GetNode(int pIndex=0) -> FbxNode
GetNodeCount(...)
FbxNodeAttribute.GetNodeCount() -> int

Data descriptors inherited from FbxNodeAttribute:
Color
sColor
sDefaultColor

Data and other attributes inherited from FbxNodeAttribute:
EType = <class 'fbx.EType'>
eBoundary = 15
eCachedEffect = 20
eCamera = 7
eCameraStereo = 8
eCameraSwitcher = 9
eLODGroup = 18
eLight = 10
eLine = 21
eMarker = 2
eMesh = 4
eNull = 1
eNurbs = 5
eNurbsCurve = 13
eNurbsSurface = 16
eOpticalMarker = 12
eOpticalReference = 11
ePatch = 6
eShape = 17
eSkeleton = 3
eSubDiv = 19
eTrimNurbsSurface = 14
eUnknown = 0

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxUserNotification(sip.wrapper)
    FbxUserNotification(FbxManagerFbxStringFbxString)
 
 
Method resolution order:
FbxUserNotification
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AddDetail(...)
FbxUserNotification.AddDetail(int) -> int
FbxUserNotification.AddDetail(intFbxString) -> int
FbxUserNotification.AddDetail(intFbxNode) -> int
ClearAccumulator(...)
FbxUserNotification.ClearAccumulator()
Create(...)
FbxUserNotification.Create(FbxManagerFbxStringFbxString) -> FbxUserNotification
Destroy(...)
FbxUserNotification.Destroy(FbxManager)
GetNbEntries(...)
FbxUserNotification.GetNbEntries() -> int
InitAccumulator(...)
FbxUserNotification.InitAccumulator()

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
EEntryID = <class 'fbx.EEntryID'>
eBindPoseInvalidObject = 0
eBindPoseInvalidRoot = 1
eBindPoseNotAllAncestorsDefinitionNodes = 4
eBindPoseNotAllAncestorsNodes = 2
eBindPoseNotAllDeformingNodes = 3
eBindPoseRelativeMatrix = 5
eEmbedMediaNotify = 6
eEntryStartID = 10
eFileIONotify = 7
eFileIONotifyDXFNotSupportNurbs = 9
eFileIONotifyMaterial = 8

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxVector2(sip.wrapper)
    FbxVector2()
FbxVector2(FbxVector2)
FbxVector2(float, float)
 
 
Method resolution order:
FbxVector2
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Set(...)
FbxVector2.Set(float, float)
__add__(...)
x.__add__(y) <==> x+y
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getitem__(...)
x.__getitem__(y) <==> x[y]
__gt__(...)
x.__gt__(y) <==> x>y
__iadd__(...)
x.__iadd__(y) <==> x+=y
__imul__(...)
x.__imul__(y) <==> x*=y
__isub__(...)
x.__isub__(y) <==> x-=y
__itruediv__(...)
x.__itruediv__(y) <==> x/y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__mul__(...)
x.__mul__(y) <==> x*y
__ne__(...)
x.__ne__(y) <==> x!=y
__radd__(...)
x.__radd__(y) <==> y+x
__repr__(...)
x.__repr__() <==> repr(x)
__rmul__(...)
x.__rmul__(y) <==> y*x
__rsub__(...)
x.__rsub__(y) <==> y-x
__rtruediv__(...)
x.__rtruediv__(y) <==> y/x
__str__(...)
x.__str__() <==> str(x)
__sub__(...)
x.__sub__(y) <==> x-y
__truediv__(...)
x.__truediv__(y) <==> x/y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxVector2Array(sip.wrapper)
    FbxVector2Array()
FbxVector2Array(FbxVector2Array)
 
 
Method resolution order:
FbxVector2Array
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxVector2Array.Add(FbxVector2) -> int
AddArray(...)
FbxVector2Array.AddArray(FbxVector2Array)
AddArrayNoDuplicate(...)
FbxVector2Array.AddArrayNoDuplicate(FbxVector2Array)
AddUnique(...)
FbxVector2Array.AddUnique(FbxVector2) -> int
Find(...)
FbxVector2Array.Find(FbxVector2) -> int
GetAt(...)
FbxVector2Array.GetAt(int) -> FbxVector2
GetCount(...)
FbxVector2Array.GetCount() -> int
GetFirst(...)
FbxVector2Array.GetFirst() -> FbxVector2
GetLast(...)
FbxVector2Array.GetLast() -> FbxVector2
InsertAt(...)
FbxVector2Array.InsertAt(intFbxVector2) -> int
RemoveArray(...)
FbxVector2Array.RemoveArray(FbxVector2Array)
RemoveAt(...)
FbxVector2Array.RemoveAt(int) -> FbxVector2
RemoveIt(...)
FbxVector2Array.RemoveIt(FbxVector2) -> bool
RemoveLast(...)
FbxVector2Array.RemoveLast() -> FbxVector2
SetAt(...)
FbxVector2Array.SetAt(intFbxVector2)
SetLast(...)
FbxVector2Array.SetLast(FbxVector2)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxVector4(sip.wrapper)
    FbxVector4()
FbxVector4(FbxVector4)
FbxVector4(float, float, float, float pW=0)
FbxVector4(FbxDouble3)
 
 
Method resolution order:
FbxVector4
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
AxisAlignmentInEulerAngle(...)
FbxVector4.AxisAlignmentInEulerAngle(FbxVector4FbxVector4FbxVector4FbxVector4) -> bool
CrossProduct(...)
FbxVector4.CrossProduct(FbxVector4) -> FbxVector4
Distance(...)
FbxVector4.Distance(FbxVector4) -> float
DotProduct(...)
FbxVector4.DotProduct(FbxVector4) -> float
Length(...)
FbxVector4.Length() -> float
Normalize(...)
FbxVector4.Normalize()
Set(...)
FbxVector4.Set(float, float, float, float pW=1)
SetXYZ(...)
FbxVector4.SetXYZ(FbxQuaternion)
SquareLength(...)
FbxVector4.SquareLength() -> float
__add__(...)
x.__add__(y) <==> x+y
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__getitem__(...)
x.__getitem__(y) <==> x[y]
__gt__(...)
x.__gt__(y) <==> x>y
__iadd__(...)
x.__iadd__(y) <==> x+=y
__imul__(...)
x.__imul__(y) <==> x*=y
__isub__(...)
x.__isub__(y) <==> x-=y
__itruediv__(...)
x.__itruediv__(y) <==> x/y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__mul__(...)
x.__mul__(y) <==> x*y
__ne__(...)
x.__ne__(y) <==> x!=y
__neg__(...)
x.__neg__() <==> -x
__radd__(...)
x.__radd__(y) <==> y+x
__repr__(...)
x.__repr__() <==> repr(x)
__rmul__(...)
x.__rmul__(y) <==> y*x
__rsub__(...)
x.__rsub__(y) <==> y-x
__rtruediv__(...)
x.__rtruediv__(y) <==> y/x
__str__(...)
x.__str__() <==> str(x)
__sub__(...)
x.__sub__(y) <==> x-y
__truediv__(...)
x.__truediv__(y) <==> x/y

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
__hash__ = None

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxVector4Array(sip.wrapper)
    FbxVector4Array()
FbxVector4Array(FbxVector4Array)
 
 
Method resolution order:
FbxVector4Array
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxVector4Array.Add(FbxVector4) -> int
AddArray(...)
FbxVector4Array.AddArray(FbxVector4Array)
AddArrayNoDuplicate(...)
FbxVector4Array.AddArrayNoDuplicate(FbxVector4Array)
AddUnique(...)
FbxVector4Array.AddUnique(FbxVector4) -> int
Find(...)
FbxVector4Array.Find(FbxVector4) -> int
GetAt(...)
FbxVector4Array.GetAt(int) -> FbxVector4
GetCount(...)
FbxVector4Array.GetCount() -> int
GetFirst(...)
FbxVector4Array.GetFirst() -> FbxVector4
GetLast(...)
FbxVector4Array.GetLast() -> FbxVector4
InsertAt(...)
FbxVector4Array.InsertAt(intFbxVector4) -> int
RemoveArray(...)
FbxVector4Array.RemoveArray(FbxVector4Array)
RemoveAt(...)
FbxVector4Array.RemoveAt(int) -> FbxVector4
RemoveIt(...)
FbxVector4Array.RemoveIt(FbxVector4) -> bool
RemoveLast(...)
FbxVector4Array.RemoveLast() -> FbxVector4
SetAt(...)
FbxVector4Array.SetAt(intFbxVector4)
SetLast(...)
FbxVector4Array.SetLast(FbxVector4)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxVertexCacheDeformer(FbxDeformer)
    
Method resolution order:
FbxVertexCacheDeformer
FbxDeformer
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxVertexCacheDeformer.Create(FbxManager, str) -> FbxVertexCacheDeformer
FbxVertexCacheDeformer.Create(FbxObject, str) -> FbxVertexCacheDeformer
GetCache(...)
FbxVertexCacheDeformer.GetCache() -> FbxCache
GetClassId(...)
FbxVertexCacheDeformer.GetClassId() -> FbxClassId
GetDeformerType(...)
FbxVertexCacheDeformer.GetDeformerType() -> FbxDeformer.EDeformerType
SetCache(...)
FbxVertexCacheDeformer.SetCache(FbxCache)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
Active
CacheSet
Channel
ClassId
Type

Data and other attributes defined here:
ECacheChannelType = <class 'fbx.ECacheChannelType'>
__hash__ = None
eBinormals = 4
eNormals = 1
ePositions = 0
eTangents = 3
eUVs = 2
eUserDefined = 5

Methods inherited from FbxDeformer:
GetMultiLayer(...)
FbxDeformer.GetMultiLayer() -> bool
SetMultiLayer(...)
FbxDeformer.SetMultiLayer(bool)

Data and other attributes inherited from FbxDeformer:
EDeformerType = <class 'fbx.EDeformerType'>
eBlendShape = 2
eSkin = 1
eUnknown = 0
eVertexCache = 3

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eNone = 0
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxVideo(FbxMediaClip)
    
Method resolution order:
FbxVideo
FbxMediaClip
FbxObject
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Create(...)
FbxVideo.Create(FbxManager, str) -> FbxVideo
FbxVideo.Create(FbxObject, str) -> FbxVideo
GetClassId(...)
FbxVideo.GetClassId() -> FbxClassId
GetFrameRate(...)
FbxVideo.GetFrameRate() -> float
GetHeight(...)
FbxVideo.GetHeight() -> int
GetInterlaceMode(...)
FbxVideo.GetInterlaceMode() -> FbxVideo.EInterlaceMode
GetLastFrame(...)
FbxVideo.GetLastFrame() -> int
GetStartFrame(...)
FbxVideo.GetStartFrame() -> int
GetStopFrame(...)
FbxVideo.GetStopFrame() -> int
GetWidth(...)
FbxVideo.GetWidth() -> int
ImageTextureGetMipMap(...)
FbxVideo.ImageTextureGetMipMap() -> bool
ImageTextureSetMipMap(...)
FbxVideo.ImageTextureSetMipMap(bool)
Reset(...)
FbxVideo.Reset()
SetInterlaceMode(...)
FbxVideo.SetInterlaceMode(FbxVideo.EInterlaceMode)
SetStartFrame(...)
FbxVideo.SetStartFrame(int)
SetStopFrame(...)
FbxVideo.SetStopFrame(int)
__eq__(...)
x.__eq__(y) <==> x==y
__ge__(...)
x.__ge__(y) <==> x>=y
__gt__(...)
x.__gt__(y) <==> x>y
__le__(...)
x.__le__(y) <==> x<=y
__lt__(...)
x.__lt__(y) <==> x<y
__ne__(...)
x.__ne__(y) <==> x!=y

Data descriptors defined here:
ClassId
FrameRate
Height
ImageSequence
ImageSequenceOffset
InterlaceMode
LastFrame
StartFrame
StopFrame
Width

Data and other attributes defined here:
EInterlaceMode = <class 'fbx.EInterlaceMode'>
__hash__ = None
eFields = 1
eFullEven = 4
eFullEvenOdd = 6
eFullOdd = 5
eFullOddEven = 7
eHalfEven = 2
eHalfOdd = 3
eNone = 0

Methods inherited from FbxMediaClip:
GetAccessMode(...)
FbxMediaClip.GetAccessMode() -> FbxMediaClip.EAccessMode
GetClipIn(...)
FbxMediaClip.GetClipIn() -> FbxTime
GetClipOut(...)
FbxMediaClip.GetClipOut() -> FbxTime
GetColor(...)
FbxMediaClip.GetColor() -> FbxColor
GetFileName(...)
FbxMediaClip.GetFileName() -> FbxString
GetFreeRunning(...)
FbxMediaClip.GetFreeRunning() -> bool
GetLoop(...)
FbxMediaClip.GetLoop() -> bool
GetMute(...)
FbxMediaClip.GetMute() -> bool
GetOffset(...)
FbxMediaClip.GetOffset() -> FbxTime
GetPlaySpeed(...)
FbxMediaClip.GetPlaySpeed() -> float
GetRelativeFileName(...)
FbxMediaClip.GetRelativeFileName() -> str
SetAccessMode(...)
FbxMediaClip.SetAccessMode(FbxMediaClip.EAccessMode)
SetClipIn(...)
FbxMediaClip.SetClipIn(FbxTime)
SetClipOut(...)
FbxMediaClip.SetClipOut(FbxTime)
SetColor(...)
FbxMediaClip.SetColor(FbxColor)
SetFileName(...)
FbxMediaClip.SetFileName(str) -> bool
SetFreeRunning(...)
FbxMediaClip.SetFreeRunning(bool)
SetLoop(...)
FbxMediaClip.SetLoop(bool)
SetMute(...)
FbxMediaClip.SetMute(bool)
SetOffset(...)
FbxMediaClip.SetOffset(FbxTime)
SetPlaySpeed(...)
FbxMediaClip.SetPlaySpeed(float)
SetRelativeFileName(...)
FbxMediaClip.SetRelativeFileName(str) -> bool

Data descriptors inherited from FbxMediaClip:
AccessMode
ClipIn
ClipOut
Color
FreeRunning
Loop
Mute
Offset
PlaySpeed

Data and other attributes inherited from FbxMediaClip:
EAccessMode = <class 'fbx.EAccessMode'>
eDisk = 0
eDiskAsync = 2
eMemory = 1

Methods inherited from FbxObject:
Clone(...)
FbxObject.Clone(FbxObject.ECloneType, FbxObject) -> FbxObject
ConnectDstObject(...)
FbxObject.ConnectDstObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectDstProperty(...)
FbxObject.ConnectDstProperty(FbxProperty) -> bool
ConnectSrcObject(...)
FbxObject.ConnectSrcObject(FbxObjectFbxConnection.EType pType=FbxConnection.eNone) -> bool
ConnectSrcProperty(...)
FbxObject.ConnectSrcProperty(FbxProperty) -> bool
ContentDecrementLockCount(...)
FbxObject.ContentDecrementLockCount()
ContentIncrementLockCount(...)
FbxObject.ContentIncrementLockCount()
ContentIsLoaded(...)
FbxObject.ContentIsLoaded() -> bool
ContentIsLocked(...)
FbxObject.ContentIsLocked() -> bool
ContentLoad(...)
FbxObject.ContentLoad() -> int
ContentUnload(...)
FbxObject.ContentUnload() -> int
Destroy(...)
FbxObject.Destroy(bool pRecursive=False)
DisconnectAllDstObject(...)
FbxObject.DisconnectAllDstObject() -> bool
FbxObject.DisconnectAllDstObject(FbxCriteria) -> bool
DisconnectAllSrcObject(...)
FbxObject.DisconnectAllSrcObject() -> bool
FbxObject.DisconnectAllSrcObject(FbxCriteria) -> bool
DisconnectDstObject(...)
FbxObject.DisconnectDstObject(FbxObject) -> bool
DisconnectDstProperty(...)
FbxObject.DisconnectDstProperty(FbxProperty) -> bool
DisconnectSrcObject(...)
FbxObject.DisconnectSrcObject(FbxObject) -> bool
DisconnectSrcProperty(...)
FbxObject.DisconnectSrcProperty(FbxProperty) -> bool
FindDstObject(...)
FbxObject.FindDstObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindDstObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindDstProperty(...)
FbxObject.FindDstProperty(str, int pStartIndex=0) -> FbxProperty
FindProperty(...)
FbxObject.FindProperty(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindProperty(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindPropertyHierarchical(...)
FbxObject.FindPropertyHierarchical(str, bool pCaseSensitive=True) -> FbxProperty
FbxObject.FindPropertyHierarchical(str, FbxDataType, bool pCaseSensitive=True) -> FbxProperty
FindSrcObject(...)
FbxObject.FindSrcObject(str, int pStartIndex=0) -> FbxObject
FbxObject.FindSrcObject(FbxCriteria, str, int pStartIndex=0) -> FbxObject
FindSrcProperty(...)
FbxObject.FindSrcProperty(str, int pStartIndex=0) -> FbxProperty
GetAllObjectFlags(...)
FbxObject.GetAllObjectFlags() -> int
GetClassRootProperty(...)
FbxObject.GetClassRootProperty() -> FbxProperty
GetDocument(...)
FbxObject.GetDocument() -> FbxDocument
GetDstObject(...)
FbxObject.GetDstObject(int pIndex=0) -> FbxObject
FbxObject.GetDstObject(FbxCriteriaint pIndex=0) -> FbxObject
GetDstObjectCount(...)
FbxObject.GetDstObjectCount() -> int
FbxObject.GetDstObjectCount(FbxCriteria) -> int
GetDstProperty(...)
FbxObject.GetDstProperty(int pIndex=0) -> FbxProperty
GetDstPropertyCount(...)
FbxObject.GetDstPropertyCount() -> int
GetFirstProperty(...)
FbxObject.GetFirstProperty() -> FbxProperty
GetInitialName(...)
FbxObject.GetInitialName() -> str
GetName(...)
FbxObject.GetName() -> str
GetNameOnly(...)
FbxObject.GetNameOnly() -> FbxString
GetNameSpaceArray(...)
FbxObject.GetNameSpaceArray(str) -> list
GetNameSpaceOnly(...)
FbxObject.GetNameSpaceOnly() -> FbxString
GetNameSpacePrefix(...)
FbxObject.GetNameSpacePrefix() -> FbxString
GetNameWithNameSpacePrefix(...)
FbxObject.GetNameWithNameSpacePrefix() -> FbxString
GetNameWithoutNameSpacePrefix(...)
FbxObject.GetNameWithoutNameSpacePrefix() -> FbxString
GetNextProperty(...)
FbxObject.GetNextProperty(FbxProperty) -> FbxProperty
GetObjectFlags(...)
FbxObject.GetObjectFlags(FbxObject.EObjectFlag) -> bool
GetReferenceTo(...)
FbxObject.GetReferenceTo() -> FbxObject
GetReferencedBy(...)
FbxObject.GetReferencedBy(int) -> FbxObject
GetReferencedByCount(...)
FbxObject.GetReferencedByCount() -> int
GetRootDocument(...)
FbxObject.GetRootDocument() -> FbxDocument
GetScene(...)
FbxObject.GetScene() -> FbxScene
GetSelected(...)
FbxObject.GetSelected() -> bool
GetSrcObject(...)
FbxObject.GetSrcObject(int pIndex=0) -> FbxObject
FbxObject.GetSrcObject(FbxCriteriaint pIndex=0) -> FbxObject
GetSrcObjectCount(...)
FbxObject.GetSrcObjectCount() -> int
FbxObject.GetSrcObjectCount(FbxCriteria) -> int
GetSrcProperty(...)
FbxObject.GetSrcProperty(int pIndex=0) -> FbxProperty
GetSrcPropertyCount(...)
FbxObject.GetSrcPropertyCount() -> int
GetTypeFlags(...)
FbxObject.GetTypeFlags() -> FbxStringList
GetTypeName(...)
FbxObject.GetTypeName() -> str
GetUniqueID(...)
FbxObject.GetUniqueID() -> int
GetUrl(...)
FbxObject.GetUrl() -> FbxString
IsAReferenceTo(...)
FbxObject.IsAReferenceTo() -> bool
IsConnectedDstObject(...)
FbxObject.IsConnectedDstObject(FbxObject) -> bool
IsConnectedDstProperty(...)
FbxObject.IsConnectedDstProperty(FbxProperty) -> bool
IsConnectedSrcObject(...)
FbxObject.IsConnectedSrcObject(FbxObject) -> bool
IsConnectedSrcProperty(...)
FbxObject.IsConnectedSrcProperty(FbxProperty) -> bool
IsReferencedBy(...)
FbxObject.IsReferencedBy() -> bool
Localize(...)
FbxObject.Localize(str, str pDefault=None) -> str
RemovePrefix(...)
FbxObject.RemovePrefix(str) -> FbxString
SetAllObjectFlags(...)
FbxObject.SetAllObjectFlags(int)
SetDocument(...)
FbxObject.SetDocument(FbxDocument)
SetInitialName(...)
FbxObject.SetInitialName(str)
SetName(...)
FbxObject.SetName(str)
SetNameSpace(...)
FbxObject.SetNameSpace(FbxString)
SetObjectFlags(...)
FbxObject.SetObjectFlags(FbxObject.EObjectFlag, bool)
SetSelected(...)
FbxObject.SetSelected(bool)
SetUrl(...)
FbxObject.SetUrl(str) -> bool
StripPrefix(...)
FbxObject.StripPrefix(FbxString) -> FbxString
FbxObject.StripPrefix(str) -> FbxString

Data descriptors inherited from FbxObject:
RootProperty
__weakref__
list of weak references to the object (if defined)

Data and other attributes inherited from FbxObject:
ECloneType = <class 'fbx.ECloneType'>
EObjectFlag = <class 'fbx.EObjectFlag'>
eContentLoaded = 32
eDeepClone = 0
eDontLocalize = 64
eHidden = 16
eInitialized = 1
eReferenceClone = 1
eSavable = 4
eSelected = 8
eSystem = 2

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class FbxWeightedMapping(sip.wrapper)
    FbxWeightedMapping(intint)
FbxWeightedMapping(FbxWeightedMapping)
 
 
Method resolution order:
FbxWeightedMapping
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
FbxWeightedMapping.Add(intint, float)
GetElementCount(...)
FbxWeightedMapping.GetElementCount(FbxWeightedMapping.ESet) -> int
GetRelation(...)
FbxWeightedMapping.GetRelation(FbxWeightedMapping.ESet, intint) -> FbxWeightedMapping.Element
GetRelationCount(...)
FbxWeightedMapping.GetRelationCount(FbxWeightedMapping.ESet, int) -> int
GetRelationIndex(...)
FbxWeightedMapping.GetRelationIndex(FbxWeightedMapping.ESet, intint) -> int
GetRelationSum(...)
FbxWeightedMapping.GetRelationSum(FbxWeightedMapping.ESet, int, bool) -> float
Normalize(...)
FbxWeightedMapping.Normalize(FbxWeightedMapping.ESet, bool)
Reset(...)
FbxWeightedMapping.Reset(intint)

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
ESet = <class 'fbx.ESet'>
Element = <class 'fbx.Element'>
FbxWeightedMapping.Element()
FbxWeightedMapping.Element(FbxWeightedMapping.Element)
eDestination = 1
eSource = 0

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class IntArray(sip.wrapper)
    IntArray()
IntArray(IntArray)
 
 
Method resolution order:
IntArray
sip.wrapper
sip.simplewrapper
builtins.object

Methods defined here:
Add(...)
IntArray.Add(int) -> int
AddArray(...)
IntArray.AddArray(IntArray)
AddArrayNoDuplicate(...)
IntArray.AddArrayNoDuplicate(IntArray)
AddUnique(...)
IntArray.AddUnique(int) -> int
Find(...)
IntArray.Find(int) -> int
GetAt(...)
IntArray.GetAt(int) -> int
GetCount(...)
IntArray.GetCount() -> int
GetFirst(...)
IntArray.GetFirst() -> int
GetLast(...)
IntArray.GetLast() -> int
InsertAt(...)
IntArray.InsertAt(intint) -> int
RemoveArray(...)
IntArray.RemoveArray(IntArray)
RemoveAt(...)
IntArray.RemoveAt(int) -> int
RemoveIt(...)
IntArray.RemoveIt(int) -> bool
RemoveLast(...)
IntArray.RemoveLast() -> int
SetAt(...)
IntArray.SetAt(intint)
SetLast(...)
IntArray.SetLast(int)
__getitem__(...)
x.__getitem__(y) <==> x[y]

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
class LockAccessStatus(sip.wrapper)
    LockAccessStatus()
LockAccessStatus(LockAccessStatus)
 
 
Method resolution order:
LockAccessStatus
sip.wrapper
sip.simplewrapper
builtins.object

Data descriptors defined here:
__weakref__
list of weak references to the object (if defined)

Data and other attributes defined here:
ELockAccessStatus = <class 'fbx.ELockAccessStatus'>
eBadValue = 3
eCorruptedCopyback = 2
eDirectLockExist = 8
eLockMismatch = 4
eNoReadLock = 6
eNoWriteLock = 5
eNotOwner = 7
eSuccess = 0
eUnsupportedDTConversion = 1

Methods inherited from sip.simplewrapper:
__init__(...)
x.__init__(...) initializes x; see help(type(x)) for signature

Data descriptors inherited from sip.simplewrapper:
__dict__

Data and other attributes inherited from sip.simplewrapper:
__new__ = <built-in method __new__ of sip.wrappertype object>
T.__new__(S, ...) -> a new object with type S, a subtype of T

 
Functions
       
FbxGetApplicationDirectory(...)
FbxGetApplicationDirectory() -> FbxString
FbxGetCurrentLocalTime(...)
FbxGetCurrentLocalTime(FbxLocalTime)
FbxGetCurrentWorkPath(...)
FbxGetCurrentWorkPath() -> FbxString
FbxGetDataTypeFromEnum(...)
FbxGetDataTypeFromEnum(EFbxType) -> FbxDataType
FbxGetDataTypeNameForIO(...)
FbxGetDataTypeNameForIO(FbxDataType) -> str
FbxGetSystemTempPath(...)
FbxGetSystemTempPath() -> FbxString
FbxSetCurrentWorkPath(...)
FbxSetCurrentWorkPath(str)
FbxSetSystemTempPath(...)
FbxSetSystemTempPath(str)
GetImplementation(...)
GetImplementation(FbxObject, str) -> FbxImplementation

 
Data
        EXP_FBX_ANIMATION = 'Export|AdvOptGrp|Fbx|Animation'
EXP_FBX_CHARACTER = 'Export|AdvOptGrp|Fbx|Character'
EXP_FBX_COLLAPSE_EXTERNALS = 'Export|AdvOptGrp|Fbx|COLLAPSE EXTERNALS'
EXP_FBX_COMPRESS_ARRAYS = 'Export|AdvOptGrp|Fbx|Compress_Arrays'
EXP_FBX_COMPRESS_LEVEL = 'Export|AdvOptGrp|Fbx|Compress_Level'
EXP_FBX_COMPRESS_MINSIZE = 'Export|AdvOptGrp|Fbx|Compress_Minsize'
EXP_FBX_CONSTRAINT = 'Export|AdvOptGrp|Fbx|Constraint'
EXP_FBX_EMBEDDED = 'Export|AdvOptGrp|Fbx|EMBEDDED'
EXP_FBX_EMBEDDED_PROPERTIES_SKIP = 'Export|AdvOptGrp|Fbx|Embedded_Skipped_Properties'
EXP_FBX_EXPORT_FILE_VERSION = 'Export|AdvOptGrp|Fbx|ExportFileVersion'
EXP_FBX_GLOBAL_SETTINGS = 'Export|AdvOptGrp|Fbx|Global_Settings'
EXP_FBX_GOBO = 'Export|AdvOptGrp|Fbx|Gobo'
EXP_FBX_MATERIAL = 'Export|AdvOptGrp|Fbx|Material'
EXP_FBX_MODEL = 'Export|AdvOptGrp|Fbx|Model'
EXP_FBX_PASSWORD = 'Export|AdvOptGrp|Fbx|Password'
EXP_FBX_PASSWORD_ENABLE = 'Export|AdvOptGrp|Fbx|Password_Enable'
EXP_FBX_PIVOT = 'Export|AdvOptGrp|Fbx|Pivot'
EXP_FBX_SHAPE = 'Export|AdvOptGrp|Fbx|Shape'
EXP_FBX_TEMPLATE = 'Export|AdvOptGrp|Fbx|Template'
EXP_FBX_TEXTURE = 'Export|AdvOptGrp|Fbx|Texture'
FBXSDK_CAMERA_BACK = 'Producer Back'
FBXSDK_CAMERA_BOTTOM = 'Producer Bottom'
FBXSDK_CAMERA_FRONT = 'Producer Front'
FBXSDK_CAMERA_LEFT = 'Producer Left'
FBXSDK_CAMERA_PERSPECTIVE = 'Producer Perspective'
FBXSDK_CAMERA_RIGHT = 'Producer Right'
FBXSDK_CAMERA_SWITCHER = 'Camera Switcher'
FBXSDK_CAMERA_TOP = 'Producer Top'
FbxActionDT = <fbx.FbxDataType object>
FbxAliasDT = <fbx.FbxDataType object>
FbxBlobDT = <fbx.FbxDataType object>
FbxBoolDT = <fbx.FbxDataType object>
FbxCameraIndexDT = <fbx.FbxDataType object>
FbxCharDT = <fbx.FbxDataType object>
FbxCharPtrDT = <fbx.FbxDataType object>
FbxColor3DT = <fbx.FbxDataType object>
FbxColor4DT = <fbx.FbxDataType object>
FbxCompoundDT = <fbx.FbxDataType object>
FbxConeAngleDT = <fbx.FbxDataType object>
FbxDateTimeDT = <fbx.FbxDataType object>
FbxDistanceDT = <fbx.FbxDataType object>
FbxDouble2DT = <fbx.FbxDataType object>
FbxDouble3DT = <fbx.FbxDataType object>
FbxDouble4DT = <fbx.FbxDataType object>
FbxDouble4x4DT = <fbx.FbxDataType object>
FbxDoubleDT = <fbx.FbxDataType object>
FbxEnumDT = <fbx.FbxDataType object>
FbxEventDT = <fbx.FbxDataType object>
FbxFieldOfViewDT = <fbx.FbxDataType object>
FbxFieldOfViewXDT = <fbx.FbxDataType object>
FbxFieldOfViewYDT = <fbx.FbxDataType object>
FbxFloatDT = <fbx.FbxDataType object>
FbxFogDT = <fbx.FbxDataType object>
FbxHSBDT = <fbx.FbxDataType object>
FbxHalfFloatDT = <fbx.FbxDataType object>
FbxIKReachRotationDT = <fbx.FbxDataType object>
FbxIKReachTranslationDT = <fbx.FbxDataType object>
FbxIntDT = <fbx.FbxDataType object>
FbxIntensityDT = <fbx.FbxDataType object>
FbxLayerElementBinormalDT = <fbx.FbxDataType object>
FbxLayerElementCreaseDT = <fbx.FbxDataType object>
FbxLayerElementHoleDT = <fbx.FbxDataType object>
FbxLayerElementMaterialDT = <fbx.FbxDataType object>
FbxLayerElementNormalDT = <fbx.FbxDataType object>
FbxLayerElementPolygonGroupDT = <fbx.FbxDataType object>
FbxLayerElementSmoothingDT = <fbx.FbxDataType object>
FbxLayerElementTangentDT = <fbx.FbxDataType object>
FbxLayerElementTextureDT = <fbx.FbxDataType object>
FbxLayerElementUVDT = <fbx.FbxDataType object>
FbxLayerElementUndefinedDT = <fbx.FbxDataType object>
FbxLayerElementUserDataDT = <fbx.FbxDataType object>
FbxLayerElementVertexColorDT = <fbx.FbxDataType object>
FbxLayerElementVisibilityDT = <fbx.FbxDataType object>
FbxLocalQuaternionDT = <fbx.FbxDataType object>
FbxLocalRotationDT = <fbx.FbxDataType object>
FbxLocalScalingDT = <fbx.FbxDataType object>
FbxLocalTranslationDT = <fbx.FbxDataType object>
FbxLongLongDT = <fbx.FbxDataType object>
FbxLookAtDT = <fbx.FbxDataType object>
FbxMaterialAmbientDT = <fbx.FbxDataType object>
FbxMaterialAmbientFactorDT = <fbx.FbxDataType object>
FbxMaterialBumpDT = <fbx.FbxDataType object>
FbxMaterialCommonFactorDT = <fbx.FbxDataType object>
FbxMaterialCommonTextureDT = <fbx.FbxDataType object>
FbxMaterialDiffuseDT = <fbx.FbxDataType object>
FbxMaterialDiffuseFactorDT = <fbx.FbxDataType object>
FbxMaterialDisplacementDT = <fbx.FbxDataType object>
FbxMaterialEmissiveDT = <fbx.FbxDataType object>
FbxMaterialEmissiveFactorDT = <fbx.FbxDataType object>
FbxMaterialNormalMapDT = <fbx.FbxDataType object>
FbxMaterialReflectionDT = <fbx.FbxDataType object>
FbxMaterialReflectionFactorDT = <fbx.FbxDataType object>
FbxMaterialShininessDT = <fbx.FbxDataType object>
FbxMaterialSpecularDT = <fbx.FbxDataType object>
FbxMaterialSpecularFactorDT = <fbx.FbxDataType object>
FbxMaterialTransparencyFactorDT = <fbx.FbxDataType object>
FbxMaterialTransparentColorDT = <fbx.FbxDataType object>
FbxMaterialVectorDisplacementDT = <fbx.FbxDataType object>
FbxOcclusionDT = <fbx.FbxDataType object>
FbxOpticalCenterXDT = <fbx.FbxDataType object>
FbxOpticalCenterYDT = <fbx.FbxDataType object>
FbxOrientationDT = <fbx.FbxDataType object>
FbxPresetsDT = <fbx.FbxDataType object>
FbxQuaternionDT = <fbx.FbxDataType object>
FbxRealDT = <fbx.FbxDataType object>
FbxReferenceDT = <fbx.FbxDataType object>
FbxReferenceObjectDT = <fbx.FbxDataType object>
FbxReferencePropertyDT = <fbx.FbxDataType object>
FbxRollDT = <fbx.FbxDataType object>
FbxRotationDT = <fbx.FbxDataType object>
FbxRotationMatrixDT = <fbx.FbxDataType object>
FbxScalingDT = <fbx.FbxDataType object>
FbxScalingMatrixDT = <fbx.FbxDataType object>
FbxScalingUVDT = <fbx.FbxDataType object>
FbxShapeDT = <fbx.FbxDataType object>
FbxShortDT = <fbx.FbxDataType object>
FbxStatisticsDT = <fbx.FbxDataType object>
FbxStringDT = <fbx.FbxDataType object>
FbxStringListDT = <fbx.FbxDataType object>
FbxTextLineDT = <fbx.FbxDataType object>
FbxTextureRotationDT = <fbx.FbxDataType object>
FbxTimeCodeDT = <fbx.FbxDataType object>
FbxTimeDT = <fbx.FbxDataType object>
FbxTimeWarpDT = <fbx.FbxDataType object>
FbxTransformMatrixDT = <fbx.FbxDataType object>
FbxTranslationDT = <fbx.FbxDataType object>
FbxTranslationMatrixDT = <fbx.FbxDataType object>
FbxTranslationUVDT = <fbx.FbxDataType object>
FbxUCharDT = <fbx.FbxDataType object>
FbxUIntDT = <fbx.FbxDataType object>
FbxULongLongDT = <fbx.FbxDataType object>
FbxUShortDT = <fbx.FbxDataType object>
FbxUndefinedDT = <fbx.FbxDataType object>
FbxUnitsDT = <fbx.FbxDataType object>
FbxUrlDT = <fbx.FbxDataType object>
FbxVisibilityDT = <fbx.FbxDataType object>
FbxVisibilityInheritanceDT = <fbx.FbxDataType object>
FbxWarningDT = <fbx.FbxDataType object>
FbxWebDT = <fbx.FbxDataType object>
FbxWeightDT = <fbx.FbxDataType object>
FbxXRefUrlDT = <fbx.FbxDataType object>
IOSROOT = 'IOSRoot'
NULL_PERIPHERAL = <fbx.FbxPeripheral object>
TMPFILE_PERIPHERAL = <fbx.FbxPeripheral object>
eEulerXYZ = 0
eEulerXZY = 1
eEulerYXZ = 3
eEulerYZX = 2
eEulerZXY = 4
eEulerZYX = 5
eFbxBlob = 21
eFbxBool = 9
eFbxChar = 1
eFbxDateTime = 23
eFbxDistance = 22
eFbxDouble = 12
eFbxDouble2 = 13
eFbxDouble3 = 14
eFbxDouble4 = 15
eFbxDouble4x4 = 16
eFbxEnum = 17
eFbxFloat = 11
eFbxHalfFloat = 8
eFbxInt = 10
eFbxLongLong = 6
eFbxReference = 20
eFbxShort = 3
eFbxString = 18
eFbxTime = 19
eFbxTypeCount = 24
eFbxUChar = 2
eFbxUInt = 5
eFbxULongLong = 7
eFbxUShort = 4
eFbxUndefined = 0
eQuatInterpClassic = 1
eQuatInterpCount = 5
eQuatInterpCubic = 3
eQuatInterpOff = 0
eQuatInterpSlerp = 2
eQuatInterpTangentDependent = 4
eSphericXYZ = 6